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128 lines
4.8 KiB
C++
Executable file
128 lines
4.8 KiB
C++
Executable file
/* ========================================
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* Hypersoft - Hypersoft.h
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* Copyright (c) airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __Hypersoft_H
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#include "Hypersoft.h"
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#endif
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void Hypersoft::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
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{
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float* in1 = inputs[0];
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float* in2 = inputs[1];
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float* out1 = outputs[0];
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float* out2 = outputs[1];
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double inputGain = A*2.0;
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if (inputGain > 1.0) inputGain *= inputGain; else inputGain = 1.0-pow(1.0-inputGain,2);
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//this is the fader curve from ConsoleX with 0.5 being unity gain
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int stages = (int)(B*12.0)+2;
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//each stage brings in an additional layer of harmonics on the waveshaping
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double bright = (1.0-C)*0.15;
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//higher slews suppress these higher harmonics when they are sure to just alias
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double outputGain = D*2.0;
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if (outputGain > 1.0) outputGain *= outputGain; else outputGain = 1.0-pow(1.0-outputGain,2);
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outputGain *= 0.68;
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//this is the fader curve from ConsoleX, rescaled to work with Hypersoft
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while (--sampleFrames >= 0)
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{
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
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if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
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inputSampleL *= inputGain;
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inputSampleR *= inputGain;
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inputSampleL = sin(inputSampleL); inputSampleL += (sin(inputSampleL*2.0)/2.0);
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inputSampleR = sin(inputSampleR); inputSampleR += (sin(inputSampleR*2.0)/2.0);
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for (int count = 2; count<stages; count++){
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inputSampleL += ((sin(inputSampleL*(double)count)/(double)pow(count,3))*fmax(0.0,1.0-fabs((inputSampleL-lastSampleL)*bright*(double)(count*count))));
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inputSampleR += ((sin(inputSampleR*(double)count)/(double)pow(count,3))*fmax(0.0,1.0-fabs((inputSampleR-lastSampleR)*bright*(double)(count*count))));
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}
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lastSampleL = inputSampleL;
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lastSampleR = inputSampleR;
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inputSampleL *= outputGain;
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inputSampleR *= outputGain;
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//begin 32 bit stereo floating point dither
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int expon; frexpf((float)inputSampleL, &expon);
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fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
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inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
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frexpf((float)inputSampleR, &expon);
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fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
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inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
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//end 32 bit stereo floating point dither
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*out1 = inputSampleL;
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*out2 = inputSampleR;
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in1++;
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in2++;
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out1++;
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out2++;
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}
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}
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void Hypersoft::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
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{
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double* in1 = inputs[0];
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double* in2 = inputs[1];
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double* out1 = outputs[0];
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double* out2 = outputs[1];
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double inputGain = A*2.0;
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if (inputGain > 1.0) inputGain *= inputGain; else inputGain = 1.0-pow(1.0-inputGain,2);
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//this is the fader curve from ConsoleX with 0.5 being unity gain
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int stages = (int)(B*12.0)+2;
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//each stage brings in an additional layer of harmonics on the waveshaping
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double bright = (1.0-C)*0.15;
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//higher slews suppress these higher harmonics when they are sure to just alias
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double outputGain = D*2.0;
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if (outputGain > 1.0) outputGain *= outputGain; else outputGain = 1.0-pow(1.0-outputGain,2);
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outputGain *= 0.68;
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//this is the fader curve from ConsoleX, rescaled to work with Hypersoft
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while (--sampleFrames >= 0)
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{
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
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if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
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inputSampleL *= inputGain;
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inputSampleR *= inputGain;
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inputSampleL = sin(inputSampleL); inputSampleL += (sin(inputSampleL*2.0)/2.0);
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inputSampleR = sin(inputSampleR); inputSampleR += (sin(inputSampleR*2.0)/2.0);
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for (int count = 2; count<stages; count++){
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inputSampleL += ((sin(inputSampleL*(double)count)/(double)pow(count,3))*fmax(0.0,1.0-fabs((inputSampleL-lastSampleL)*bright*(double)(count*count))));
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inputSampleR += ((sin(inputSampleR*(double)count)/(double)pow(count,3))*fmax(0.0,1.0-fabs((inputSampleR-lastSampleR)*bright*(double)(count*count))));
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}
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lastSampleL = inputSampleL;
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lastSampleR = inputSampleR;
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inputSampleL *= outputGain;
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inputSampleR *= outputGain;
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//begin 64 bit stereo floating point dither
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//int expon; frexp((double)inputSampleL, &expon);
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fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
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//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
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//frexp((double)inputSampleR, &expon);
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fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
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//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
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//end 64 bit stereo floating point dither
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*out1 = inputSampleL;
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*out2 = inputSampleR;
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in1++;
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in2++;
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out1++;
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out2++;
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}
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}
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