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[GH-ISSUE #1192] Mouse movement bugs out whenever an application "grabs" the cursor focus. #962
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Reference: github-starred/barrier#962
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Originally created by @JustYourAverageGithubUser on GitHub (Jun 9, 2021).
Original GitHub issue: https://github.com/debauchee/barrier/issues/1192
Describe the bug
Mouse Moves sporadically whenever a application (such as a game) grabs it's focus.
To Reproduce
Steps to reproduce the behavior:
The mouse will not move properly and will instead move sporadically with little to no control
Expected behavior
When an application grabs the cursor the mouse movements would be unaffected and would act just as if a mouse was plugged into the client machine directly.
Desktop (please complete the following information):
Additional context
Wanted to use barrier to play certain games on my windows machine (that couldn't be played via wine/proton). Upon opening any first person shooter game the game will grab the cursor and the mouse starts moving sporadically, usually making the game camera focus on the floor or ceiling and spin around rapidly. All other mouse movement behaves as expected.
@SashaGelert commented on GitHub (Jun 15, 2021):
I can reproduce this issue.
Desktop 1: Linux Mint 20.1 Mate, barrier 2.32, used as server
Desktop 2: Windows 10 Build H2, barrier 2.33, used as client
The issue is also reproduced with a Windows server and a Linux client.
@hpeter1994 commented on GitHub (Jun 22, 2021):
I think its an old mouse acceleration issue from the synergy code. (I had it from the first day of usage).
My fix for it is that i have set up a "Lock Cursor to Screen" hotkey. If i use a game i just lock my mouse to the Win10 client and it works as intended.