ultimatepp/bazaar/DispatcherTest3/main.cpp
kohait 91ce2e1c72 bazaar: CMeter: code artefact, Dispatcher: param is not nessesary actually, has been removed.
git-svn-id: svn://ultimatepp.org/upp/trunk@2648 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2010-09-01 08:54:09 +00:00

63 lines
1.1 KiB
C++

#include "DispatcherTest.h"
void DispatcherTest::sliderCB()
{
Value o = sl.GetData();
disp.DoDispatch(o);
}
/*
void DispatcherTest::slideriCB()
{
int o = sli.GetData();
dispi.DoDispatch(o);
}
*/
DispatcherTest::DispatcherTest()
{
CtrlLayout(*this, "Window title");
splitv1.Vert();
for(int i = 0; i < 10; i++)
{
WithDispatch<EditInt, Value> * pctrl = new WithDispatch<EditInt, Value>();
ctrls.Add(pctrl);
pctrl->MinMax(0, 100);
disp.Register(*pctrl);
splitv1 << *pctrl;
}
splitv2.Vert();
for(int i = 0; i < 10; i++)
{
ProgressIndicatorWithDispatch<Value> * pctrl = new ProgressIndicatorWithDispatch<Value>();
ctrls.Add(pctrl);
pctrl->SetTotal(100);
disp.Register(*pctrl);
splitv2 << *pctrl;
}
splith.Horz()
<< splitv1 << splitv2;
Add(splith.HSizePos().VSizePos(50, 0));
Sizeable().Zoomable();
sl.MinMax(0,100);
sl <<= THISBACK(sliderCB);
// sli.MinMax(0,100);
// sli <<= THISBACK(slideriCB);
//for beauty only, send once to see stuff already
sl.SetData(75);
sliderCB();
// sli.SetData(75);
}
GUI_APP_MAIN
{
DispatcherTest().Run();
}