airwindows/plugins/MacSignedVST/Dynamics3/source/Dynamics3Proc.cpp
Christopher Johnson 2335148573 BezEQ3
2026-05-09 20:09:00 -04:00

152 lines
6.3 KiB
C++
Executable file

/* ========================================
* Dynamics3 - Dynamics3.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Dynamics3_H
#include "Dynamics3.h"
#endif
void Dynamics3::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
//begin Dynamics3
double bezThresh = pow(A+0.6180339887498949,2.0)*1.6180339887498949;
double sqrThresh = sqrt(bezThresh);
double bezRez = fmax(pow((1.0-B)*0.5,4.0)/overallscale,0.0001);
bezRez /= (2.0/pow(overallscale,0.5-((overallscale-1.0)*0.0375)));
int stepped = 999999; if (bezRez > 0.000001) stepped = (int)(1.0/bezRez);
bezRez = 1.0 / stepped;
double bezTrim = 1.0-(bezRez*((double)stepped/(stepped+1.0)));
double sloRez = fmax(pow((1.0-C)*0.5,4.0)/overallscale,0.00001);
sloRez /= (2.0/pow(overallscale,0.5-((overallscale-1.0)*0.0375)));
double bezCompDry = pow(1.0-D,1.6180339887498949);
if (bezThresh > 4.236) bezCompDry = 0.0;
//end Dynamics3
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
//begin Dynamics3
inputSampleL *= (bezComp[bez_comp]/bezThresh);
inputSampleR *= (bezComp[bez_comp]/bezThresh);
double ctrl = fmin(fmax(fabs(inputSampleL),fabs(inputSampleR)),sqrThresh*bezComp[bez_comp]*0.6180339887498949);
bezComp[bez_min] = fmax(bezComp[bez_min]-sloRez,ctrl);
bezComp[bez_Ctrl] += (bezComp[bez_min] * bezRez);
bezComp[bez_cycle] += bezRez;
if (bezComp[bez_cycle] > 1.0) {bezComp[bez_cycle] = 0.0;
bezComp[bez_C] = bezComp[bez_B]; bezComp[bez_B] = bezComp[bez_A];
bezComp[bez_A] = bezComp[bez_Ctrl]; bezComp[bez_Ctrl] = 0.0;}
double X = bezComp[bez_cycle]*bezTrim;
bezComp[bez_comp] = bezComp[bez_B]+(bezComp[bez_C]*(1.0-X)*(1.0-X))+(bezComp[bez_B]*2.0*(1.0-X)*X)+(bezComp[bez_A]*X*X);
bezComp[bez_comp] = ((1.0-(fmin(bezComp[bez_comp],1.0))));
inputSampleL = (drySampleL*bezCompDry*(1.0-(bezComp[bez_comp]*(1.0-bezCompDry))))+(inputSampleL*(1.0-bezCompDry)*bezComp[bez_comp]*bezThresh);
inputSampleR = (drySampleR*bezCompDry*(1.0-(bezComp[bez_comp]*(1.0-bezCompDry))))+(inputSampleR*(1.0-bezCompDry)*bezComp[bez_comp]*bezThresh);
//end Dynamics3
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
if (fpdL-fpdR < 1073741824 || fpdR-fpdL < 1073741824) {
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;}
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void Dynamics3::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
//begin Dynamics3
double bezThresh = pow(A+0.6180339887498949,2.0)*1.6180339887498949;
double sqrThresh = sqrt(bezThresh);
double bezRez = fmax(pow((1.0-B)*0.5,4.0)/overallscale,0.0001);
bezRez /= (2.0/pow(overallscale,0.5-((overallscale-1.0)*0.0375)));
int stepped = 999999; if (bezRez > 0.000001) stepped = (int)(1.0/bezRez);
bezRez = 1.0 / stepped;
double bezTrim = 1.0-(bezRez*((double)stepped/(stepped+1.0)));
double sloRez = fmax(pow((1.0-C)*0.5,4.0)/overallscale,0.00001);
sloRez /= (2.0/pow(overallscale,0.5-((overallscale-1.0)*0.0375)));
double bezCompDry = pow(1.0-D,1.6180339887498949);
if (bezThresh > 4.236) bezCompDry = 0.0;
//end Dynamics3
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
//begin Dynamics3
inputSampleL *= (bezComp[bez_comp]/bezThresh);
inputSampleR *= (bezComp[bez_comp]/bezThresh);
double ctrl = fmin(fmax(fabs(inputSampleL),fabs(inputSampleR)),sqrThresh*bezComp[bez_comp]*0.6180339887498949);
bezComp[bez_min] = fmax(bezComp[bez_min]-sloRez,ctrl);
bezComp[bez_Ctrl] += (bezComp[bez_min] * bezRez);
bezComp[bez_cycle] += bezRez;
if (bezComp[bez_cycle] > 1.0) {bezComp[bez_cycle] = 0.0;
bezComp[bez_C] = bezComp[bez_B]; bezComp[bez_B] = bezComp[bez_A];
bezComp[bez_A] = bezComp[bez_Ctrl]; bezComp[bez_Ctrl] = 0.0;}
double X = bezComp[bez_cycle]*bezTrim;
bezComp[bez_comp] = bezComp[bez_B]+(bezComp[bez_C]*(1.0-X)*(1.0-X))+(bezComp[bez_B]*2.0*(1.0-X)*X)+(bezComp[bez_A]*X*X);
bezComp[bez_comp] = ((1.0-(fmin(bezComp[bez_comp],1.0))));
inputSampleL = (drySampleL*bezCompDry*(1.0-(bezComp[bez_comp]*(1.0-bezCompDry))))+(inputSampleL*(1.0-bezCompDry)*bezComp[bez_comp]*bezThresh);
inputSampleR = (drySampleR*bezCompDry*(1.0-(bezComp[bez_comp]*(1.0-bezCompDry))))+(inputSampleR*(1.0-bezCompDry)*bezComp[bez_comp]*bezThresh);
//end Dynamics3
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
if (fpdL-fpdR < 1073741824 || fpdR-fpdL < 1073741824) {
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;}
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}