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334 lines
10 KiB
C++
334 lines
10 KiB
C++
#ifndef _Tree_Tree_h
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#define _Tree_Tree_h
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#include <Core/Core.h>
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using namespace Upp;
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template <class T>
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class Tree
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: protected Array<T>, MoveableAndDeepCopyOption<Tree<T> >
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{
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protected:
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typedef Array<T> B;
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T* parent;
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T* root;
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inline void Link(T& t) { t.root = root; t.parent = (T *)this; }
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inline void Unlink(T& t) { t.root = NULL; t.parent = NULL; }
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void Relink() { for(int i = 0; i < B::GetCount(); i++) { T & t = B::operator[](i); Link(t); t.Relink();} }
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public:
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T* GetPtr() { return (T*) this; }
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const T* GetPtr() const { return (const T *) this; }
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T* GetParent() { return parent; }
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const T* GetParent() const { return parent; }
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T* GetRoot() { return root; }
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const T* GetRoot() const { return root; }
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void SetAsRoot() { ASSERT(parent == NULL); root = (T*)this; Relink(); }
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// Array interface
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T& Add() { T& t = B::Add(); Link(t); return t; }
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T& Add(const T& x) { T& t = B::Add(x); Link(t); t.Relink(); return t; }
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T& AddPick(pick_ T& x) { T& t = B::Add(x); Link(t); t.Relink(); return t; }
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T& Add(T *newt) { ASSERT(newt->parent == NULL); T& t = B::Add(newt); Link(t); t.Relink(); return t; }
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using B::operator[];
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using B::GetCount;
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using B::IsEmpty;
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using B::Trim;
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void SetCount(int n) { B::SetCount(n); for(int i = 0; i < B::GetCount(); i++) Link(B::operator[](i)); }
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void SetCountR(int n) { B::SetCountR(n); for(int i = 0; i < B::GetCount(); i++) Link(B::operator[](i)); }
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using B::Clear;
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T& At(int i) { if(i >= GetCount()) SetCountR(i + 1); return B::Get(i); }
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T& At(int i, const T& x) { if(i >= GetCount()) SetCountR(i + 1, x); return B::Get(i); }
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using B::Remove;
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T& Insert(int i) { T& t = B::Insert(i); Link(t); return t; }
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void InsertPick(int i, pick_ T& x) { Link(x); B::InsertPick(i, x); }
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using B::GetIndex;
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using B::Swap;
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using B::Move;
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T* Detach(int i) { T* t = B::Detach(i); Unlink(*t); return t;}
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T& Set(int i, T *newt) { ASSERT(newt->parent == NULL); T& t = B::Set(i, newt); Link(t); return t; }
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void Insert(int i, T *newt) { ASSERT(newt->parent == NULL); B::Insert(i, newt); Link(*newt); }
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using B::Drop;
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using B::Top;
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T* PopDetach() { T* t = B::PopDetach(); Unlink(*t); return t; }
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using B::Begin;
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using B::End;
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using B::GetIter;
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void Swap(Tree& b) { B::Swap(b); for(int i = 0; i < B::GetCount(); i++) Link(B::operator[](i)); for(int i = 0; i < b.GetCount(); i++) b.Link(b[i]); }
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Tree& operator<<(const T& x) { Add(x); return *this; }
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Tree& operator<<(T *newt) { Add(newt); return *this; }
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Tree& operator|(pick_ T& x) { AddPick(x); return *this; }
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#ifdef UPP
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using B::Serialize;
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#endif
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Tree()
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: parent(NULL)
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, root(NULL)
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{}
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//pick
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Tree(pick_ Tree& v)
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: parent(NULL)
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, root(NULL)
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, B(v)
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{ Relink(); }
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void operator=(pick_ Tree& v) { (B&)(*this) = v; Relink(); }
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// Deep copy
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Tree(const Tree& v, int)
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: parent(NULL)
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, root(NULL)
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, B(v, 0)
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{ Relink(); }
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// Array Interface end
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public:
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#ifdef _DEBUG
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void Dump() {
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for(int i = 0; i < GetCount(); i++)
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LOG((*this)[i]);
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LOG("-------------------------------------");
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}
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#endif
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};
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NAMESPACE_UPP
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template<class T>
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inline void Xmlize(XmlIO xml, Tree<T>& data)
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{
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::Xmlize(xml, (Array<T>&)data);
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}
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template <class T>
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inline void DumpContainer(Stream& s, const Tree<T>& c) {
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DumpContainer(s, c.Begin(), c.End());
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}
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END_UPP_NAMESPACE
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//Tree Node helper class
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template<class T>
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class Node
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: public Tree<Node<T> >
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{
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public:
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typedef Node CLASSNAME;
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typedef Tree<Node<T> > R;
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Node() {}
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Node(const T& leaf) : leaf(leaf) {}
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T leaf;
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};
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NAMESPACE_UPP
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template <class T>
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inline Stream& operator%(Stream& s, Node<T>& x)
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{
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s % x.leaf % (Tree<Node<T> >&)x;
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return s;
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}
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template<class T>
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inline void Xmlize(XmlIO xml, Node<T>& a)
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{
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xml("leaf", a.leaf); ::Xmlize(xml, (Tree<Node<T> >&)a);
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}
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END_UPP_NAMESPACE
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template<class BB> //B conflicts with Tree::B
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class NodeB
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: public Tree<NodeB<BB> >
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, public BB //leaf
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{
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public:
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typedef NodeB<BB> CLASSNAME;
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typedef Tree<NodeB<BB> > R;
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};
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NAMESPACE_UPP
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template <class BB>
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inline Stream& operator%(Stream& s, NodeB<BB>& x)
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{
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s % (BB&)x % (Tree<NodeB<BB> >&)x;
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return s;
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}
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template<class BB>
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inline void Xmlize(XmlIO xml, NodeB<BB>& a)
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{
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xml("leaf", (BB&)a); ::Xmlize(xml, (Tree<NodeB<BB> >&)a);
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}
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END_UPP_NAMESPACE
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////
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template <class K, class T, class HashFn = StdHash<K> >
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class TreeMap
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: protected ArrayMap<K,T,HashFn>, MoveableAndDeepCopyOption<TreeMap<T,K,HashFn> >
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{
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protected:
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typedef ArrayMap<K,T,HashFn> B;
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T* parent;
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T* root;
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inline void Link(T& t) { t.root = root; t.parent = (T *)this; }
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inline void Unlink(T& t) { t.root = NULL; t.parent = NULL; }
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void Relink() { for(int i = 0; i < B::GetCount(); i++) { T & t = B::operator[](i); Link(t); t.Relink();} }
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public:
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T* GetPtr() { return (T*) this; }
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const T* GetPtr() const { return (const T *) this; }
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T* GetParent() { return parent; }
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const T* GetParent() const { return parent; }
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T* GetRoot() { return root; }
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const T* GetRoot() const { return root; }
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void SetAsRoot() { ASSERT(parent == NULL); root = (T*)this; Relink(); }
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// AMap interface
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T& Add(const K& k, const T& x) { T& t = B::Add(k, x); Link(t); t.Relink(); return t; }
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T& Add(const K& k) { T& t = B::Add(k); Link(t); return t; }
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T& AddPick(const K& k, pick_ T& x) { T& t = B::AddPick(); Link(t); t.Relink(); return t; }
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using B::Find;
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using B::FindNext;
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using B::FindLast;
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using B::FindPrev;
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int FindAdd(const K& k) { int i = B::FindAdd(k); Link(operator[](i)); return i; }
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int FindAdd(const K& k, const T& init) { int i = B::FindAdd(k, init); Link(operator[](i)); return i; }
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int FindAddPick(const K& k, pick_ T& init) { int i = B::FindAddPick(k, init); Link(operator[](i)); return i; }
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int Put(const K& k, const T& x) { int i = B::Put(k, x); Link(operator[](i)); return i; }
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int PutPick(const K& k, pick_ T& x) { int i = B::PutPick(k, x); Link(operator[](i)); return i; }
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T& Put(const K& k) { T& t = B::Put(k); Link(t); return t; }
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int FindPut(const K& k) { int i = B::FindPut(k); Link(operator[](i)); return i; }
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int FindPut(const K& k, const T& init) { int i = B::FindPut(k, init); Link(operator[](i)); return i; }
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int FindPutPick(const K& k, pick_ T& init) { int i = B::FindPutPick(k, init); Link(operator[](i)); return i; }
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using B::Get;
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T& GetAdd(const K& k) {T& t = B::GetAdd(k); Link(t); return t; }
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T& GetAdd(const K& k, const T& x) {T& t = B::GetAdd(k, x); Link(t); return t; }
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T& GetAddPick(const K& k, pick_ T& x) {T& t = B::GetAddPick(k, x); Link(t); return t; }
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T& GetPut(const K& k) {T& t = B::GetPut(k); Link(t); return t; }
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T& GetPut(const K& k, const T& x) {T& t = B::GetPut(k, x); Link(t); return t; }
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T& GetPutPick(const K& k, pick_ T& x) {T& t = B::GetPutPick(k, x); Link(t); return t; }
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using B::SetKey;
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using B::FindPtr;
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using B::Unlink;
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using B::UnlinkKey;
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using B::IsUnlinked;
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using B::Sweep;
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T& Insert(int i, const K& k) { T& t = B::Insert(i, k); Link(t); return t; }
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T& Insert(int i, const K& k, const T& x) { T& t = B::Insert(i, k, x); Link(t); return t; }
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using B::Remove;
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using B::RemoveKey;
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using B::operator[];
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using B::GetCount;
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using B::IsEmpty;
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using B::Clear;
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using B::Shrink;
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using B::Reserve;
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using B::GetAlloc;
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using B::GetHash;
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using B::Drop;
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using B::Top;
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using B::TopKey;
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using B::PopKey;
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// T Pop() { T h = Top(); Drop(); return h; }
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using B::Trim;
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using B::GetKey;
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#ifdef UPP
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using B::Serialize;
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#endif
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void Swap(TreeMap& b) { B::Swap(b); for(int i = 0; i < B::GetCount(); i++) Link(B::operator[](i)); for(int i = 0; i < b.GetCount(); i++) b.Link(b[i]); }
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using B::GetIndex;
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using B::PickIndex;
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using B::GetKeys;
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using B::PickKeys;
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using B::GetValues;
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Vector<T> PickValues() pick_ { Vector<T> v = B::PickValues(); for(int i = 0; i < v.GetCount(); i++) v[i].SetAsRoot(); return v; }
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using B::IsPicked;
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using B::KeyBegin;
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using B::KeyEnd;
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using B::KeyGetIter;
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using B::Begin;
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using B::End;
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using B::GetIter;
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// ArrayMap interface
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T& Add(const K& k, T *newt) { T& t = B::Add(k, newt); Link(t); t.Relink(); return t; }
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template <class TT> TT& CreateB(const K& k) { TT *q = B::Create(k); Link(q); return *q; }
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T& Set(int i, T *ptr) { ASSERT(ptr->parent == NULL); T& t = B::Set(i, ptr); Link(t); return t; }
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T* PopDetach() { T* t = B::PopDetach(); Unlink(*t); return t; }
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T* Detach(int i) { T* t = B::Detach(i); Unlink(*t); return t;}
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TreeMap(const TreeMap& s, int)
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: parent(NULL)
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, root(NULL)
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, B(s, 1)
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{ Relink(); }
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#if 0
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ArrayMap(pick_ Index<K, HashFn>& ndx, pick_ Array<T>& val) : AMap<K, T, Array<T>, HashFn>(ndx, val) {}
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ArrayMap(pick_ Vector<K>& ndx, pick_ Array<T>& val) : AMap<K, T, Array<T>, HashFn>(ndx, val) {}
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#endif
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TreeMap()
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: parent(NULL)
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, root(NULL)
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{}
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friend void Swap(TreeMap& a, TreeMap& b) { a.B::Swap(b); for(int i = 0; i < a.GetCount(); i++) Link(a[i]); for(int i = 0; i < b.GetCount(); i++) b.Link(b[i]); }
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};
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template<class K, class T>
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class MapNode
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: public TreeMap<K, MapNode<K,T> >
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{
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public:
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typedef MapNode CLASSNAME;
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typedef TreeMap<K, MapNode<K,T> > R;
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MapNode() {}
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MapNode(const T& leaf) : leaf(leaf) {}
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T leaf;
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};
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#endif
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