ultimatepp/reference/ScgiHello/ScgiHello.cpp
cxl 49545d0390 reference: ScgiHello
git-svn-id: svn://ultimatepp.org/upp/trunk@2756 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2010-10-08 16:10:25 +00:00

78 lines
1.7 KiB
C++

#include <Core/Core.h>
#include <Web/Web.h>
#include <Web/ScgiServer.h>
using namespace Upp;
class App : public ScgiServer {
public:
virtual void OnAccepted();
virtual void OnRequest();
virtual void OnClosed();
private:
void HelloViaGet();
void HelloViaPost();
public:
App(int port = 8787) : ScgiServer(port) {}
};
void App::OnAccepted()
{
Cout() << "Accepted connection from client " << FormatIP(clientIP) << "\n";
}
void App::HelloViaGet()
{
Write(Format("Hello, %s!\r\n", query["NAME"]));
}
void App::HelloViaPost()
{
Write(Format("Hello, %s!\r\n", post["NAME"]));
}
void App::OnRequest()
{
Write("Content-Type: text/plain\r\n\r\n");
Write("Message:\r\n");
//
// In a real app one should look at the server variable 'SCRIPT_NAME' to see:
// * /scgi/hello
// * /scgi/hello-form
//
// That method would be used for better application based
// request dispatching vs. HasPostData()
//
if (HasPostData()) {
HelloViaPost();
Write("\r\nPost Data:\r\n");
for (int i=0; i < post.GetCount(); i++)
Write(Format("%s = '%s'\r\n", post.GetKey(i), post.GetValue(i)));
} else
HelloViaGet();
Write("\r\nQuery String:\r\n");
for (int i=0; i < query.GetCount(); i++)
Write(Format("%s = '%s'\r\n", query.GetKey(i), query.GetValue(i)));
Write("\r\nServer Variables:\r\n");
const Vector<String> &keys = serverVars.GetKeys();
for (int i=0; i < serverVars.GetCount(); i++)
Write(Format("'%s' = '%s'\r\n", keys[i], serverVars.Get(keys[i])));
}
void App::OnClosed()
{
Cout() << "Connection with " << FormatIP(clientIP) << " closed\n";
}
CONSOLE_APP_MAIN
{
App app;
app.Run();
}