airwindows/plugins/MacSignedVST/FireAmp/source/FireAmp.cpp
2022-11-21 09:20:21 -05:00

238 lines
7.1 KiB
C++
Executable file

/* ========================================
* FireAmp - FireAmp.h
* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Gain_H
#include "FireAmp.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new FireAmp(audioMaster);}
FireAmp::FireAmp(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
A = 0.5;
B = 0.5;
C = 0.8;
D = 1.0;
lastSampleL = 0.0;
storeSampleL = 0.0;
smoothAL = 0.0;
smoothBL = 0.0;
smoothCL = 0.0;
smoothDL = 0.0;
smoothEL = 0.0;
smoothFL = 0.0;
smoothGL = 0.0;
smoothHL = 0.0;
smoothIL = 0.0;
smoothJL = 0.0;
smoothKL = 0.0;
smoothLL = 0.0;
iirSampleAL = 0.0;
iirSampleBL = 0.0;
iirSampleCL = 0.0;
iirSampleDL = 0.0;
iirSampleEL = 0.0;
iirSampleFL = 0.0;
iirSampleGL = 0.0;
iirSampleHL = 0.0;
iirSampleIL = 0.0;
iirSampleJL = 0.0;
iirSampleKL = 0.0;
iirSampleLL = 0.0;
iirLowpassL = 0.0;
iirSpkAL = 0.0;
iirSpkBL = 0.0;
iirSubL = 0.0;
lastSampleR = 0.0;
storeSampleR = 0.0;
smoothAR = 0.0;
smoothBR = 0.0;
smoothCR = 0.0;
smoothDR = 0.0;
smoothER = 0.0;
smoothFR = 0.0;
smoothGR = 0.0;
smoothHR = 0.0;
smoothIR = 0.0;
smoothJR = 0.0;
smoothKR = 0.0;
smoothLR = 0.0;
iirSampleAR = 0.0;
iirSampleBR = 0.0;
iirSampleCR = 0.0;
iirSampleDR = 0.0;
iirSampleER = 0.0;
iirSampleFR = 0.0;
iirSampleGR = 0.0;
iirSampleHR = 0.0;
iirSampleIR = 0.0;
iirSampleJR = 0.0;
iirSampleKR = 0.0;
iirSampleLR = 0.0;
iirLowpassR = 0.0;
iirSpkAR = 0.0;
iirSpkBR = 0.0;
iirSubR = 0.0;
for (int fcount = 0; fcount < 257; fcount++) {
OddL[fcount] = 0.0;
EvenL[fcount] = 0.0;
OddR[fcount] = 0.0;
EvenR[fcount] = 0.0;
}
count = 0;
flip = false; //amp
for(int fcount = 0; fcount < 90; fcount++) {
bL[fcount] = 0;
bR[fcount] = 0;
}
smoothCabAL = 0.0; smoothCabBL = 0.0; lastCabSampleL = 0.0; //cab
smoothCabAR = 0.0; smoothCabBR = 0.0; lastCabSampleR = 0.0; //cab
for (int fcount = 0; fcount < 9; fcount++) {
lastRefL[fcount] = 0.0;
lastRefR[fcount] = 0.0;
}
cycle = 0; //undersampling
for (int x = 0; x < fix_total; x++) {
fixA[x] = 0.0;
fixB[x] = 0.0;
fixC[x] = 0.0;
fixD[x] = 0.0;
fixE[x] = 0.0;
fixF[x] = 0.0;
} //filtering
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
FireAmp::~FireAmp() {}
VstInt32 FireAmp::getVendorVersion () {return 1000;}
void FireAmp::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void FireAmp::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
static float pinParameter(float data)
{
if (data < 0.0f) return 0.0f;
if (data > 1.0f) return 1.0f;
return data;
}
VstInt32 FireAmp::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
chunkData[0] = A;
chunkData[1] = B;
chunkData[2] = C;
chunkData[3] = D;
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 FireAmp::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
A = pinParameter(chunkData[0]);
B = pinParameter(chunkData[1]);
C = pinParameter(chunkData[2]);
D = pinParameter(chunkData[3]);
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void FireAmp::setParameter(VstInt32 index, float value) {
switch (index) {
case kParamA: A = value; break;
case kParamB: B = value; break;
case kParamC: C = value; break;
case kParamD: D = value; break;
default: throw; // unknown parameter, shouldn't happen!
}
}
float FireAmp::getParameter(VstInt32 index) {
switch (index) {
case kParamA: return A; break;
case kParamB: return B; break;
case kParamC: return C; break;
case kParamD: return D; break;
default: break; // unknown parameter, shouldn't happen!
} return 0.0; //we only need to update the relevant name, this is simple to manage
}
void FireAmp::getParameterName(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "Gain", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "Tone", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
case kParamD: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this is our labels for displaying in the VST host
}
void FireAmp::getParameterDisplay(VstInt32 index, char *text) {
switch (index) {
case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this displays the values and handles 'popups' where it's discrete choices
}
void FireAmp::getParameterLabel(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
}
}
VstInt32 FireAmp::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool FireAmp::getEffectName(char* name) {
vst_strncpy(name, "FireAmp", kVstMaxProductStrLen); return true;
}
VstPlugCategory FireAmp::getPlugCategory() {return kPlugCategEffect;}
bool FireAmp::getProductString(char* text) {
vst_strncpy (text, "airwindows FireAmp", kVstMaxProductStrLen); return true;
}
bool FireAmp::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}