ultimatepp/uppsrc/Core/Callback3.h
rylek a0c02fe485 +Core: additional callback variants thanks to kohait00
git-svn-id: svn://ultimatepp.org/upp/trunk@3398 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2011-05-02 23:05:13 +00:00

428 lines
19 KiB
C++

//3 args to Callback
template <class O, class M, class T1, class T2, class T3>
struct CallbackMethodActionArg3Pte : public CallbackAction {
Ptr<O> object;
M method;
T1 arg1;
T2 arg2;
T3 arg3;
void Execute() { if(object) (object->*method)(arg1, arg2, arg3); }
CallbackMethodActionArg3Pte(O *object, M method, T1 arg1, T2 arg2, T3 arg3)
: object(object), method(method), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
/* wrong type R?
template <class O, class R, class M, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback pteback3(O *object, R (M::*method)(Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Callback(new CallbackMethodActionArg3Pte<O, R (M::*)(Q1, Q2, Q3), T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
*/
template <class O, class M, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback pteback3(O *object, void (M::*method)(Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Callback(new CallbackMethodActionArg3Pte<O, void (M::*)(Q1, Q2, Q3), T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
template <class O, class M, class T1, class T2, class T3>
struct CallbackMethodActionArg3 : public CallbackAction
{
O *object;
M method;
T1 arg1;
T2 arg2;
T3 arg3;
void Execute() { (object->*method)(arg1, arg2, arg3); }
CallbackMethodActionArg3(O *object, M method, T1 arg1, T2 arg2, T3 arg3)
: object(object), method(method), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
/* wrong type R?
template <class O, class R, class M, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback callback3(O *object, R (M::*method)(Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3)
{
return Callback(
new CallbackMethodActionArg3<O, R (M::*)(Q1, Q2, Q3), T1, T2, T3>(object, method, arg1, arg2, arg3));
}
template <class O, class R, class M, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback callback3(const O *object, R (M::*method)(Q1, Q2, Q3) const, T1 arg1, T2 arg2, T3 arg3) {
return Callback(new CallbackMethodActionArg3<const O, R (M::*)(Q1, Q2, Q3) const, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
*/
template <class O, class M, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback callback3(O *object, void (M::*method)(Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3)
{
return Callback(
new CallbackMethodActionArg3<O, void (M::*)(Q1, Q2, Q3), T1, T2, T3>(object, method, arg1, arg2, arg3));
}
template <class O, class M, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback callback3(const O *object, void (M::*method)(Q1, Q2, Q3) const, T1 arg1, T2 arg2, T3 arg3) {
return Callback(new CallbackMethodActionArg3<const O, void (M::*)(Q1, Q2, Q3) const, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
template <class X, class T1, class T2, class T3, class HC = X>
struct CallbackActionCallArg3 : public CallbackAction {
X x;
T1 arg1;
T2 arg2;
T3 arg3;
void Execute() { x(arg1, arg2, arg3); }
CallbackActionCallArg3(X x, T1 arg1, T2 arg2, T3 arg3)
: x(x), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
/* wrong type R?
template <class R, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback callback3(R (*fn)(Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Callback(
new CallbackActionCallArg3<R (*)(Q1, Q2, Q3), T1, T2, T3, uintptr_t>(fn, arg1, arg2, arg3));
}
*/
template <class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback callback3(void (*fn)(Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Callback(
new CallbackActionCallArg3<void (*)(Q1, Q2, Q3), T1, T2, T3, uintptr_t>(fn, arg1, arg2, arg3));
}
template <class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback callback3(Callback3<Q1, Q2, Q3> cb, T1 arg1, T2 arg2, T3 arg3) {
return Callback(
new CallbackActionCallArg3<Callback3<Q1, Q2, Q3>, T1, T2, T3>(cb, arg1, arg2, arg3));
}
//3 args to Callback1
template <class O, class M, class P1, class T1, class T2, class T3>
struct Callback1MethodActionArg3 : public Callback1Action<P1> {
O *object;
M method;
T1 arg1;
T2 arg2;
T3 arg3;
void Execute(P1 p1) { (object->*method)(p1, arg1, arg2, arg3); }
Callback1MethodActionArg3(O *object, M method, T1 arg1, T2 arg2, T3 arg3)
: object(object), method(method), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
template <class O, class M, class P1, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback1<P1> callback3(O *object, void (M::*method)(P1, Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Callback1<P1>(new Callback1MethodActionArg3<O, void (M::*)(P1, Q1, Q2, Q3), P1, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
template <class O, class M, class P1, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback1<P1> callback3(const O *object, void (M::*method)(P1, Q1, Q2, Q3) const, T1 arg1, T2 arg2, T3 arg3) {
return Callback1<P1>(new Callback1MethodActionArg3<const O, void (M::*)(P1, Q1, Q2, Q3) const, P1, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
//3 args to Callback2
template <class O, class M, class P1, class P2, class T1, class T2, class T3>
struct Callback2MethodActionArg3 : public Callback2Action<P1, P2> {
O *object;
M method;
T1 arg1;
T2 arg2;
T3 arg3;
void Execute(P1 p1, P2 p2) { (object->*method)(p1, p2, arg1, arg2, arg3); }
Callback2MethodActionArg3(O *object, M method, T1 arg1, T2 arg2, T3 arg3)
: object(object), method(method), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
template <class O, class M, class P1, class P2, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback2<P1, P2> callback3(O *object, void (M::*method)(P1, P2, Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Callback2<P1, P2>(new Callback2MethodActionArg3<O, void (M::*)(P1, P2, Q1, Q2, Q3), P1, P2, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
template <class O, class M, class P1, class P2, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback2<P1, P2> callback3(const O *object, void (M::*method)(P1, P2, Q1, Q2, Q3) const, T1 arg1, T2 arg2, T3 arg3) {
return Callback2<P1, P2>(new Callback2MethodActionArg3<const O, void (M::*)(P1, P2, Q1, Q2, Q3) const, P1, P2, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
//3 args to Callback3
template <class O, class M, class P1, class P2, class P3, class T1, class T2, class T3>
struct Callback3MethodActionArg3 : public Callback3Action<P1, P2, P3> {
O *object;
M method;
T1 arg1;
T2 arg2;
T3 arg3;
void Execute(P1 p1, P2 p2, P3 p3) { (object->*method)(p1, p2, p3, arg1, arg2, arg3); }
Callback3MethodActionArg3(O *object, M method, T1 arg1, T2 arg2, T3 arg3)
: object(object), method(method), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
template <class O, class M, class P1, class P2, class P3, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback3<P1, P2, P3> callback3(O *object, void (M::*method)(P1, P2, P3, Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Callback3<P1, P2, P3>(new Callback3MethodActionArg3<O, void (M::*)(P1, P2, P3, Q1, Q2, Q3), P1, P2, P3, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
template <class O, class M, class P1, class P2, class P3, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback3<P1, P2, P3> callback3(const O *object, void (M::*method)(P1, P2, P3, Q1, Q2, Q3) const, T1 arg1, T2 arg2, T3 arg3) {
return Callback3<P1, P2, P3>(new Callback3MethodActionArg3<const O, void (M::*)(P1, P2, P3, Q1, Q2, Q3) const, P1, P2, P3, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
//3 args to Callback4
template <class O, class M, class P1, class P2, class P3, class P4, class T1, class T2, class T3>
struct Callback4MethodActionArg3 : public Callback4Action<P1, P2, P3, P4> {
O *object;
M method;
T1 arg1;
T2 arg2;
T3 arg3;
void Execute(P1 p1, P2 p2, P3 p3, P4 p4) { (object->*method)(p1, p2, p3, p4, arg1, arg2, arg3); }
Callback4MethodActionArg3(O *object, M method, T1 arg1, T2 arg2, T3 arg3)
: object(object), method(method), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
template <class O, class M, class P1, class P2, class P3, class P4, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback4<P1, P2, P3, P4> callback3(O *object, void (M::*method)(P1, P2, P3, P4, Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Callback4<P1, P2, P3, P4>(new Callback4MethodActionArg3<O, void (M::*)(P1, P2, P3, P4, Q1, Q2, Q3), P1, P2, P3, P4, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
template <class O, class M, class P1, class P2, class P3, class P4, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Callback4<P1, P2, P3, P4> callback3(const O *object, void (M::*method)(P1, P2, P3, P4, Q1, Q2, Q3) const, T1 arg1, T2 arg2, T3 arg3) {
return Callback4<P1, P2, P3, P4>(new Callback4MethodActionArg3<const O, void (M::*)(P1, P2, P3, P4, Q1, Q2, Q3) const, P1, P2, P3, P4, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
// --------------------------------------------------------
//3 args to Gate
template <class O, class M, class T1, class T2, class T3>
struct GateMethodActionArg3Pte : public GateAction {
Ptr<O> object;
M method;
T1 arg1;
T2 arg2;
T3 arg3;
bool Execute() { return object ? (object->*method)(arg1, arg2, arg3): false; }
GateMethodActionArg3Pte(O *object, M method, T1 arg1, T2 arg2, T3 arg3)
: object(object), method(method), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
/* ambigiuous with Callback versions
template <class O, class R, class M, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate pteback3(O *object, R (M::*method)(Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Gate(new GateMethodActionArg3Pte<O, R (M::*)(Q1, Q2, Q3), T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
*/
template <class O, class M, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate pteback3(O *object, bool (M::*method)(Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Gate(new GateMethodActionArg3Pte<O, bool (M::*)(Q1, Q2, Q3), T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
template <class O, class M, class T1, class T2, class T3>
struct GateMethodActionArg3 : public GateAction
{
O *object;
M method;
T1 arg1;
T2 arg2;
T3 arg3;
bool Execute() { return object ? (object->*method)(arg1, arg2, arg3) : false; }
GateMethodActionArg3(O *object, M method, T1 arg1, T2 arg2, T3 arg3)
: object(object), method(method), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
/* ambigiuous with Callback versions
template <class O, class R, class M, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate callback3(O *object, R (M::*method)(Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3)
{
return Gate(
new GateMethodActionArg3<O, R (M::*)(Q1, Q2, Q3), T1, T2, T3>(object, method, arg1, arg2, arg3));
}
template <class O, class R, class M, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate callback3(const O *object, R (M::*method)(Q1, Q2, Q3) const, T1 arg1, T2 arg2, T3 arg3) {
return Gate(new GateMethodActionArg3<const O, R (M::*)(Q1, Q2, Q3) const, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
*/
template <class O, class M, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate callback3(O *object, bool (M::*method)(Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3)
{
return Gate(
new GateMethodActionArg3<O, bool (M::*)(Q1, Q2, Q3), T1, T2, T3>(object, method, arg1, arg2, arg3));
}
template <class O, class M, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate callback3(const O *object, bool (M::*method)(Q1, Q2, Q3) const, T1 arg1, T2 arg2, T3 arg3) {
return Gate(new GateMethodActionArg3<const O, bool (M::*)(Q1, Q2, Q3) const, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
template <class X, class T1, class T2, class T3, class HC = X>
struct GateActionCallArg3 : public GateAction {
X x;
T1 arg1;
T2 arg2;
T3 arg3;
bool Execute() { return x(arg1, arg2, arg3); }
GateActionCallArg3(X x, T1 arg1, T2 arg2, T3 arg3)
: x(x), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
/* ambigiuous with Callback versions
template <class R, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate callback3(R (*fn)(Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Gate(
new GateActionCallArg3<R (*)(Q1, Q2, Q3), T1, T2, T3, uintptr_t>(fn, arg1, arg2, arg3));
}
*/
template <class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate callback3(bool (*fn)(Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Gate(
new GateActionCallArg3<bool (*)(Q1, Q2, Q3), T1, T2, T3, uintptr_t>(fn, arg1, arg2, arg3));
}
template <class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate callback3(Gate3<Q1, Q2, Q3> cb, T1 arg1, T2 arg2, T3 arg3) {
return Gate(
new GateActionCallArg3<Gate3<Q1, Q2, Q3>, T1, T2, T3>(cb, arg1, arg2, arg3));
}
//3 args to Gate1
template <class O, class M, class P1, class T1, class T2, class T3>
struct Gate1MethodActionArg3 : public Gate1Action<P1> {
O *object;
M method;
T1 arg1;
T2 arg2;
T3 arg3;
bool Execute(P1 p1) { return object ? (object->*method)(p1, arg1, arg2, arg3) : false; }
Gate1MethodActionArg3(O *object, M method, T1 arg1, T2 arg2, T3 arg3)
: object(object), method(method), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
template <class O, class M, class P1, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate1<P1> callback3(O *object, bool (M::*method)(P1, Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Gate1<P1>(new Gate1MethodActionArg3<O, bool (M::*)(P1, Q1, Q2, Q3), P1, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
template <class O, class M, class P1, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate1<P1> callback3(const O *object, bool (M::*method)(P1, Q1, Q2, Q3) const, T1 arg1, T2 arg2, T3 arg3) {
return Gate1<P1>(new Gate1MethodActionArg3<const O, bool (M::*)(P1, Q1, Q2, Q3) const, P1, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
//3 args to Gate2
template <class O, class M, class P1, class P2, class T1, class T2, class T3>
struct Gate2MethodActionArg3 : public Gate2Action<P1, P2> {
O *object;
M method;
T1 arg1;
T2 arg2;
T3 arg3;
bool Execute(P1 p1, P2 p2) { return object ? (object->*method)(p1, p2, arg1, arg2, arg3) : false; }
Gate2MethodActionArg3(O *object, M method, T1 arg1, T2 arg2, T3 arg3)
: object(object), method(method), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
template <class O, class M, class P1, class P2, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate2<P1, P2> callback3(O *object, bool (M::*method)(P1, P2, Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Gate2<P1, P2>(new Gate2MethodActionArg3<O, bool (M::*)(P1, P2, Q1, Q2, Q3), P1, P2, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
template <class O, class M, class P1, class P2, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate2<P1, P2> callback3(const O *object, bool (M::*method)(P1, P2, Q1, Q2, Q3) const, T1 arg1, T2 arg2, T3 arg3) {
return Gate2<P1, P2>(new Gate2MethodActionArg3<const O, bool (M::*)(P1, P2, Q1, Q2, Q3) const, P1, P2, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
//3 args to Gate3
template <class O, class M, class P1, class P2, class P3, class T1, class T2, class T3>
struct Gate3MethodActionArg3 : public Gate3Action<P1, P2, P3> {
O *object;
M method;
T1 arg1;
T2 arg2;
T3 arg3;
bool Execute(P1 p1, P2 p2, P3 p3) { return object ? (object->*method)(p1, p2, p3, arg1, arg2, arg3) : false; }
Gate3MethodActionArg3(O *object, M method, T1 arg1, T2 arg2, T3 arg3)
: object(object), method(method), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
template <class O, class M, class P1, class P2, class P3, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate3<P1, P2, P3> callback3(O *object, bool (M::*method)(P1, P2, P3, Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Gate3<P1, P2, P3>(new Gate3MethodActionArg3<O, bool (M::*)(P1, P2, P3, Q1, Q2, Q3), P1, P2, P3, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
template <class O, class M, class P1, class P2, class P3, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate3<P1, P2, P3> callback3(const O *object, bool (M::*method)(P1, P2, P3, Q1, Q2, Q3) const, T1 arg1, T2 arg2, T3 arg3) {
return Gate3<P1, P2, P3>(new Gate3MethodActionArg3<const O, bool (M::*)(P1, P2, P3, Q1, Q2, Q3) const, P1, P2, P3, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
//3 args to Gate4
template <class O, class M, class P1, class P2, class P3, class P4, class T1, class T2, class T3>
struct Gate4MethodActionArg3 : public Gate4Action<P1, P2, P3, P4> {
O *object;
M method;
T1 arg1;
T2 arg2;
T3 arg3;
bool Execute(P1 p1, P2 p2, P3 p3, P4 p4) { return object ? (object->*method)(p1, p2, p3, p4, arg1, arg2, arg3) : false; }
Gate4MethodActionArg3(O *object, M method, T1 arg1, T2 arg2, T3 arg3)
: object(object), method(method), arg1(arg1), arg2(arg2), arg3(arg3) {}
};
template <class O, class M, class P1, class P2, class P3, class P4, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate4<P1, P2, P3, P4> callback3(O *object, bool (M::*method)(P1, P2, P3, P4, Q1, Q2, Q3), T1 arg1, T2 arg2, T3 arg3) {
return Gate4<P1, P2, P3, P4>(new Gate4MethodActionArg3<O, bool (M::*)(P1, P2, P3, P4, Q1, Q2, Q3), P1, P2, P3, P4, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}
template <class O, class M, class P1, class P2, class P3, class P4, class Q1, class Q2, class Q3, class T1, class T2, class T3>
Gate4<P1, P2, P3, P4> callback3(const O *object, bool (M::*method)(P1, P2, P3, P4, Q1, Q2, Q3) const, T1 arg1, T2 arg2, T3 arg3) {
return Gate4<P1, P2, P3, P4>(new Gate4MethodActionArg3<const O, bool (M::*)(P1, P2, P3, P4, Q1, Q2, Q3) const, P1, P2, P3, P4, T1, T2, T3>
(object, method, arg1, arg2, arg3));
}