mirror of
https://github.com/MonitorControl/MonitorControl.git
synced 2026-05-15 14:15:55 -06:00
PR #59 with enhancements and fixes (Changes done by @JoniVR): - Code migration to **Swift 4.2** - **Fixed** the **MonitorControl scheme** which was gone for me - **Updated the screenshots and readme** - **Added a feature that detects the default sound output device and only intercepts when an external display is set as default output**, so Airpods, internal macbook volume and other non-monitor devices will be ignored (#48, #15) - **Fixed app unresponsiveness and high CPU on launch** (might be related to #50, #37, please do keep in mind that on initial launch there will still be a little unresponsiveness because the underlying framework - called [ddcctl](https://github.com/kfix/ddcctl) - attempts to read your volume settings 10 times) - Added a **version and build number** to the main preferences panel:  - Added a build script that increases the build number on each run. Version number still needs to be set manually. - refactored some parts of the code to make it a bit more readable.
91 lines
3.3 KiB
XML
91 lines
3.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1010"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "56754EAA1D9A4016007BCDC5"
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BuildableName = "MonitorControl.app"
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BlueprintName = "MonitorControl"
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ReferencedContainer = "container:MonitorControl.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "56754EAA1D9A4016007BCDC5"
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BuildableName = "MonitorControl.app"
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BlueprintName = "MonitorControl"
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ReferencedContainer = "container:MonitorControl.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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<AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "56754EAA1D9A4016007BCDC5"
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BuildableName = "MonitorControl.app"
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BlueprintName = "MonitorControl"
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ReferencedContainer = "container:MonitorControl.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "56754EAA1D9A4016007BCDC5"
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BuildableName = "MonitorControl.app"
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BlueprintName = "MonitorControl"
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ReferencedContainer = "container:MonitorControl.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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