ultimatepp/rainbow/WinGl/Resources.brc
unodgs d1d1550373 WinGL: Added painting through fbo, added blur shader, fixed children clipping, optimized painting a bit
git-svn-id: svn://ultimatepp.org/upp/trunk@4365 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2012-01-06 12:48:43 +00:00

8 lines
334 B
Text

BINARY(alphaMagFrag, "AlphaMag.frag")
BINARY(alphaMagVert, "AlphaMag.vert")
BINARY(blurVert, "Blur.vert")
BINARY(blurFrag, "Blur.frag")
BINARY(tahomaNFontDef, "Fonts/TahomaN.fnt")
BINARY_ARRAY(tahomaNFontImg, 0, "Fonts/TahomaN_0.png")
BINARY(tahomaBFontDef, "Fonts/TahomaB.fnt")
BINARY_ARRAY(tahomaBFontImg, 0, "Fonts/TahomaB_0.png")