mirror of
https://github.com/ultimatepp/ultimatepp.git
synced 2026-05-21 06:45:39 -06:00
226 lines
3.9 KiB
C++
226 lines
3.9 KiB
C++
inline
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void Painter::Clear(const RGBA& color)
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{
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ClearOp(color);
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}
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inline
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Painter& Painter::Move(const Pointf& p, bool rel)
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{
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MoveOp(p, rel);
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return *this;
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}
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inline
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Painter& Painter::Line(const Pointf& p, bool rel)
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{
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LineOp(p, rel);
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return *this;
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}
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inline
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Painter& Painter::Quadratic(const Pointf& p1, const Pointf& p, bool rel)
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{
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QuadraticOp(p1, p, rel);
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return *this;
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}
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inline
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Painter& Painter::Quadratic(const Pointf& p, bool rel)
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{
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QuadraticOp(p, rel);
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return *this;
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}
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inline
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Painter& Painter::Cubic(const Pointf& p1, const Pointf& p2, const Pointf& p, bool rel)
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{
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CubicOp(p1, p2, p, rel);
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return *this;
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}
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inline
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Painter& Painter::Cubic(const Pointf& p2, const Pointf& p, bool rel)
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{
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CubicOp(p2, p, rel);
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return *this;
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}
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inline
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Painter& Painter::Arc(const Pointf& c, const Pointf& r, double angle, double sweep, bool rel)
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{
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ArcOp(c, r, angle, sweep, rel);
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return *this;
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}
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inline
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Painter& Painter::Close()
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{
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CloseOp();
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return *this;
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}
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inline
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Painter& Painter::Div()
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{
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DivOp();
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return *this;
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}
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inline
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Painter& Painter::Fill(const RGBA& color)
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{
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FillOp(color);
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return *this;
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}
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inline
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Painter& Painter::Fill(const Image& image, const Xform2D& transsrc, dword flags)
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{
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FillOp(image, transsrc, flags);
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return *this;
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}
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inline
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Painter& Painter::Fill(const Pointf& p1, const RGBA& color1, const Pointf& p2, const RGBA& color2, int style)
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{
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FillOp(p1, color1, p2, color2, style);
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return *this;
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}
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inline
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Painter& Painter::Fill(const Pointf& f, const RGBA& color1, const Pointf& c, double r, const RGBA& color2, int style)
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{
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FillOp(f, color1, c, r, color2, style);
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return *this;
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}
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inline
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Painter& Painter::Stroke(double width, const RGBA& color)
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{
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StrokeOp(width, color);
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return *this;
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}
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inline
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Painter& Painter::Stroke(double width, const Image& image, const Xform2D& transsrc, dword flags)
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{
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StrokeOp(width, image, transsrc, flags);
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return *this;
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}
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inline
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Painter& Painter::Stroke(double width, const Pointf& p1, const RGBA& color1, const Pointf& p2, const RGBA& color2, int style)
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{
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StrokeOp(width, p1, color1, p2, color2, style);
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return *this;
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}
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inline
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Painter& Painter::Stroke(double width, const Pointf& f, const RGBA& color1, const Pointf& c, double r, const RGBA& color2, int style)
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{
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StrokeOp(width, f, color1, c, r, color2, style);
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return *this;
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}
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inline
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Painter& Painter::Clip()
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{
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ClipOp();
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return *this;
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}
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inline Painter& Painter::ColorStop(double pos, const RGBA& color)
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{
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ColorStopOp(pos, color);
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return *this;
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}
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inline Painter& Painter::ClearStops()
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{
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ClearStopsOp();
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return *this;
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}
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inline Painter& Painter::Opacity(double o)
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{
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OpacityOp(o);
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return *this;
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}
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inline Painter& Painter::LineCap(int linecap)
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{
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LineCapOp(linecap);
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return *this;
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}
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inline Painter& Painter::LineJoin(int linejoin)
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{
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LineJoinOp(linejoin);
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return *this;
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}
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inline Painter& Painter::MiterLimit(double l)
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{
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MiterLimitOp(l);
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return *this;
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}
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inline Painter& Painter::EvenOdd(bool evenodd)
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{
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EvenOddOp(evenodd);
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return *this;
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}
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inline Painter& Painter::Dash(const Vector<double>& dash, double start)
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{
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if(dash.GetCount() & 1) {
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Vector<double> dash1;
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dash1.Append(dash);
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dash1.Append(dash);
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DashOp(dash1, start);
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}
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else
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DashOp(dash, start);
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return *this;
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}
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inline Painter& Painter::NoAA(bool noaa)
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{
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NoAAOp(noaa);
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return *this;
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}
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inline Painter& Painter::Transform(const Xform2D& m)
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{
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TransformOp(m);
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return *this;
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}
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inline void Painter::Begin()
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{
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BeginOp();
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}
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inline void Painter::End()
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{
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EndOp();
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}
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inline void Painter::BeginMask()
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{
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BeginMaskOp();
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}
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inline Painter& Painter::Character(const Pointf& p, int ch, Font fnt)
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{
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CharacterOp(p, ch, fnt);
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return *this;
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}
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inline
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Painter& Painter::Text(const Pointf& p, const wchar *text, Font fnt, int n, double *dx)
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{
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TextOp(p, text, fnt, n, dx);
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return *this;
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}
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