ultimatepp/tutorial/Image02a/main.cpp

32 lines
751 B
C++

#include <CtrlLib/CtrlLib.h>
using namespace Upp;
#define IMAGECLASS MyImages
#define IMAGEFILE <Image02a/images.iml>
#include <Draw/iml.h>
struct MyApp : TopWindow {
MyApp() {
SetRect(0, 0, 170, 170);
}
void Paint(Draw& w) override {
w.DrawRect(GetSize(), SColorPaper());
for(int i = 0; i < MyImages::GetCount(); i++) {
w.DrawImage(50, 80 + 20 * i, MyImages::Get(i));
w.DrawText(80, 80 + 20 * i, MyImages::GetId(i));
}
w.DrawImage(20, 0, 50, 50, MyImages::Get(MyImages::I_Circle));
w.DrawText(80, 0, AsString(MyImages::Find("Circle")));
}
};
GUI_APP_MAIN
{
MyApp().Run();
Image m = MyImages::Circle();
MyImages::Set(MyImages::I_Circle, MyImages::Triangle());
MyImages::Set(MyImages::I_Triangle, m);
MyApp().Run();
}