mirror of
https://github.com/airwindows/airwindows.git
synced 2026-05-15 14:16:00 -06:00
ZAcidLowpass
This commit is contained in:
parent
96c2dda4c6
commit
2425228865
161 changed files with 41475 additions and 1 deletions
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@ -34,6 +34,7 @@ add_airwindows_plugin(Baxandall2)
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add_airwindows_plugin(Baxandall3)
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add_airwindows_plugin(Beam)
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add_airwindows_plugin(BezEQ)
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add_airwindows_plugin(BezEQ2)
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add_airwindows_plugin(BeziComp)
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add_airwindows_plugin(BigAmp)
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add_airwindows_plugin(Biquad)
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@ -492,6 +493,7 @@ add_airwindows_plugin(YNotBandpass)
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add_airwindows_plugin(YNotHighpass)
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add_airwindows_plugin(YNotLowpass)
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add_airwindows_plugin(YNotNotch)
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add_airwindows_plugin(ZAcidLowpass)
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add_airwindows_plugin(ZBandpass)
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add_airwindows_plugin(ZBandpass2)
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add_airwindows_plugin(ZHighpass)
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162
plugins/LinuxVST/src/BezEQ2/BezEQ2.cpp
Executable file
162
plugins/LinuxVST/src/BezEQ2/BezEQ2.cpp
Executable file
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@ -0,0 +1,162 @@
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/* ========================================
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* BezEQ2 - BezEQ2.h
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* Copyright (c) airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __BezEQ2_H
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#include "BezEQ2.h"
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#endif
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AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new BezEQ2(audioMaster);}
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BezEQ2::BezEQ2(audioMasterCallback audioMaster) :
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AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
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{
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A = 0.5;
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B = 0.75;
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C = 0.5;
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D = 0.25;
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E = 0.5;
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for (int x = 0; x < bez_total; x++) {bezA[x] = 0.0; bezB[x] = 0.0;}
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bezA[bez_cycle] = 1.0; bezB[bez_cycle] = 1.0;
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for(int count = 0; count < predelay+2; count++) {
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aL[count] = 0.0;
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bL[count] = 0.0;
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aR[count] = 0.0;
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bR[count] = 0.0;
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}
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countA = 1; countB = 1;
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fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
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fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
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//this is reset: values being initialized only once. Startup values, whatever they are.
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_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
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_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
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_canDo.insert("x2in2out");
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setNumInputs(kNumInputs);
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setNumOutputs(kNumOutputs);
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setUniqueID(kUniqueId);
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canProcessReplacing(); // supports output replacing
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canDoubleReplacing(); // supports double precision processing
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programsAreChunks(true);
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vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
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}
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BezEQ2::~BezEQ2() {}
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VstInt32 BezEQ2::getVendorVersion () {return 1000;}
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void BezEQ2::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
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void BezEQ2::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
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//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
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//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
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static float pinParameter(float data)
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{
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if (data < 0.0f) return 0.0f;
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if (data > 1.0f) return 1.0f;
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return data;
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}
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VstInt32 BezEQ2::getChunk (void** data, bool isPreset)
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{
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float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
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chunkData[0] = A;
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chunkData[1] = B;
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chunkData[2] = C;
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chunkData[3] = D;
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chunkData[4] = E;
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/* Note: The way this is set up, it will break if you manage to save settings on an Intel
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machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
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started with. */
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*data = chunkData;
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return kNumParameters * sizeof(float);
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}
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VstInt32 BezEQ2::setChunk (void* data, VstInt32 byteSize, bool isPreset)
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{
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float *chunkData = (float *)data;
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A = pinParameter(chunkData[0]);
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B = pinParameter(chunkData[1]);
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C = pinParameter(chunkData[2]);
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D = pinParameter(chunkData[3]);
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E = pinParameter(chunkData[4]);
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/* We're ignoring byteSize as we found it to be a filthy liar */
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/* calculate any other fields you need here - you could copy in
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code from setParameter() here. */
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return 0;
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}
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void BezEQ2::setParameter(VstInt32 index, float value) {
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switch (index) {
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case kParamA: A = value; break;
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case kParamB: B = value; break;
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case kParamC: C = value; break;
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case kParamD: D = value; break;
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case kParamE: E = value; break;
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default: throw; // unknown parameter, shouldn't happen!
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}
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}
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float BezEQ2::getParameter(VstInt32 index) {
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switch (index) {
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case kParamA: return A; break;
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case kParamB: return B; break;
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case kParamC: return C; break;
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case kParamD: return D; break;
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case kParamE: return E; break;
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default: break; // unknown parameter, shouldn't happen!
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} return 0.0; //we only need to update the relevant name, this is simple to manage
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}
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void BezEQ2::getParameterName(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "Treble", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "x", kVstMaxParamStrLen); break;
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case kParamC: vst_strncpy (text, "Mid", kVstMaxParamStrLen); break;
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case kParamD: vst_strncpy (text, "x", kVstMaxParamStrLen); break;
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case kParamE: vst_strncpy (text, "Bass", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this is our labels for displaying in the VST host
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}
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void BezEQ2::getParameterDisplay(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
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case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
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case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
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case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
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case kParamE: float2string (E, text, kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this displays the values and handles 'popups' where it's discrete choices
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}
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void BezEQ2::getParameterLabel(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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}
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}
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VstInt32 BezEQ2::canDo(char *text)
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{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
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bool BezEQ2::getEffectName(char* name) {
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vst_strncpy(name, "BezEQ2", kVstMaxProductStrLen); return true;
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}
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VstPlugCategory BezEQ2::getPlugCategory() {return kPlugCategEffect;}
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bool BezEQ2::getProductString(char* text) {
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vst_strncpy (text, "airwindows BezEQ2", kVstMaxProductStrLen); return true;
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}
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bool BezEQ2::getVendorString(char* text) {
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vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
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}
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94
plugins/LinuxVST/src/BezEQ2/BezEQ2.h
Executable file
94
plugins/LinuxVST/src/BezEQ2/BezEQ2.h
Executable file
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@ -0,0 +1,94 @@
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/* ========================================
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* BezEQ2 - BezEQ2.h
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* Created 8/12/11 by SPIAdmin
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* Copyright (c) Airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __BezEQ2_H
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#define __BezEQ2_H
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#ifndef __audioeffect__
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#include "audioeffectx.h"
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#endif
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#include <set>
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#include <string>
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#include <math.h>
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enum {
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kParamA =0,
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kParamB =1,
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kParamC =2,
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kParamD =3,
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kParamE =4,
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kNumParameters = 5
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}; //
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const int predelay = 4096;
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const int kNumPrograms = 0;
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const int kNumInputs = 2;
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const int kNumOutputs = 2;
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const unsigned long kUniqueId = 'bzer'; //Change this to what the AU identity is!
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class BezEQ2 :
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public AudioEffectX
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{
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public:
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BezEQ2(audioMasterCallback audioMaster);
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~BezEQ2();
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virtual bool getEffectName(char* name); // The plug-in name
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virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
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virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
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virtual bool getVendorString(char* text); // Vendor info
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virtual VstInt32 getVendorVersion(); // Version number
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virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
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virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
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virtual void getProgramName(char *name); // read the name from the host
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virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
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virtual VstInt32 getChunk (void** data, bool isPreset);
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virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
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virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
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virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
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virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
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virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
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virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
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virtual VstInt32 canDo(char *text);
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private:
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char _programName[kVstMaxProgNameLen + 1];
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std::set< std::string > _canDo;
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float A;
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float B;
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float C;
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float D;
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float E;
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enum {
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bez_AL,
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bez_AR,
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bez_BL,
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bez_BR,
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bez_CL,
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bez_CR,
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bez_SampL,
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bez_SampR,
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bez_cycle,
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bez_total
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}; //the new undersampling. bez signifies the bezier curve reconstruction
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double bezA[bez_total];
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double bezB[bez_total];
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double aL[predelay+5];
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double aR[predelay+5];
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int countA;
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double bL[predelay+5];
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double bR[predelay+5];
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int countB;
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uint32_t fpdL;
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uint32_t fpdR;
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//default stuff
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};
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#endif
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274
plugins/LinuxVST/src/BezEQ2/BezEQ2Proc.cpp
Executable file
274
plugins/LinuxVST/src/BezEQ2/BezEQ2Proc.cpp
Executable file
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@ -0,0 +1,274 @@
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/* ========================================
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* BezEQ2 - BezEQ2.h
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* Copyright (c) airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __BezEQ2_H
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#include "BezEQ2.h"
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#endif
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void BezEQ2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
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{
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float* in1 = inputs[0];
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float* in2 = inputs[1];
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float* out1 = outputs[0];
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float* out2 = outputs[1];
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= getSampleRate();
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double trebleGain = (A * 2.0);
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double derezA = B/overallscale;
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if (derezA < 0.00001) derezA = 0.00001; if (derezA > 1.0) derezA = 1.0;
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int midDelay = (int)(1.0/derezA);
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if (midDelay > 4096) midDelay = 4096;
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derezA = 1.0 / midDelay;
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double midTrim = (double)midDelay/(midDelay+1.0);
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midTrim = 1.0-(derezA*midTrim);
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midDelay = (int)(midDelay*0.5*midTrim);
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double midGain = (C * 2.0);
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double derezB = pow(D,2.0)/overallscale;
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if (derezB < 0.00001) derezB = 0.00001; if (derezB > 1.0) derezB = 1.0;
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int bassDelay = (int)(1.0/derezB);
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if (bassDelay > 4096) bassDelay = 4096;
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derezB = 1.0 / bassDelay;
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double bassTrim = (double)bassDelay/(bassDelay+1.0);
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bassTrim = 1.0-(derezB*bassTrim);
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bassDelay = (int)(bassDelay*0.5*bassTrim);
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double bassGain = (E * 2.0);
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while (--sampleFrames >= 0)
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{
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
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if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
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bezA[bez_cycle] += derezA;
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bezA[bez_SampL] += (inputSampleL * derezA);
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bezA[bez_SampR] += (inputSampleR * derezA);
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if (bezA[bez_cycle] > 1.0) {
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bezA[bez_cycle] = 0.0;
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bezA[bez_CL] = bezA[bez_BL];
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bezA[bez_BL] = bezA[bez_AL];
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bezA[bez_AL] = bezA[bez_SampL];
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bezA[bez_SampL] = 0.0;
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bezA[bez_CR] = bezA[bez_BR];
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bezA[bez_BR] = bezA[bez_AR];
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bezA[bez_AR] = bezA[bez_SampR];
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bezA[bez_SampR] = 0.0;
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}
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double X = bezA[bez_cycle]*midTrim;
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double CBL = (bezA[bez_CL]*(1.0-X))+(bezA[bez_BL]*X);
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double BAL = (bezA[bez_BL]*(1.0-X))+(bezA[bez_AL]*X);
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double midL = (bezA[bez_BL]+(CBL*(1.0-X))+(BAL*X))*0.25;
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double CBR = (bezA[bez_CR]*(1.0-X))+(bezA[bez_BR]*X);
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double BAR = (bezA[bez_BR]*(1.0-X))+(bezA[bez_AR]*X);
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double midR = (bezA[bez_BR]+(CBR*(1.0-X))+(BAR*X))*0.25;
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//predelay
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aL[countA] = inputSampleL;
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aR[countA] = inputSampleR;
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countA++; if (countA < 0 || countA > midDelay) countA = 0;
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inputSampleL = aL[countA-((countA > midDelay)?midDelay+1:0)];
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inputSampleR = aR[countA-((countA > midDelay)?midDelay+1:0)];
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//end predelay
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double trebleL = inputSampleL - midL;
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double trebleR = inputSampleR - midR;
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bezB[bez_cycle] += derezB;
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bezB[bez_SampL] += (midL * derezB);
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bezB[bez_SampR] += (midR * derezB);
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if (bezB[bez_cycle] > 1.0) {
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bezB[bez_cycle] = 0.0;
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bezB[bez_CL] = bezB[bez_BL];
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bezB[bez_BL] = bezB[bez_AL];
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bezB[bez_AL] = bezB[bez_SampL];
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bezB[bez_SampL] = 0.0;
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bezB[bez_CR] = bezB[bez_BR];
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bezB[bez_BR] = bezB[bez_AR];
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bezB[bez_AR] = bezB[bez_SampR];
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bezB[bez_SampR] = 0.0;
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}
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X = bezB[bez_cycle]*bassTrim;
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CBL = (bezB[bez_CL]*(1.0-X))+(bezB[bez_BL]*X);
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BAL = (bezB[bez_BL]*(1.0-X))+(bezB[bez_AL]*X);
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double bassL = (bezB[bez_BL]+(CBL*(1.0-X))+(BAL*X))*0.25;
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CBR = (bezB[bez_CR]*(1.0-X))+(bezB[bez_BR]*X);
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BAR = (bezB[bez_BR]*(1.0-X))+(bezB[bez_AR]*X);
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double bassR = (bezB[bez_BR]+(CBR*(1.0-X))+(BAR*X))*0.25;
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if (midGain > 0.0001) {
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midL += (trebleL*(trebleGain/midGain));
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midR += (trebleR*(trebleGain/midGain));
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}
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//predelay
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bL[countB] = midL;
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bR[countB] = midR;
|
||||
countB++; if (countB < 0 || countB > bassDelay) countB = 0;
|
||||
midL = bL[countB-((countB > bassDelay)?bassDelay+1:0)];
|
||||
midR = bR[countB-((countB > bassDelay)?bassDelay+1:0)];
|
||||
//end predelay
|
||||
|
||||
midL -= bassL;
|
||||
midR -= bassR;
|
||||
inputSampleL = (bassL*bassGain) + (midL*midGain);
|
||||
inputSampleR = (bassR*bassGain) + (midR*midGain);
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
void BezEQ2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
double trebleGain = (A * 2.0);
|
||||
double derezA = B/overallscale;
|
||||
if (derezA < 0.00001) derezA = 0.00001; if (derezA > 1.0) derezA = 1.0;
|
||||
int midDelay = (int)(1.0/derezA);
|
||||
if (midDelay > 4096) midDelay = 4096;
|
||||
derezA = 1.0 / midDelay;
|
||||
double midTrim = (double)midDelay/(midDelay+1.0);
|
||||
midTrim = 1.0-(derezA*midTrim);
|
||||
midDelay = (int)(midDelay*0.5*midTrim);
|
||||
double midGain = (C * 2.0);
|
||||
|
||||
double derezB = pow(D,2.0)/overallscale;
|
||||
if (derezB < 0.00001) derezB = 0.00001; if (derezB > 1.0) derezB = 1.0;
|
||||
int bassDelay = (int)(1.0/derezB);
|
||||
if (bassDelay > 4096) bassDelay = 4096;
|
||||
derezB = 1.0 / bassDelay;
|
||||
double bassTrim = (double)bassDelay/(bassDelay+1.0);
|
||||
bassTrim = 1.0-(derezB*bassTrim);
|
||||
bassDelay = (int)(bassDelay*0.5*bassTrim);
|
||||
double bassGain = (E * 2.0);
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
bezA[bez_cycle] += derezA;
|
||||
bezA[bez_SampL] += (inputSampleL * derezA);
|
||||
bezA[bez_SampR] += (inputSampleR * derezA);
|
||||
|
||||
if (bezA[bez_cycle] > 1.0) {
|
||||
bezA[bez_cycle] = 0.0;
|
||||
bezA[bez_CL] = bezA[bez_BL];
|
||||
bezA[bez_BL] = bezA[bez_AL];
|
||||
bezA[bez_AL] = bezA[bez_SampL];
|
||||
bezA[bez_SampL] = 0.0;
|
||||
bezA[bez_CR] = bezA[bez_BR];
|
||||
bezA[bez_BR] = bezA[bez_AR];
|
||||
bezA[bez_AR] = bezA[bez_SampR];
|
||||
bezA[bez_SampR] = 0.0;
|
||||
}
|
||||
double X = bezA[bez_cycle]*midTrim;
|
||||
double CBL = (bezA[bez_CL]*(1.0-X))+(bezA[bez_BL]*X);
|
||||
double BAL = (bezA[bez_BL]*(1.0-X))+(bezA[bez_AL]*X);
|
||||
double midL = (bezA[bez_BL]+(CBL*(1.0-X))+(BAL*X))*0.25;
|
||||
double CBR = (bezA[bez_CR]*(1.0-X))+(bezA[bez_BR]*X);
|
||||
double BAR = (bezA[bez_BR]*(1.0-X))+(bezA[bez_AR]*X);
|
||||
double midR = (bezA[bez_BR]+(CBR*(1.0-X))+(BAR*X))*0.25;
|
||||
|
||||
//predelay
|
||||
aL[countA] = inputSampleL;
|
||||
aR[countA] = inputSampleR;
|
||||
countA++; if (countA < 0 || countA > midDelay) countA = 0;
|
||||
inputSampleL = aL[countA-((countA > midDelay)?midDelay+1:0)];
|
||||
inputSampleR = aR[countA-((countA > midDelay)?midDelay+1:0)];
|
||||
//end predelay
|
||||
|
||||
double trebleL = inputSampleL - midL;
|
||||
double trebleR = inputSampleR - midR;
|
||||
|
||||
bezB[bez_cycle] += derezB;
|
||||
bezB[bez_SampL] += (midL * derezB);
|
||||
bezB[bez_SampR] += (midR * derezB);
|
||||
|
||||
if (bezB[bez_cycle] > 1.0) {
|
||||
bezB[bez_cycle] = 0.0;
|
||||
bezB[bez_CL] = bezB[bez_BL];
|
||||
bezB[bez_BL] = bezB[bez_AL];
|
||||
bezB[bez_AL] = bezB[bez_SampL];
|
||||
bezB[bez_SampL] = 0.0;
|
||||
bezB[bez_CR] = bezB[bez_BR];
|
||||
bezB[bez_BR] = bezB[bez_AR];
|
||||
bezB[bez_AR] = bezB[bez_SampR];
|
||||
bezB[bez_SampR] = 0.0;
|
||||
}
|
||||
X = bezB[bez_cycle]*bassTrim;
|
||||
CBL = (bezB[bez_CL]*(1.0-X))+(bezB[bez_BL]*X);
|
||||
BAL = (bezB[bez_BL]*(1.0-X))+(bezB[bez_AL]*X);
|
||||
double bassL = (bezB[bez_BL]+(CBL*(1.0-X))+(BAL*X))*0.25;
|
||||
CBR = (bezB[bez_CR]*(1.0-X))+(bezB[bez_BR]*X);
|
||||
BAR = (bezB[bez_BR]*(1.0-X))+(bezB[bez_AR]*X);
|
||||
double bassR = (bezB[bez_BR]+(CBR*(1.0-X))+(BAR*X))*0.25;
|
||||
|
||||
if (midGain > 0.0001) {
|
||||
midL += (trebleL*(trebleGain/midGain));
|
||||
midR += (trebleR*(trebleGain/midGain));
|
||||
}
|
||||
|
||||
//predelay
|
||||
bL[countB] = midL;
|
||||
bR[countB] = midR;
|
||||
countB++; if (countB < 0 || countB > bassDelay) countB = 0;
|
||||
midL = bL[countB-((countB > bassDelay)?bassDelay+1:0)];
|
||||
midR = bR[countB-((countB > bassDelay)?bassDelay+1:0)];
|
||||
//end predelay
|
||||
|
||||
midL -= bassL;
|
||||
midR -= bassR;
|
||||
inputSampleL = (bassL*bassGain) + (midL*midGain);
|
||||
inputSampleR = (bassR*bassGain) + (midR*midGain);
|
||||
|
||||
//begin 64 bit stereo floating point dither
|
||||
//int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
173
plugins/LinuxVST/src/ZAcidLowpass/ZAcidLowpass.cpp
Executable file
173
plugins/LinuxVST/src/ZAcidLowpass/ZAcidLowpass.cpp
Executable file
|
|
@ -0,0 +1,173 @@
|
|||
/* ========================================
|
||||
* ZAcidLowpass - ZAcidLowpass.h
|
||||
* Copyright (c) airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __ZAcidLowpass_H
|
||||
#include "ZAcidLowpass.h"
|
||||
#endif
|
||||
|
||||
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new ZAcidLowpass(audioMaster);}
|
||||
|
||||
ZAcidLowpass::ZAcidLowpass(audioMasterCallback audioMaster) :
|
||||
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
|
||||
{
|
||||
A = 0.5;
|
||||
B = 0.0;
|
||||
C = 1.0;
|
||||
D = 0.0;
|
||||
E = 0.1;
|
||||
F = 1.0;
|
||||
|
||||
for (int x = 0; x < bez_total; x++) {bezA[x] = 0.0;}
|
||||
bezA[bez_cycle] = 1.0;
|
||||
for (int x = 0; x < 15; x++) {biquadE[x] = 0.0; biquadF[x] = 0.0;}
|
||||
iirSampleAL = 0.0;
|
||||
iirSampleAR = 0.0;
|
||||
|
||||
cutoffA = 0.5; cutoffB = 0.5;
|
||||
overA = 0.0; overB = 0.0;
|
||||
underA = 1.0; underB = 1.0;
|
||||
meltdownA = 0.0; meltdownB = 0.0;
|
||||
inTrimA = 0.1; inTrimB = 0.1;
|
||||
outTrimA = 1.0; outTrimB = 1.0;
|
||||
|
||||
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
|
||||
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
//this is reset: values being initialized only once. Startup values, whatever they are.
|
||||
|
||||
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
|
||||
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
|
||||
_canDo.insert("x2in2out");
|
||||
setNumInputs(kNumInputs);
|
||||
setNumOutputs(kNumOutputs);
|
||||
setUniqueID(kUniqueId);
|
||||
canProcessReplacing(); // supports output replacing
|
||||
canDoubleReplacing(); // supports double precision processing
|
||||
programsAreChunks(true);
|
||||
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
|
||||
}
|
||||
|
||||
ZAcidLowpass::~ZAcidLowpass() {}
|
||||
VstInt32 ZAcidLowpass::getVendorVersion () {return 1000;}
|
||||
void ZAcidLowpass::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
|
||||
void ZAcidLowpass::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
|
||||
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
|
||||
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
|
||||
|
||||
static float pinParameter(float data)
|
||||
{
|
||||
if (data < 0.0f) return 0.0f;
|
||||
if (data > 1.0f) return 1.0f;
|
||||
return data;
|
||||
}
|
||||
|
||||
VstInt32 ZAcidLowpass::getChunk (void** data, bool isPreset)
|
||||
{
|
||||
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
|
||||
chunkData[0] = A;
|
||||
chunkData[1] = B;
|
||||
chunkData[2] = C;
|
||||
chunkData[3] = D;
|
||||
chunkData[4] = E;
|
||||
chunkData[5] = F;
|
||||
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
|
||||
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
|
||||
started with. */
|
||||
|
||||
*data = chunkData;
|
||||
return kNumParameters * sizeof(float);
|
||||
}
|
||||
|
||||
VstInt32 ZAcidLowpass::setChunk (void* data, VstInt32 byteSize, bool isPreset)
|
||||
{
|
||||
float *chunkData = (float *)data;
|
||||
A = pinParameter(chunkData[0]);
|
||||
B = pinParameter(chunkData[1]);
|
||||
C = pinParameter(chunkData[2]);
|
||||
D = pinParameter(chunkData[3]);
|
||||
E = pinParameter(chunkData[4]);
|
||||
F = pinParameter(chunkData[5]);
|
||||
/* We're ignoring byteSize as we found it to be a filthy liar */
|
||||
|
||||
/* calculate any other fields you need here - you could copy in
|
||||
code from setParameter() here. */
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ZAcidLowpass::setParameter(VstInt32 index, float value) {
|
||||
switch (index) {
|
||||
case kParamA: A = value; break;
|
||||
case kParamB: B = value; break;
|
||||
case kParamC: C = value; break;
|
||||
case kParamD: D = value; break;
|
||||
case kParamE: E = value; break;
|
||||
case kParamF: F = value; break;
|
||||
default: throw; // unknown parameter, shouldn't happen!
|
||||
}
|
||||
}
|
||||
|
||||
float ZAcidLowpass::getParameter(VstInt32 index) {
|
||||
switch (index) {
|
||||
case kParamA: return A; break;
|
||||
case kParamB: return B; break;
|
||||
case kParamC: return C; break;
|
||||
case kParamD: return D; break;
|
||||
case kParamE: return E; break;
|
||||
case kParamF: return F; break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} return 0.0; //we only need to update the relevant name, this is simple to manage
|
||||
}
|
||||
|
||||
void ZAcidLowpass::getParameterName(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "Cutoff", kVstMaxParamStrLen); break;
|
||||
case kParamB: vst_strncpy (text, "Over", kVstMaxParamStrLen); break;
|
||||
case kParamC: vst_strncpy (text, "Under", kVstMaxParamStrLen); break;
|
||||
case kParamD: vst_strncpy (text, "Meltdwn", kVstMaxParamStrLen); break;
|
||||
case kParamE: vst_strncpy (text, "Drive", kVstMaxParamStrLen); break;
|
||||
case kParamF: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this is our labels for displaying in the VST host
|
||||
}
|
||||
|
||||
void ZAcidLowpass::getParameterDisplay(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
|
||||
case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
|
||||
case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
|
||||
case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
|
||||
case kParamE: float2string (E, text, kVstMaxParamStrLen); break;
|
||||
case kParamF: float2string (F, text, kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this displays the values and handles 'popups' where it's discrete choices
|
||||
}
|
||||
|
||||
void ZAcidLowpass::getParameterLabel(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamF: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
}
|
||||
}
|
||||
|
||||
VstInt32 ZAcidLowpass::canDo(char *text)
|
||||
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
|
||||
|
||||
bool ZAcidLowpass::getEffectName(char* name) {
|
||||
vst_strncpy(name, "ZAcidLowpass", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
VstPlugCategory ZAcidLowpass::getPlugCategory() {return kPlugCategEffect;}
|
||||
|
||||
bool ZAcidLowpass::getProductString(char* text) {
|
||||
vst_strncpy (text, "airwindows ZAcidLowpass", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
bool ZAcidLowpass::getVendorString(char* text) {
|
||||
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
|
||||
}
|
||||
105
plugins/LinuxVST/src/ZAcidLowpass/ZAcidLowpass.h
Executable file
105
plugins/LinuxVST/src/ZAcidLowpass/ZAcidLowpass.h
Executable file
|
|
@ -0,0 +1,105 @@
|
|||
/* ========================================
|
||||
* ZAcidLowpass - ZAcidLowpass.h
|
||||
* Created 8/12/11 by SPIAdmin
|
||||
* Copyright (c) Airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __ZAcidLowpass_H
|
||||
#define __ZAcidLowpass_H
|
||||
|
||||
#ifndef __audioeffect__
|
||||
#include "audioeffectx.h"
|
||||
#endif
|
||||
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <math.h>
|
||||
|
||||
enum {
|
||||
kParamA =0,
|
||||
kParamB =1,
|
||||
kParamC =2,
|
||||
kParamD =3,
|
||||
kParamE =4,
|
||||
kParamF =5,
|
||||
kNumParameters = 6
|
||||
}; //
|
||||
|
||||
const int kNumPrograms = 0;
|
||||
const int kNumInputs = 2;
|
||||
const int kNumOutputs = 2;
|
||||
const unsigned long kUniqueId = 'zacd'; //Change this to what the AU identity is!
|
||||
|
||||
class ZAcidLowpass :
|
||||
public AudioEffectX
|
||||
{
|
||||
public:
|
||||
ZAcidLowpass(audioMasterCallback audioMaster);
|
||||
~ZAcidLowpass();
|
||||
virtual bool getEffectName(char* name); // The plug-in name
|
||||
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
|
||||
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
|
||||
virtual bool getVendorString(char* text); // Vendor info
|
||||
virtual VstInt32 getVendorVersion(); // Version number
|
||||
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
|
||||
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
|
||||
virtual void getProgramName(char *name); // read the name from the host
|
||||
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
|
||||
virtual VstInt32 getChunk (void** data, bool isPreset);
|
||||
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
|
||||
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
|
||||
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
|
||||
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
|
||||
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
|
||||
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
|
||||
virtual VstInt32 canDo(char *text);
|
||||
private:
|
||||
char _programName[kVstMaxProgNameLen + 1];
|
||||
std::set< std::string > _canDo;
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
float F;
|
||||
|
||||
enum {
|
||||
bez_AL,
|
||||
bez_AR,
|
||||
bez_BL,
|
||||
bez_BR,
|
||||
bez_CL,
|
||||
bez_CR,
|
||||
bez_DL,
|
||||
bez_DR,
|
||||
bez_SampL,
|
||||
bez_SampR,
|
||||
bez_cycle,
|
||||
bez_total
|
||||
}; //the new undersampling. bez signifies the bezier curve reconstruction
|
||||
double bezA[bez_total];
|
||||
double biquadE[15];
|
||||
double biquadF[15];
|
||||
double iirSampleAL;
|
||||
double iirSampleAR;
|
||||
|
||||
double cutoffA;
|
||||
double cutoffB;
|
||||
double overA;
|
||||
double overB;
|
||||
double underA;
|
||||
double underB;
|
||||
double meltdownA;
|
||||
double meltdownB;
|
||||
double inTrimA;
|
||||
double inTrimB;
|
||||
double outTrimA;
|
||||
double outTrimB;
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
//default stuff
|
||||
};
|
||||
|
||||
#endif
|
||||
286
plugins/LinuxVST/src/ZAcidLowpass/ZAcidLowpassProc.cpp
Executable file
286
plugins/LinuxVST/src/ZAcidLowpass/ZAcidLowpassProc.cpp
Executable file
|
|
@ -0,0 +1,286 @@
|
|||
/* ========================================
|
||||
* ZAcidLowpass - ZAcidLowpass.h
|
||||
* Copyright (c) airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __ZAcidLowpass_H
|
||||
#include "ZAcidLowpass.h"
|
||||
#endif
|
||||
|
||||
void ZAcidLowpass::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
float* in1 = inputs[0];
|
||||
float* in2 = inputs[1];
|
||||
float* out1 = outputs[0];
|
||||
float* out2 = outputs[1];
|
||||
|
||||
VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
cutoffA = cutoffB;
|
||||
cutoffB = pow(A,3.0)/overallscale;
|
||||
cutoffB /= (2.0/pow(overallscale,0.5-((overallscale-1.0)*0.0375)));
|
||||
if (cutoffB < 0.0001) cutoffB = 0.0001; if (cutoffB > 1.0) cutoffB = 1.0;
|
||||
overA = overB;
|
||||
overB = B;
|
||||
underA = underB;
|
||||
underB = C;
|
||||
meltdownA = meltdownB;
|
||||
meltdownB = D;
|
||||
|
||||
//opamp stuff
|
||||
inTrimA = inTrimB;
|
||||
inTrimB = E*10.0;
|
||||
inTrimB *= inTrimB; inTrimB *= inTrimB;
|
||||
outTrimA = outTrimB;
|
||||
outTrimB = F;
|
||||
|
||||
double iirAmountA = 0.00069/overallscale;
|
||||
biquadF[0] = biquadE[0] = 15500.0 / getSampleRate();
|
||||
biquadF[1] = biquadE[1] = 0.935;
|
||||
double K = tan(M_PI * biquadE[0]); //lowpass
|
||||
double norm = 1.0 / (1.0 + K / biquadE[1] + K * K);
|
||||
biquadE[2] = K * K * norm;
|
||||
biquadE[3] = 2.0 * biquadE[2];
|
||||
biquadE[4] = biquadE[2];
|
||||
biquadE[5] = 2.0 * (K * K - 1.0) * norm;
|
||||
biquadE[6] = (1.0 - K / biquadE[1] + K * K) * norm;
|
||||
for (int x = 0; x < 7; x++) biquadF[x] = biquadE[x];
|
||||
//end opamp stuff
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
double temp = (double)sampleFrames/inFramesToProcess;
|
||||
double cutoff = (cutoffA*temp)+(cutoffB*(1.0-temp));
|
||||
double over = (overA*temp)+(overB*(1.0-temp));
|
||||
double under = (underA*temp)+(underB*(1.0-temp));
|
||||
double meltdown = (meltdownA*temp)+(meltdownB*(1.0-temp));
|
||||
double inTrim = (inTrimA*temp)+(inTrimB*(1.0-temp));
|
||||
double outTrim = (outTrimA*temp)+(outTrimB*(1.0-temp));
|
||||
double acidTrim = 1.0-pow(cutoff*0.5,1.0/(cutoff*0.5));
|
||||
|
||||
bezA[bez_cycle] += cutoff;
|
||||
bezA[bez_SampL] += (inputSampleL * cutoff);
|
||||
bezA[bez_SampR] += (inputSampleR * cutoff);
|
||||
|
||||
if (bezA[bez_cycle] > 1.0) { //hit the end point and we do a reverb sample
|
||||
bezA[bez_cycle] -= 1.0;
|
||||
bezA[bez_DL] = bezA[bez_CL];
|
||||
bezA[bez_CL] = bezA[bez_BL];
|
||||
bezA[bez_BL] = bezA[bez_AL];
|
||||
bezA[bez_AL] = (bezA[bez_SampL]*(1.0-meltdown))+(inputSampleL*meltdown);
|
||||
bezA[bez_SampL] = 0.0;
|
||||
bezA[bez_DR] = bezA[bez_CR];
|
||||
bezA[bez_CR] = bezA[bez_BR];
|
||||
bezA[bez_BR] = bezA[bez_AR];
|
||||
bezA[bez_AR] = (bezA[bez_SampR]*(1.0-meltdown))+(inputSampleR*meltdown);
|
||||
bezA[bez_SampR] = 0.0;
|
||||
}
|
||||
|
||||
double X = bezA[bez_cycle]*acidTrim;
|
||||
double midL = bezA[bez_DL] * pow(1.0-X,3.0);
|
||||
midL += bezA[bez_CL] * 3.0 * pow(1.0-X,2.0) * X;
|
||||
midL += bezA[bez_BL] * 3.0 * (1.0-X) * X * X;
|
||||
midL += bezA[bez_AL] * pow(X,3.0);
|
||||
inputSampleL = (midL*under) + ((inputSampleL - midL)*over);
|
||||
|
||||
double midR = bezA[bez_DR] * pow(1.0-X,3.0);
|
||||
midR += bezA[bez_CR] * 3.0 * pow(1.0-X,2.0) * X;
|
||||
midR += bezA[bez_BR] * 3.0 * (1.0-X) * X * X;
|
||||
midR += bezA[bez_AR] * pow(X,3.0);
|
||||
inputSampleR = (midR*under) + ((inputSampleR - midR)*over);
|
||||
|
||||
if (inTrim != 1.0) {inputSampleL *= inTrim; inputSampleR *= inTrim;}
|
||||
|
||||
//opamp stage
|
||||
if (fabs(iirSampleAL)<1.18e-37) iirSampleAL = 0.0;
|
||||
iirSampleAL = (iirSampleAL * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA);
|
||||
inputSampleL -= iirSampleAL;
|
||||
if (fabs(iirSampleAR)<1.18e-37) iirSampleAR = 0.0;
|
||||
iirSampleAR = (iirSampleAR * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA);
|
||||
inputSampleR -= iirSampleAR;
|
||||
|
||||
double outSample = biquadE[2]*inputSampleL+biquadE[3]*biquadE[7]+biquadE[4]*biquadE[8]-biquadE[5]*biquadE[9]-biquadE[6]*biquadE[10];
|
||||
biquadE[8] = biquadE[7]; biquadE[7] = inputSampleL; inputSampleL = outSample; biquadE[10] = biquadE[9]; biquadE[9] = inputSampleL; //DF1 left
|
||||
|
||||
outSample = biquadE[2]*inputSampleR+biquadE[3]*biquadE[11]+biquadE[4]*biquadE[12]-biquadE[5]*biquadE[13]-biquadE[6]*biquadE[14];
|
||||
biquadE[12] = biquadE[11]; biquadE[11] = inputSampleR; inputSampleR = outSample; biquadE[14] = biquadE[13]; biquadE[13] = inputSampleR; //DF1 right
|
||||
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0; if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
inputSampleL -= (inputSampleL*inputSampleL*inputSampleL*inputSampleL*inputSampleL*0.1768);
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0; if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
inputSampleR -= (inputSampleR*inputSampleR*inputSampleR*inputSampleR*inputSampleR*0.1768);
|
||||
|
||||
outSample = biquadF[2]*inputSampleL+biquadF[3]*biquadF[7]+biquadF[4]*biquadF[8]-biquadF[5]*biquadF[9]-biquadF[6]*biquadF[10];
|
||||
biquadF[8] = biquadF[7]; biquadF[7] = inputSampleL; inputSampleL = outSample; biquadF[10] = biquadF[9]; biquadF[9] = inputSampleL; //DF1 left
|
||||
|
||||
outSample = biquadF[2]*inputSampleR+biquadF[3]*biquadF[11]+biquadF[4]*biquadF[12]-biquadF[5]*biquadF[13]-biquadF[6]*biquadF[14];
|
||||
biquadF[12] = biquadF[11]; biquadF[11] = inputSampleR; inputSampleR = outSample; biquadF[14] = biquadF[13]; biquadF[13] = inputSampleR; //DF1 right
|
||||
|
||||
if (outTrim != 1.0) {inputSampleL *= outTrim; inputSampleR *= outTrim;}
|
||||
//end opamp stage
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
void ZAcidLowpass::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
|
||||
VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
cutoffA = cutoffB;
|
||||
cutoffB = pow(A,3.0)/overallscale;
|
||||
cutoffB /= (2.0/pow(overallscale,0.5-((overallscale-1.0)*0.0375)));
|
||||
if (cutoffB < 0.0001) cutoffB = 0.0001; if (cutoffB > 1.0) cutoffB = 1.0;
|
||||
overA = overB;
|
||||
overB = B;
|
||||
underA = underB;
|
||||
underB = C;
|
||||
meltdownA = meltdownB;
|
||||
meltdownB = D;
|
||||
|
||||
//opamp stuff
|
||||
inTrimA = inTrimB;
|
||||
inTrimB = E*10.0;
|
||||
inTrimB *= inTrimB; inTrimB *= inTrimB;
|
||||
outTrimA = outTrimB;
|
||||
outTrimB = F;
|
||||
|
||||
double iirAmountA = 0.00069/overallscale;
|
||||
biquadF[0] = biquadE[0] = 15500.0 / getSampleRate();
|
||||
biquadF[1] = biquadE[1] = 0.935;
|
||||
double K = tan(M_PI * biquadE[0]); //lowpass
|
||||
double norm = 1.0 / (1.0 + K / biquadE[1] + K * K);
|
||||
biquadE[2] = K * K * norm;
|
||||
biquadE[3] = 2.0 * biquadE[2];
|
||||
biquadE[4] = biquadE[2];
|
||||
biquadE[5] = 2.0 * (K * K - 1.0) * norm;
|
||||
biquadE[6] = (1.0 - K / biquadE[1] + K * K) * norm;
|
||||
for (int x = 0; x < 7; x++) biquadF[x] = biquadE[x];
|
||||
//end opamp stuff
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
double temp = (double)sampleFrames/inFramesToProcess;
|
||||
double cutoff = (cutoffA*temp)+(cutoffB*(1.0-temp));
|
||||
double over = (overA*temp)+(overB*(1.0-temp));
|
||||
double under = (underA*temp)+(underB*(1.0-temp));
|
||||
double meltdown = (meltdownA*temp)+(meltdownB*(1.0-temp));
|
||||
double inTrim = (inTrimA*temp)+(inTrimB*(1.0-temp));
|
||||
double outTrim = (outTrimA*temp)+(outTrimB*(1.0-temp));
|
||||
double acidTrim = 1.0-pow(cutoff*0.5,1.0/(cutoff*0.5));
|
||||
|
||||
bezA[bez_cycle] += cutoff;
|
||||
bezA[bez_SampL] += (inputSampleL * cutoff);
|
||||
bezA[bez_SampR] += (inputSampleR * cutoff);
|
||||
|
||||
if (bezA[bez_cycle] > 1.0) { //hit the end point and we do a reverb sample
|
||||
bezA[bez_cycle] -= 1.0;
|
||||
bezA[bez_DL] = bezA[bez_CL];
|
||||
bezA[bez_CL] = bezA[bez_BL];
|
||||
bezA[bez_BL] = bezA[bez_AL];
|
||||
bezA[bez_AL] = (bezA[bez_SampL]*(1.0-meltdown))+(inputSampleL*meltdown);
|
||||
bezA[bez_SampL] = 0.0;
|
||||
bezA[bez_DR] = bezA[bez_CR];
|
||||
bezA[bez_CR] = bezA[bez_BR];
|
||||
bezA[bez_BR] = bezA[bez_AR];
|
||||
bezA[bez_AR] = (bezA[bez_SampR]*(1.0-meltdown))+(inputSampleR*meltdown);
|
||||
bezA[bez_SampR] = 0.0;
|
||||
}
|
||||
|
||||
double X = bezA[bez_cycle]*acidTrim;
|
||||
double midL = bezA[bez_DL] * pow(1.0-X,3.0);
|
||||
midL += bezA[bez_CL] * 3.0 * pow(1.0-X,2.0) * X;
|
||||
midL += bezA[bez_BL] * 3.0 * (1.0-X) * X * X;
|
||||
midL += bezA[bez_AL] * pow(X,3.0);
|
||||
inputSampleL = (midL*under) + ((inputSampleL - midL)*over);
|
||||
|
||||
double midR = bezA[bez_DR] * pow(1.0-X,3.0);
|
||||
midR += bezA[bez_CR] * 3.0 * pow(1.0-X,2.0) * X;
|
||||
midR += bezA[bez_BR] * 3.0 * (1.0-X) * X * X;
|
||||
midR += bezA[bez_AR] * pow(X,3.0);
|
||||
inputSampleR = (midR*under) + ((inputSampleR - midR)*over);
|
||||
|
||||
if (inTrim != 1.0) {inputSampleL *= inTrim; inputSampleR *= inTrim;}
|
||||
|
||||
//opamp stage
|
||||
if (fabs(iirSampleAL)<1.18e-37) iirSampleAL = 0.0;
|
||||
iirSampleAL = (iirSampleAL * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA);
|
||||
inputSampleL -= iirSampleAL;
|
||||
if (fabs(iirSampleAR)<1.18e-37) iirSampleAR = 0.0;
|
||||
iirSampleAR = (iirSampleAR * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA);
|
||||
inputSampleR -= iirSampleAR;
|
||||
|
||||
double outSample = biquadE[2]*inputSampleL+biquadE[3]*biquadE[7]+biquadE[4]*biquadE[8]-biquadE[5]*biquadE[9]-biquadE[6]*biquadE[10];
|
||||
biquadE[8] = biquadE[7]; biquadE[7] = inputSampleL; inputSampleL = outSample; biquadE[10] = biquadE[9]; biquadE[9] = inputSampleL; //DF1 left
|
||||
|
||||
outSample = biquadE[2]*inputSampleR+biquadE[3]*biquadE[11]+biquadE[4]*biquadE[12]-biquadE[5]*biquadE[13]-biquadE[6]*biquadE[14];
|
||||
biquadE[12] = biquadE[11]; biquadE[11] = inputSampleR; inputSampleR = outSample; biquadE[14] = biquadE[13]; biquadE[13] = inputSampleR; //DF1 right
|
||||
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0; if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
inputSampleL -= (inputSampleL*inputSampleL*inputSampleL*inputSampleL*inputSampleL*0.1768);
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0; if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
inputSampleR -= (inputSampleR*inputSampleR*inputSampleR*inputSampleR*inputSampleR*0.1768);
|
||||
|
||||
outSample = biquadF[2]*inputSampleL+biquadF[3]*biquadF[7]+biquadF[4]*biquadF[8]-biquadF[5]*biquadF[9]-biquadF[6]*biquadF[10];
|
||||
biquadF[8] = biquadF[7]; biquadF[7] = inputSampleL; inputSampleL = outSample; biquadF[10] = biquadF[9]; biquadF[9] = inputSampleL; //DF1 left
|
||||
|
||||
outSample = biquadF[2]*inputSampleR+biquadF[3]*biquadF[11]+biquadF[4]*biquadF[12]-biquadF[5]*biquadF[13]-biquadF[6]*biquadF[14];
|
||||
biquadF[12] = biquadF[11]; biquadF[11] = inputSampleR; inputSampleR = outSample; biquadF[14] = biquadF[13]; biquadF[13] = inputSampleR; //DF1 right
|
||||
|
||||
if (outTrim != 1.0) {inputSampleL *= outTrim; inputSampleR *= outTrim;}
|
||||
//end opamp stage
|
||||
|
||||
//begin 64 bit stereo floating point dither
|
||||
//int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
302
plugins/MacAU/BezEQ2/BezEQ2.cpp
Executable file
302
plugins/MacAU/BezEQ2/BezEQ2.cpp
Executable file
|
|
@ -0,0 +1,302 @@
|
|||
/*
|
||||
* File: BezEQ2.cpp
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 2/10/26
|
||||
*
|
||||
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/*=============================================================================
|
||||
BezEQ2.cpp
|
||||
|
||||
=============================================================================*/
|
||||
#include "BezEQ2.h"
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
COMPONENT_ENTRY(BezEQ2)
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::BezEQ2
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
BezEQ2::BezEQ2(AudioUnit component)
|
||||
: AUEffectBase(component)
|
||||
{
|
||||
CreateElements();
|
||||
Globals()->UseIndexedParameters(kNumberOfParameters);
|
||||
SetParameter(kParam_A, kDefaultValue_ParamA );
|
||||
SetParameter(kParam_B, kDefaultValue_ParamB );
|
||||
SetParameter(kParam_C, kDefaultValue_ParamC );
|
||||
SetParameter(kParam_D, kDefaultValue_ParamD );
|
||||
SetParameter(kParam_E, kDefaultValue_ParamE );
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
mDebugDispatcher = new AUDebugDispatcher (this);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::GetParameterValueStrings
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult BezEQ2::GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings)
|
||||
{
|
||||
|
||||
return kAudioUnitErr_InvalidProperty;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::GetParameterInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult BezEQ2::GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo )
|
||||
{
|
||||
ComponentResult result = noErr;
|
||||
|
||||
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
|
||||
| kAudioUnitParameterFlag_IsReadable;
|
||||
|
||||
if (inScope == kAudioUnitScope_Global) {
|
||||
switch(inParameterID)
|
||||
{
|
||||
case kParam_A:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamA;
|
||||
break;
|
||||
case kParam_B:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamB;
|
||||
break;
|
||||
case kParam_C:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamC;
|
||||
break;
|
||||
case kParam_D:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamD;
|
||||
break;
|
||||
case kParam_E:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterEName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamE;
|
||||
break;
|
||||
default:
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::GetPropertyInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult BezEQ2::GetPropertyInfo (AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable)
|
||||
{
|
||||
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::GetProperty
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult BezEQ2::GetProperty( AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData )
|
||||
{
|
||||
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
|
||||
}
|
||||
|
||||
// BezEQ2::Initialize
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult BezEQ2::Initialize()
|
||||
{
|
||||
ComponentResult result = AUEffectBase::Initialize();
|
||||
if (result == noErr)
|
||||
Reset(kAudioUnitScope_Global, 0);
|
||||
return result;
|
||||
}
|
||||
|
||||
#pragma mark ____BezEQ2EffectKernel
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::BezEQ2Kernel::Reset()
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
void BezEQ2::BezEQ2Kernel::Reset()
|
||||
{
|
||||
for (int x = 0; x < bez_total; x++) {bezA[x] = 0.0; bezB[x] = 0.0;}
|
||||
bezA[bez_cycle] = 1.0; bezB[bez_cycle] = 1.0;
|
||||
for(int count = 0; count < predelay+2; count++) {aL[count] = 0.0; bL[count] = 0.0;}
|
||||
countA = 1; countB = 1;
|
||||
|
||||
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::BezEQ2Kernel::Process
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
void BezEQ2::BezEQ2Kernel::Process( const Float32 *inSourceP,
|
||||
Float32 *inDestP,
|
||||
UInt32 inFramesToProcess,
|
||||
UInt32 inNumChannels,
|
||||
bool &ioSilence )
|
||||
{
|
||||
UInt32 nSampleFrames = inFramesToProcess;
|
||||
const Float32 *sourceP = inSourceP;
|
||||
Float32 *destP = inDestP;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= GetSampleRate();
|
||||
|
||||
double trebleGain = (GetParameter( kParam_A ) * 2.0);
|
||||
double derezA = GetParameter( kParam_B )/overallscale;
|
||||
if (derezA < 0.00001) derezA = 0.00001; if (derezA > 1.0) derezA = 1.0;
|
||||
int midDelay = (int)(1.0/derezA);
|
||||
if (midDelay > 4096) midDelay = 4096;
|
||||
derezA = 1.0 / midDelay;
|
||||
double midTrim = (double)midDelay/(midDelay+1.0);
|
||||
midTrim = 1.0-(derezA*midTrim);
|
||||
midDelay = (int)(midDelay*0.5*midTrim);
|
||||
double midGain = (GetParameter( kParam_C ) * 2.0);
|
||||
|
||||
double derezB = pow(GetParameter( kParam_D ),2.0)/overallscale;
|
||||
if (derezB < 0.00001) derezB = 0.00001; if (derezB > 1.0) derezB = 1.0;
|
||||
int bassDelay = (int)(1.0/derezB);
|
||||
if (bassDelay > 4096) bassDelay = 4096;
|
||||
derezB = 1.0 / bassDelay;
|
||||
double bassTrim = (double)bassDelay/(bassDelay+1.0);
|
||||
bassTrim = 1.0-(derezB*bassTrim);
|
||||
bassDelay = (int)(bassDelay*0.5*bassTrim);
|
||||
double bassGain = (GetParameter( kParam_E ) * 2.0);
|
||||
|
||||
while (nSampleFrames-- > 0) {
|
||||
double inputSampleL = *sourceP;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpd * 1.18e-17;
|
||||
|
||||
bezA[bez_cycle] += derezA;
|
||||
bezA[bez_SampL] += (inputSampleL * derezA);
|
||||
|
||||
if (bezA[bez_cycle] > 1.0) {
|
||||
bezA[bez_cycle] = 0.0;
|
||||
bezA[bez_CL] = bezA[bez_BL];
|
||||
bezA[bez_BL] = bezA[bez_AL];
|
||||
bezA[bez_AL] = bezA[bez_SampL];
|
||||
bezA[bez_SampL] = 0.0;
|
||||
}
|
||||
double X = bezA[bez_cycle]*midTrim;
|
||||
double CBL = (bezA[bez_CL]*(1.0-X))+(bezA[bez_BL]*X);
|
||||
double BAL = (bezA[bez_BL]*(1.0-X))+(bezA[bez_AL]*X);
|
||||
double midL = (bezA[bez_BL]+(CBL*(1.0-X))+(BAL*X))*0.25;
|
||||
|
||||
//predelay
|
||||
aL[countA] = inputSampleL;
|
||||
countA++; if (countA < 0 || countA > midDelay) countA = 0;
|
||||
inputSampleL = aL[countA-((countA > midDelay)?midDelay+1:0)];
|
||||
//end predelay
|
||||
|
||||
double trebleL = inputSampleL - midL;
|
||||
|
||||
bezB[bez_cycle] += derezB;
|
||||
bezB[bez_SampL] += (midL * derezB);
|
||||
|
||||
if (bezB[bez_cycle] > 1.0) {
|
||||
bezB[bez_cycle] = 0.0;
|
||||
bezB[bez_CL] = bezB[bez_BL];
|
||||
bezB[bez_BL] = bezB[bez_AL];
|
||||
bezB[bez_AL] = bezB[bez_SampL];
|
||||
bezB[bez_SampL] = 0.0;
|
||||
}
|
||||
X = bezB[bez_cycle]*bassTrim;
|
||||
CBL = (bezB[bez_CL]*(1.0-X))+(bezB[bez_BL]*X);
|
||||
BAL = (bezB[bez_BL]*(1.0-X))+(bezB[bez_AL]*X);
|
||||
double bassL = (bezB[bez_BL]+(CBL*(1.0-X))+(BAL*X))*0.25;
|
||||
|
||||
if (midGain > 0.0001) midL += (trebleL*(trebleGain/midGain));
|
||||
|
||||
//predelay
|
||||
bL[countB] = midL;
|
||||
countB++; if (countB < 0 || countB > bassDelay) countB = 0;
|
||||
midL = bL[countB-((countB > bassDelay)?bassDelay+1:0)];
|
||||
//end predelay
|
||||
|
||||
midL -= bassL;
|
||||
inputSampleL = (bassL*bassGain) + (midL*midGain);
|
||||
|
||||
//begin 32 bit floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
|
||||
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit floating point dither
|
||||
|
||||
*destP = inputSampleL;
|
||||
|
||||
sourceP += inNumChannels; destP += inNumChannels;
|
||||
}
|
||||
}
|
||||
|
||||
1
plugins/MacAU/BezEQ2/BezEQ2.exp
Executable file
1
plugins/MacAU/BezEQ2/BezEQ2.exp
Executable file
|
|
@ -0,0 +1 @@
|
|||
_BezEQ2Entry
|
||||
166
plugins/MacAU/BezEQ2/BezEQ2.h
Executable file
166
plugins/MacAU/BezEQ2/BezEQ2.h
Executable file
|
|
@ -0,0 +1,166 @@
|
|||
/*
|
||||
* File: BezEQ2.h
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 2/10/26
|
||||
*
|
||||
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include "AUEffectBase.h"
|
||||
#include "BezEQ2Version.h"
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
#include "AUDebugDispatcher.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef __BezEQ2_h__
|
||||
#define __BezEQ2_h__
|
||||
|
||||
|
||||
#pragma mark ____BezEQ2 Parameters
|
||||
|
||||
// parameters
|
||||
static const float kDefaultValue_ParamA = 0.5;
|
||||
static const float kDefaultValue_ParamB = 0.75;
|
||||
static const float kDefaultValue_ParamC = 0.5;
|
||||
static const float kDefaultValue_ParamD = 0.25;
|
||||
static const float kDefaultValue_ParamE = 0.5;
|
||||
|
||||
static CFStringRef kParameterAName = CFSTR("Treble");
|
||||
static CFStringRef kParameterBName = CFSTR("x");
|
||||
static CFStringRef kParameterCName = CFSTR("Mid");
|
||||
static CFStringRef kParameterDName = CFSTR("x");
|
||||
static CFStringRef kParameterEName = CFSTR("Bass");
|
||||
|
||||
enum {
|
||||
kParam_A =0,
|
||||
kParam_B =1,
|
||||
kParam_C =2,
|
||||
kParam_D =3,
|
||||
kParam_E =4,
|
||||
//Add your parameters here...
|
||||
kNumberOfParameters=5
|
||||
};
|
||||
|
||||
const int predelay = 4096;
|
||||
|
||||
#pragma mark ____BezEQ2
|
||||
class BezEQ2 : public AUEffectBase
|
||||
{
|
||||
public:
|
||||
BezEQ2(AudioUnit component);
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
virtual ~BezEQ2 () { delete mDebugDispatcher; }
|
||||
#endif
|
||||
|
||||
virtual AUKernelBase * NewKernel() { return new BezEQ2Kernel(this); }
|
||||
|
||||
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings);
|
||||
|
||||
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo);
|
||||
|
||||
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable );
|
||||
|
||||
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData);
|
||||
|
||||
virtual ComponentResult Initialize();
|
||||
virtual bool SupportsTail () { return true; }
|
||||
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
|
||||
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
|
||||
|
||||
/*! @method Version */
|
||||
virtual ComponentResult Version() { return kBezEQ2Version; }
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
class BezEQ2Kernel : public AUKernelBase // most of the real work happens here
|
||||
{
|
||||
public:
|
||||
BezEQ2Kernel(AUEffectBase *inAudioUnit )
|
||||
: AUKernelBase(inAudioUnit)
|
||||
{
|
||||
}
|
||||
|
||||
// *Required* overides for the process method for this effect
|
||||
// processes one channel of interleaved samples
|
||||
virtual void Process( const Float32 *inSourceP,
|
||||
Float32 *inDestP,
|
||||
UInt32 inFramesToProcess,
|
||||
UInt32 inNumChannels,
|
||||
bool &ioSilence);
|
||||
|
||||
virtual void Reset();
|
||||
|
||||
private:
|
||||
enum {
|
||||
bez_AL,
|
||||
bez_BL,
|
||||
bez_CL,
|
||||
bez_SampL,
|
||||
bez_cycle,
|
||||
bez_total
|
||||
}; //the new undersampling. bez signifies the bezier curve reconstruction
|
||||
double bezA[bez_total];
|
||||
double bezB[bez_total];
|
||||
|
||||
double aL[predelay+5];
|
||||
//double aR[predelay+5];
|
||||
int countA;
|
||||
double bL[predelay+5];
|
||||
//double bR[predelay+5];
|
||||
int countB;
|
||||
|
||||
uint32_t fpd;
|
||||
};
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
#endif
|
||||
61
plugins/MacAU/BezEQ2/BezEQ2.r
Executable file
61
plugins/MacAU/BezEQ2/BezEQ2.r
Executable file
|
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
* File: BezEQ2.r
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 2/10/26
|
||||
*
|
||||
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
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||||
*
|
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|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include <AudioUnit/AudioUnit.r>
|
||||
|
||||
#include "BezEQ2Version.h"
|
||||
|
||||
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
|
||||
#define kAudioUnitResID_BezEQ2 1000
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BezEQ2~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
#define RES_ID kAudioUnitResID_BezEQ2
|
||||
#define COMP_TYPE kAudioUnitType_Effect
|
||||
#define COMP_SUBTYPE BezEQ2_COMP_SUBTYPE
|
||||
#define COMP_MANUF BezEQ2_COMP_MANF
|
||||
|
||||
#define VERSION kBezEQ2Version
|
||||
#define NAME "Airwindows: BezEQ2"
|
||||
#define DESCRIPTION "BezEQ2 AU"
|
||||
#define ENTRY_POINT "BezEQ2Entry"
|
||||
|
||||
#include "AUResources.r"
|
||||
1358
plugins/MacAU/BezEQ2/BezEQ2.xcodeproj/christopherjohnson.mode1v3
Executable file
1358
plugins/MacAU/BezEQ2/BezEQ2.xcodeproj/christopherjohnson.mode1v3
Executable file
File diff suppressed because it is too large
Load diff
137
plugins/MacAU/BezEQ2/BezEQ2.xcodeproj/christopherjohnson.pbxuser
Executable file
137
plugins/MacAU/BezEQ2/BezEQ2.xcodeproj/christopherjohnson.pbxuser
Executable file
|
|
@ -0,0 +1,137 @@
|
|||
// !$*UTF8*$!
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{
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089C1669FE841209C02AAC07 /* Project object */ = {
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activeBuildConfigurationName = Release;
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activeTarget = 8D01CCC60486CAD60068D4B7 /* BezEQ2 */;
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codeSenseManager = 8BD3CCB9148830B20062E48C /* Code sense */;
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perUserDictionary = {
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PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
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PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
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PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
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PBXFileTableDataSourceColumnWidthsKey = (
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PBXFileTableDataSourceColumnsKey = (
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PBXFileDataSource_FiletypeID,
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PBXFileDataSource_Filename_ColumnID,
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PBXFileDataSource_Built_ColumnID,
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PBXFileDataSource_ObjectSize_ColumnID,
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PBXFileDataSource_Errors_ColumnID,
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PBXFileDataSource_Warnings_ColumnID,
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PBXFileDataSource_Target_ColumnID,
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);
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};
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PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
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PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
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PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
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PBXFileTableDataSourceColumnWidthsKey = (
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20,
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252,
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60,
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20,
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48,
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||||
43,
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43,
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);
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PBXFileTableDataSourceColumnsKey = (
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PBXFileDataSource_FiletypeID,
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||||
PBXFileDataSource_Filename_ColumnID,
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PBXTargetDataSource_PrimaryAttribute,
|
||||
PBXFileDataSource_Built_ColumnID,
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||||
PBXFileDataSource_ObjectSize_ColumnID,
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PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXPerProjectTemplateStateSaveDate = 792705113;
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||||
PBXWorkspaceStateSaveDate = 792705113;
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||||
};
|
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perUserProjectItems = {
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8B20E20A2F3E54320016358B /* PlistBookmark */ = 8B20E20A2F3E54320016358B /* PlistBookmark */;
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8BF0E2022F3FB707009C8734 /* PBXTextBookmark */ = 8BF0E2022F3FB707009C8734 /* PBXTextBookmark */;
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userBuildSettings = {
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8B20E20A2F3E54320016358B /* PlistBookmark */ = {
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||||
isa = PlistBookmark;
|
||||
fRef = 8D01CCD10486CAD60068D4B7 /* Info.plist */;
|
||||
fallbackIsa = PBXBookmark;
|
||||
isK = 0;
|
||||
kPath = (
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CFBundleName,
|
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rLen = 0;
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rLoc = 9223372036854775808;
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8BA05A690720730100365D66 /* BezEQ2Version.h */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {1056, 1062}}";
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sepNavSelRange = "{2881, 0}";
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8BC6025B073B072D006C4272 /* BezEQ2.h */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {1146, 3528}}";
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sepNavSelRange = "{5500, 0}";
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8BD3CCB8148830B20062E48C /* Source Control */ = {
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8BD3CCB9148830B20062E48C /* Code sense */ = {
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isa = PBXCodeSenseManager;
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indexTemplatePath = "";
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8BF0E2022F3FB707009C8734 /* PBXTextBookmark */ = {
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rType = 0;
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8BF0E2172F3FB99C009C8734 /* PBXTextBookmark */ = {
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isa = PBXTextBookmark;
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fRef = 8BA05A660720730100365D66 /* BezEQ2.cpp */;
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rLen = 0;
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vrLen = 194;
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vrLoc = 11516;
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8D01CCC60486CAD60068D4B7 /* BezEQ2 */ = {
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activeExec = 0;
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};
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}
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||||
1506
plugins/MacAU/BezEQ2/BezEQ2.xcodeproj/christopherjohnson.perspectivev3
Executable file
1506
plugins/MacAU/BezEQ2/BezEQ2.xcodeproj/christopherjohnson.perspectivev3
Executable file
File diff suppressed because it is too large
Load diff
490
plugins/MacAU/BezEQ2/BezEQ2.xcodeproj/project.pbxproj
Executable file
490
plugins/MacAU/BezEQ2/BezEQ2.xcodeproj/project.pbxproj
Executable file
|
|
@ -0,0 +1,490 @@
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// !$*UTF8*$!
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{
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archiveVersion = 1;
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classes = {
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58
plugins/MacAU/BezEQ2/BezEQ2Version.h
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58
plugins/MacAU/BezEQ2/BezEQ2Version.h
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/*
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*
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*
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*
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|
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* consideration of your agreement to the following terms, and your use, installation, modification
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* or redistribution of this Apple software constitutes acceptance of these terms. If you do
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* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
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* software.
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||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
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|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
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* permission from Apple. Except as expressly stated in this notice, no other rights or
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|
||||
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* Apple Software may be incorporated.
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|
||||
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|
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* OR IN COMBINATION WITH YOUR PRODUCTS.
|
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*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
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|
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#ifndef __BezEQ2Version_h__
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||||
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||||
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||||
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//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
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||||
#define BezEQ2_COMP_MANF 'Dthr'
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||||
#define BezEQ2_COMP_SUBTYPE 'bzer'
|
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
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||||
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plugins/MacAU/BezEQ2/Info.plist
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16
plugins/MacAU/BezEQ2/version.plist
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plugins/MacAU/BezEQ2/version.plist
Executable file
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plugins/MacAU/ZAcidLowpass/English.lproj/InfoPlist.strings
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plugins/MacAU/ZAcidLowpass/Info.plist
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plugins/MacAU/ZAcidLowpass/Info.plist
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325
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.cpp
Executable file
325
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.cpp
Executable file
|
|
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|
|||
/*
|
||||
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*
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||||
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*
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* consideration of your agreement to the following terms, and your use, installation, modification
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* or redistribution of this Apple software constitutes acceptance of these terms. If you do
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* not agree with these terms, please do not use, install, modify or redistribute this Apple
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|
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*
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* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
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|
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* endorse or promote products derived from the Apple Software without specific prior written
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||||
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* OR IN COMBINATION WITH YOUR PRODUCTS.
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*
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* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
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* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
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||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||
*
|
||||
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|
||||
/*=============================================================================
|
||||
ZAcidLowpass.cpp
|
||||
|
||||
=============================================================================*/
|
||||
#include "ZAcidLowpass.h"
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
COMPONENT_ENTRY(ZAcidLowpass)
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::ZAcidLowpass
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ZAcidLowpass::ZAcidLowpass(AudioUnit component)
|
||||
: AUEffectBase(component)
|
||||
{
|
||||
CreateElements();
|
||||
Globals()->UseIndexedParameters(kNumberOfParameters);
|
||||
SetParameter(kParam_A, kDefaultValue_ParamA );
|
||||
SetParameter(kParam_B, kDefaultValue_ParamB );
|
||||
SetParameter(kParam_C, kDefaultValue_ParamC );
|
||||
SetParameter(kParam_D, kDefaultValue_ParamD );
|
||||
SetParameter(kParam_E, kDefaultValue_ParamE );
|
||||
SetParameter(kParam_F, kDefaultValue_ParamF );
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
mDebugDispatcher = new AUDebugDispatcher (this);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::GetParameterValueStrings
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ZAcidLowpass::GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings)
|
||||
{
|
||||
|
||||
return kAudioUnitErr_InvalidProperty;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::GetParameterInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ZAcidLowpass::GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo )
|
||||
{
|
||||
ComponentResult result = noErr;
|
||||
|
||||
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
|
||||
| kAudioUnitParameterFlag_IsReadable;
|
||||
|
||||
if (inScope == kAudioUnitScope_Global) {
|
||||
switch(inParameterID)
|
||||
{
|
||||
case kParam_A:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamA;
|
||||
break;
|
||||
case kParam_B:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamB;
|
||||
break;
|
||||
case kParam_C:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamC;
|
||||
break;
|
||||
case kParam_D:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamD;
|
||||
break;
|
||||
case kParam_E:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterEName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamE;
|
||||
break;
|
||||
case kParam_F:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterFName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamF;
|
||||
break;
|
||||
default:
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::GetPropertyInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ZAcidLowpass::GetPropertyInfo (AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable)
|
||||
{
|
||||
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::GetProperty
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ZAcidLowpass::GetProperty( AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData )
|
||||
{
|
||||
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
|
||||
}
|
||||
|
||||
// ZAcidLowpass::Initialize
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ZAcidLowpass::Initialize()
|
||||
{
|
||||
ComponentResult result = AUEffectBase::Initialize();
|
||||
if (result == noErr)
|
||||
Reset(kAudioUnitScope_Global, 0);
|
||||
return result;
|
||||
}
|
||||
|
||||
#pragma mark ____ZAcidLowpassEffectKernel
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::ZAcidLowpassKernel::Reset()
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
void ZAcidLowpass::ZAcidLowpassKernel::Reset()
|
||||
{
|
||||
for (int x = 0; x < bez_total; x++) {bezA[x] = 0.0;}
|
||||
bezA[bez_cycle] = 1.0;
|
||||
for (int x = 0; x < 11; x++) {biquadE[x] = 0.0; biquadF[x] = 0.0;}
|
||||
iirSampleA = 0.0;
|
||||
cutoffA = 0.5; cutoffB = 0.5;
|
||||
overA = 0.0; overB = 0.0;
|
||||
underA = 1.0; underB = 1.0;
|
||||
meltdownA = 0.0; meltdownB = 0.0;
|
||||
inTrimA = 0.1; inTrimB = 0.1;
|
||||
outTrimA = 1.0; outTrimB = 1.0;
|
||||
|
||||
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::ZAcidLowpassKernel::Process
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
void ZAcidLowpass::ZAcidLowpassKernel::Process( const Float32 *inSourceP,
|
||||
Float32 *inDestP,
|
||||
UInt32 inFramesToProcess,
|
||||
UInt32 inNumChannels,
|
||||
bool &ioSilence )
|
||||
{
|
||||
UInt32 nSampleFrames = inFramesToProcess;
|
||||
const Float32 *sourceP = inSourceP;
|
||||
Float32 *destP = inDestP;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= GetSampleRate();
|
||||
|
||||
cutoffA = cutoffB;
|
||||
cutoffB = pow(GetParameter( kParam_A ),3.0)/overallscale;
|
||||
cutoffB /= (2.0/pow(overallscale,0.5-((overallscale-1.0)*0.0375)));
|
||||
if (cutoffB < 0.0001) cutoffB = 0.0001; if (cutoffB > 1.0) cutoffB = 1.0;
|
||||
overA = overB;
|
||||
overB = GetParameter( kParam_B );
|
||||
underA = underB;
|
||||
underB = GetParameter( kParam_C );
|
||||
meltdownA = meltdownB;
|
||||
meltdownB = GetParameter( kParam_D );
|
||||
|
||||
//opamp stuff
|
||||
inTrimA = inTrimB;
|
||||
inTrimB = GetParameter( kParam_E )*10.0;
|
||||
inTrimB *= inTrimB; inTrimB *= inTrimB;
|
||||
outTrimA = outTrimB;
|
||||
outTrimB = GetParameter( kParam_F );
|
||||
|
||||
double iirAmountA = 0.00069/overallscale;
|
||||
biquadF[0] = biquadE[0] = 15500.0 / GetSampleRate();
|
||||
biquadF[1] = biquadE[1] = 0.935;
|
||||
double K = tan(M_PI * biquadE[0]); //lowpass
|
||||
double norm = 1.0 / (1.0 + K / biquadE[1] + K * K);
|
||||
biquadE[2] = K * K * norm;
|
||||
biquadE[3] = 2.0 * biquadE[2];
|
||||
biquadE[4] = biquadE[2];
|
||||
biquadE[5] = 2.0 * (K * K - 1.0) * norm;
|
||||
biquadE[6] = (1.0 - K / biquadE[1] + K * K) * norm;
|
||||
for (int x = 0; x < 7; x++) biquadF[x] = biquadE[x];
|
||||
//end opamp stuff
|
||||
|
||||
while (nSampleFrames-- > 0) {
|
||||
double inputSampleL = *sourceP;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpd * 1.18e-17;
|
||||
|
||||
double temp = (double)nSampleFrames/inFramesToProcess;
|
||||
double cutoff = (cutoffA*temp)+(cutoffB*(1.0-temp));
|
||||
double over = (overA*temp)+(overB*(1.0-temp));
|
||||
double under = (underA*temp)+(underB*(1.0-temp));
|
||||
double meltdown = (meltdownA*temp)+(meltdownB*(1.0-temp));
|
||||
double inTrim = (inTrimA*temp)+(inTrimB*(1.0-temp));
|
||||
double outTrim = (outTrimA*temp)+(outTrimB*(1.0-temp));
|
||||
double acidTrim = 1.0-pow(cutoff*0.5,1.0/(cutoff*0.5));
|
||||
|
||||
bezA[bez_cycle] += cutoff;
|
||||
bezA[bez_SampL] += (inputSampleL * cutoff);
|
||||
|
||||
if (bezA[bez_cycle] > 1.0) { //hit the end point and we do a reverb sample
|
||||
bezA[bez_cycle] -= 1.0;
|
||||
bezA[bez_DL] = bezA[bez_CL];
|
||||
bezA[bez_CL] = bezA[bez_BL];
|
||||
bezA[bez_BL] = bezA[bez_AL];
|
||||
bezA[bez_AL] = (bezA[bez_SampL]*(1.0-meltdown))+(inputSampleL*meltdown);
|
||||
bezA[bez_SampL] = 0.0;
|
||||
}
|
||||
|
||||
double X = bezA[bez_cycle]*acidTrim;
|
||||
double midL = bezA[bez_DL] * pow(1.0-X,3.0);
|
||||
midL += bezA[bez_CL] * 3.0 * pow(1.0-X,2.0) * X;
|
||||
midL += bezA[bez_BL] * 3.0 * (1.0-X) * X * X;
|
||||
midL += bezA[bez_AL] * pow(X,3.0);
|
||||
|
||||
inputSampleL = (midL*under) + ((inputSampleL - midL)*over);
|
||||
|
||||
if (inTrim != 1.0) inputSampleL *= inTrim;
|
||||
|
||||
//opamp stage
|
||||
if (fabs(iirSampleA)<1.18e-37) iirSampleA = 0.0;
|
||||
iirSampleA = (iirSampleA * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA);
|
||||
inputSampleL -= iirSampleA;
|
||||
|
||||
double outSample = biquadE[2]*inputSampleL+biquadE[3]*biquadE[7]+biquadE[4]*biquadE[8]-biquadE[5]*biquadE[9]-biquadE[6]*biquadE[10];
|
||||
biquadE[8] = biquadE[7]; biquadE[7] = inputSampleL; inputSampleL = outSample; biquadE[10] = biquadE[9]; biquadE[9] = inputSampleL; //DF1
|
||||
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0; if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
inputSampleL -= (inputSampleL*inputSampleL*inputSampleL*inputSampleL*inputSampleL*0.1768);
|
||||
|
||||
outSample = biquadF[2]*inputSampleL+biquadF[3]*biquadF[7]+biquadF[4]*biquadF[8]-biquadF[5]*biquadF[9]-biquadF[6]*biquadF[10];
|
||||
biquadF[8] = biquadF[7]; biquadF[7] = inputSampleL; inputSampleL = outSample; biquadF[10] = biquadF[9]; biquadF[9] = inputSampleL; //DF1
|
||||
|
||||
if (outTrim != 1.0) inputSampleL *= outTrim;
|
||||
//end opamp stage
|
||||
|
||||
//begin 32 bit floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
|
||||
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit floating point dither
|
||||
|
||||
*destP = inputSampleL;
|
||||
|
||||
sourceP += inNumChannels; destP += inNumChannels;
|
||||
}
|
||||
}
|
||||
|
||||
1
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.exp
Executable file
1
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.exp
Executable file
|
|
@ -0,0 +1 @@
|
|||
_ZAcidLowpassEntry
|
||||
176
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.h
Executable file
176
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.h
Executable file
|
|
@ -0,0 +1,176 @@
|
|||
/*
|
||||
* File: ZAcidLowpass.h
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 2/10/26
|
||||
*
|
||||
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include "AUEffectBase.h"
|
||||
#include "ZAcidLowpassVersion.h"
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
#include "AUDebugDispatcher.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef __ZAcidLowpass_h__
|
||||
#define __ZAcidLowpass_h__
|
||||
|
||||
|
||||
#pragma mark ____ZAcidLowpass Parameters
|
||||
|
||||
// parameters
|
||||
static const float kDefaultValue_ParamA = 0.5;
|
||||
static const float kDefaultValue_ParamB = 0.0;
|
||||
static const float kDefaultValue_ParamC = 1.0;
|
||||
static const float kDefaultValue_ParamD = 0.0;
|
||||
static const float kDefaultValue_ParamE = 0.1;
|
||||
static const float kDefaultValue_ParamF = 1.0;
|
||||
|
||||
static CFStringRef kParameterAName = CFSTR("Cutoff");
|
||||
static CFStringRef kParameterBName = CFSTR("Over");
|
||||
static CFStringRef kParameterCName = CFSTR("Under");
|
||||
static CFStringRef kParameterDName = CFSTR("Meltdwn");
|
||||
static CFStringRef kParameterEName = CFSTR("Drive");
|
||||
static CFStringRef kParameterFName = CFSTR("Output");
|
||||
|
||||
enum {
|
||||
kParam_A =0,
|
||||
kParam_B =1,
|
||||
kParam_C =2,
|
||||
kParam_D =3,
|
||||
kParam_E =4,
|
||||
kParam_F =5,
|
||||
//Add your parameters here...
|
||||
kNumberOfParameters=6
|
||||
};
|
||||
|
||||
#pragma mark ____ZAcidLowpass
|
||||
class ZAcidLowpass : public AUEffectBase
|
||||
{
|
||||
public:
|
||||
ZAcidLowpass(AudioUnit component);
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
virtual ~ZAcidLowpass () { delete mDebugDispatcher; }
|
||||
#endif
|
||||
|
||||
virtual AUKernelBase * NewKernel() { return new ZAcidLowpassKernel(this); }
|
||||
|
||||
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings);
|
||||
|
||||
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo);
|
||||
|
||||
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable );
|
||||
|
||||
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData);
|
||||
|
||||
virtual ComponentResult Initialize();
|
||||
virtual bool SupportsTail () { return true; }
|
||||
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
|
||||
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
|
||||
|
||||
/*! @method Version */
|
||||
virtual ComponentResult Version() { return kZAcidLowpassVersion; }
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
class ZAcidLowpassKernel : public AUKernelBase // most of the real work happens here
|
||||
{
|
||||
public:
|
||||
ZAcidLowpassKernel(AUEffectBase *inAudioUnit )
|
||||
: AUKernelBase(inAudioUnit)
|
||||
{
|
||||
}
|
||||
|
||||
// *Required* overides for the process method for this effect
|
||||
// processes one channel of interleaved samples
|
||||
virtual void Process( const Float32 *inSourceP,
|
||||
Float32 *inDestP,
|
||||
UInt32 inFramesToProcess,
|
||||
UInt32 inNumChannels,
|
||||
bool &ioSilence);
|
||||
|
||||
virtual void Reset();
|
||||
|
||||
private:
|
||||
enum {
|
||||
bez_AL,
|
||||
bez_BL,
|
||||
bez_CL,
|
||||
bez_DL,
|
||||
bez_SampL,
|
||||
bez_cycle,
|
||||
bez_total
|
||||
}; //the new undersampling. bez signifies the bezier curve reconstruction
|
||||
double bezA[bez_total];
|
||||
double biquadE[11];
|
||||
double biquadF[11];
|
||||
double iirSampleA;
|
||||
|
||||
double cutoffA;
|
||||
double cutoffB;
|
||||
double overA;
|
||||
double overB;
|
||||
double underA;
|
||||
double underB;
|
||||
double meltdownA;
|
||||
double meltdownB;
|
||||
double inTrimA;
|
||||
double inTrimB;
|
||||
double outTrimA;
|
||||
double outTrimB;
|
||||
|
||||
uint32_t fpd;
|
||||
};
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
#endif
|
||||
61
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.r
Executable file
61
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.r
Executable file
|
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
* File: ZAcidLowpass.r
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 2/10/26
|
||||
*
|
||||
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
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*
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* OR IN COMBINATION WITH YOUR PRODUCTS.
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*
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*
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#include <AudioUnit/AudioUnit.r>
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||||
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||||
#include "ZAcidLowpassVersion.h"
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||||
|
||||
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
|
||||
#define kAudioUnitResID_ZAcidLowpass 1000
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||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ZAcidLowpass~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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||||
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||||
#define RES_ID kAudioUnitResID_ZAcidLowpass
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#define COMP_TYPE kAudioUnitType_Effect
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||||
#define COMP_SUBTYPE ZAcidLowpass_COMP_SUBTYPE
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||||
#define COMP_MANUF ZAcidLowpass_COMP_MANF
|
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#define VERSION kZAcidLowpassVersion
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#define NAME "Airwindows: ZAcidLowpass"
|
||||
#define DESCRIPTION "ZAcidLowpass AU"
|
||||
#define ENTRY_POINT "ZAcidLowpassEntry"
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||||
|
||||
#include "AUResources.r"
|
||||
1358
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.xcodeproj/christopherjohnson.mode1v3
Executable file
1358
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.xcodeproj/christopherjohnson.mode1v3
Executable file
File diff suppressed because it is too large
Load diff
142
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.xcodeproj/christopherjohnson.pbxuser
Executable file
142
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.xcodeproj/christopherjohnson.pbxuser
Executable file
|
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1507
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.xcodeproj/christopherjohnson.perspectivev3
Executable file
1507
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.xcodeproj/christopherjohnson.perspectivev3
Executable file
File diff suppressed because it is too large
Load diff
490
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.xcodeproj/project.pbxproj
Executable file
490
plugins/MacAU/ZAcidLowpass/ZAcidLowpass.xcodeproj/project.pbxproj
Executable file
|
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|
||||
OTHER_REZFLAGS = "-d ppc_$ppc -d i386_$i386 -d ppc64_$ppc64 -d x86_64_$x86_64 -I /System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers -I \"$(DEVELOPER_DIR)/Examples/CoreAudio/AudioUnits/AUPublic/AUBase\"";
|
||||
PRODUCT_NAME = ZAcidLowpass;
|
||||
WRAPPER_EXTENSION = component;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
3E4BA245089833B7007656EC /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ARCHS = (
|
||||
ppc,
|
||||
i386,
|
||||
x86_64,
|
||||
);
|
||||
EXPORTED_SYMBOLS_FILE = ZAcidLowpass.exp;
|
||||
GCC_ENABLE_FIX_AND_CONTINUE = NO;
|
||||
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
|
||||
GENERATE_PKGINFO_FILE = YES;
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
INSTALL_PATH = "$(HOME)/Library/Audio/Plug-Ins/Components/";
|
||||
LIBRARY_STYLE = Bundle;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.4;
|
||||
OTHER_LDFLAGS = "-bundle";
|
||||
OTHER_REZFLAGS = "-d ppc_$ppc -d i386_$i386 -d x86_64_$x86_64 -I /System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers -I \"$(DEVELOPER_DIR)/Examples/CoreAudio/AudioUnits/AUPublic/AUBase\"";
|
||||
PRODUCT_NAME = ZAcidLowpass;
|
||||
SDKROOT = macosx10.5;
|
||||
STRIP_INSTALLED_PRODUCT = YES;
|
||||
STRIP_STYLE = all;
|
||||
WRAPPER_EXTENSION = component;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
3E4BA248089833B7007656EC /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
|
||||
COPY_PHASE_STRIP = NO;
|
||||
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
GCC_C_LANGUAGE_STANDARD = c99;
|
||||
SDKROOT = macosx10.6;
|
||||
WARNING_CFLAGS = (
|
||||
"-Wmost",
|
||||
"-Wno-four-char-constants",
|
||||
"-Wno-unknown-pragmas",
|
||||
);
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
3E4BA249089833B7007656EC /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
|
||||
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
GCC_C_LANGUAGE_STANDARD = c99;
|
||||
SDKROOT = macosx10.6;
|
||||
WARNING_CFLAGS = (
|
||||
"-Wmost",
|
||||
"-Wno-four-char-constants",
|
||||
"-Wno-unknown-pragmas",
|
||||
);
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
/* End XCBuildConfiguration section */
|
||||
|
||||
/* Begin XCConfigurationList section */
|
||||
3E4BA243089833B7007656EC /* Build configuration list for PBXNativeTarget "ZAcidLowpass" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
3E4BA244089833B7007656EC /* Debug */,
|
||||
3E4BA245089833B7007656EC /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
3E4BA247089833B7007656EC /* Build configuration list for PBXProject "ZAcidLowpass" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
3E4BA248089833B7007656EC /* Debug */,
|
||||
3E4BA249089833B7007656EC /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
/* End XCConfigurationList section */
|
||||
};
|
||||
rootObject = 089C1669FE841209C02AAC07 /* Project object */;
|
||||
}
|
||||
58
plugins/MacAU/ZAcidLowpass/ZAcidLowpassVersion.h
Executable file
58
plugins/MacAU/ZAcidLowpass/ZAcidLowpassVersion.h
Executable file
|
|
@ -0,0 +1,58 @@
|
|||
/*
|
||||
* File: ZAcidLowpassVersion.h
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 2/10/26
|
||||
*
|
||||
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#ifndef __ZAcidLowpassVersion_h__
|
||||
#define __ZAcidLowpassVersion_h__
|
||||
|
||||
|
||||
#ifdef DEBUG
|
||||
#define kZAcidLowpassVersion 0xFFFFFFFF
|
||||
#else
|
||||
#define kZAcidLowpassVersion 0x00010000
|
||||
#endif
|
||||
|
||||
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
|
||||
#define ZAcidLowpass_COMP_MANF 'Dthr'
|
||||
#define ZAcidLowpass_COMP_SUBTYPE 'zacd'
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
|
||||
|
||||
#endif
|
||||
|
||||
16
plugins/MacAU/ZAcidLowpass/version.plist
Executable file
16
plugins/MacAU/ZAcidLowpass/version.plist
Executable file
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>BuildVersion</key>
|
||||
<string>3</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>ProjectName</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>SourceVersion</key>
|
||||
<string>590000</string>
|
||||
</dict>
|
||||
</plist>
|
||||
302
plugins/MacSignedAU/BezEQ2/BezEQ2.cpp
Executable file
302
plugins/MacSignedAU/BezEQ2/BezEQ2.cpp
Executable file
|
|
@ -0,0 +1,302 @@
|
|||
/*
|
||||
* File: BezEQ2.cpp
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 2/10/26
|
||||
*
|
||||
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/*=============================================================================
|
||||
BezEQ2.cpp
|
||||
|
||||
=============================================================================*/
|
||||
#include "BezEQ2.h"
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
AUDIOCOMPONENT_ENTRY(AUBaseFactory, BezEQ2)
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::BezEQ2
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
BezEQ2::BezEQ2(AudioUnit component)
|
||||
: AUEffectBase(component)
|
||||
{
|
||||
CreateElements();
|
||||
Globals()->UseIndexedParameters(kNumberOfParameters);
|
||||
SetParameter(kParam_A, kDefaultValue_ParamA );
|
||||
SetParameter(kParam_B, kDefaultValue_ParamB );
|
||||
SetParameter(kParam_C, kDefaultValue_ParamC );
|
||||
SetParameter(kParam_D, kDefaultValue_ParamD );
|
||||
SetParameter(kParam_E, kDefaultValue_ParamE );
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
mDebugDispatcher = new AUDebugDispatcher (this);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::GetParameterValueStrings
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult BezEQ2::GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings)
|
||||
{
|
||||
|
||||
return kAudioUnitErr_InvalidProperty;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::GetParameterInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult BezEQ2::GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo )
|
||||
{
|
||||
ComponentResult result = noErr;
|
||||
|
||||
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
|
||||
| kAudioUnitParameterFlag_IsReadable;
|
||||
|
||||
if (inScope == kAudioUnitScope_Global) {
|
||||
switch(inParameterID)
|
||||
{
|
||||
case kParam_A:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamA;
|
||||
break;
|
||||
case kParam_B:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamB;
|
||||
break;
|
||||
case kParam_C:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamC;
|
||||
break;
|
||||
case kParam_D:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamD;
|
||||
break;
|
||||
case kParam_E:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterEName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamE;
|
||||
break;
|
||||
default:
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::GetPropertyInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult BezEQ2::GetPropertyInfo (AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable)
|
||||
{
|
||||
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::GetProperty
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult BezEQ2::GetProperty( AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData )
|
||||
{
|
||||
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
|
||||
}
|
||||
|
||||
// BezEQ2::Initialize
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult BezEQ2::Initialize()
|
||||
{
|
||||
ComponentResult result = AUEffectBase::Initialize();
|
||||
if (result == noErr)
|
||||
Reset(kAudioUnitScope_Global, 0);
|
||||
return result;
|
||||
}
|
||||
|
||||
#pragma mark ____BezEQ2EffectKernel
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::BezEQ2Kernel::Reset()
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
void BezEQ2::BezEQ2Kernel::Reset()
|
||||
{
|
||||
for (int x = 0; x < bez_total; x++) {bezA[x] = 0.0; bezB[x] = 0.0;}
|
||||
bezA[bez_cycle] = 1.0; bezB[bez_cycle] = 1.0;
|
||||
for(int count = 0; count < predelay+2; count++) {aL[count] = 0.0; bL[count] = 0.0;}
|
||||
countA = 1; countB = 1;
|
||||
|
||||
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// BezEQ2::BezEQ2Kernel::Process
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
void BezEQ2::BezEQ2Kernel::Process( const Float32 *inSourceP,
|
||||
Float32 *inDestP,
|
||||
UInt32 inFramesToProcess,
|
||||
UInt32 inNumChannels,
|
||||
bool &ioSilence )
|
||||
{
|
||||
UInt32 nSampleFrames = inFramesToProcess;
|
||||
const Float32 *sourceP = inSourceP;
|
||||
Float32 *destP = inDestP;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= GetSampleRate();
|
||||
|
||||
double trebleGain = (GetParameter( kParam_A ) * 2.0);
|
||||
double derezA = GetParameter( kParam_B )/overallscale;
|
||||
if (derezA < 0.00001) derezA = 0.00001; if (derezA > 1.0) derezA = 1.0;
|
||||
int midDelay = (int)(1.0/derezA);
|
||||
if (midDelay > 4096) midDelay = 4096;
|
||||
derezA = 1.0 / midDelay;
|
||||
double midTrim = (double)midDelay/(midDelay+1.0);
|
||||
midTrim = 1.0-(derezA*midTrim);
|
||||
midDelay = (int)(midDelay*0.5*midTrim);
|
||||
double midGain = (GetParameter( kParam_C ) * 2.0);
|
||||
|
||||
double derezB = pow(GetParameter( kParam_D ),2.0)/overallscale;
|
||||
if (derezB < 0.00001) derezB = 0.00001; if (derezB > 1.0) derezB = 1.0;
|
||||
int bassDelay = (int)(1.0/derezB);
|
||||
if (bassDelay > 4096) bassDelay = 4096;
|
||||
derezB = 1.0 / bassDelay;
|
||||
double bassTrim = (double)bassDelay/(bassDelay+1.0);
|
||||
bassTrim = 1.0-(derezB*bassTrim);
|
||||
bassDelay = (int)(bassDelay*0.5*bassTrim);
|
||||
double bassGain = (GetParameter( kParam_E ) * 2.0);
|
||||
|
||||
while (nSampleFrames-- > 0) {
|
||||
double inputSampleL = *sourceP;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpd * 1.18e-17;
|
||||
|
||||
bezA[bez_cycle] += derezA;
|
||||
bezA[bez_SampL] += (inputSampleL * derezA);
|
||||
|
||||
if (bezA[bez_cycle] > 1.0) {
|
||||
bezA[bez_cycle] = 0.0;
|
||||
bezA[bez_CL] = bezA[bez_BL];
|
||||
bezA[bez_BL] = bezA[bez_AL];
|
||||
bezA[bez_AL] = bezA[bez_SampL];
|
||||
bezA[bez_SampL] = 0.0;
|
||||
}
|
||||
double X = bezA[bez_cycle]*midTrim;
|
||||
double CBL = (bezA[bez_CL]*(1.0-X))+(bezA[bez_BL]*X);
|
||||
double BAL = (bezA[bez_BL]*(1.0-X))+(bezA[bez_AL]*X);
|
||||
double midL = (bezA[bez_BL]+(CBL*(1.0-X))+(BAL*X))*0.25;
|
||||
|
||||
//predelay
|
||||
aL[countA] = inputSampleL;
|
||||
countA++; if (countA < 0 || countA > midDelay) countA = 0;
|
||||
inputSampleL = aL[countA-((countA > midDelay)?midDelay+1:0)];
|
||||
//end predelay
|
||||
|
||||
double trebleL = inputSampleL - midL;
|
||||
|
||||
bezB[bez_cycle] += derezB;
|
||||
bezB[bez_SampL] += (midL * derezB);
|
||||
|
||||
if (bezB[bez_cycle] > 1.0) {
|
||||
bezB[bez_cycle] = 0.0;
|
||||
bezB[bez_CL] = bezB[bez_BL];
|
||||
bezB[bez_BL] = bezB[bez_AL];
|
||||
bezB[bez_AL] = bezB[bez_SampL];
|
||||
bezB[bez_SampL] = 0.0;
|
||||
}
|
||||
X = bezB[bez_cycle]*bassTrim;
|
||||
CBL = (bezB[bez_CL]*(1.0-X))+(bezB[bez_BL]*X);
|
||||
BAL = (bezB[bez_BL]*(1.0-X))+(bezB[bez_AL]*X);
|
||||
double bassL = (bezB[bez_BL]+(CBL*(1.0-X))+(BAL*X))*0.25;
|
||||
|
||||
if (midGain > 0.0001) midL += (trebleL*(trebleGain/midGain));
|
||||
|
||||
//predelay
|
||||
bL[countB] = midL;
|
||||
countB++; if (countB < 0 || countB > bassDelay) countB = 0;
|
||||
midL = bL[countB-((countB > bassDelay)?bassDelay+1:0)];
|
||||
//end predelay
|
||||
|
||||
midL -= bassL;
|
||||
inputSampleL = (bassL*bassGain) + (midL*midGain);
|
||||
|
||||
//begin 32 bit floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
|
||||
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit floating point dither
|
||||
|
||||
*destP = inputSampleL;
|
||||
|
||||
sourceP += inNumChannels; destP += inNumChannels;
|
||||
}
|
||||
}
|
||||
|
||||
2
plugins/MacSignedAU/BezEQ2/BezEQ2.exp
Executable file
2
plugins/MacSignedAU/BezEQ2/BezEQ2.exp
Executable file
|
|
@ -0,0 +1,2 @@
|
|||
_BezEQ2Entry
|
||||
_BezEQ2Factory
|
||||
166
plugins/MacSignedAU/BezEQ2/BezEQ2.h
Executable file
166
plugins/MacSignedAU/BezEQ2/BezEQ2.h
Executable file
|
|
@ -0,0 +1,166 @@
|
|||
/*
|
||||
* File: BezEQ2.h
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 2/10/26
|
||||
*
|
||||
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include "AUEffectBase.h"
|
||||
#include "BezEQ2Version.h"
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
#include "AUDebugDispatcher.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef __BezEQ2_h__
|
||||
#define __BezEQ2_h__
|
||||
|
||||
|
||||
#pragma mark ____BezEQ2 Parameters
|
||||
|
||||
// parameters
|
||||
static const float kDefaultValue_ParamA = 0.5;
|
||||
static const float kDefaultValue_ParamB = 0.75;
|
||||
static const float kDefaultValue_ParamC = 0.5;
|
||||
static const float kDefaultValue_ParamD = 0.25;
|
||||
static const float kDefaultValue_ParamE = 0.5;
|
||||
|
||||
static CFStringRef kParameterAName = CFSTR("Treble");
|
||||
static CFStringRef kParameterBName = CFSTR("x");
|
||||
static CFStringRef kParameterCName = CFSTR("Mid");
|
||||
static CFStringRef kParameterDName = CFSTR("x");
|
||||
static CFStringRef kParameterEName = CFSTR("Bass");
|
||||
|
||||
enum {
|
||||
kParam_A =0,
|
||||
kParam_B =1,
|
||||
kParam_C =2,
|
||||
kParam_D =3,
|
||||
kParam_E =4,
|
||||
//Add your parameters here...
|
||||
kNumberOfParameters=5
|
||||
};
|
||||
|
||||
const int predelay = 4096;
|
||||
|
||||
#pragma mark ____BezEQ2
|
||||
class BezEQ2 : public AUEffectBase
|
||||
{
|
||||
public:
|
||||
BezEQ2(AudioUnit component);
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
virtual ~BezEQ2 () { delete mDebugDispatcher; }
|
||||
#endif
|
||||
|
||||
virtual AUKernelBase * NewKernel() { return new BezEQ2Kernel(this); }
|
||||
|
||||
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings);
|
||||
|
||||
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo);
|
||||
|
||||
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable );
|
||||
|
||||
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData);
|
||||
|
||||
virtual ComponentResult Initialize();
|
||||
virtual bool SupportsTail () { return true; }
|
||||
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
|
||||
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
|
||||
|
||||
/*! @method Version */
|
||||
virtual ComponentResult Version() { return kBezEQ2Version; }
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
class BezEQ2Kernel : public AUKernelBase // most of the real work happens here
|
||||
{
|
||||
public:
|
||||
BezEQ2Kernel(AUEffectBase *inAudioUnit )
|
||||
: AUKernelBase(inAudioUnit)
|
||||
{
|
||||
}
|
||||
|
||||
// *Required* overides for the process method for this effect
|
||||
// processes one channel of interleaved samples
|
||||
virtual void Process( const Float32 *inSourceP,
|
||||
Float32 *inDestP,
|
||||
UInt32 inFramesToProcess,
|
||||
UInt32 inNumChannels,
|
||||
bool &ioSilence);
|
||||
|
||||
virtual void Reset();
|
||||
|
||||
private:
|
||||
enum {
|
||||
bez_AL,
|
||||
bez_BL,
|
||||
bez_CL,
|
||||
bez_SampL,
|
||||
bez_cycle,
|
||||
bez_total
|
||||
}; //the new undersampling. bez signifies the bezier curve reconstruction
|
||||
double bezA[bez_total];
|
||||
double bezB[bez_total];
|
||||
|
||||
double aL[predelay+5];
|
||||
//double aR[predelay+5];
|
||||
int countA;
|
||||
double bL[predelay+5];
|
||||
//double bR[predelay+5];
|
||||
int countB;
|
||||
|
||||
uint32_t fpd;
|
||||
};
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
#endif
|
||||
61
plugins/MacSignedAU/BezEQ2/BezEQ2.r
Executable file
61
plugins/MacSignedAU/BezEQ2/BezEQ2.r
Executable file
|
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
* File: BezEQ2.r
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 2/10/26
|
||||
*
|
||||
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include <AudioUnit/AudioUnit.r>
|
||||
|
||||
#include "BezEQ2Version.h"
|
||||
|
||||
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
|
||||
#define kAudioUnitResID_BezEQ2 1000
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BezEQ2~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
#define RES_ID kAudioUnitResID_BezEQ2
|
||||
#define COMP_TYPE kAudioUnitType_Effect
|
||||
#define COMP_SUBTYPE BezEQ2_COMP_SUBTYPE
|
||||
#define COMP_MANUF BezEQ2_COMP_MANF
|
||||
|
||||
#define VERSION kBezEQ2Version
|
||||
#define NAME "Airwindows: BezEQ2"
|
||||
#define DESCRIPTION "BezEQ2 AU"
|
||||
#define ENTRY_POINT "BezEQ2Entry"
|
||||
|
||||
#include "AUResources.r"
|
||||
1358
plugins/MacSignedAU/BezEQ2/BezEQ2.xcodeproj/christopherjohnson.mode1v3
Executable file
1358
plugins/MacSignedAU/BezEQ2/BezEQ2.xcodeproj/christopherjohnson.mode1v3
Executable file
File diff suppressed because it is too large
Load diff
137
plugins/MacSignedAU/BezEQ2/BezEQ2.xcodeproj/christopherjohnson.pbxuser
Executable file
137
plugins/MacSignedAU/BezEQ2/BezEQ2.xcodeproj/christopherjohnson.pbxuser
Executable file
|
|
@ -0,0 +1,137 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
||||
089C1669FE841209C02AAC07 /* Project object */ = {
|
||||
activeBuildConfigurationName = Release;
|
||||
activeTarget = 8D01CCC60486CAD60068D4B7 /* BezEQ2 */;
|
||||
codeSenseManager = 8BD3CCB9148830B20062E48C /* Code sense */;
|
||||
perUserDictionary = {
|
||||
PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
||||
20,
|
||||
292,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
20,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
PBXFileDataSource_Target_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
||||
20,
|
||||
252,
|
||||
60,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXTargetDataSource_PrimaryAttribute,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXPerProjectTemplateStateSaveDate = 792705113;
|
||||
PBXWorkspaceStateSaveDate = 792705113;
|
||||
};
|
||||
perUserProjectItems = {
|
||||
8B20E20A2F3E54320016358B /* PlistBookmark */ = 8B20E20A2F3E54320016358B /* PlistBookmark */;
|
||||
8BF0E2022F3FB707009C8734 /* PBXTextBookmark */ = 8BF0E2022F3FB707009C8734 /* PBXTextBookmark */;
|
||||
8BF0E2172F3FB99C009C8734 /* PBXTextBookmark */ = 8BF0E2172F3FB99C009C8734 /* PBXTextBookmark */;
|
||||
};
|
||||
sourceControlManager = 8BD3CCB8148830B20062E48C /* Source Control */;
|
||||
userBuildSettings = {
|
||||
};
|
||||
};
|
||||
8B20E20A2F3E54320016358B /* PlistBookmark */ = {
|
||||
isa = PlistBookmark;
|
||||
fRef = 8D01CCD10486CAD60068D4B7 /* Info.plist */;
|
||||
fallbackIsa = PBXBookmark;
|
||||
isK = 0;
|
||||
kPath = (
|
||||
CFBundleName,
|
||||
);
|
||||
name = /Users/christopherjohnson/Desktop/BezEQ2/Info.plist;
|
||||
rLen = 0;
|
||||
rLoc = 9223372036854775808;
|
||||
};
|
||||
8BA05A660720730100365D66 /* BezEQ2.cpp */ = {
|
||||
uiCtxt = {
|
||||
sepNavIntBoundsRect = "{{0, 0}, {633, 5652}}";
|
||||
sepNavSelRange = "{10701, 0}";
|
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sepNavVisRange = "{11516, 194}";
|
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sepNavWindowFrame = "{{419, 43}, {1021, 835}}";
|
||||
};
|
||||
};
|
||||
8BA05A690720730100365D66 /* BezEQ2Version.h */ = {
|
||||
uiCtxt = {
|
||||
sepNavIntBoundsRect = "{{0, 0}, {1056, 1062}}";
|
||||
sepNavSelRange = "{2881, 0}";
|
||||
sepNavVisRange = "{758, 2191}";
|
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sepNavWindowFrame = "{{15, 38}, {1021, 835}}";
|
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};
|
||||
};
|
||||
8BC6025B073B072D006C4272 /* BezEQ2.h */ = {
|
||||
uiCtxt = {
|
||||
sepNavIntBoundsRect = "{{0, 0}, {1146, 3528}}";
|
||||
sepNavSelRange = "{5500, 0}";
|
||||
sepNavVisRange = "{5079, 840}";
|
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sepNavWindowFrame = "{{419, 43}, {1021, 835}}";
|
||||
};
|
||||
};
|
||||
8BD3CCB8148830B20062E48C /* Source Control */ = {
|
||||
isa = PBXSourceControlManager;
|
||||
fallbackIsa = XCSourceControlManager;
|
||||
isSCMEnabled = 0;
|
||||
scmConfiguration = {
|
||||
repositoryNamesForRoots = {
|
||||
"" = "";
|
||||
};
|
||||
};
|
||||
};
|
||||
8BD3CCB9148830B20062E48C /* Code sense */ = {
|
||||
isa = PBXCodeSenseManager;
|
||||
indexTemplatePath = "";
|
||||
};
|
||||
8BF0E2022F3FB707009C8734 /* PBXTextBookmark */ = {
|
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isa = PBXTextBookmark;
|
||||
fRef = 8BA05A660720730100365D66 /* BezEQ2.cpp */;
|
||||
name = "BezEQ2.cpp: 234";
|
||||
rLen = 0;
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rLoc = 10701;
|
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rType = 0;
|
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vrLen = 283;
|
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vrLoc = 11532;
|
||||
};
|
||||
8BF0E2172F3FB99C009C8734 /* PBXTextBookmark */ = {
|
||||
isa = PBXTextBookmark;
|
||||
fRef = 8BA05A660720730100365D66 /* BezEQ2.cpp */;
|
||||
name = "BezEQ2.cpp: 234";
|
||||
rLen = 0;
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rLoc = 10701;
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rType = 0;
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vrLen = 194;
|
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vrLoc = 11516;
|
||||
};
|
||||
8D01CCC60486CAD60068D4B7 /* BezEQ2 */ = {
|
||||
activeExec = 0;
|
||||
};
|
||||
}
|
||||
1506
plugins/MacSignedAU/BezEQ2/BezEQ2.xcodeproj/christopherjohnson.perspectivev3
Executable file
1506
plugins/MacSignedAU/BezEQ2/BezEQ2.xcodeproj/christopherjohnson.perspectivev3
Executable file
File diff suppressed because it is too large
Load diff
965
plugins/MacSignedAU/BezEQ2/BezEQ2.xcodeproj/project.pbxproj
Executable file
965
plugins/MacSignedAU/BezEQ2/BezEQ2.xcodeproj/project.pbxproj
Executable file
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@ -0,0 +1,965 @@
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58
plugins/MacSignedAU/BezEQ2/BezEQ2Version.h
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58
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||||
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|
||||
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||||
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||||
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//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
|
||||
#define BezEQ2_COMP_MANF 'Dthr'
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||||
#define BezEQ2_COMP_SUBTYPE 'bzer'
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||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
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47
plugins/MacSignedAU/BezEQ2/Info.plist
Executable file
47
plugins/MacSignedAU/BezEQ2/Info.plist
Executable file
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<key>CFBundlePackageType</key>
|
||||
<string>BNDL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>DthX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
BIN
plugins/MacSignedAU/BezEQ2/en.lproj/InfoPlist.strings
Executable file
BIN
plugins/MacSignedAU/BezEQ2/en.lproj/InfoPlist.strings
Executable file
Binary file not shown.
16
plugins/MacSignedAU/BezEQ2/version.plist
Executable file
16
plugins/MacSignedAU/BezEQ2/version.plist
Executable file
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>BuildVersion</key>
|
||||
<string>3</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>ProjectName</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>SourceVersion</key>
|
||||
<string>590000</string>
|
||||
</dict>
|
||||
</plist>
|
||||
47
plugins/MacSignedAU/ZAcidLowpass/Info.plist
Executable file
47
plugins/MacSignedAU/ZAcidLowpass/Info.plist
Executable file
|
|
@ -0,0 +1,47 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>AudioComponents</key>
|
||||
<array>
|
||||
<dict>
|
||||
<key>description</key>
|
||||
<string>${PRODUCT_NAME:identifier} AU</string>
|
||||
<key>factoryFunction</key>
|
||||
<string>${PRODUCT_NAME:identifier}Factory</string>
|
||||
<key>manufacturer</key>
|
||||
<string>Dthr</string>
|
||||
<key>name</key>
|
||||
<string>Airwindows: ${PRODUCT_NAME:identifier}</string>
|
||||
<key>subtype</key>
|
||||
<string>zacd</string>
|
||||
<key>type</key>
|
||||
<string>aufx</string>
|
||||
<key>version</key>
|
||||
<integer>65536</integer>
|
||||
</dict>
|
||||
</array>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string></string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>${PROJECTNAMEASIDENTIFIER}</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>BNDL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>DthX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
325
plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpass.cpp
Executable file
325
plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpass.cpp
Executable file
|
|
@ -0,0 +1,325 @@
|
|||
/*
|
||||
* File: ZAcidLowpass.cpp
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 2/10/26
|
||||
*
|
||||
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/*=============================================================================
|
||||
ZAcidLowpass.cpp
|
||||
|
||||
=============================================================================*/
|
||||
#include "ZAcidLowpass.h"
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
AUDIOCOMPONENT_ENTRY(AUBaseFactory, ZAcidLowpass)
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::ZAcidLowpass
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ZAcidLowpass::ZAcidLowpass(AudioUnit component)
|
||||
: AUEffectBase(component)
|
||||
{
|
||||
CreateElements();
|
||||
Globals()->UseIndexedParameters(kNumberOfParameters);
|
||||
SetParameter(kParam_A, kDefaultValue_ParamA );
|
||||
SetParameter(kParam_B, kDefaultValue_ParamB );
|
||||
SetParameter(kParam_C, kDefaultValue_ParamC );
|
||||
SetParameter(kParam_D, kDefaultValue_ParamD );
|
||||
SetParameter(kParam_E, kDefaultValue_ParamE );
|
||||
SetParameter(kParam_F, kDefaultValue_ParamF );
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
mDebugDispatcher = new AUDebugDispatcher (this);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::GetParameterValueStrings
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ZAcidLowpass::GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings)
|
||||
{
|
||||
|
||||
return kAudioUnitErr_InvalidProperty;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::GetParameterInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ZAcidLowpass::GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo )
|
||||
{
|
||||
ComponentResult result = noErr;
|
||||
|
||||
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
|
||||
| kAudioUnitParameterFlag_IsReadable;
|
||||
|
||||
if (inScope == kAudioUnitScope_Global) {
|
||||
switch(inParameterID)
|
||||
{
|
||||
case kParam_A:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamA;
|
||||
break;
|
||||
case kParam_B:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamB;
|
||||
break;
|
||||
case kParam_C:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamC;
|
||||
break;
|
||||
case kParam_D:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamD;
|
||||
break;
|
||||
case kParam_E:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterEName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamE;
|
||||
break;
|
||||
case kParam_F:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterFName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamF;
|
||||
break;
|
||||
default:
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::GetPropertyInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ZAcidLowpass::GetPropertyInfo (AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable)
|
||||
{
|
||||
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::GetProperty
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ZAcidLowpass::GetProperty( AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData )
|
||||
{
|
||||
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
|
||||
}
|
||||
|
||||
// ZAcidLowpass::Initialize
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ZAcidLowpass::Initialize()
|
||||
{
|
||||
ComponentResult result = AUEffectBase::Initialize();
|
||||
if (result == noErr)
|
||||
Reset(kAudioUnitScope_Global, 0);
|
||||
return result;
|
||||
}
|
||||
|
||||
#pragma mark ____ZAcidLowpassEffectKernel
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::ZAcidLowpassKernel::Reset()
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
void ZAcidLowpass::ZAcidLowpassKernel::Reset()
|
||||
{
|
||||
for (int x = 0; x < bez_total; x++) {bezA[x] = 0.0;}
|
||||
bezA[bez_cycle] = 1.0;
|
||||
for (int x = 0; x < 11; x++) {biquadE[x] = 0.0; biquadF[x] = 0.0;}
|
||||
iirSampleA = 0.0;
|
||||
cutoffA = 0.5; cutoffB = 0.5;
|
||||
overA = 0.0; overB = 0.0;
|
||||
underA = 1.0; underB = 1.0;
|
||||
meltdownA = 0.0; meltdownB = 0.0;
|
||||
inTrimA = 0.1; inTrimB = 0.1;
|
||||
outTrimA = 1.0; outTrimB = 1.0;
|
||||
|
||||
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ZAcidLowpass::ZAcidLowpassKernel::Process
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
void ZAcidLowpass::ZAcidLowpassKernel::Process( const Float32 *inSourceP,
|
||||
Float32 *inDestP,
|
||||
UInt32 inFramesToProcess,
|
||||
UInt32 inNumChannels,
|
||||
bool &ioSilence )
|
||||
{
|
||||
UInt32 nSampleFrames = inFramesToProcess;
|
||||
const Float32 *sourceP = inSourceP;
|
||||
Float32 *destP = inDestP;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= GetSampleRate();
|
||||
|
||||
cutoffA = cutoffB;
|
||||
cutoffB = pow(GetParameter( kParam_A ),3.0)/overallscale;
|
||||
cutoffB /= (2.0/pow(overallscale,0.5-((overallscale-1.0)*0.0375)));
|
||||
if (cutoffB < 0.0001) cutoffB = 0.0001; if (cutoffB > 1.0) cutoffB = 1.0;
|
||||
overA = overB;
|
||||
overB = GetParameter( kParam_B );
|
||||
underA = underB;
|
||||
underB = GetParameter( kParam_C );
|
||||
meltdownA = meltdownB;
|
||||
meltdownB = GetParameter( kParam_D );
|
||||
|
||||
//opamp stuff
|
||||
inTrimA = inTrimB;
|
||||
inTrimB = GetParameter( kParam_E )*10.0;
|
||||
inTrimB *= inTrimB; inTrimB *= inTrimB;
|
||||
outTrimA = outTrimB;
|
||||
outTrimB = GetParameter( kParam_F );
|
||||
|
||||
double iirAmountA = 0.00069/overallscale;
|
||||
biquadF[0] = biquadE[0] = 15500.0 / GetSampleRate();
|
||||
biquadF[1] = biquadE[1] = 0.935;
|
||||
double K = tan(M_PI * biquadE[0]); //lowpass
|
||||
double norm = 1.0 / (1.0 + K / biquadE[1] + K * K);
|
||||
biquadE[2] = K * K * norm;
|
||||
biquadE[3] = 2.0 * biquadE[2];
|
||||
biquadE[4] = biquadE[2];
|
||||
biquadE[5] = 2.0 * (K * K - 1.0) * norm;
|
||||
biquadE[6] = (1.0 - K / biquadE[1] + K * K) * norm;
|
||||
for (int x = 0; x < 7; x++) biquadF[x] = biquadE[x];
|
||||
//end opamp stuff
|
||||
|
||||
while (nSampleFrames-- > 0) {
|
||||
double inputSampleL = *sourceP;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpd * 1.18e-17;
|
||||
|
||||
double temp = (double)nSampleFrames/inFramesToProcess;
|
||||
double cutoff = (cutoffA*temp)+(cutoffB*(1.0-temp));
|
||||
double over = (overA*temp)+(overB*(1.0-temp));
|
||||
double under = (underA*temp)+(underB*(1.0-temp));
|
||||
double meltdown = (meltdownA*temp)+(meltdownB*(1.0-temp));
|
||||
double inTrim = (inTrimA*temp)+(inTrimB*(1.0-temp));
|
||||
double outTrim = (outTrimA*temp)+(outTrimB*(1.0-temp));
|
||||
double acidTrim = 1.0-pow(cutoff*0.5,1.0/(cutoff*0.5));
|
||||
|
||||
bezA[bez_cycle] += cutoff;
|
||||
bezA[bez_SampL] += (inputSampleL * cutoff);
|
||||
|
||||
if (bezA[bez_cycle] > 1.0) { //hit the end point and we do a reverb sample
|
||||
bezA[bez_cycle] -= 1.0;
|
||||
bezA[bez_DL] = bezA[bez_CL];
|
||||
bezA[bez_CL] = bezA[bez_BL];
|
||||
bezA[bez_BL] = bezA[bez_AL];
|
||||
bezA[bez_AL] = (bezA[bez_SampL]*(1.0-meltdown))+(inputSampleL*meltdown);
|
||||
bezA[bez_SampL] = 0.0;
|
||||
}
|
||||
|
||||
double X = bezA[bez_cycle]*acidTrim;
|
||||
double midL = bezA[bez_DL] * pow(1.0-X,3.0);
|
||||
midL += bezA[bez_CL] * 3.0 * pow(1.0-X,2.0) * X;
|
||||
midL += bezA[bez_BL] * 3.0 * (1.0-X) * X * X;
|
||||
midL += bezA[bez_AL] * pow(X,3.0);
|
||||
|
||||
inputSampleL = (midL*under) + ((inputSampleL - midL)*over);
|
||||
|
||||
if (inTrim != 1.0) inputSampleL *= inTrim;
|
||||
|
||||
//opamp stage
|
||||
if (fabs(iirSampleA)<1.18e-37) iirSampleA = 0.0;
|
||||
iirSampleA = (iirSampleA * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA);
|
||||
inputSampleL -= iirSampleA;
|
||||
|
||||
double outSample = biquadE[2]*inputSampleL+biquadE[3]*biquadE[7]+biquadE[4]*biquadE[8]-biquadE[5]*biquadE[9]-biquadE[6]*biquadE[10];
|
||||
biquadE[8] = biquadE[7]; biquadE[7] = inputSampleL; inputSampleL = outSample; biquadE[10] = biquadE[9]; biquadE[9] = inputSampleL; //DF1
|
||||
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0; if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
inputSampleL -= (inputSampleL*inputSampleL*inputSampleL*inputSampleL*inputSampleL*0.1768);
|
||||
|
||||
outSample = biquadF[2]*inputSampleL+biquadF[3]*biquadF[7]+biquadF[4]*biquadF[8]-biquadF[5]*biquadF[9]-biquadF[6]*biquadF[10];
|
||||
biquadF[8] = biquadF[7]; biquadF[7] = inputSampleL; inputSampleL = outSample; biquadF[10] = biquadF[9]; biquadF[9] = inputSampleL; //DF1
|
||||
|
||||
if (outTrim != 1.0) inputSampleL *= outTrim;
|
||||
//end opamp stage
|
||||
|
||||
//begin 32 bit floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
|
||||
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit floating point dither
|
||||
|
||||
*destP = inputSampleL;
|
||||
|
||||
sourceP += inNumChannels; destP += inNumChannels;
|
||||
}
|
||||
}
|
||||
|
||||
2
plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpass.exp
Executable file
2
plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpass.exp
Executable file
|
|
@ -0,0 +1,2 @@
|
|||
_ZAcidLowpassEntry
|
||||
_ZAcidLowpassFactory
|
||||
176
plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpass.h
Executable file
176
plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpass.h
Executable file
|
|
@ -0,0 +1,176 @@
|
|||
/*
|
||||
* File: ZAcidLowpass.h
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 2/10/26
|
||||
*
|
||||
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include "AUEffectBase.h"
|
||||
#include "ZAcidLowpassVersion.h"
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
#include "AUDebugDispatcher.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef __ZAcidLowpass_h__
|
||||
#define __ZAcidLowpass_h__
|
||||
|
||||
|
||||
#pragma mark ____ZAcidLowpass Parameters
|
||||
|
||||
// parameters
|
||||
static const float kDefaultValue_ParamA = 0.5;
|
||||
static const float kDefaultValue_ParamB = 0.0;
|
||||
static const float kDefaultValue_ParamC = 1.0;
|
||||
static const float kDefaultValue_ParamD = 0.0;
|
||||
static const float kDefaultValue_ParamE = 0.1;
|
||||
static const float kDefaultValue_ParamF = 1.0;
|
||||
|
||||
static CFStringRef kParameterAName = CFSTR("Cutoff");
|
||||
static CFStringRef kParameterBName = CFSTR("Over");
|
||||
static CFStringRef kParameterCName = CFSTR("Under");
|
||||
static CFStringRef kParameterDName = CFSTR("Meltdwn");
|
||||
static CFStringRef kParameterEName = CFSTR("Drive");
|
||||
static CFStringRef kParameterFName = CFSTR("Output");
|
||||
|
||||
enum {
|
||||
kParam_A =0,
|
||||
kParam_B =1,
|
||||
kParam_C =2,
|
||||
kParam_D =3,
|
||||
kParam_E =4,
|
||||
kParam_F =5,
|
||||
//Add your parameters here...
|
||||
kNumberOfParameters=6
|
||||
};
|
||||
|
||||
#pragma mark ____ZAcidLowpass
|
||||
class ZAcidLowpass : public AUEffectBase
|
||||
{
|
||||
public:
|
||||
ZAcidLowpass(AudioUnit component);
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
virtual ~ZAcidLowpass () { delete mDebugDispatcher; }
|
||||
#endif
|
||||
|
||||
virtual AUKernelBase * NewKernel() { return new ZAcidLowpassKernel(this); }
|
||||
|
||||
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings);
|
||||
|
||||
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo);
|
||||
|
||||
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable );
|
||||
|
||||
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData);
|
||||
|
||||
virtual ComponentResult Initialize();
|
||||
virtual bool SupportsTail () { return true; }
|
||||
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
|
||||
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
|
||||
|
||||
/*! @method Version */
|
||||
virtual ComponentResult Version() { return kZAcidLowpassVersion; }
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
class ZAcidLowpassKernel : public AUKernelBase // most of the real work happens here
|
||||
{
|
||||
public:
|
||||
ZAcidLowpassKernel(AUEffectBase *inAudioUnit )
|
||||
: AUKernelBase(inAudioUnit)
|
||||
{
|
||||
}
|
||||
|
||||
// *Required* overides for the process method for this effect
|
||||
// processes one channel of interleaved samples
|
||||
virtual void Process( const Float32 *inSourceP,
|
||||
Float32 *inDestP,
|
||||
UInt32 inFramesToProcess,
|
||||
UInt32 inNumChannels,
|
||||
bool &ioSilence);
|
||||
|
||||
virtual void Reset();
|
||||
|
||||
private:
|
||||
enum {
|
||||
bez_AL,
|
||||
bez_BL,
|
||||
bez_CL,
|
||||
bez_DL,
|
||||
bez_SampL,
|
||||
bez_cycle,
|
||||
bez_total
|
||||
}; //the new undersampling. bez signifies the bezier curve reconstruction
|
||||
double bezA[bez_total];
|
||||
double biquadE[11];
|
||||
double biquadF[11];
|
||||
double iirSampleA;
|
||||
|
||||
double cutoffA;
|
||||
double cutoffB;
|
||||
double overA;
|
||||
double overB;
|
||||
double underA;
|
||||
double underB;
|
||||
double meltdownA;
|
||||
double meltdownB;
|
||||
double inTrimA;
|
||||
double inTrimB;
|
||||
double outTrimA;
|
||||
double outTrimB;
|
||||
|
||||
uint32_t fpd;
|
||||
};
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
#endif
|
||||
61
plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpass.r
Executable file
61
plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpass.r
Executable file
|
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
* File: ZAcidLowpass.r
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 2/10/26
|
||||
*
|
||||
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include <AudioUnit/AudioUnit.r>
|
||||
|
||||
#include "ZAcidLowpassVersion.h"
|
||||
|
||||
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
|
||||
#define kAudioUnitResID_ZAcidLowpass 1000
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ZAcidLowpass~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
#define RES_ID kAudioUnitResID_ZAcidLowpass
|
||||
#define COMP_TYPE kAudioUnitType_Effect
|
||||
#define COMP_SUBTYPE ZAcidLowpass_COMP_SUBTYPE
|
||||
#define COMP_MANUF ZAcidLowpass_COMP_MANF
|
||||
|
||||
#define VERSION kZAcidLowpassVersion
|
||||
#define NAME "Airwindows: ZAcidLowpass"
|
||||
#define DESCRIPTION "ZAcidLowpass AU"
|
||||
#define ENTRY_POINT "ZAcidLowpassEntry"
|
||||
|
||||
#include "AUResources.r"
|
||||
1358
plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpass.xcodeproj/christopherjohnson.mode1v3
Executable file
1358
plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpass.xcodeproj/christopherjohnson.mode1v3
Executable file
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,142 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
||||
089C1669FE841209C02AAC07 /* Project object */ = {
|
||||
activeBuildConfigurationName = Release;
|
||||
activeTarget = 8D01CCC60486CAD60068D4B7 /* ZAcidLowpass */;
|
||||
codeSenseManager = 8BD3CCB9148830B20062E48C /* Code sense */;
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perUserDictionary = {
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PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
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PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
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PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
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PBXFileTableDataSourceColumnWidthsKey = (
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20,
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292,
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20,
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48,
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43,
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||||
43,
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20,
|
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);
|
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PBXFileTableDataSourceColumnsKey = (
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PBXFileDataSource_FiletypeID,
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PBXFileDataSource_Filename_ColumnID,
|
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PBXFileDataSource_Built_ColumnID,
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PBXFileDataSource_ObjectSize_ColumnID,
|
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PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
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PBXFileDataSource_Target_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
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PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
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PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
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PBXFileTableDataSourceColumnWidthsKey = (
|
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20,
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252,
|
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60,
|
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20,
|
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48,
|
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43,
|
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43,
|
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);
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PBXFileTableDataSourceColumnsKey = (
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PBXFileDataSource_FiletypeID,
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PBXFileDataSource_Filename_ColumnID,
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PBXTargetDataSource_PrimaryAttribute,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXPerProjectTemplateStateSaveDate = 792702326;
|
||||
PBXWorkspaceStateSaveDate = 792702326;
|
||||
};
|
||||
perUserProjectItems = {
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8B20E2B32F3E7E100016358B /* PlistBookmark */ = 8B20E2B32F3E7E100016358B /* PlistBookmark */;
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8BBAC9D52F3FADFF007D2BB7 /* PBXTextBookmark */ = 8BBAC9D52F3FADFF007D2BB7 /* PBXTextBookmark */;
|
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8BBAC9D62F3FADFF007D2BB7 /* PBXBookmark */ = 8BBAC9D62F3FADFF007D2BB7 /* PBXBookmark */;
|
||||
8BBAC9D72F3FADFF007D2BB7 /* PBXTextBookmark */ = 8BBAC9D72F3FADFF007D2BB7 /* PBXTextBookmark */;
|
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};
|
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sourceControlManager = 8BD3CCB8148830B20062E48C /* Source Control */;
|
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userBuildSettings = {
|
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};
|
||||
};
|
||||
8B20E2B32F3E7E100016358B /* PlistBookmark */ = {
|
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isa = PlistBookmark;
|
||||
fRef = 8D01CCD10486CAD60068D4B7 /* Info.plist */;
|
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fallbackIsa = PBXBookmark;
|
||||
isK = 0;
|
||||
kPath = (
|
||||
CFBundleName,
|
||||
);
|
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name = /Users/christopherjohnson/Desktop/ZAcidLowpass/Info.plist;
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rLen = 0;
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rLoc = 9223372036854775808;
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};
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8BA05A660720730100365D66 /* ZAcidLowpass.cpp */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {768, 6012}}";
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sepNavSelRange = "{12714, 0}";
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sepNavVisRange = "{11884, 420}";
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sepNavWindowFrame = "{{419, 43}, {1021, 835}}";
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8BA05A690720730100365D66 /* ZAcidLowpassVersion.h */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {1056, 1062}}";
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sepNavSelRange = "{2927, 0}";
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sepNavVisRange = "{764, 2226}";
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sepNavWindowFrame = "{{15, 38}, {1021, 835}}";
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8BBAC9D52F3FADFF007D2BB7 /* PBXTextBookmark */ = {
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isa = PBXTextBookmark;
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fRef = 8BC6025B073B072D006C4272 /* ZAcidLowpass.h */;
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rLen = 0;
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rLoc = 6022;
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rType = 0;
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vrLen = 159;
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vrLoc = 3513;
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};
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8BBAC9D62F3FADFF007D2BB7 /* PBXBookmark */ = {
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isa = PBXBookmark;
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fRef = 8BA05A660720730100365D66 /* ZAcidLowpass.cpp */;
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8BBAC9D72F3FADFF007D2BB7 /* PBXTextBookmark */ = {
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isa = PBXTextBookmark;
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fRef = 8BA05A660720730100365D66 /* ZAcidLowpass.cpp */;
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rLen = 0;
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rLoc = 12714;
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rType = 0;
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vrLen = 420;
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vrLoc = 11884;
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8BC6025B073B072D006C4272 /* ZAcidLowpass.h */ = {
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sepNavVisRange = "{5263, 864}";
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8BD3CCB8148830B20062E48C /* Source Control */ = {
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isa = PBXSourceControlManager;
|
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fallbackIsa = XCSourceControlManager;
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isSCMEnabled = 0;
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scmConfiguration = {
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repositoryNamesForRoots = {
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"" = "";
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};
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};
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};
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8BD3CCB9148830B20062E48C /* Code sense */ = {
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isa = PBXCodeSenseManager;
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indexTemplatePath = "";
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};
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8D01CCC60486CAD60068D4B7 /* ZAcidLowpass */ = {
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activeExec = 0;
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};
|
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}
|
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File diff suppressed because it is too large
Load diff
965
plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpass.xcodeproj/project.pbxproj
Executable file
965
plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpass.xcodeproj/project.pbxproj
Executable file
|
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@ -0,0 +1,965 @@
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// !$*UTF8*$!
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{
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archiveVersion = 1;
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classes = {
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objectVersion = 45;
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objects = {
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/* Begin PBXBuildFile section */
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58
plugins/MacSignedAU/ZAcidLowpass/ZAcidLowpassVersion.h
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58
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16
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16
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Executable file
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108
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108
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Executable file
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|
|
@ -0,0 +1,22 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>SchemeUserState</key>
|
||||
<dict>
|
||||
<key>«PROJECTNAME».xcscheme</key>
|
||||
<dict>
|
||||
<key>orderHint</key>
|
||||
<integer>0</integer>
|
||||
</dict>
|
||||
</dict>
|
||||
<key>SuppressBuildableAutocreation</key>
|
||||
<dict>
|
||||
<key>8D01CCC60486CAD60068D4B7</key>
|
||||
<dict>
|
||||
<key>primary</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
||||
|
|
@ -0,0 +1,57 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "8D01CCC60486CAD60068D4B7"
|
||||
BuildableName = "«PROJECTNAME».vst"
|
||||
BlueprintName = "«PROJECTNAME»"
|
||||
ReferencedContainer = "container:Sample.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
buildConfiguration = "Debug">
|
||||
<Testables>
|
||||
</Testables>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Debug"
|
||||
debugDocumentVersioning = "YES"
|
||||
allowLocationSimulation = "YES">
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Release"
|
||||
debugDocumentVersioning = "YES">
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
||||
24
plugins/MacSignedVST/BezEQ2/mac/Info.plist
Executable file
24
plugins/MacSignedVST/BezEQ2/mac/Info.plist
Executable file
|
|
@ -0,0 +1,24 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>BezEQ2</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string></string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>BNDL</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>Dthr</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
1
plugins/MacSignedVST/BezEQ2/mac/PkgInfo
Executable file
1
plugins/MacSignedVST/BezEQ2/mac/PkgInfo
Executable file
|
|
@ -0,0 +1 @@
|
|||
BNDL????
|
||||
17
plugins/MacSignedVST/BezEQ2/mac/xcode_vst_prefix.h
Executable file
17
plugins/MacSignedVST/BezEQ2/mac/xcode_vst_prefix.h
Executable file
|
|
@ -0,0 +1,17 @@
|
|||
#define MAC 1
|
||||
#define MACX 1
|
||||
|
||||
#define USE_NAMESPACE 0
|
||||
|
||||
#define TARGET_API_MAC_CARBON 1
|
||||
#define USENAVSERVICES 1
|
||||
|
||||
#define __CF_USE_FRAMEWORK_INCLUDES__
|
||||
|
||||
#if __MWERKS__
|
||||
#define __NOEXTENSIONS__
|
||||
#endif
|
||||
|
||||
#define QUARTZ 1
|
||||
|
||||
#include <AvailabilityMacros.h>
|
||||
162
plugins/MacSignedVST/BezEQ2/source/BezEQ2.cpp
Executable file
162
plugins/MacSignedVST/BezEQ2/source/BezEQ2.cpp
Executable file
|
|
@ -0,0 +1,162 @@
|
|||
/* ========================================
|
||||
* BezEQ2 - BezEQ2.h
|
||||
* Copyright (c) airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __BezEQ2_H
|
||||
#include "BezEQ2.h"
|
||||
#endif
|
||||
|
||||
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new BezEQ2(audioMaster);}
|
||||
|
||||
BezEQ2::BezEQ2(audioMasterCallback audioMaster) :
|
||||
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
|
||||
{
|
||||
A = 0.5;
|
||||
B = 0.75;
|
||||
C = 0.5;
|
||||
D = 0.25;
|
||||
E = 0.5;
|
||||
|
||||
for (int x = 0; x < bez_total; x++) {bezA[x] = 0.0; bezB[x] = 0.0;}
|
||||
bezA[bez_cycle] = 1.0; bezB[bez_cycle] = 1.0;
|
||||
for(int count = 0; count < predelay+2; count++) {
|
||||
aL[count] = 0.0;
|
||||
bL[count] = 0.0;
|
||||
aR[count] = 0.0;
|
||||
bR[count] = 0.0;
|
||||
}
|
||||
countA = 1; countB = 1;
|
||||
|
||||
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
|
||||
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
//this is reset: values being initialized only once. Startup values, whatever they are.
|
||||
|
||||
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
|
||||
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
|
||||
_canDo.insert("x2in2out");
|
||||
setNumInputs(kNumInputs);
|
||||
setNumOutputs(kNumOutputs);
|
||||
setUniqueID(kUniqueId);
|
||||
canProcessReplacing(); // supports output replacing
|
||||
canDoubleReplacing(); // supports double precision processing
|
||||
programsAreChunks(true);
|
||||
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
|
||||
}
|
||||
|
||||
BezEQ2::~BezEQ2() {}
|
||||
VstInt32 BezEQ2::getVendorVersion () {return 1000;}
|
||||
void BezEQ2::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
|
||||
void BezEQ2::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
|
||||
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
|
||||
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
|
||||
|
||||
static float pinParameter(float data)
|
||||
{
|
||||
if (data < 0.0f) return 0.0f;
|
||||
if (data > 1.0f) return 1.0f;
|
||||
return data;
|
||||
}
|
||||
|
||||
VstInt32 BezEQ2::getChunk (void** data, bool isPreset)
|
||||
{
|
||||
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
|
||||
chunkData[0] = A;
|
||||
chunkData[1] = B;
|
||||
chunkData[2] = C;
|
||||
chunkData[3] = D;
|
||||
chunkData[4] = E;
|
||||
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
|
||||
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
|
||||
started with. */
|
||||
|
||||
*data = chunkData;
|
||||
return kNumParameters * sizeof(float);
|
||||
}
|
||||
|
||||
VstInt32 BezEQ2::setChunk (void* data, VstInt32 byteSize, bool isPreset)
|
||||
{
|
||||
float *chunkData = (float *)data;
|
||||
A = pinParameter(chunkData[0]);
|
||||
B = pinParameter(chunkData[1]);
|
||||
C = pinParameter(chunkData[2]);
|
||||
D = pinParameter(chunkData[3]);
|
||||
E = pinParameter(chunkData[4]);
|
||||
/* We're ignoring byteSize as we found it to be a filthy liar */
|
||||
|
||||
/* calculate any other fields you need here - you could copy in
|
||||
code from setParameter() here. */
|
||||
return 0;
|
||||
}
|
||||
|
||||
void BezEQ2::setParameter(VstInt32 index, float value) {
|
||||
switch (index) {
|
||||
case kParamA: A = value; break;
|
||||
case kParamB: B = value; break;
|
||||
case kParamC: C = value; break;
|
||||
case kParamD: D = value; break;
|
||||
case kParamE: E = value; break;
|
||||
default: throw; // unknown parameter, shouldn't happen!
|
||||
}
|
||||
}
|
||||
|
||||
float BezEQ2::getParameter(VstInt32 index) {
|
||||
switch (index) {
|
||||
case kParamA: return A; break;
|
||||
case kParamB: return B; break;
|
||||
case kParamC: return C; break;
|
||||
case kParamD: return D; break;
|
||||
case kParamE: return E; break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} return 0.0; //we only need to update the relevant name, this is simple to manage
|
||||
}
|
||||
|
||||
void BezEQ2::getParameterName(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "Treble", kVstMaxParamStrLen); break;
|
||||
case kParamB: vst_strncpy (text, "x", kVstMaxParamStrLen); break;
|
||||
case kParamC: vst_strncpy (text, "Mid", kVstMaxParamStrLen); break;
|
||||
case kParamD: vst_strncpy (text, "x", kVstMaxParamStrLen); break;
|
||||
case kParamE: vst_strncpy (text, "Bass", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this is our labels for displaying in the VST host
|
||||
}
|
||||
|
||||
void BezEQ2::getParameterDisplay(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
|
||||
case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
|
||||
case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
|
||||
case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
|
||||
case kParamE: float2string (E, text, kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this displays the values and handles 'popups' where it's discrete choices
|
||||
}
|
||||
|
||||
void BezEQ2::getParameterLabel(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
}
|
||||
}
|
||||
|
||||
VstInt32 BezEQ2::canDo(char *text)
|
||||
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
|
||||
|
||||
bool BezEQ2::getEffectName(char* name) {
|
||||
vst_strncpy(name, "BezEQ2", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
VstPlugCategory BezEQ2::getPlugCategory() {return kPlugCategEffect;}
|
||||
|
||||
bool BezEQ2::getProductString(char* text) {
|
||||
vst_strncpy (text, "airwindows BezEQ2", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
bool BezEQ2::getVendorString(char* text) {
|
||||
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
|
||||
}
|
||||
94
plugins/MacSignedVST/BezEQ2/source/BezEQ2.h
Executable file
94
plugins/MacSignedVST/BezEQ2/source/BezEQ2.h
Executable file
|
|
@ -0,0 +1,94 @@
|
|||
/* ========================================
|
||||
* BezEQ2 - BezEQ2.h
|
||||
* Created 8/12/11 by SPIAdmin
|
||||
* Copyright (c) Airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __BezEQ2_H
|
||||
#define __BezEQ2_H
|
||||
|
||||
#ifndef __audioeffect__
|
||||
#include "audioeffectx.h"
|
||||
#endif
|
||||
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <math.h>
|
||||
|
||||
enum {
|
||||
kParamA =0,
|
||||
kParamB =1,
|
||||
kParamC =2,
|
||||
kParamD =3,
|
||||
kParamE =4,
|
||||
kNumParameters = 5
|
||||
}; //
|
||||
|
||||
const int predelay = 4096;
|
||||
|
||||
const int kNumPrograms = 0;
|
||||
const int kNumInputs = 2;
|
||||
const int kNumOutputs = 2;
|
||||
const unsigned long kUniqueId = 'bzer'; //Change this to what the AU identity is!
|
||||
|
||||
class BezEQ2 :
|
||||
public AudioEffectX
|
||||
{
|
||||
public:
|
||||
BezEQ2(audioMasterCallback audioMaster);
|
||||
~BezEQ2();
|
||||
virtual bool getEffectName(char* name); // The plug-in name
|
||||
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
|
||||
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
|
||||
virtual bool getVendorString(char* text); // Vendor info
|
||||
virtual VstInt32 getVendorVersion(); // Version number
|
||||
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
|
||||
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
|
||||
virtual void getProgramName(char *name); // read the name from the host
|
||||
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
|
||||
virtual VstInt32 getChunk (void** data, bool isPreset);
|
||||
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
|
||||
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
|
||||
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
|
||||
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
|
||||
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
|
||||
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
|
||||
virtual VstInt32 canDo(char *text);
|
||||
private:
|
||||
char _programName[kVstMaxProgNameLen + 1];
|
||||
std::set< std::string > _canDo;
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
|
||||
enum {
|
||||
bez_AL,
|
||||
bez_AR,
|
||||
bez_BL,
|
||||
bez_BR,
|
||||
bez_CL,
|
||||
bez_CR,
|
||||
bez_SampL,
|
||||
bez_SampR,
|
||||
bez_cycle,
|
||||
bez_total
|
||||
}; //the new undersampling. bez signifies the bezier curve reconstruction
|
||||
double bezA[bez_total];
|
||||
double bezB[bez_total];
|
||||
|
||||
double aL[predelay+5];
|
||||
double aR[predelay+5];
|
||||
int countA;
|
||||
double bL[predelay+5];
|
||||
double bR[predelay+5];
|
||||
int countB;
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
//default stuff
|
||||
};
|
||||
|
||||
#endif
|
||||
274
plugins/MacSignedVST/BezEQ2/source/BezEQ2Proc.cpp
Executable file
274
plugins/MacSignedVST/BezEQ2/source/BezEQ2Proc.cpp
Executable file
|
|
@ -0,0 +1,274 @@
|
|||
/* ========================================
|
||||
* BezEQ2 - BezEQ2.h
|
||||
* Copyright (c) airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __BezEQ2_H
|
||||
#include "BezEQ2.h"
|
||||
#endif
|
||||
|
||||
void BezEQ2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
float* in1 = inputs[0];
|
||||
float* in2 = inputs[1];
|
||||
float* out1 = outputs[0];
|
||||
float* out2 = outputs[1];
|
||||
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
double trebleGain = (A * 2.0);
|
||||
double derezA = B/overallscale;
|
||||
if (derezA < 0.00001) derezA = 0.00001; if (derezA > 1.0) derezA = 1.0;
|
||||
int midDelay = (int)(1.0/derezA);
|
||||
if (midDelay > 4096) midDelay = 4096;
|
||||
derezA = 1.0 / midDelay;
|
||||
double midTrim = (double)midDelay/(midDelay+1.0);
|
||||
midTrim = 1.0-(derezA*midTrim);
|
||||
midDelay = (int)(midDelay*0.5*midTrim);
|
||||
double midGain = (C * 2.0);
|
||||
|
||||
double derezB = pow(D,2.0)/overallscale;
|
||||
if (derezB < 0.00001) derezB = 0.00001; if (derezB > 1.0) derezB = 1.0;
|
||||
int bassDelay = (int)(1.0/derezB);
|
||||
if (bassDelay > 4096) bassDelay = 4096;
|
||||
derezB = 1.0 / bassDelay;
|
||||
double bassTrim = (double)bassDelay/(bassDelay+1.0);
|
||||
bassTrim = 1.0-(derezB*bassTrim);
|
||||
bassDelay = (int)(bassDelay*0.5*bassTrim);
|
||||
double bassGain = (E * 2.0);
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
bezA[bez_cycle] += derezA;
|
||||
bezA[bez_SampL] += (inputSampleL * derezA);
|
||||
bezA[bez_SampR] += (inputSampleR * derezA);
|
||||
|
||||
if (bezA[bez_cycle] > 1.0) {
|
||||
bezA[bez_cycle] = 0.0;
|
||||
bezA[bez_CL] = bezA[bez_BL];
|
||||
bezA[bez_BL] = bezA[bez_AL];
|
||||
bezA[bez_AL] = bezA[bez_SampL];
|
||||
bezA[bez_SampL] = 0.0;
|
||||
bezA[bez_CR] = bezA[bez_BR];
|
||||
bezA[bez_BR] = bezA[bez_AR];
|
||||
bezA[bez_AR] = bezA[bez_SampR];
|
||||
bezA[bez_SampR] = 0.0;
|
||||
}
|
||||
double X = bezA[bez_cycle]*midTrim;
|
||||
double CBL = (bezA[bez_CL]*(1.0-X))+(bezA[bez_BL]*X);
|
||||
double BAL = (bezA[bez_BL]*(1.0-X))+(bezA[bez_AL]*X);
|
||||
double midL = (bezA[bez_BL]+(CBL*(1.0-X))+(BAL*X))*0.25;
|
||||
double CBR = (bezA[bez_CR]*(1.0-X))+(bezA[bez_BR]*X);
|
||||
double BAR = (bezA[bez_BR]*(1.0-X))+(bezA[bez_AR]*X);
|
||||
double midR = (bezA[bez_BR]+(CBR*(1.0-X))+(BAR*X))*0.25;
|
||||
|
||||
//predelay
|
||||
aL[countA] = inputSampleL;
|
||||
aR[countA] = inputSampleR;
|
||||
countA++; if (countA < 0 || countA > midDelay) countA = 0;
|
||||
inputSampleL = aL[countA-((countA > midDelay)?midDelay+1:0)];
|
||||
inputSampleR = aR[countA-((countA > midDelay)?midDelay+1:0)];
|
||||
//end predelay
|
||||
|
||||
double trebleL = inputSampleL - midL;
|
||||
double trebleR = inputSampleR - midR;
|
||||
|
||||
bezB[bez_cycle] += derezB;
|
||||
bezB[bez_SampL] += (midL * derezB);
|
||||
bezB[bez_SampR] += (midR * derezB);
|
||||
|
||||
if (bezB[bez_cycle] > 1.0) {
|
||||
bezB[bez_cycle] = 0.0;
|
||||
bezB[bez_CL] = bezB[bez_BL];
|
||||
bezB[bez_BL] = bezB[bez_AL];
|
||||
bezB[bez_AL] = bezB[bez_SampL];
|
||||
bezB[bez_SampL] = 0.0;
|
||||
bezB[bez_CR] = bezB[bez_BR];
|
||||
bezB[bez_BR] = bezB[bez_AR];
|
||||
bezB[bez_AR] = bezB[bez_SampR];
|
||||
bezB[bez_SampR] = 0.0;
|
||||
}
|
||||
X = bezB[bez_cycle]*bassTrim;
|
||||
CBL = (bezB[bez_CL]*(1.0-X))+(bezB[bez_BL]*X);
|
||||
BAL = (bezB[bez_BL]*(1.0-X))+(bezB[bez_AL]*X);
|
||||
double bassL = (bezB[bez_BL]+(CBL*(1.0-X))+(BAL*X))*0.25;
|
||||
CBR = (bezB[bez_CR]*(1.0-X))+(bezB[bez_BR]*X);
|
||||
BAR = (bezB[bez_BR]*(1.0-X))+(bezB[bez_AR]*X);
|
||||
double bassR = (bezB[bez_BR]+(CBR*(1.0-X))+(BAR*X))*0.25;
|
||||
|
||||
if (midGain > 0.0001) {
|
||||
midL += (trebleL*(trebleGain/midGain));
|
||||
midR += (trebleR*(trebleGain/midGain));
|
||||
}
|
||||
|
||||
//predelay
|
||||
bL[countB] = midL;
|
||||
bR[countB] = midR;
|
||||
countB++; if (countB < 0 || countB > bassDelay) countB = 0;
|
||||
midL = bL[countB-((countB > bassDelay)?bassDelay+1:0)];
|
||||
midR = bR[countB-((countB > bassDelay)?bassDelay+1:0)];
|
||||
//end predelay
|
||||
|
||||
midL -= bassL;
|
||||
midR -= bassR;
|
||||
inputSampleL = (bassL*bassGain) + (midL*midGain);
|
||||
inputSampleR = (bassR*bassGain) + (midR*midGain);
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
void BezEQ2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
double trebleGain = (A * 2.0);
|
||||
double derezA = B/overallscale;
|
||||
if (derezA < 0.00001) derezA = 0.00001; if (derezA > 1.0) derezA = 1.0;
|
||||
int midDelay = (int)(1.0/derezA);
|
||||
if (midDelay > 4096) midDelay = 4096;
|
||||
derezA = 1.0 / midDelay;
|
||||
double midTrim = (double)midDelay/(midDelay+1.0);
|
||||
midTrim = 1.0-(derezA*midTrim);
|
||||
midDelay = (int)(midDelay*0.5*midTrim);
|
||||
double midGain = (C * 2.0);
|
||||
|
||||
double derezB = pow(D,2.0)/overallscale;
|
||||
if (derezB < 0.00001) derezB = 0.00001; if (derezB > 1.0) derezB = 1.0;
|
||||
int bassDelay = (int)(1.0/derezB);
|
||||
if (bassDelay > 4096) bassDelay = 4096;
|
||||
derezB = 1.0 / bassDelay;
|
||||
double bassTrim = (double)bassDelay/(bassDelay+1.0);
|
||||
bassTrim = 1.0-(derezB*bassTrim);
|
||||
bassDelay = (int)(bassDelay*0.5*bassTrim);
|
||||
double bassGain = (E * 2.0);
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
bezA[bez_cycle] += derezA;
|
||||
bezA[bez_SampL] += (inputSampleL * derezA);
|
||||
bezA[bez_SampR] += (inputSampleR * derezA);
|
||||
|
||||
if (bezA[bez_cycle] > 1.0) {
|
||||
bezA[bez_cycle] = 0.0;
|
||||
bezA[bez_CL] = bezA[bez_BL];
|
||||
bezA[bez_BL] = bezA[bez_AL];
|
||||
bezA[bez_AL] = bezA[bez_SampL];
|
||||
bezA[bez_SampL] = 0.0;
|
||||
bezA[bez_CR] = bezA[bez_BR];
|
||||
bezA[bez_BR] = bezA[bez_AR];
|
||||
bezA[bez_AR] = bezA[bez_SampR];
|
||||
bezA[bez_SampR] = 0.0;
|
||||
}
|
||||
double X = bezA[bez_cycle]*midTrim;
|
||||
double CBL = (bezA[bez_CL]*(1.0-X))+(bezA[bez_BL]*X);
|
||||
double BAL = (bezA[bez_BL]*(1.0-X))+(bezA[bez_AL]*X);
|
||||
double midL = (bezA[bez_BL]+(CBL*(1.0-X))+(BAL*X))*0.25;
|
||||
double CBR = (bezA[bez_CR]*(1.0-X))+(bezA[bez_BR]*X);
|
||||
double BAR = (bezA[bez_BR]*(1.0-X))+(bezA[bez_AR]*X);
|
||||
double midR = (bezA[bez_BR]+(CBR*(1.0-X))+(BAR*X))*0.25;
|
||||
|
||||
//predelay
|
||||
aL[countA] = inputSampleL;
|
||||
aR[countA] = inputSampleR;
|
||||
countA++; if (countA < 0 || countA > midDelay) countA = 0;
|
||||
inputSampleL = aL[countA-((countA > midDelay)?midDelay+1:0)];
|
||||
inputSampleR = aR[countA-((countA > midDelay)?midDelay+1:0)];
|
||||
//end predelay
|
||||
|
||||
double trebleL = inputSampleL - midL;
|
||||
double trebleR = inputSampleR - midR;
|
||||
|
||||
bezB[bez_cycle] += derezB;
|
||||
bezB[bez_SampL] += (midL * derezB);
|
||||
bezB[bez_SampR] += (midR * derezB);
|
||||
|
||||
if (bezB[bez_cycle] > 1.0) {
|
||||
bezB[bez_cycle] = 0.0;
|
||||
bezB[bez_CL] = bezB[bez_BL];
|
||||
bezB[bez_BL] = bezB[bez_AL];
|
||||
bezB[bez_AL] = bezB[bez_SampL];
|
||||
bezB[bez_SampL] = 0.0;
|
||||
bezB[bez_CR] = bezB[bez_BR];
|
||||
bezB[bez_BR] = bezB[bez_AR];
|
||||
bezB[bez_AR] = bezB[bez_SampR];
|
||||
bezB[bez_SampR] = 0.0;
|
||||
}
|
||||
X = bezB[bez_cycle]*bassTrim;
|
||||
CBL = (bezB[bez_CL]*(1.0-X))+(bezB[bez_BL]*X);
|
||||
BAL = (bezB[bez_BL]*(1.0-X))+(bezB[bez_AL]*X);
|
||||
double bassL = (bezB[bez_BL]+(CBL*(1.0-X))+(BAL*X))*0.25;
|
||||
CBR = (bezB[bez_CR]*(1.0-X))+(bezB[bez_BR]*X);
|
||||
BAR = (bezB[bez_BR]*(1.0-X))+(bezB[bez_AR]*X);
|
||||
double bassR = (bezB[bez_BR]+(CBR*(1.0-X))+(BAR*X))*0.25;
|
||||
|
||||
if (midGain > 0.0001) {
|
||||
midL += (trebleL*(trebleGain/midGain));
|
||||
midR += (trebleR*(trebleGain/midGain));
|
||||
}
|
||||
|
||||
//predelay
|
||||
bL[countB] = midL;
|
||||
bR[countB] = midR;
|
||||
countB++; if (countB < 0 || countB > bassDelay) countB = 0;
|
||||
midL = bL[countB-((countB > bassDelay)?bassDelay+1:0)];
|
||||
midR = bR[countB-((countB > bassDelay)?bassDelay+1:0)];
|
||||
//end predelay
|
||||
|
||||
midL -= bassL;
|
||||
midR -= bassR;
|
||||
inputSampleL = (bassL*bassGain) + (midL*midGain);
|
||||
inputSampleR = (bassR*bassGain) + (midR*midGain);
|
||||
|
||||
//begin 64 bit stereo floating point dither
|
||||
//int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,115 @@
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// !$*UTF8*$!
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activeBuildConfigurationName = Release;
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PBXFileDataSource_Built_ColumnID,
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PBXFileDataSource_ObjectSize_ColumnID,
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PBXFileDataSource_Errors_ColumnID,
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PBXFileDataSource_Warnings_ColumnID,
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PBXFileDataSource_Target_ColumnID,
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);
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PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
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PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
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PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
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PBXFileTableDataSourceColumnWidthsKey = (
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PBXFileTableDataSourceColumnsKey = (
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PBXFileDataSource_FiletypeID,
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PBXFileDataSource_Filename_ColumnID,
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PBXTargetDataSource_PrimaryAttribute,
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||||
PBXFileDataSource_Built_ColumnID,
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||||
PBXFileDataSource_ObjectSize_ColumnID,
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PBXFileDataSource_Errors_ColumnID,
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||||
PBXFileDataSource_Warnings_ColumnID,
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||||
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PBXPerProjectTemplateStateSaveDate = 792700272;
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||||
PBXWorkspaceStateSaveDate = 792700272;
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};
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||||
sourceControlManager = 8B02375E1D42B1C400E1E8C8 /* Source Control */;
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||||
userBuildSettings = {
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||||
};
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};
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2407DEB6089929BA00EB68BF /* ZAcidLowpass.cpp */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {966, 3222}}";
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sepNavSelRange = "{729, 0}";
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sepNavVisRange = "{0, 1294}";
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sepNavWindowFrame = "{{12, 47}, {895, 831}}";
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245463B80991757100464AD3 /* ZAcidLowpass.h */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {1110, 1908}}";
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sepNavSelRange = "{2877, 0}";
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24A2FFD90F90D1DD003BB5A7 /* audioeffect.cpp */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {957, 12744}}";
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sepNavSelRange = "{0, 0}";
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sepNavVisRange = "{0, 253}";
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};
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24A2FFDB0F90D1DD003BB5A7 /* audioeffectx.cpp */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {859, 20267}}";
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sepNavSelRange = "{10616, 0}";
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24D8286F09A914000093AEF8 /* ZAcidLowpassProc.cpp */ = {
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8B02375E1D42B1C400E1E8C8 /* Source Control */ = {
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isa = PBXSourceControlManager;
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fallbackIsa = XCSourceControlManager;
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isSCMEnabled = 0;
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scmConfiguration = {
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repositoryNamesForRoots = {
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8B02375F1D42B1C400E1E8C8 /* Code sense */ = {
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isa = PBXCodeSenseManager;
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indexTemplatePath = "";
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8D01CCC60486CAD60068D4B7 /* ZAcidLowpass */ = {
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File diff suppressed because it is too large
Load diff
462
plugins/MacSignedVST/ZAcidLowpass/ZAcidLowpass.xcodeproj/project.pbxproj
Executable file
462
plugins/MacSignedVST/ZAcidLowpass/ZAcidLowpass.xcodeproj/project.pbxproj
Executable file
|
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143
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24
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|
|
@ -0,0 +1,24 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>ZAcidLowpass</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string></string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>BNDL</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>Dthr</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
1
plugins/MacSignedVST/ZAcidLowpass/mac/PkgInfo
Executable file
1
plugins/MacSignedVST/ZAcidLowpass/mac/PkgInfo
Executable file
|
|
@ -0,0 +1 @@
|
|||
BNDL????
|
||||
17
plugins/MacSignedVST/ZAcidLowpass/mac/xcode_vst_prefix.h
Executable file
17
plugins/MacSignedVST/ZAcidLowpass/mac/xcode_vst_prefix.h
Executable file
|
|
@ -0,0 +1,17 @@
|
|||
#define MAC 1
|
||||
#define MACX 1
|
||||
|
||||
#define USE_NAMESPACE 0
|
||||
|
||||
#define TARGET_API_MAC_CARBON 1
|
||||
#define USENAVSERVICES 1
|
||||
|
||||
#define __CF_USE_FRAMEWORK_INCLUDES__
|
||||
|
||||
#if __MWERKS__
|
||||
#define __NOEXTENSIONS__
|
||||
#endif
|
||||
|
||||
#define QUARTZ 1
|
||||
|
||||
#include <AvailabilityMacros.h>
|
||||
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Add table
Add a link
Reference in a new issue