ultimatepp/rainbow/CoreGl/SceneGraph.h
2013-08-28 06:03:22 +00:00

24 lines
261 B
C++

#ifndef _WinGl_SceneGraph_h_
#define _WinGl_SceneGraph_h_
/*
struct GraphNode : Moveable<GraphNode>
{
RGBA color;
double x, y, z;
GraphNode* prev;
GraphNode* next;
GraphNode();
};
class SceneGraph
{
private:
GraphNode* root;
public:
};
*/
#endif