ultimatepp/uppsrc/Draw/ImageChOp.cpp
2020-03-29 11:42:17 +00:00

282 lines
6.2 KiB
C++

#include "Draw.h"
namespace Upp {
int Diff(RGBA a, RGBA b)
{
return max(abs(a.a - b.a), max(abs(a.r - b.r), max(abs(a.b - b.b), abs(a.g - b.g))));
}
struct ButtonDecomposer {
Image src;
Image dst;
int aa;
int maxdiff;
RGBA color;
int gdiff;
int gcount;
void Do() {
Size sz = src.GetSize();
int a = min(5, min(sz.cx, sz.cy) / 5);
maxdiff = gdiff = gcount = 0;
color = SColorDisabled();
dst = src;
ImageBuffer b(dst);
for(int y = a; y < sz.cy - a; y++) {
RGBA *p = b[y];
RGBA c1 = p[a - 1];
RGBA c2 = p[sz.cx - a + 1];
int n = sz.cx - 2 * a;
p += a;
for(int x = 0; x < n; x++) {
RGBA c;
c.r = ((n - x) * c1.r + x * c2.r) / n;
c.g = ((n - x) * c1.g + x * c2.g) / n;
c.b = ((n - x) * c1.b + x * c2.b) / n;
c.a = ((n - x) * c1.a + x * c2.a) / n;
int d = Diff(c, *p);
if(d > 30) {
gcount++;
gdiff += d;
if(d >= maxdiff) {
maxdiff = d;
color = *p;
}
}
*p++ = c;
}
}
b.SetHotSpot(Point(a, a));
dst = b;
}
};
Image Unglyph(const Image& m, Color& c, double& gfactor)
{
ButtonDecomposer b;
b.src = Unmultiply(m);
b.Do();
c = b.color;
gfactor = (double)b.gdiff / b.gcount;
return Premultiply(b.dst);
}
Image Unglyph(const Image& m, Color& c)
{
double dummy;
return Unglyph(m, c, dummy);
}
Image Unglyph(const Image& m)
{
Color dummy;
return Unglyph(m, dummy);
}
Image VertBlend(Image img1, Image img2, int y0, int y1)
{
Size sz = img1.GetSize();
Size sz2 = img2.GetSize();
sz.cx = min(sz.cx, sz2.cx);
sz.cy = min(sz.cy, sz2.cy);
ImageBuffer b(sz);
for(int y = 0; y < sz.cy; y++)
if(y >= y1)
memcpy(b[y], img2[y], sz.cx * sizeof(RGBA));
else
if(y >= y0 && y1 > y0) {
int alpha = 256 * (y - y0) / (y1 - y0);
RGBA *t = b[y];
const RGBA *s1 = img1[y];
const RGBA *s2 = img2[y];
const RGBA *e = s1 + sz.cx;
while(s1 < e) {
t->r = s1->r + ((alpha * (s2->r - s1->r)) >> 8);
t->g = s1->g + ((alpha * (s2->g - s1->g)) >> 8);
t->b = s1->b + ((alpha * (s2->b - s1->b)) >> 8);
t->a = s1->a + ((alpha * (s2->a - s1->a)) >> 8);
s1++;
s2++;
t++;
}
}
else
memcpy(b[y], img1[y], sz.cx * sizeof(RGBA));
b.SetHotSpot(img1.GetHotSpot());
b.Set2ndSpot(img1.Get2ndSpot());
return b;
}
Image HorzBlend(Image img1, Image img2, int x0, int x1)
{
Image m = RotateAntiClockwise(VertBlend(RotateClockwise(img1), RotateClockwise(img2), x0, x1));
ImageBuffer b(m);
b.SetHotSpot(img1.GetHotSpot());
b.Set2ndSpot(img1.Get2ndSpot());
return b;
}
Image HorzSymm(Image src) {
ImageBuffer b(src);
Size sz = b.GetSize();
for(int y = 0; y < sz.cy; y++) {
RGBA *l = b[y];
for(int x = 0; x < sz.cx / 2; x++)
l[sz.cx - x - 1] = l[x];
}
b.SetHotSpot(src.GetHotSpot());
b.Set2ndSpot(src.Get2ndSpot());
return b;
}
bool EqLine(const Image& m, int l1, int l2, int x, int width)
{
return !memcmp(m[l1] + x, m[l2] + x, width * sizeof(RGBA));
}
bool EqLine(const Image& m, int l1, int l2)
{
return EqLine(m, l1, l2, 0, m.GetWidth());
}
bool IsSingleColor(const Image& m, const Rect& rect_)
{
Rect rect = rect_;
rect.Intersect(m.GetSize());
if(IsNull(rect))
return true;
RGBA c = m[rect.top][rect.left];
for(int y = rect.top; y < rect.bottom; y++) {
const RGBA *line = m[y];
for(int x = rect.left; x < rect.right; x++)
if(line[x] != c)
return false;
}
return true;
}
Image RecreateAlpha(const Image& overwhite, const Image& overblack)
{
Size sz = overwhite.GetSize();
ASSERT(overblack.GetSize() == sz);
ImageBuffer r(sz);
const RGBA *ws = overwhite;
const RGBA *bs = overblack;
RGBA *t = r;
RGBA *e = t + r.GetLength();
while(t < e) {
t->a = Saturate255(bs->r - ws->r + 255);
if(t->a) {
t->r = Saturate255(bs->r * 255 / t->a);
t->g = Saturate255(bs->g * 255 / t->a);
t->b = Saturate255(bs->b * 255 / t->a);
}
else
t->r = t->g = t->b = 0;
t++;
bs++;
ws++;
}
Premultiply(r);
return r;
}
int ImageMargin(const Image& _m, int p, int dist)
{
Image m = Unmultiply(_m);
Color c = m[p][p];
int d;
Size sz = m.GetSize();
for(d = p; d >= 0; d--)
if(Diff(m[d][d], c) > dist || Diff(m[sz.cx - d - 1][sz.cy - d - 1], c) > dist)
break;
return d + 1;
}
int ImageMarginV(const Image& _m, int p, int dist)
{
Image m = Unmultiply(_m);
Size sz = m.GetSize();
Color c = m[sz.cx / 2][p];
int d;
for(d = p; d >= 0; d--)
if(Diff(m[sz.cx / 2][d], c) > dist || Diff(m[sz.cx / 2][sz.cy - d - 1], c) > dist)
break;
return d + 1;
}
Rect GetImageMargins(const Image& m, RGBA margin_color)
{
Rect r;
Size isz = m.GetSize();
for(int pass = 0; pass < 2; pass++) {
int& y = pass ? r.bottom : r.top;
for(y = 0; y < isz.cy; y++) {
const RGBA *s = m[pass ? isz.cy - y - 1 : y];
for(int x = 0; x < isz.cx; x++)
if(*s++ != margin_color)
goto foundy;
}
foundy:
int& x = pass ? r.right : r.left;
for(x = 0; x < isz.cx; x++) {
const RGBA *s = m[0] + (pass ? isz.cx - x - 1 : x);
for(int y = 0; y < isz.cy; y++) {
if(*s != margin_color)
goto foundx;
s += isz.cx;
}
}
foundx:;
}
return r;
}
ChPartMaker::ChPartMaker(const Image& m)
{
image = m;
border = SColorShadow();
bg = Null;
ResetShape();
}
void ChPartMaker::ResetShape()
{
t = b = l = r = true;
tl = tr = bl = br = 0;
}
Image ChPartMaker::Make() const
{
Size sz = image.GetSize();
ASSERT(sz.cx >= 6 && sz.cy >= 6);
Image h = image;
ImageBuffer ib(h);
for(int x = 0; x < sz.cx; x++) {
if(t)
ib[0][x] = x >= tl && x < sz.cx - tr ? border : bg;
if(b)
ib[sz.cy - 1][x] = x >= bl && x < sz.cx - br ? border : bg;
}
for(int y = 0; y < sz.cy; y++) {
if(l)
ib[y][0] = y >= tl && y < sz.cy - bl ? border : bg;
if(r)
ib[y][sz.cx - 1] = y >= tr && y < sz.cy - br ? border : bg;
}
if(tl == 2)
ib[1][1] = border;
if(tr == 2)
ib[1][sz.cx - 2] = border;
if(bl == 2)
ib[sz.cy - 2][1] = border;
if(br == 2)
ib[sz.cy - 2][sz.cx - 2] = border;
int q = max(max(tl, tr), max(br, bl));
ib.SetHotSpot(Point(q, q));
ib.Set2ndSpot(Point(sz.cx - q - 1, sz.cy - q - 1));
return ib;
}
}