mirror of
https://github.com/ultimatepp/ultimatepp.git
synced 2026-07-24 06:06:51 -06:00
This might bring some incompatibilities in the code that expects wchar to be 16 bit, which escpecially involves dealing with Win32 (and to lesser extend MacOS) APIs, so if your application is doing that, please check all instances of WCHAR (UniChar on MacOS) or even wchar especially type casts. To support host APIs, char16 is introduced (but there is no 16-bit String varian). Use ToSystemCharsetW, FromSystemCharsetW to convert texts to Win32 API. - Support of drawing non-BMP characters in GUI - Vastly improved character font replacement code (when drawing characters missing with requested font, replacement font is used) - Last instances of Win32 ANSI calls (those ending with A) are removed - UTF handling routines are refactored and their's naming is unified - RTF is now being able to handle non-BMP characters (RTF is used as clipboard format for RichText) Other minor changes: - fixed TryRealloc issue - improved MemoryCheck - Removed MemoryAlloc48/MemoryFree48 - In theide Background parsing should less often cause delays in the main thread
190 lines
4.1 KiB
C++
190 lines
4.1 KiB
C++
#ifndef CORE_CONFIG_H // sometimes we want just these fancy platform macros from this file...
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#define CORE_CONFIG_H
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#include <uppconfig.h>
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#ifdef MAIN_CONF
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#include <main.conf.h>
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#endif
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#if __GNUC__
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#define GCC_VERSION (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__)
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#define COMPILER_GCC 1
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#ifdef __clang__
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#define COMPILER_CLANG 1
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#endif
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#if defined(__WIN32) || defined(_WIN32) || defined(WIN32)
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#define COMPILER_MINGW 1
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#define PLATFORM_WIN32 1
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#undef WINVER
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#undef _WIN32_WINNT
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#ifdef flagWIN10
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#define _WIN32_WINNT _WIN32_WINNT_WIN10
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#undef NTDDI_VERSION
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#define NTDDI_VERSION NTDDI_WIN10_19H1
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#else
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#define _WIN32_WINNT 0x0501
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#endif
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#endif
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#if __unix || __unix__ || __APPLE__
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#define PLATFORM_POSIX 1
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#if __linux
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#define PLATFORM_LINUX 1
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#if __ANDROID__
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#define PLATFORM_ANDROID 1
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#endif
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// zvzv add
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// __linux is undef on APPLE MACOSX, MACOSX has BSD stuff
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#elif __APPLE__
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// zvzv note
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// s/b MACOSX
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#ifdef flagX11
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#define PLATFORM_OSX11 1
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#define flagNOGTK
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#else
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#define PLATFORM_COCOA 1
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#endif
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#define PLATFORM_BSD 1
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#define PLATFORM_MACOS 1
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#define PLATFORM_OSX 1
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#ifndef flagUSEMALLOC
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#define STD_NEWDELETE
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#endif
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#else
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// zvzv mod
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// was: #if __FreeBSD__ || __OpenBSD__ || __NetBSD__ || __APPLE__
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#if __FreeBSD__ || __OpenBSD__ || __NetBSD__ || __DragonFly__
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#define PLATFORM_BSD 1
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#if __FreeBSD__
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#define PLATFORM_FREEBSD 1
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#endif
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#if __OpenBSD__
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#define PLATFORM_OPENBSD 1
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#endif
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#if __NetBSD__
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#define PLATFORM_NETBSD 1
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#endif
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#if __DragonFly__
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#define PLATFORM_DRAGONFLY 1
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#endif
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#elif __sun
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#define PLATFORM_SOLARIS 1
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#else
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#error Unknown OS
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#endif
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#endif
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#endif
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#if __x86_64
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#define CPU_LE 1
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#define CPU_LITTLE_ENDIAN 1
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#define CPU_UNALIGNED 1
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#define CPU_X86 1
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#define CPU_64 1
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#define CPU_AMD64 1
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#define CPU_SSE2 1
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#define CPU_IA64 1
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#elif __i386 || __i386__ || i386
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#define CPU_LE 1
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#define CPU_LITTLE_ENDIAN 1
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#define CPU_UNALIGNED 1
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#define CPU_X86 1
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#define CPU_32 1
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#define CPU_IA32 1
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#define CPU_SSE2 1
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#elif __sparc // ToDo!
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#define CPU_32 1
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#define CPU_SPARC 1
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#define CPU_BE 1
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#define CPU_BIG_ENDIAN 1
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#define CPU_ALIGNED 1
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#elif __aarch64__
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#define CPU_64 1
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#define CPU_ARM 1
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#define CPU_LE 1
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#define CPU_LITTLE_ENDIAN 1
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#define CPU_UNALIGNED 1
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#elif __arm__
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#define CPU_32 1
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#define CPU_ARM 1
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#ifdef __ARM_BIG_ENDIAN
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#define CPU_BE 1
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#define CPU_BIG_ENDIAN 1
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#else
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#define CPU_LE 1
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#define CPU_LITTLE_ENDIAN 1
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#endif
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#ifdef __ARM_FEATURE_UNALIGNED
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#define CPU_UNALIGNED 1
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#else
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#define CPU_ALIGNED 1
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#endif
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#ifdef __ARM_NEON
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#define CPU_NEON 1
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#endif
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#elif __bfin
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#define CPU_32 1
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#define CPU_BLACKFIN
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#define CPU_LE 1
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#define CPU_LITTLE_ENDIAN 1
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#define CPU_ALIGNED 1
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#define _HAVE_NO_STDWSTRING 1
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//BF toolchain has no support for __thread (TLS), so U++ Heap not possible
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#define flagUSEMALLOC
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#else
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#error Unknown CPU architecture
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#endif
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#endif
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#ifdef _MSC_VER
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#define COMPILER_MSC 1
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#if _MSC_VER <= 1300
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#error MSC 6.0 not supported anymore
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#endif
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#pragma warning(disable: 4786)
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#define _CRT_SECURE_NO_DEPRECATE 1 // we really need strcpy etc. to work with MSC 8.0
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#define PLATFORM_WIN32 1
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#define CPU_LE 1
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#define CPU_LITTLE_ENDIAN 1
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#define CPU_UNALIGNED 1
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#define CPU_X86 1
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#ifdef _WIN64
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#define PLATFORM_WIN64 1
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#define CPU_64 1
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#define CPU_AMD64 1
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#define CPU_SSE2 1
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#define CPU_IA64 1
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#else
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#define CPU_32 1
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#define CPU_IA32 1
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#define CPU_SSE2 1
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#endif
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#endif
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#ifdef flagCLR
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#define flagUSEMALLOC
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#define STD_NEWDELETE
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#endif
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#if __cplusplus >= 201100
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#define CPP_11
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#endif
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#if _MSC_VER >= 1900 // MSC from VS2015 is good enough C++11 compiler...
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#define CPP_11
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#endif
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#define WCHAR32 1 // this version of U++ has 32 bit wchar
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#endif
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