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59 lines
1 KiB
C++
59 lines
1 KiB
C++
#include <CtrlLib/CtrlLib.h>
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using namespace Upp;
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#define IMAGECLASS Imgs
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#define IMAGEFILE <CtrlLib/Ctrl.iml>
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#include <Draw/iml.h>
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struct Dlg : TopWindow{
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Button b;
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typedef Dlg CLASSNAME;
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Dlg() {
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Title("Dialog").Sizeable();
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SetRect(0,0,300,200);
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Add(b.TopPos(10,20).LeftPos(10,100));
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b.SetLabel("OK");
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b<<=THISBACK(DoStuffAndExit);
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}
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void DoStuffAndExit(){
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Hide();
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Progress p;
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p.SetText("Pretending work...");
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for(int i=0;i<100;i++){
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Sleep(25);
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p.Step();
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}
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Close();
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}
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};
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struct App : TopWindow {
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ToolBar tool;
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DropList test;
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typedef App CLASSNAME;
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App() {
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Title("My application with bars").Sizeable();
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AddFrame(tool);
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tool.Set(THISBACK(TBar));
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Add(test.LeftPos(0, 200).TopPos(50, 20));
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for(int i = 0; i < 100; i++)
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test.Add(i);
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}
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void MenuFn() {
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Dlg().Execute();
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}
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void TBar(Bar& bar) {
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bar.Add("Function", Imgs::open(), THISBACK(MenuFn));
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bar.Add("Function", Imgs::open(), THISBACK(MenuFn));
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}
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};
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GUI_APP_MAIN {
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GUI_PopUpEffect_Write(GUIEFFECT_NONE);
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App().Run();
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}
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