ultimatepp/uppsrc/ide/Jump.cpp
cxl 0328043334 ide: Navigator dialog fixed Enter/Esc behaviour
git-svn-id: svn://ultimatepp.org/upp/trunk@7636 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2014-09-04 07:02:54 +00:00

54 lines
924 B
C++

#include "ide.h"
struct JumpDlg : WithJumpLayout<TopWindow>, Navigator {
typedef JumpDlg CLASSNAME;
virtual bool Key(dword key, int count);
virtual int GetCurrentLine();
void GoTo();
JumpDlg();
};
JumpDlg::JumpDlg()
{
CtrlLayoutOKCancel(*this, "Navigator");
dlgmode = true;
search.WhenEnter.Clear();
}
bool JumpDlg::Key(dword key, int count)
{
if(key == K_UP || key == K_DOWN) {
if(list.IsCursor())
return list.Key(key, count);
else
list.GoBegin();
return true;
}
return TopWindow::Key(key, count);
}
void JumpDlg::GoTo()
{
if(navlines.IsCursor()) {
const NavLine& l = navlines.Get(0).To<NavLine>();
theide->GotoPos(GetCppFile(l.file), l.line);
}
}
int JumpDlg::GetCurrentLine()
{
return theide->editor.GetCurrentLine();
}
void Ide::GotoGlobal()
{
JumpDlg dlg;
dlg.theide = this;
dlg.Search();
dlg.Execute();
dlg.GoTo();
}