ultimatepp/uppdev/Docking/DockMenu.cpp
cxl 4a1c627474 Adding uppdev....
git-svn-id: svn://ultimatepp.org/upp/trunk@328 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2008-08-15 08:36:24 +00:00

203 lines
6.8 KiB
C++

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#include "Docking.h"
#define DOCKBACK(x) callback(dock, &DockWindow::x)
#define DOCKBACK1(x, arg) callback1(dock, &DockWindow::x, arg)
#define DOCKBACK2(m, a, b) callback2(dock, &DockWindow::m, a, b)
#define DOCKBACK3(m, a, b, c) callback3(dock, &DockWindow::m, a, b, c)
#define DOCKBACK4(m, a, b, c, d) callback4(dock, &DockWindow::m, a, b, c, d)
#define GROUPMACRO(a, g, m) (m == 0) ? DOCKBACK3(DockGroup, a, g, -1) : ((m == 1) ? DOCKBACK2(AutoHideGroup, a, g) : DOCKBACK3(TabDockGroup, a, g, -1))
#define DOCK_LEFT (int)DockWindow::DOCK_LEFT
#define DOCK_TOP (int)DockWindow::DOCK_TOP
#define DOCK_RIGHT (int)DockWindow::DOCK_RIGHT
#define DOCK_BOTTOM (int)DockWindow::DOCK_BOTTOM
void DockMenu::LayoutListMenu(Bar &bar)
{
int cnt = dock->LayoutCount();
for (int i = 0; i < cnt; i++)
bar.Add(dock->GetLayoutName(i), THISBACK1(MenuLoadLayout, i));
}
void DockMenu::GroupListMenu(Bar &bar)
{
const Vector<DockableCtrl *> &dcs = dock->GetDockableCtrls();
Array<String> groups;
for (int i = 0; i < dcs.GetCount(); i++) {
String s = dcs[i]->GetGroup();
if (!s.IsEmpty()) {
bool found = false;
for (int j = 0; j < groups.GetCount(); j++)
if (groups[j] == s) {
found = true;
break;
}
if (!found)
groups.Add(s);
}
}
Sort(groups);
for (int i = 0; i < groups.GetCount(); i++)
bar.Add(groups[i], THISBACK1(GroupWindowsMenu, groups[i]));
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if (dcs.GetCount())
bar.Add(t_("All"), THISBACK1(GroupWindowsMenu, String(Null)));
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bar.Add("All", THISBACK1(GroupWindowsMenu, String(Null)));
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}
void DockMenu::WindowListMenu(Bar &bar, String group)
{
const Vector<DockableCtrl *> &dcs = dock->GetDockableCtrls();
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if (group == t_("All")) group = Null;
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if (group == "All") group = Null;
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for (int i = 0; i < dcs.GetCount(); i++) {
if (IsNull(group) || group == dcs[i]->GetGroup())
bar.Add(AsString(dcs[i]->GetTitle()), dcs[i]->GetIcon(), THISBACK1(WindowMenu, dcs[i]));
}
}
void DockMenu::GroupMenu(Bar &bar, String group)
{
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if (group.IsEmpty()) group = t_("All");
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if (group.IsEmpty()) group = "All";
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String text = group;
text.Insert(0, ' ');
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bar.Add(true, t_("Dock") + text, THISBACK1(GroupDockMenu, group));
bar.Add(true, t_("Float") + text, DOCKBACK1(FloatGroup, group));
if (dock->IsAutoHide()) bar.Add(true, t_("Auto-Hide") + text, THISBACK1(GroupHideMenu, group));
bar.Separator();
bar.Add(true, t_("Tabify and Dock") + text, THISBACK1(GroupTabDockMenu, group));
bar.Add(true, t_("Tabify and Float") + text, DOCKBACK1(TabFloatGroup, group));
bar.Separator();
bar.Add(true, t_("Close") + text, CtrlImg::Remove(), DOCKBACK1(CloseGroup, group));
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bar.Add(true, "Dock" + text, THISBACK1(GroupDockMenu, group));
bar.Add(true, "Float" + text, DOCKBACK1(FloatGroup, group));
if (dock->IsAutoHide()) bar.Add(true, "Auto-Hide" + text, THISBACK1(GroupHideMenu, group));
bar.Separator();
bar.Add(true, "Tabify and Dock" + text, THISBACK1(GroupTabDockMenu, group));
bar.Add(true, "Tabify and Float" + text, DOCKBACK1(TabFloatGroup, group));
bar.Separator();
bar.Add(true, "Close" + text, CtrlImg::Remove(), DOCKBACK1(CloseGroup, group));
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}
void DockMenu::GroupWindowsMenu(Bar &bar, String group)
{
GroupMenu(bar, group);
bar.Separator();
WindowListMenu(bar, group);
}
void DockMenu::WindowMenu(Bar &bar, DockableCtrl *dc)
{
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WindowMenuNoClose(bar, dc);
bar.Separator();
bar.Add(true, t_("Close"), CtrlImg::Remove(), THISBACK1(MenuClose, dc));
}
void DockMenu::WindowMenuNoClose(Bar &bar, DockableCtrl *dc)
{
bar.Add(true, t_("Dock"), THISBACK1(WindowDockMenu, dc)).Check(dc->IsDocked() || dc->IsTabbed());
bar.Add(true, t_("Float"), THISBACK1(MenuFloat, dc)).Check(dc->IsFloating());
if (dock->IsAutoHide())
bar.Add(true, t_("Auto-Hide"), THISBACK1(WindowHideMenu, dc)).Check(dc->IsAutoHide());
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bar.Add(true, "Dock", THISBACK1(WindowDockMenu, dc));
bar.Add(true, "Float", THISBACK1(MenuFloat, dc));
if (dock->IsAutoHide()) bar.Add(true, "Auto-Hide", THISBACK1(WindowHideMenu, dc));
bar.Separator();
bar.Add(true, "Close", CtrlImg::Remove(), THISBACK1(MenuClose, dc));
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}
void DockMenu::GroupAlignMenu(Bar &bar, String group, int mode)
{
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for (int i = 0; i < 4; i++)
bar.Add(AlignText(i), GROUPMACRO(i, group, mode));
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bar.Add("Left", GROUPMACRO(DOCK_LEFT, group, mode));
bar.Add("Top", GROUPMACRO(DOCK_TOP, group, mode));
bar.Add("Right", GROUPMACRO(DOCK_RIGHT, group, mode));
bar.Add("Bottom", GROUPMACRO(DOCK_BOTTOM, group, mode));
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}
void DockMenu::WindowAlignMenu(Bar &bar, DockableCtrl *dc, bool dodock)
{
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for (int i = 0; i < 4; i++)
bar.Add(!dodock || dock->IsDockAllowed(i, *dc), AlignText(i),
dodock ? THISBACK2(MenuDock, i, dc) : THISBACK2(MenuAutoHide, i, dc));
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bar.Add(dock->IsDockAllowed(DOCK_LEFT, *dc), "Left", dodock ? THISBACK2(MenuDock, DOCK_LEFT, dc) : THISBACK2(MenuAutoHide, DOCK_LEFT, dc));
bar.Add(dock->IsDockAllowed(DOCK_TOP, *dc), "Top", dodock ? THISBACK2(MenuDock, DOCK_TOP, dc) : THISBACK2(MenuAutoHide, DOCK_TOP, dc));
bar.Add(dock->IsDockAllowed(DOCK_RIGHT, *dc), "Right", dodock ? THISBACK2(MenuDock, DOCK_RIGHT, dc) : THISBACK2(MenuAutoHide, DOCK_RIGHT, dc));
bar.Add(dock->IsDockAllowed(DOCK_BOTTOM, *dc), "Bottom", dodock ? THISBACK2(MenuDock, DOCK_BOTTOM, dc) : THISBACK2(MenuAutoHide, DOCK_BOTTOM, dc));
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}
void DockMenu::MenuDock(int align, DockableCtrl *dc)
{
dock->Dock(align, *dc);
}
void DockMenu::MenuFloat(DockableCtrl *dc)
{
dock->Float(*dc);
}
void DockMenu::MenuAutoHide(int align, DockableCtrl *dc)
{
dock->AutoHide(align, *dc);
}
void DockMenu::MenuClose(DockableCtrl *dc)
{
dock->Close(*dc);
}
void DockMenu::MenuLoadLayout(int ix)
{
dock->LoadLayout(ix);
}
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const char * DockMenu::AlignText(int align)
{
switch (align) {
case DOCK_LEFT:
return t_("Left");
case DOCK_TOP:
return t_("Top");
case DOCK_RIGHT:
return t_("Right");
case DOCK_BOTTOM:
return t_("Bottom");
}
return 0;
}
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