ultimatepp/uppsrc/CtrlCore/CtrlCore.h
cxl 20d816f8fb DHCtrl changes for SDLCtrl (thanks Koldo)
git-svn-id: svn://ultimatepp.org/upp/trunk@2734 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2010-10-03 15:50:32 +00:00

1931 lines
54 KiB
C++

#ifndef CTRLCORE_H
#define CTRLCORE_H
#include <RichText/RichText.h>
#include "SystemDraw.h"
NAMESPACE_UPP
enum {
K_DELTA = 0x010000,
K_ALT = 0x080000,
K_SHIFT = 0x040000,
K_CTRL = 0x020000,
K_KEYUP = 0x100000,
K_MOUSEMIDDLE = 0x200000,
K_MOUSERIGHT = 0x400000,
K_MOUSELEFT = 0x800000,
K_MOUSEDOUBLE = 0x1000000,
K_MOUSETRIPLE = 0x2000000,
K_SHIFT_CTRL = K_SHIFT|K_CTRL,
};
#include "MKeys.h"
enum {
DELAY_MINIMAL = 0
};
void SetTimeCallback(int delay_ms, Callback cb, void *id = NULL); // delay_ms < 0 -> periodic
void KillTimeCallback(void *id);
bool ExistsTimeCallback(void *id);
dword GetTimeClick();
inline
void PostCallback(Callback cb, void *id = NULL) { SetTimeCallback(1, cb, id); }
class TimeCallback
{
public:
~TimeCallback() { Kill(); }
void Set(int delay, Callback cb) { UPP::SetTimeCallback(delay, cb, this); }
void Post(Callback cb) { UPP::PostCallback(cb, this); }
void Kill() { UPP::KillTimeCallback(this); }
void KillSet(int delay, Callback cb) { Kill(); Set(delay, cb); }
void KillPost(Callback cb) { Kill(); Post(cb); }
private:
byte dummy;
};
class Ctrl;
class CtrlFrame {
public:
virtual void FrameLayout(Rect& r) = 0;
virtual void FrameAddSize(Size& sz) = 0;
virtual void FramePaint(Draw& w, const Rect& r);
virtual void FrameAdd(Ctrl& parent);
virtual void FrameRemove();
virtual int OverPaint() const;
#ifdef flagSO
CtrlFrame();
virtual ~CtrlFrame();
#else
CtrlFrame() {}
virtual ~CtrlFrame() {}
#endif
private:
CtrlFrame(const CtrlFrame&);
void operator=(const CtrlFrame&);
};
struct NullFrameClass : public CtrlFrame {
virtual void FrameLayout(Rect& r);
virtual void FramePaint(Draw& w, const Rect& r);
virtual void FrameAddSize(Size& sz);
};
CtrlFrame& NullFrame();
class BorderFrame : public CtrlFrame {
public:
virtual void FrameLayout(Rect& r);
virtual void FramePaint(Draw& w, const Rect& r);
virtual void FrameAddSize(Size& sz);
protected:
const ColorF *border;
public:
#ifdef flagSO
BorderFrame(const ColorF *border);
virtual ~BorderFrame();
#else
BorderFrame(const ColorF *border) : border(border) {}
#endif
};
CtrlFrame& InsetFrame();
CtrlFrame& OutsetFrame();
CtrlFrame& ButtonFrame();
CtrlFrame& ThinInsetFrame();
CtrlFrame& ThinOutsetFrame();
CtrlFrame& BlackFrame();
CtrlFrame& XPFieldFrame();
CtrlFrame& FieldFrame();
// CtrlFrame& EditFieldFrame(); //TODO remove
CtrlFrame& TopSeparatorFrame();
CtrlFrame& BottomSeparatorFrame();
CtrlFrame& LeftSeparatorFrame();
CtrlFrame& RightSeparatorFrame();
void LayoutFrameLeft(Rect& r, Ctrl *ctrl, int cx);
void LayoutFrameRight(Rect& r, Ctrl *ctrl, int cx);
void LayoutFrameTop(Rect& r, Ctrl *ctrl, int cy);
void LayoutFrameBottom(Rect& r, Ctrl *ctrl, int cy);
dword GetMouseFlags();
Point GetMousePos();
dword GetMouseFlags();
#ifdef PLATFORM_WIN32
#ifdef PLATFORM_WINCE
bool GetShift();
bool GetCtrl();
bool GetAlt();
bool GetCapsLock();
bool GetMouseLeft();
bool GetMouseRight();
bool GetMouseMiddle();
#else
inline bool GetShift() { return !!(GetKeyState(VK_SHIFT) & 0x8000); }
inline bool GetCtrl() { return !!(GetKeyState(VK_CONTROL) & 0x8000); }
inline bool GetAlt() { return !!(GetKeyState(VK_MENU) & 0x8000); }
inline bool GetCapsLock() { return !!(GetKeyState(VK_CAPITAL) & 1); }
inline bool GetMouseLeft() { return !!(GetKeyState(VK_LBUTTON) & 0x8000); }
inline bool GetMouseRight() { return !!(GetKeyState(VK_RBUTTON) & 0x8000); }
inline bool GetMouseMiddle() { return !!(GetKeyState(VK_MBUTTON) & 0x8000); }
#endif
#endif
#ifdef PLATFORM_X11
bool GetShift();
bool GetCtrl();
bool GetAlt();
bool GetCapsLock();
bool GetMouseLeft();
bool GetMouseRight();
bool GetMouseMiddle();
String XAtomName(Atom atom);
Atom XAtom(const char *name);
String GetProperty(Window w, Atom property, Atom rtype = AnyPropertyType);
Vector<int> GetPropertyInts(Window w, Atom property, Atom rtype = AnyPropertyType);
String ReadPropertyData(Window w, Atom property, Atom rtype = AnyPropertyType);
Index<Atom>& _NET_Supported();
#endif
#define IMAGECLASS CtrlCoreImg
#define IMAGEFILE <CtrlCore/Ctrl.iml>
#include <Draw/iml_header.h>
class TopWindow;
class TrayIcon;
class GLCtrl;
enum {
DND_NONE = 0,
DND_COPY = 1,
DND_MOVE = 2,
DND_ALL = 3,
DND_EXACTIMAGE = 0x80000000,
};
struct UDropTarget;
struct ClipData : Moveable<ClipData> {
Value data;
String (*render)(const Value& data);
String Render() const { return (*render)(data); }
ClipData(const Value& data, String (*render)(const Value& data));
ClipData(const String& data);
ClipData();
};
class PasteClip {
friend struct UDropTarget;
friend class Ctrl;
friend PasteClip sMakeDropClip(bool paste);
#ifdef PLATFORM_WIN32
UDropTarget *dt;
#endif
#ifdef PLATFORM_X11
int type;
#endif
byte action;
byte allowed;
bool paste;
bool accepted;
String fmt;
String data;
public:
bool IsAvailable(const char *fmt) const;
String Get(const char *fmt) const;
bool Accept();
bool Accept(const char *fmt);
String Get() const { return data; }
operator String() const { return data; }
String operator ~() const { return data; }
void Reject() { accepted = false; data.Clear(); }
int GetAction() const { return action; }
int GetAllowedActions() const { return allowed; }
void SetAction(int x) { action = x; }
bool IsAccepted() const { return accepted; }
bool IsQuery() const { return !paste; }
bool IsPaste() const { return paste; }
PasteClip();
};
String Unicode__(const WString& w);
WString Unicode__(const String& s);
const char *ClipFmtsText();
bool AcceptText(PasteClip& clip);
String GetString(PasteClip& clip);
WString GetWString(PasteClip& clip);
String GetTextClip(const String& text, const String& fmt);
String GetTextClip(const WString& text, const String& fmt);
void Append(VectorMap<String, ClipData>& data, const String& text);
void Append(VectorMap<String, ClipData>& data, const WString& text);
const char *ClipFmtsImage();
bool AcceptImage(PasteClip& clip);
Image GetImage(PasteClip& clip);
String GetImageClip(const Image& m, const String& fmt);
void Append(VectorMap<String, ClipData>& data, const Image& img);
bool IsAvailableFiles(PasteClip& clip);
bool AcceptFiles(PasteClip& clip);
Vector<String> GetFiles(PasteClip& clip);
template <class T>
String ClipFmt()
{
return String("U++ type: ") + typeid(T).name();
}
template <class T>
bool Accept(PasteClip& clip)
{
return clip.Accept(ClipFmt<T>());
}
String GetInternalDropId__(const char *type, const char *id);
void NewInternalDrop__(const void *ptr);
const void *GetInternalDropPtr__();
template <class T>
VectorMap<String, ClipData> InternalClip(const T& x, const char *id = "")
{
NewInternalDrop__(&x);
VectorMap<String, ClipData> d;
d.Add(GetInternalDropId__(typeid(T).name(), id));
return d;
}
template <class T>
bool IsAvailableInternal(PasteClip& d, const char *id = "")
{
return d.IsAvailable(GetInternalDropId__(typeid(T).name(), id));
}
template <class T>
bool AcceptInternal(PasteClip& d, const char *id = "")
{
return d.Accept(GetInternalDropId__(typeid(T).name(), id));
}
template <class T>
const T& GetInternal(PasteClip& d)
{
return *(T *)GetInternalDropPtr__();
}
class Ctrl : public Pte<Ctrl> {
public:
enum PlacementConstants {
CENTER = 0,
MIDDLE = 0,
LEFT = 1,
RIGHT = 2,
TOP = 1,
BOTTOM = 2,
SIZE = 3,
MINSIZE = -16380,
MAXSIZE = -16381,
STDSIZE = -16382,
};
class Logc {
dword data;
static int LSGN(dword d) { return int16(d & 0x7fff | ((d & 0x4000) << 1)); }
public:
bool operator==(Logc q) const { return data == q.data; }
bool operator!=(Logc q) const { return data != q.data; }
int GetAlign() const { return (data >> 30) & 3; }
int GetA() const { return LSGN(data >> 15); }
int GetB() const { return LSGN(data); }
void SetAlign(int align) { data = (data & ~(3 << 30)) | (align << 30); }
void SetA(int a) { data = (data & ~(0x7fff << 15)) | ((a & 0x7fff) << 15); }
void SetB(int b) { data = (data & ~0x7fff) | (b & 0x7fff); }
bool IsEmpty() const;
Logc(int al, int a, int b) { data = (al << 30) | ((a & 0x7fff) << 15) | (b & 0x7fff); }
Logc() { data = 0xffffffff; }
};
struct LogPos {
Logc x, y;
bool operator==(LogPos b) const { return x == b.x && y == b.y; }
bool operator!=(LogPos b) const { return !(*this == b); }
LogPos(Logc x, Logc y) : x(x), y(y) {}
LogPos() {}
};
static Logc PosLeft(int pos, int size) { return Logc(LEFT, pos, size); }
static Logc PosRight(int pos, int size) { return Logc(RIGHT, pos, size); }
static Logc PosTop(int pos, int size) { return Logc(TOP, pos, size); }
static Logc PosBottom(int pos, int size) { return Logc(BOTTOM, pos, size); }
static Logc PosSize(int lpos, int rpos) { return Logc(SIZE, lpos, rpos); }
static Logc PosCenter(int size, int offset) { return Logc(CENTER, offset, size); }
static Logc PosCenter(int size) { return Logc(CENTER, 0, size); }
typedef bool (*MouseHook)(Ctrl *ctrl, bool inframe, int event, Point p,
int zdelta, dword keyflags);
typedef bool (*KeyHook)(Ctrl *ctrl, dword key, int count);
typedef bool (*StateHook)(Ctrl *ctrl, int reason);
static dword KEYtoK(dword);
private:
Ctrl(Ctrl&);
void operator=(Ctrl&);
private:
struct Frame : Moveable<Frame> {
CtrlFrame *frame;
Rect16 view;
Frame() { view.Clear(); }
};
Ctrl *parent;
struct Scroll : Moveable<Scroll> {
Rect rect;
int dx;
int dy;
};
struct MoveCtrl : Moveable<MoveCtrl> {
Ptr<Ctrl> ctrl;
Rect from;
Rect to;
};
friend struct UDropTarget;
struct Top {
#ifdef PLATFORM_WIN32
HWND hwnd;
UDropTarget *dndtgt;
#endif
#ifdef PLATFORM_X11
Window window;
#endif
Vector<Scroll> scroll;
VectorMap<Ctrl *, MoveCtrl> move;
VectorMap<Ctrl *, MoveCtrl> scroll_move;
Ptr<Ctrl> owner;
};
Top *top;
int exitcode;
Ctrl *prev, *next;
Ctrl *firstchild, *lastchild;//16
LogPos pos;//8
Rect16 rect;
Mitor<Frame> frame;//16
String info;//16
int16 caretx, carety, caretcx, caretcy;//8
byte overpaint;
bool unicode:1;
#ifdef PLATFORM_WIN32
bool activex:1;
#endif
bool fullrefresh:1;
bool transparent:1;
bool visible:1;
bool enabled:1;
bool wantfocus:1;
bool initfocus:1;
bool activepopup:1;
bool editable:1;
bool modify:1;
bool ignoremouse:1;
bool inframe:1;
bool inloop:1;
bool isopen:1;
bool popup:1;
bool popupgrab:1;
byte backpaint:2;//2
bool hasdhctrl:1;
#ifdef PLATFORM_WIN32
bool isdhctrl:1;
#endif
bool akv:1;
bool destroying:1;
#ifdef PLATFORM_X11
bool ignoretakefocus:1;
#endif
static Ptr<Ctrl> eventCtrl;
static Ptr<Ctrl> mouseCtrl;
static Point mousepos;
static Point leftmousepos, rightmousepos, middlemousepos;
static Ptr<Ctrl> focusCtrl;
static Ptr<Ctrl> focusCtrlWnd;
static Ptr<Ctrl> lastActiveWnd;
static Ptr<Ctrl> caretCtrl;
static Rect caretRect;
static Ptr<Ctrl> captureCtrl;
static bool ignoreclick;
static bool ignorekeyup;
static bool mouseinview;
static bool mouseinframe;
static bool globalbackpaint;
static bool painting;
static int LoopLevel;
static Ctrl *LoopCtrl;
static int64 eventid;
static Ptr<Ctrl> defferedSetFocus;
static Vector< Ptr<Ctrl> > defferedChildLostFocus;
static Ptr<Ctrl> repeatTopCtrl;
static Point repeatMousePos;
static Vector<MouseHook>& mousehook();
static Vector<KeyHook>& keyhook();
static Vector<StateHook>& statehook();
#ifdef flagSO
static Ptr<Ctrl> FocusCtrl();
static void FocusCtrl(Ptr<Ctrl> fc);
#else
static Ptr<Ctrl> FocusCtrl() { return focusCtrl; }
static void FocusCtrl(Ptr<Ctrl> fc) { focusCtrl = fc; }
#endif
void StateDeep(int state);
void RemoveChild0(Ctrl *q);
static void ChSync();
static int FindMoveCtrl(const VectorMap<Ctrl *, MoveCtrl>& m, Ctrl *x);
static MoveCtrl *FindMoveCtrlPtr(VectorMap<Ctrl *, MoveCtrl>& m, Ctrl *x);
Size PosVal(int v) const;
void Lay1(int& pos, int& r, int align, int a, int b, int sz) const;
Rect CalcRect(LogPos pos, const Rect& prect, const Rect& pview) const;
Rect CalcRect(const Rect& prect, const Rect& pview) const;
void UpdateRect0();
void UpdateRect();
void SetPos0(LogPos p, bool inframe);
void SetWndRect(const Rect& r);
void SyncMoves();
static void EndIgnore();
static void LRep();
static void LHold();
static void LRepeat();
static void RRep();
static void RHold();
static void RRepeat();
static void MRep();
static void MHold();
static void MRepeat();
static void KillRepeat();
static void CheckMouseCtrl();
static void DoCursorShape();
static Image& CursorOverride();
bool IsMouseActive() const;
Image MouseEventH(int event, Point p, int zdelta, dword keyflags);
Image FrameMouseEventH(int event, Point p, int zdelta, dword keyflags);
Image MEvent0(int e, Point p, int zd);
Image DispatchMouse(int e, Point p, int zd = 0);
Image DispatchMouseEvent(int e, Point p, int zd = 0);
void LogMouseEvent(const char *f, const Ctrl *ctrl, int event, Point p, int zdelta, dword keyflags);
struct CallBox;
static void PerformCall(CallBox *cbox);
void StateH(int reason);
void RefreshAccessKeys();
void RefreshAccessKeysDo(bool vis);
static void DefferedFocusSync();
static void SyncCaret();
static void RefreshCaret();
static bool DispatchKey(dword keycode, int count);
void SetFocusWnd();
void KillFocusWnd();
static Ptr<Ctrl> dndctrl;
static Point dndpos;
static bool dndframe;
static PasteClip dndclip;
void DnD(Point p, PasteClip& clip);
static void DnDRepeat();
static void DnDLeave();
void SyncLayout(int force = 0);
bool AddScroll(const Rect& sr, int dx, int dy);
Rect GetClippedView();
void ScrollRefresh(const Rect& r, int dx, int dy);
void ScrollCtrl(Top *top, Ctrl *q, const Rect& r, Rect cr, int dx, int dy);
void SyncScroll();
void PaintCaret(SystemDraw& w);
void CtrlPaint(SystemDraw& w, const Rect& clip);
void RemoveFullRefresh();
bool PaintOpaqueAreas(SystemDraw& w, const Rect& r, const Rect& clip, bool nochild = false);
void GatherTransparentAreas(Vector<Rect>& area, SystemDraw& w, Rect r, const Rect& clip);
Ctrl *FindBestOpaque(const Rect& clip);
void UpdateArea0(SystemDraw& draw, const Rect& clip, int backpaint);
void UpdateArea(SystemDraw& draw, const Rect& clip);
Ctrl *GetTopRect(Rect& r, bool inframe);
void DoSync(Ctrl *q, Rect r, bool inframe);
bool HasDHCtrl() const;
void SyncDHCtrl();
void SetInfoPart(int i, const char *txt);
String GetInfoPart(int i) const;
static Callback CtrlCall;
static bool DoCall();
#ifdef PLATFORM_WIN32
static bool PeekMsg(MSG& msg);
#endif
// System window interface...
void WndShow0(bool b);
void WndShow(bool b);
void WndSetPos0(const Rect& rect);
void WndSetPos(const Rect& rect);
bool IsWndOpen() const;
bool SetWndCapture();
bool HasWndCapture() const;
bool ReleaseWndCapture();
static void SetMouseCursor(const Image& m);
static void DoDeactivate(Ptr<Ctrl> pfocusCtrl, Ptr<Ctrl> nfocusCtrl);
static void DoKillFocus(Ptr<Ctrl> pfocusCtrl, Ptr<Ctrl> nfocusCtrl);
static void DoSetFocus(Ptr<Ctrl> pfocusCtrl, Ptr<Ctrl> nfocusCtrl, bool activate);
void ActivateWnd();
void ClickActivateWnd();
bool SetFocus0(bool activate);
void SetWndFocus0(bool *b);
bool SetWndFocus();
bool HasWndFocus() const;
static void WndDestroyCaret();
void WndCreateCaret0(const Rect& cr);
void WndCreateCaret(const Rect& cr);
void WndInvalidateRect0(const Rect& r);
void WndInvalidateRect(const Rect& r);
void SetWndForeground0();
void SetWndForeground();
bool IsWndForeground() const;
void WndEnable0(bool *b);
bool WndEnable(bool b);
Rect GetWndUpdateRect() const;
Rect GetWndScreenRect() const;
void WndScrollView0(const Rect& r, int dx, int dy);
void WndScrollView(const Rect& r, int dx, int dy);
void WndUpdate0();
void WndUpdate();
void WndUpdate0r(const Rect& r);
void WndUpdate(const Rect& r);
void WndFree();
void WndDestroy0();
void WndDestroy();
static void GuiSleep0(int ms);
static void InitTimer();
static String appname;
static Size Dsize;
static Size Csize;
static void Csizeinit();
static void (*skin)();
static void ICall(Callback cb);
friend void AvoidPaintingCheck__();
friend void CtrlSetDefaultSkin(void (*fn1)(), void (*fn2)());
friend class DHCtrl;
friend class ViewDraw;
friend class TopWindow;
friend class TrayIcon;
friend class GLCtrl;
friend class WaitCursor;
friend struct UDropSource;
friend class DnDAction;
friend class PasteClip;
#ifdef PLATFORM_WIN32
static LRESULT CALLBACK UtilityProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
static void RenderFormat(int format);
static void RenderAllFormats();
static void DestroyClipboard();
public:
static Event ExitLoopEvent;
static bool& EndSession();
static bool IsEndSession() { return EndSession(); }
static HINSTANCE hInstance;
protected:
static HCURSOR hCursor;
static VectorMap< HWND, Ptr<Ctrl> >& Windows();
static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
static Event OverwatchEndSession;
static HWND OverwatchHWND;
static HANDLE OverwatchThread;
static LRESULT CALLBACK OverwatchWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
static DWORD WINAPI Win32OverwatchThread(LPVOID);
static Rect GetScreenClient(HWND hwnd);
struct CreateBox;
void Create0(CreateBox *cr);
void Create(HWND parent, DWORD style, DWORD exstyle, bool savebits, int show, bool dropshadow);
Image DoMouse(int e, Point p, int zd = 0);
static void sProcessMSG(MSG& msg);
static Vector<Callback> hotkey;
friend void sSetCursor(Ctrl *ctrl, const Image& m);
public:
virtual void NcCreate(HWND hwnd);
virtual void NcDestroy();
virtual void PreDestroy();
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
HWND GetHWND() const { return parent ? NULL : top ? top->hwnd : NULL; }
HWND GetOwnerHWND() const;
static Ctrl *CtrlFromHWND(HWND hwnd);
#endif
typedef Ctrl CLASSNAME;
#ifdef PLATFORM_X11
protected:
struct XWindow {
Ptr<Ctrl> ctrl;
bool exposed;
Vector<Rect> invalid;
Ptr<Ctrl> owner;
Ptr<Ctrl> last_active;
XIC xic;
};
private:
static ArrayMap<Window, XWindow>& Xwindow();
static int WndCaretTime;
static bool WndCaretVisible;
static int Xbuttons;
static int Xbuttontime;
static Point Xbuttonpos;
static Window grabWindow, focusWindow;
static Point mousePos;
static int PopupGrab;
static Ptr<Ctrl> popupWnd;
static Index<String> sel_formats;
static Ptr<Ctrl> sel_ctrl;
static void ProcessEvent(XEvent *event);
static void TimerAndPaint();
static void ProcessEvent(XEvent& event);
void Invalidate(XWindow& xw, const Rect& r);
static void AnimateCaret();
void DoPaint(const Vector<Rect>& invalid);
void SetLastActive(XWindow *w, Ctrl *la);
XWindow *GetXWindow();
static void SyncMousePos();
static void ReleaseGrab();
static Vector<Callback> hotkey;
static Vector<dword> modhot;
static Vector<dword> keyhot;
void StartPopupGrab();
static void EndPopupGrab();
static void SyncIMPosition();
friend bool GetMouseRight();
friend bool GetMouseLeft();
friend bool GetMouseMiddle();
friend Point GetMousePos();
protected:
void Create(Ctrl *owner, bool redirect, bool savebits);
void Create0(Ctrl *owner, bool redirect, bool savebits);
void SyncExpose();
void TakeFocus();
static Window GetXServerFocusWindow();
void AddGlobalRepaint();
static void KillFocus(Window w);
static void FocusSync();
void DropEvent(XWindow& w, XEvent *event);
static void DropStatusEvent(XEvent *event);
static Index<String> drop_formats;
static String Unicode(const WString& w);
static WString Unicode(const String& s);
static bool ClipHas(int type, const char *fmt);
static String ClipGet(int type, const char *fmt);
XWindow *AddXWindow(Window &w);
void RemoveXWindow(Window &w);
XWindow *XWindowFromWindow(Window &w);
public:
struct Xclipboard {
Window win;
VectorMap<int, ClipData> data;
String Read(int fmt, int selection, int property);
void Write(int fmt, const ClipData& data);
bool IsAvailable(int fmt, const char *type);
void Clear() { data.Clear(); }
void Request(XSelectionRequestEvent *se);
Xclipboard();
~Xclipboard();
};
static Xclipboard& xclipboard();
static int Xeventtime;
static XIM xim;
void DnD(Window src, bool paste);
virtual void EventProc(XWindow& w, XEvent *event);
virtual bool HookProc(XEvent *event);
Window GetWindow() const { return top ? top->window : None; }
static Ctrl *CtrlFromWindow(Window w);
static bool TrapX11Errors();
static void UntrapX11Errors(bool b);
Window GetParentWindow(void) const;
Ctrl *GetParentWindowCtrl(void) const;
Rect GetRectInParentWindow(void) const;
static void SyncNativeWindows(void);
#endif
private:
void DoRemove();
protected:
static void TimerProc(dword time);
Ctrl& Unicode() { unicode = true; return *this; }
public:
enum StateReason {
FOCUS = 10,
ACTIVATE = 11,
DEACTIVATE = 12,
SHOW = 13,
ENABLE = 14,
EDITABLE = 15,
OPEN = 16,
CLOSE = 17,
POSITION = 100,
LAYOUTPOS = 101,
};
enum MouseEvents {
BUTTON = 0x0F,
ACTION = 0xF0,
MOUSEENTER = 0x10,
MOUSEMOVE = 0x20,
MOUSELEAVE = 0x30,
CURSORIMAGE = 0x40,
MOUSEWHEEL = 0x50,
DOWN = 0x80,
UP = 0x90,
DOUBLE = 0xa0,
REPEAT = 0xb0,
DRAG = 0xc0,
HOLD = 0xd0,
TRIPLE = 0xe0,
LEFTDOWN = LEFT|DOWN,
LEFTDOUBLE = LEFT|DOUBLE,
LEFTREPEAT = LEFT|REPEAT,
LEFTUP = LEFT|UP,
LEFTDRAG = LEFT|DRAG,
LEFTHOLD = LEFT|HOLD,
LEFTTRIPLE = LEFT|TRIPLE,
RIGHTDOWN = RIGHT|DOWN,
RIGHTDOUBLE = RIGHT|DOUBLE,
RIGHTREPEAT = RIGHT|REPEAT,
RIGHTUP = RIGHT|UP,
RIGHTDRAG = RIGHT|DRAG,
RIGHTHOLD = RIGHT|HOLD,
RIGHTTRIPLE = RIGHT|TRIPLE,
MIDDLEDOWN = MIDDLE|DOWN,
MIDDLEDOUBLE = MIDDLE|DOUBLE,
MIDDLEREPEAT = MIDDLE|REPEAT,
MIDDLEUP = MIDDLE|UP,
MIDDLEDRAG = MIDDLE|DRAG,
MIDDLEHOLD = MIDDLE|HOLD,
MIDDLETRIPLE = MIDDLE|TRIPLE
};
enum {
NOBACKPAINT,
FULLBACKPAINT,
TRANSPARENTBACKPAINT,
EXCLUDEPAINT,
};
static Vector<Ctrl *> GetTopCtrls();
static Vector<Ctrl *> GetTopWindows();
static void CloseTopCtrls();
static void InstallMouseHook(MouseHook hook);
static void DeinstallMouseHook(MouseHook hook);
static void InstallKeyHook(KeyHook hook);
static void DeinstallKeyHook(KeyHook hook);
static void InstallStateHook(StateHook hook);
static void DeinstallStateHook(StateHook hook);
static int RegisterSystemHotKey(dword key, Callback cb);
static void UnregisterSystemHotKey(int id);
virtual bool Accept();
virtual void Reject();
virtual void SetData(const Value& data);
virtual Value GetData() const;
virtual void Serialize(Stream& s);
virtual void SetModify();
virtual void ClearModify();
virtual bool IsModified() const;
virtual void Paint(Draw& w);
virtual int OverPaint() const;
virtual void CancelMode();
virtual void Activate();
virtual void Deactivate();
virtual Image FrameMouseEvent(int event, Point p, int zdelta, dword keyflags);
virtual Image MouseEvent(int event, Point p, int zdelta, dword keyflags);
virtual void MouseEnter(Point p, dword keyflags);
virtual void MouseMove(Point p, dword keyflags);
virtual void LeftDown(Point p, dword keyflags);
virtual void LeftDouble(Point p, dword keyflags);
virtual void LeftTriple(Point p, dword keyflags);
virtual void LeftRepeat(Point p, dword keyflags);
virtual void LeftDrag(Point p, dword keyflags);
virtual void LeftHold(Point p, dword keyflags);
virtual void LeftUp(Point p, dword keyflags);
virtual void RightDown(Point p, dword keyflags);
virtual void RightDouble(Point p, dword keyflags);
virtual void RightTriple(Point p, dword keyflags);
virtual void RightRepeat(Point p, dword keyflags);
virtual void RightDrag(Point p, dword keyflags);
virtual void RightHold(Point p, dword keyflags);
virtual void RightUp(Point p, dword keyflags);
virtual void MiddleDown(Point p, dword keyflags);
virtual void MiddleDouble(Point p, dword keyflags);
virtual void MiddleTriple(Point p, dword keyflags);
virtual void MiddleRepeat(Point p, dword keyflags);
virtual void MiddleDrag(Point p, dword keyflags);
virtual void MiddleHold(Point p, dword keyflags);
virtual void MiddleUp(Point p, dword keyflags);
virtual void MouseWheel(Point p, int zdelta, dword keyflags);
virtual void MouseLeave();
virtual void DragAndDrop(Point p, PasteClip& d);
virtual void FrameDragAndDrop(Point p, PasteClip& d);
virtual void DragRepeat(Point p);
virtual void DragEnter();
virtual void DragLeave();
virtual String GetDropData(const String& fmt) const;
virtual String GetSelectionData(const String& fmt) const;
virtual Image CursorImage(Point p, dword keyflags);
virtual bool Key(dword key, int count);
virtual void GotFocus();
virtual void LostFocus();
virtual bool HotKey(dword key);
virtual dword GetAccessKeys() const;
virtual void AssignAccessKeys(dword used);
virtual void PostInput();
virtual void ChildFrameMouseEvent(Ctrl *child, int event, Point p, int zdelta, dword keyflags);
virtual void ChildMouseEvent(Ctrl *child, int event, Point p, int zdelta, dword keyflags);
virtual void ChildGotFocus();
virtual void ChildLostFocus();
virtual void ChildAdded(Ctrl *child);
virtual void ChildRemoved(Ctrl *child);
virtual void ParentChange();
virtual void State(int reason);
virtual void Layout();
virtual Size GetMinSize() const;
virtual Size GetStdSize() const;
virtual Size GetMaxSize() const;
virtual bool IsShowEnabled() const;
virtual Rect GetOpaqueRect();
virtual Rect GetVoidRect();
virtual void Updated();
virtual void Close();
virtual bool IsOcxChild();
virtual String GetDesc() const;
Callback WhenAction;
void AddChild(Ctrl *child);
void AddChild(Ctrl *child, Ctrl *insafter);
void AddChildBefore(Ctrl *child, Ctrl *insbefore);
void RemoveChild(Ctrl *child);
Ctrl *GetParent() const { return parent; }
Ctrl *GetLastChild() const { return lastchild; }
Ctrl *GetFirstChild() const { return firstchild; }
Ctrl *GetPrev() const { return parent ? prev : NULL; }
Ctrl *GetNext() const { return parent ? next : NULL; }
bool IsChild() const { return parent; }
Ctrl *ChildFromPoint(Point& pt) const;
bool IsForeground() const;
void SetForeground();
const Ctrl *GetTopCtrl() const;
Ctrl *GetTopCtrl();
const Ctrl *GetOwner() const;
Ctrl *GetOwner();
const Ctrl *GetTopCtrlOwner() const;
Ctrl *GetTopCtrlOwner();
Ctrl *GetOwnerCtrl();
const Ctrl *GetOwnerCtrl() const;
const TopWindow *GetTopWindow() const;
TopWindow *GetTopWindow();
const TopWindow *GetMainWindow() const;
TopWindow *GetMainWindow();
Ctrl& SetFrame(int i, CtrlFrame& frm);
Ctrl& SetFrame(CtrlFrame& frm) { return SetFrame(0, frm); }
Ctrl& AddFrame(CtrlFrame& frm);
const CtrlFrame& GetFrame(int i = 0) const { return *frame[i].frame; }
CtrlFrame& GetFrame(int i = 0) { return *frame[i].frame; }
void RemoveFrame(int i);
void RemoveFrame(CtrlFrame& frm);
void InsertFrame(int i, CtrlFrame& frm);
int FindFrame(CtrlFrame& frm);
int GetFrameCount() const { return frame.GetCount(); }
void ClearFrames();
bool IsOpen() const;
void Shutdown() { destroying = true; }
bool IsShutdown() const { return destroying; }
Ctrl& SetPos(LogPos p, bool inframe);
Ctrl& SetPos(LogPos p);
Ctrl& SetPos(Logc x, Logc y) { return SetPos(LogPos(x, y)); }
Ctrl& SetPosX(Logc x);
Ctrl& SetPosY(Logc y);
void SetRect(const Rect& r);
void SetRect(int x, int y, int cx, int cy);
void SetRectX(int x, int cx);
void SetRectY(int y, int cy);
Ctrl& SetFramePos(LogPos p);
Ctrl& SetFramePos(Logc x, Logc y) { return SetFramePos(LogPos(x, y)); }
Ctrl& SetFramePosX(Logc x);
Ctrl& SetFramePosY(Logc y);
void SetFrameRect(const Rect& r);
void SetFrameRect(int x, int y, int cx, int cy);
void SetFrameRectX(int x, int cx);
void SetFrameRectY(int y, int cy);
bool InFrame() const { return inframe; }
bool InView() const { return !inframe; }
LogPos GetPos() const { return pos; }
void RefreshLayout() { SyncLayout(1); }
void RefreshLayoutDeep() { SyncLayout(2); }
void RefreshParentLayout() { if(parent) parent->RefreshLayout(); }
void UpdateLayout() { SyncLayout(); }
void UpdateParentLayout() { if(parent) parent->UpdateLayout(); }
Ctrl& LeftPos(int a, int size = STDSIZE);
Ctrl& RightPos(int a, int size = STDSIZE);
Ctrl& TopPos(int a, int size = STDSIZE);
Ctrl& BottomPos(int a, int size = STDSIZE);
Ctrl& HSizePos(int a = 0, int b = 0);
Ctrl& VSizePos(int a = 0, int b = 0);
Ctrl& SizePos();
Ctrl& HCenterPos(int size = STDSIZE, int delta = 0);
Ctrl& VCenterPos(int size = STDSIZE, int delta = 0);
Ctrl& LeftPosZ(int a, int size = STDSIZE);
Ctrl& RightPosZ(int a, int size = STDSIZE);
Ctrl& TopPosZ(int a, int size = STDSIZE);
Ctrl& BottomPosZ(int a, int size = STDSIZE);
Ctrl& HSizePosZ(int a = 0, int b = 0);
Ctrl& VSizePosZ(int a = 0, int b = 0);
Ctrl& HCenterPosZ(int size = STDSIZE, int delta = 0);
Ctrl& VCenterPosZ(int size = STDSIZE, int delta = 0);
Rect GetRect() const;
Rect GetScreenRect() const;
Rect GetView() const;
Rect GetScreenView() const;
Size GetSize() const;
Rect GetVisibleScreenRect() const;
Rect GetVisibleScreenView() const;
Rect GetWorkArea() const;
Size AddFrameSize(int cx, int cy) const;
Size AddFrameSize(Size sz) const { return AddFrameSize(sz.cx, sz.cy); }
void Refresh(const Rect& r);
void Refresh(int x, int y, int cx, int cy);
void Refresh();
bool IsFullRefresh() const { return fullrefresh; }
void RefreshFrame(const Rect& r);
void RefreshFrame(int x, int y, int cx, int cy);
void RefreshFrame();
static bool IsPainting() { return painting; }
void ScrollView(const Rect& r, int dx, int dy);
void ScrollView(int x, int y, int cx, int cy, int dx, int dy);
void ScrollView(int dx, int dy);
void ScrollView(const Rect& r, Size delta) { ScrollView(r, delta.cx, delta.cy); }
void ScrollView(Size delta) { ScrollView(delta.cx, delta.cy); }
void Sync();
void Sync(const Rect& r);
static Image OverrideCursor(const Image& m);
void DrawCtrl(Draw& w, int x = 0, int y = 0);
void DrawCtrlWithParent(Draw& w, int x = 0, int y = 0);
bool HasChild(Ctrl *ctrl) const;
bool HasChildDeep(Ctrl *ctrl) const;
Ctrl& IgnoreMouse(bool b = true) { ignoremouse = b; return *this; }
Ctrl& NoIgnoreMouse() { return IgnoreMouse(false); }
bool HasMouse() const;
bool HasMouseDeep() const;
bool HasMouseInFrame(const Rect& r);
bool HasMouseIn(const Rect& r) const;
Point GetMouseViewPos() const;
static Ctrl *GetMouseCtrl();
static void IgnoreMouseClick();
static void IgnoreMouseUp();
bool SetCapture();
bool ReleaseCapture();
bool HasCapture() const;
static bool ReleaseCtrlCapture();
bool SetFocus();
bool HasFocus() const { return FocusCtrl() == this; }
bool HasFocusDeep() const;
Ctrl& WantFocus(bool ft = true) { wantfocus = ft; return *this; }
Ctrl& NoWantFocus() { return WantFocus(false); }
bool IsWantFocus() const { return wantfocus; }
bool SetWantFocus();
Ctrl& InitFocus(bool ft = true) { initfocus = ft; return *this; }
Ctrl& NoInitFocus() { return InitFocus(false); }
bool IsInitFocus() { return initfocus; }
Ctrl *GetFocusChild() const { return HasChild(FocusCtrl()) ? ~FocusCtrl() : NULL; }
Ctrl *GetFocusChildDeep() const { return HasChildDeep(FocusCtrl()) ? ~FocusCtrl() : NULL; }
void CancelModeDeep();
void SetCaret(int x, int y, int cx, int cy);
void SetCaret(const Rect& r);
Rect GetCaret() const;
void KillCaret();
static Ctrl *GetFocusCtrl() { return FocusCtrl(); }
static Ctrl *GetEventTopCtrl() { return eventCtrl; }
static bool IterateFocusForward(Ctrl *ctrl, Ctrl *top, bool noframe = false, bool init = false, bool all = false);
static bool IterateFocusBackward(Ctrl *ctrl, Ctrl *top, bool noframe = false, bool all = false);
static dword AccessKeyBit(int accesskey);
dword GetAccessKeysDeep() const;
void DistributeAccessKeys();
bool VisibleAccessKeys();
void Show(bool show = true);
void Hide() { Show(false); }
bool IsShown() const { return visible; }
bool IsVisible() const;
void Enable(bool enable = true);
void Disable() { Enable(false); }
bool IsEnabled() const { return enabled; }
Ctrl& SetEditable(bool editable = true);
Ctrl& SetReadOnly() { return SetEditable(false); }
bool IsEditable() const { return editable; }
bool IsReadOnly() const { return !editable; }
void ResetModify() { modify = false; }
bool IsModifySet() const { return modify; }
void UpdateRefresh();
void Update();
void Action();
void UpdateAction();
void UpdateActionRefresh();
Ctrl& BackPaint(int bp = FULLBACKPAINT) { backpaint = bp; return *this; }
Ctrl& TransparentBackPaint() { backpaint = TRANSPARENTBACKPAINT; return *this; }
Ctrl& NoBackPaint() { return BackPaint(NOBACKPAINT); }
Ctrl& BackPaintHint();
int GetBackPaint() { return backpaint; }
Ctrl& Transparent(bool bp = true) { transparent = bp; return *this; }
Ctrl& NoTransparent() { return Transparent(false); }
bool IsTransparent() const { return transparent; }
#ifdef PLATFORM_WIN32
Ctrl& ActiveX(bool ax = true) { activex = ax; return *this; }
Ctrl& NoActiveX() { return ActiveX(false); }
bool IsActiveX() const { return activex; }
#endif
Ctrl& Info(const char *txt) { info = txt; return *this; }
String GetInfo() const { return info; }
Ctrl& Tip(const char *txt);
Ctrl& HelpLine(const char *txt);
Ctrl& Description(const char *txt);
Ctrl& HelpTopic(const char *txt);
Ctrl& LayoutId(const char *txt);
String GetTip() const;
String GetHelpLine() const;
String GetDescription() const;
String GetHelpTopic() const;
String GetLayoutId() const;
void Add(Ctrl& ctrl) { AddChild(&ctrl); }
Ctrl& operator<<(Ctrl& ctrl) { Add(ctrl); return *this; }
void Remove();
Value operator~() const { return GetData(); }
const Value& operator<<=(const Value& v) { SetData(v); return v; }
bool IsNullInstance() const { return GetData().IsNull(); }
Callback operator<<=(Callback action) { WhenAction = action; return action; }
Callback& operator<<(Callback action) { return WhenAction << action; }
void SetTimeCallback(int delay_ms, Callback cb, int id = 0);
void KillTimeCallback(int id = 0);
void KillSetTimeCallback(int delay_ms, Callback cb, int id);
bool ExistsTimeCallback(int id = 0) const;
void PostCallback(Callback cb, int id = 0);
void KillPostCallback(Callback cb, int id);
enum { TIMEID_COUNT = 1 };
static void Call(Callback cb);
static void SetTimerGranularity(int ms);
static Ctrl *GetActiveCtrl();
static Ctrl *GetActiveWindow();
static Ctrl *GetVisibleChild(Ctrl *ctrl, Point p, bool pointinframe);
#ifdef PLATFORM_WIN32
void PopUpHWND(HWND hwnd, bool savebits = true, bool activate = true, bool dropshadow = false,
bool topmost = false);
#endif
void PopUp(Ctrl *owner = NULL, bool savebits = true, bool activate = true, bool dropshadow = false,
bool topmost = false);
void SetAlpha(byte alpha);
static bool IsWaitingEvent();
static bool ProcessEvent(bool *quit = NULL);
static bool ProcessEvents(bool *quit = NULL);
bool IsPopUp() const { return popup; }
static void EventLoop0(Ctrl *ctrl);
static void EventLoop(Ctrl *loopctrl = NULL);
static int GetLoopLevel() { return LoopLevel; }
static Ctrl *GetLoopCtrl() { return LoopCtrl; }
void EndLoop();
void EndLoop(int code);
bool InLoop() const;
bool InCurrentLoop() const;
int GetExitCode() const;
static PasteClip& Clipboard();
static PasteClip& Selection();
void SetSelectionSource(const char *fmts);
int DoDragAndDrop(const char *fmts, const Image& sample, dword actions,
const VectorMap<String, ClipData>& data);
int DoDragAndDrop(const char *fmts, const Image& sample = Null, dword actions = DND_ALL);
int DoDragAndDrop(const VectorMap<String, ClipData>& data, const Image& sample = Null,
dword actions = DND_ALL);
static Ctrl *GetDragAndDropSource();
static Ctrl *GetDragAndDropTarget();
bool IsDragAndDropSource() { return this == GetDragAndDropSource(); }
bool IsDragAndDropTarget() { return this == GetDragAndDropTarget(); }
static Size StdSampleSize() { return Size(126, 106); }
void SetMinSize(Size sz) {} // see CtrlLayout template and WindowCtrl...
public:
static void SetSkin(void (*skin)());
static const char *GetZoomText();
static void SetZoomSize(Size sz, Size bsz = Size(0, 0));
static int HorzLayoutZoom(int cx);
static int VertLayoutZoom(int cy);
static Size LayoutZoom(int cx, int cy);
static Size LayoutZoom(Size sz);
static void NoLayoutZoom();
static void GetZoomRatio(Size& m, Size& d);
static int HZoom(int cx) { return HorzLayoutZoom(cx); }
static bool ClickFocus();
static void ClickFocus(bool cf);
static Rect GetVirtualWorkArea();
static Rect GetVirtualScreenArea();
static Rect GetPrimaryWorkArea();
static Rect GetPrimaryScreenArea();
static void GetWorkArea(Array<Rect>& rc);
static Rect GetWorkArea(Point pt);
static int GetKbdDelay();
static int GetKbdSpeed();
static bool IsAlphaSupported();
static Rect GetDefaultWindowRect();
static String GetAppName();
static void SetAppName(const String& appname);
static bool IsCompositedGui();
static void GlobalBackPaint(bool b = true);
static void GlobalBackPaintHint();
String Name() const;
#ifdef _DEBUG
virtual void Dump() const;
virtual void Dump(Stream& s) const;
static bool LogMessages;
#endif
static void ShowRepaint(int ms);
static bool MemoryCheck;
#ifdef PLATFORM_WIN32
static void InitWin32(HINSTANCE hinst);
static void ExitWin32();
#ifdef PLATFORM_WINCE
static void GuiFlush() {}
#else
static void GuiFlush() { ::GdiFlush(); }
#endif
#endif
#ifdef PLATFORM_X11
static void InitX11(const char *display);
static void ExitX11();
static void GuiFlush() { XFlush(Xdisplay); }
#endif
static void GuiSleep(int ms);
static int64 GetEventId() { return eventid; }
void Xmlize(XmlIO xml);
Ctrl();
virtual ~Ctrl();
};
Font FontZ(int face, int height = 0);
Font StdFontZ(int height = 0);
Font SansSerifZ(int height = 0);
Font SerifZ(int height = 0);
Font MonospaceZ(int height = 0);
Font ScreenSansZ(int height = 0);
Font ScreenSerifZ(int height = 0);
Font ScreenFixedZ(int height = 0);
Font RomanZ(int height = 0);
Font ArialZ(int height = 0);
Font CourierZ(int height = 0);
int EditFieldIsThin();
Value TopSeparator1();
Value TopSeparator2();
int FrameButtonWidth();
int ScrollBarArrowSize();
Color FieldFrameColor();
enum { GUISTYLE_FLAT, GUISTYLE_CLASSIC, GUISTYLE_XP, GUISTYLE_X };
int GUI_GlobalStyle();
int GUI_DragFullWindow();
enum { GUIEFFECT_NONE, GUIEFFECT_SLIDE, GUIEFFECT_FADE };
int GUI_PopUpEffect();
int GUI_ToolTipDelay();
int GUI_DropShadows();
int GUI_AltAccessKeys();
int GUI_AKD_Conservative();
int GUI_DragDistance();
int GUI_DblClickTime();
void GUI_GlobalStyle_Write(int);
void GUI_DragFullWindow_Write(int);
void GUI_PopUpEffect_Write(int);
void GUI_ToolTipDelay_Write(int);
void GUI_DropShadows_Write(int);
void GUI_AltAccessKeys_Write(int);
void GUI_AKD_Conservative_Write(int);
void GUI_DragDistance_Write(int);
void GUI_DblClickTime_Write(int);
void EditFieldIsThin_Write(int);
void TopSeparator1_Write(Value);
void TopSeparator2_Write(Value);
void FrameButtonWidth_Write(int);
void ScrollBarArrowSize_Write(int);
void FieldFrameColor_Write(Color);
String Name(const Ctrl *ctrl);
String Desc(const Ctrl *ctrl);
void Dump(const Ctrl *ctrl);
inline Ctrl *operator<<(Ctrl *parent, Ctrl& child)
{
parent->Add(child);
return parent;
}
inline unsigned GetHashValue(Ctrl *x)
{
return (unsigned)(intptr_t)x;
}
String GetKeyDesc(dword key);
Vector< Ptr<Ctrl> > DisableCtrls(const Vector<Ctrl *>& ctrl, Ctrl *exclude = NULL);
void EnableCtrls(const Vector< Ptr<Ctrl> >& ctrl);
template <class T>
class FrameCtrl : public T, public CtrlFrame {
public:
virtual void FrameAdd(Ctrl& parent) { parent.Add(*this); }
virtual void FrameRemove() { this->Ctrl::Remove(); }
FrameCtrl() { this->NoWantFocus(); }
};
template <class T>
class FrameLR : public FrameCtrl<T> {
public:
virtual void FrameAddSize(Size& sz) { sz.cx += (cx ? cx : sz.cy) * this->IsShown(); }
protected:
int cx;
public:
FrameLR& Width(int _cx) { cx = _cx; this->RefreshParentLayout(); return *this; }
int GetWidth() const { return cx; }
FrameLR() { cx = 0; }
};
template <class T>
class FrameLeft : public FrameLR<T> {
public:
virtual void FrameLayout(Rect& r) {
LayoutFrameLeft(r, this, this->cx ? this->cx : FrameButtonWidth());
}
};
template <class T>
class FrameRight : public FrameLR<T> {
public:
virtual void FrameLayout(Rect& r) {
LayoutFrameRight(r, this, this->cx ? this->cx : FrameButtonWidth());
}
};
template <class T>
class FrameTB : public FrameCtrl<T> {
public:
virtual void FrameAddSize(Size& sz) { sz.cy += (cy ? cy : sz.cx) * this->IsShown(); }
protected:
int cy;
public:
FrameTB& Height(int _cy) { cy = _cy; this->RefreshParentLayout(); return *this; }
int GetHeight() const { return cy; }
FrameTB() { cy = 0; }
};
template <class T>
class FrameTop : public FrameTB<T> {
public:
virtual void FrameLayout(Rect& r) {
LayoutFrameTop(r, this, this->cy ? this->cy : r.Width());
}
};
template <class T>
class FrameBottom : public FrameTB<T> {
public:
virtual void FrameLayout(Rect& r) {
LayoutFrameBottom(r, this, this->cy ? this->cy : r.Width());
}
};
class Modality {
Ptr<Ctrl> active;
bool fore_only;
Vector< Ptr<Ctrl> > enable;
public:
void Begin(Ctrl *modal, bool fore_only = false);
void End();
~Modality() { End(); }
};
class ViewDraw : public SystemDraw {
public:
ViewDraw(Ctrl *ctrl);
~ViewDraw();
protected:
#ifdef PLATFORM_WIN32
HWND hwnd;
#endif
#ifdef PLATFORM_X11
bool caret;
#endif
};
#ifdef PLATFORM_WIN32
#ifdef COMPILER_MSC
inline unsigned GetHashValue(const HWND& hwnd)
{
return (unsigned)(intptr_t)hwnd;
}
#endif
#endif
class LocalLoop : public Ctrl {
Ctrl *master;
public:
void Run();
void SetMaster(Ctrl& m) { master = &m; }
Ctrl& GetMaster() const { return *master; }
LocalLoop() { master = NULL; }
};
void DrawDragRect(Ctrl& q, const Rect& rect1, const Rect& rect2, const Rect& clip, int n,
Color color, const word *pattern);
bool PointLoop(Ctrl& ctrl, const Vector<Image>& ani, int ani_ms);
bool PointLoop(Ctrl& ctrl, const Image& img);
class RectTracker : public LocalLoop {
public:
virtual void LeftUp(Point, dword);
virtual void RightUp(Point, dword);
virtual void MouseMove(Point p, dword);
virtual Image CursorImage(Point, dword);
public:
struct Rounder {
virtual Rect Round(const Rect& r) = 0;
virtual ~Rounder() {}
};
protected:
Rect rect;
int tx, ty;
Rect maxrect;
Size minsize, maxsize;
bool keepratio;
Rect clip;
Color color;
Image cursorimage;
int width;
uint64 pattern;
int animation;
int panim;
Rounder *rounder;
Rect org;
Rect o;
Point op;
Rect Round(const Rect& r) { return rounder ? rounder->Round(r) : r; }
virtual void DrawRect(Rect r1, Rect r2);
public:
Callback1<Rect> sync;
RectTracker& SetCursorImage(const Image& m) { cursorimage = m; return *this; }
RectTracker& MinSize(Size sz) { minsize = sz; return *this; }
RectTracker& MaxSize(Size sz) { maxsize = sz; return *this; }
RectTracker& MaxRect(const Rect& mr) { maxrect = mr; return *this; }
RectTracker& Clip(const Rect& c) { clip = c; return *this; }
RectTracker& Width(int n) { width = n; return *this; }
RectTracker& SetColor(Color c) { color = c; return *this; }
RectTracker& Pattern(uint64 p) { pattern = p; return *this; }
RectTracker& Dashed();
RectTracker& Solid();
RectTracker& Animation(int step_ms = 40) { animation = step_ms; return *this; }
RectTracker& KeepRatio(bool b) { keepratio = b; return *this; }
RectTracker& Round(Rounder& r) { rounder = &r; return *this; }
Rect Get() { return rect; }
Rect Track(const Rect& r, int tx = ALIGN_RIGHT, int ty = ALIGN_BOTTOM);
int TrackHorzLine(int x0, int y0, int cx, int line);
int TrackVertLine(int x0, int y0, int cy, int line);
RectTracker(Ctrl& master);
virtual ~RectTracker();
};
class WaitCursor {
Image prev;
bool flag;
public:
void Show();
WaitCursor(bool show = true);
~WaitCursor();
};
class AutoWaitCursor : public WaitCursor {
protected:
int& avg;
int time0;
public:
void Cancel() { time0 = 0; }
AutoWaitCursor(int& avg);
~AutoWaitCursor();
};
void ClearClipboard();
void AppendClipboard(const char *format, const byte *data, int length);
void AppendClipboard(const char *format, const String& data);
void AppendClipboard(const char *format, const Value& data, String (*render)(const Value& data));
String ReadClipboard(const char *format);
bool IsClipboardAvailable(const char *format);
inline void WriteClipboard(const char *format, const String& data)
{ ClearClipboard(); AppendClipboard(format, data); }
void AppendClipboardText(const String& s);
String ReadClipboardText();
void AppendClipboardUnicodeText(const WString& s);
WString ReadClipboardUnicodeText();
bool IsClipboardAvailableText();
inline void WriteClipboardText(const String& s)
{ ClearClipboard(); AppendClipboardText(s); }
inline void WriteClipboardUnicodeText(const WString& s)
{ ClearClipboard(); AppendClipboardUnicodeText(s); }
template <class T>
inline void AppendClipboardFormat(const T& object) {
AppendClipboard(typeid(T).name(), StoreAsString(const_cast<T&>(object)));
}
template <class T>
inline void WriteClipboardFormat(const T& object) {
ClearClipboard();
AppendClipboardFormat(object);
}
template <class T>
inline bool ReadClipboardFormat(T& object)
{
String s = ReadClipboard(typeid(T).name());
return !IsNull(s) && LoadFromString(object, s);
}
template <class T>
bool IsClipboardFormatAvailable()
{
return IsClipboardAvailable(typeid(T).name());
}
template <class T>
inline T ReadClipboardFormat() {
T object;
ReadClipboardFormat(object);
return object;
}
Image ReadClipboardImage();
void AppendClipboardImage(const Image& img);
inline void WriteClipboardImage(const Image& img)
{ ClearClipboard(); AppendClipboardImage(img); }
#include <CtrlCore/TopWindow.h>
bool (*&DisplayErrorFn())(const Value& v);
inline bool DisplayError(const Value& v) { return DisplayErrorFn()(v); }
void EncodeRTF(Stream& stream, const RichText& richtext, byte charset);
String EncodeRTF(const RichText& richtext, byte charset);
String EncodeRTF(const RichText& richtext);
RichText ParseRTF(const char *rtf);
#ifdef PLATFORM_WIN32
Vector<WString>& coreCmdLine__();
Vector<WString> SplitCmdLine__(const char *cmd);
#ifdef PLATFORM_WINCE
#define GUI_APP_MAIN \
void GuiMainFn_();\
\
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE, LPTSTR lpCmdLine, int nCmdShow) \
{ \
UPP::Ctrl::InitWin32(hInstance); \
UPP::coreCmdLine__() = UPP::SplitCmdLine__(UPP::FromSystemCharset(lpCmdLine)); \
UPP::AppInitEnvironment__(); \
GuiMainFn_(); \
UPP::Ctrl::CloseTopCtrls(); \
UPP::UsrLog("---------- About to delete this log..."); \
UPP::DeleteUsrLog(); \
UPP::Ctrl::ExitWin32(); \
UPP::AppExit__(); \
return UPP::GetExitCode(); \
} \
\
void GuiMainFn_()
#else
#define GUI_APP_MAIN \
void GuiMainFn_();\
\
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR lpCmdLine, int nCmdShow) \
{ \
UPP::Ctrl::InitWin32(hInstance); \
UPP::coreCmdLine__() = UPP::SplitCmdLine__(UPP::FromSystemCharset(lpCmdLine)); \
UPP::AppInitEnvironment__(); \
GuiMainFn_(); \
UPP::Ctrl::CloseTopCtrls(); \
UPP::UsrLog("---------- About to delete this log..."); \
UPP::DeleteUsrLog(); \
UPP::Ctrl::ExitWin32(); \
UPP::AppExit__(); \
return UPP::GetExitCode(); \
} \
\
void GuiMainFn_()
#define DLL_APP_MAIN \
void _DllMainAppInit(); \
\
BOOL WINAPI DllMain(HINSTANCE hinstDll, DWORD fdwReason, LPVOID lpReserved) \
{ \
if(fdwReason == DLL_PROCESS_ATTACH) { \
Ctrl::InitWin32(AppGetHandle()); \
AppInitEnvironment__(); \
_DllMainAppInit(); \
} \
else \
if(fdwReason == DLL_PROCESS_DETACH) { \
Ctrl::ExitWin32(); \
} \
return true; \
} \
\
void _DllMainAppInit()
#endif
#endif
#ifdef PLATFORM_POSIX
#define GUI_APP_MAIN \
void GuiMainFn_(); \
\
int main(int argc, const char **argv, const char **envptr) { \
UPP::AppInit__(argc, argv, envptr); \
UPP::Ctrl::InitX11(NULL); \
GuiMainFn_(); \
UPP::Ctrl::CloseTopCtrls(); \
UPP::UsrLog("---------- About to delete this log..."); \
UPP::DeleteUsrLog(); \
UPP::Ctrl::ExitX11(); \
UPP::AppExit__(); \
return UPP::GetExitCode(); \
} \
\
void GuiMainFn_()
#endif
#ifdef PLATFORM_WIN32
#ifndef PLATFORM_WINCE
class DHCtrl : public Ctrl {
public:
virtual void State(int reason);
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
virtual void NcCreate(HWND hwnd);
virtual void NcDestroy();
private:
void OpenHWND();
void SyncHWND();
protected:
void CloseHWND();
HWND hwnd;
public:
HWND GetHWND() { return hwnd; }
// void Refresh() { InvalidateRect(GetHWND(), NULL, false); }
DHCtrl();
~DHCtrl();
};
#endif
#endif
#ifdef PLATFORM_X11
class DHCtrl : public Ctrl {
int isError;
bool isMapped;
Size CurrentSize;
XVisualInfo* UserVisualInfo;
String ErrorMessage;
void MapWindow(bool map);
bool Init(void);
void Terminate(void);
protected:
Visual *GetVisual(void);
XVisualInfo GetVisualInfo(void);
virtual XVisualInfo *CreateVisual(void) {return 0;}
virtual void SetAttributes(unsigned long &ValueMask, XSetWindowAttributes &attr) {}
virtual void Paint(Draw &draw) {}
virtual void BeforeInit(void) {}
virtual void AfterInit(bool Error) {}
virtual void BeforeTerminate(void) {}
virtual void AfterTerminate(void) {}
virtual void Resize(int w, int h) {}
void SetError(bool err) { isError = err; }
void SetErrorMessage(String const &msg) { ErrorMessage = msg; }
virtual void State(int reason);
Window hwnd;
bool isInitialized;
public:
typedef DHCtrl CLASSNAME;
bool IsInitialized(void) { return isInitialized; }
bool GetError(void) { return isError; }
String GetErrorMessage(void) { return ErrorMessage; }
DHCtrl();
~DHCtrl();
};
#endif
END_UPP_NAMESPACE
#ifdef PLATFORM_WIN32
#ifndef PLATFORM_WINCE
#include <ShellAPI.h>
#endif
#endif
#endif