airwindows/plugins/MacVST/ToneSlant/source/ToneSlantProc.cpp
2022-11-21 09:20:21 -05:00

171 lines
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5.3 KiB
C++
Executable file

/* ========================================
* ToneSlant - ToneSlant.h
* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __ToneSlant_H
#include "ToneSlant.h"
#endif
void ToneSlant::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double inputSampleL;
double inputSampleR;
double correctionSampleL;
double correctionSampleR;
double accumulatorSampleL;
double accumulatorSampleR;
double drySampleL;
double drySampleR;
double overallscale = (A*99.0)+1.0;
double applySlant = (B*2.0)-1.0;
f[0] = 1.0 / overallscale;
//count to f(gain) which will be 0. f(0) is x1
for (int count = 1; count < 102; count++) {
if (count <= overallscale) {
f[count] = (1.0 - (count / overallscale)) / overallscale;
//recalc the filter and don't change the buffer it'll apply to
} else {
bL[count] = 0.0; //blank the unused buffer so when we return to it, no pops
bR[count] = 0.0; //blank the unused buffer so when we return to it, no pops
}
}
while (--sampleFrames >= 0)
{
for (int count = overallscale; count >= 0; count--) {
bL[count+1] = bL[count];
bR[count+1] = bR[count];
}
inputSampleL = *in1;
inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
bL[0] = accumulatorSampleL = drySampleL = inputSampleL;
bR[0] = accumulatorSampleR = drySampleR = inputSampleR;
accumulatorSampleL *= f[0];
accumulatorSampleR *= f[0];
for (int count = 1; count < overallscale; count++) {
accumulatorSampleL += (bL[count] * f[count]);
accumulatorSampleR += (bR[count] * f[count]);
}
correctionSampleL = inputSampleL - (accumulatorSampleL*2.0);
correctionSampleR = inputSampleR - (accumulatorSampleR*2.0);
//we're gonna apply the total effect of all these calculations as a single subtract
inputSampleL += (correctionSampleL * applySlant);
inputSampleR += (correctionSampleR * applySlant);
//our one math operation on the input data coming in
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}
void ToneSlant::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double inputSampleL;
double inputSampleR;
double correctionSampleL;
double correctionSampleR;
double accumulatorSampleL;
double accumulatorSampleR;
double drySampleL;
double drySampleR;
double overallscale = (A*99.0)+1.0;
double applySlant = (B*2.0)-1.0;
f[0] = 1.0 / overallscale;
//count to f(gain) which will be 0. f(0) is x1
for (int count = 1; count < 102; count++) {
if (count <= overallscale) {
f[count] = (1.0 - (count / overallscale)) / overallscale;
//recalc the filter and don't change the buffer it'll apply to
} else {
bL[count] = 0.0; //blank the unused buffer so when we return to it, no pops
bR[count] = 0.0; //blank the unused buffer so when we return to it, no pops
}
}
while (--sampleFrames >= 0)
{
for (int count = overallscale; count >= 0; count--) {
bL[count+1] = bL[count];
bR[count+1] = bR[count];
}
inputSampleL = *in1;
inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
bL[0] = accumulatorSampleL = drySampleL = inputSampleL;
bR[0] = accumulatorSampleR = drySampleR = inputSampleR;
accumulatorSampleL *= f[0];
accumulatorSampleR *= f[0];
for (int count = 1; count < overallscale; count++) {
accumulatorSampleL += (bL[count] * f[count]);
accumulatorSampleR += (bR[count] * f[count]);
}
correctionSampleL = inputSampleL - (accumulatorSampleL*2.0);
correctionSampleR = inputSampleR - (accumulatorSampleR*2.0);
//we're gonna apply the total effect of all these calculations as a single subtract
inputSampleL += (correctionSampleL * applySlant);
inputSampleR += (correctionSampleR * applySlant);
//our one math operation on the input data coming in
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}