ultimatepp/rainbow/Framebuffer/Top.cpp
cxl 60c6d288dc .developing rainbow: Framebuffer GUI backend
git-svn-id: svn://ultimatepp.org/upp/trunk@3544 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2011-06-17 19:55:53 +00:00

81 lines
1,014 B
C++

#include <CtrlCore/CtrlCore.h>
#ifdef GUI_FB
NAMESPACE_UPP
#define LLOG(x) // LOG(x)
void TopWindow::SyncSizeHints() {}
void TopWindow::SyncTitle0()
{
GuiLock __;
}
void TopWindow::SyncCaption0()
{
GuiLock __;
}
void TopWindow::Open(Ctrl *owner)
{
GuiLock __;
}
void TopWindow::Open()
{
}
void TopWindow::OpenMain()
{
}
void TopWindow::Minimize(bool effect)
{
state = MINIMIZED;
}
TopWindow& TopWindow::FullScreen(bool b)
{
return *this;
}
void TopWindow::Maximize(bool effect)
{
state = MAXIMIZED;
}
void TopWindow::Overlap(bool effect)
{
GuiLock __;
state = OVERLAPPED;
}
TopWindow& TopWindow::TopMost(bool b, bool stay_top)
{
GuiLock __;
return *this;
}
bool TopWindow::IsTopMost() const
{
return true;
}
void TopWindow::GuiPlatformConstruct()
{
}
void TopWindow::GuiPlatformDestruct()
{
}
void TopWindow::SerializePlacement(Stream& s, bool reminimize)
{
GuiLock __;
}
END_UPP_NAMESPACE
#endif