mirror of
https://github.com/ultimatepp/ultimatepp.git
synced 2026-05-17 22:03:07 -06:00
174 lines
3.9 KiB
C++
174 lines
3.9 KiB
C++
#include "Painter.h"
|
|
#include "Fillers.h"
|
|
|
|
NAMESPACE_UPP
|
|
|
|
void BufferPainter::ClearOp(const RGBA& color)
|
|
{
|
|
UPP::Fill(~ib, color, ib.GetLength());
|
|
}
|
|
|
|
Buffer<ClipLine> BufferPainter::RenderPath(double width, SpanSource *ss, const RGBA& color)
|
|
{
|
|
Buffer<ClipLine> newclip;
|
|
if(width == 0)
|
|
return newclip;
|
|
Transformer trans(pathattr.mtx);
|
|
trans.target = &rasterizer;
|
|
LinearPathConsumer *g;
|
|
Stroker stroker;
|
|
Dasher dasher;
|
|
bool evenodd = pathattr.evenodd;
|
|
if(width > 0) {
|
|
stroker.Init(width, pathattr.miter_limit, pathattr.tolerance, pathattr.cap, pathattr.join);
|
|
stroker.target = &trans;
|
|
if(pathattr.dash.GetCount()) {
|
|
dasher.Init(pathattr.dash, pathattr.dash_start);
|
|
dasher.target = &stroker;
|
|
g = &dasher;
|
|
}
|
|
else
|
|
g = &stroker;
|
|
evenodd = false;
|
|
}
|
|
else {
|
|
Close();
|
|
g = &trans;
|
|
}
|
|
byte *data = path.data;
|
|
int opacity = int(256 * pathattr.opacity);
|
|
Pointf pos = Pointf(0, 0);
|
|
int i = 0;
|
|
Rasterizer::Filler *rg;
|
|
SpanFiller span_filler;
|
|
SolidFiller solid_filler;
|
|
SubpixelFiller subpixel_filler;
|
|
ClipFiller clip_filler(render_cx);
|
|
NoAAFillerFilter noaa_filler;
|
|
MaskFillerFilter mf;
|
|
bool doclip = width == -2;
|
|
subpixel_filler.sbuffer = subpixel;
|
|
if(doclip) {
|
|
rg = &clip_filler;
|
|
newclip.Alloc(ib.GetHeight());
|
|
}
|
|
else
|
|
if(ss) {
|
|
if(!span)
|
|
span.Alloc(ib.GetWidth() + 3);
|
|
if(subpixel) {
|
|
subpixel_filler.ss = ss;
|
|
subpixel_filler.buffer = span;
|
|
subpixel_filler.alpha = opacity;
|
|
rg = &subpixel_filler;
|
|
}
|
|
else {
|
|
span_filler.ss = ss;
|
|
span_filler.buffer = span;
|
|
span_filler.alpha = opacity;
|
|
rg = &span_filler;
|
|
}
|
|
}
|
|
else {
|
|
if(subpixel) {
|
|
subpixel_filler.color = Mul8(color, opacity);
|
|
subpixel_filler.ss = NULL;
|
|
rg = &subpixel_filler;
|
|
}
|
|
else {
|
|
solid_filler.c = Mul8(color, opacity);
|
|
rg = &solid_filler;
|
|
}
|
|
}
|
|
if(mode == MODE_NOAA) {
|
|
noaa_filler.Set(rg);
|
|
rg = &noaa_filler;
|
|
}
|
|
for(;;) {
|
|
if(i >= path.type.GetCount() || path.type[i] == DIV) {
|
|
g->End();
|
|
for(int y = rasterizer.MinY(); y <= rasterizer.MaxY(); y++) {
|
|
solid_filler.t = subpixel_filler.t = span_filler.t = ib[y];
|
|
subpixel_filler.end = subpixel_filler.t + ib.GetWidth();
|
|
span_filler.y = subpixel_filler.y = y;
|
|
Rasterizer::Filler *rf = rg;
|
|
if(clip.GetCount()) {
|
|
const ClipLine& s = clip.Top()[y];
|
|
if(s.IsEmpty()) goto empty;
|
|
if(!s.IsFull()) {
|
|
mf.Set(rg, s);
|
|
rf = &mf;
|
|
}
|
|
}
|
|
if(doclip)
|
|
clip_filler.Clear();
|
|
rasterizer.Render(y, *rf, evenodd);
|
|
if(doclip)
|
|
clip_filler.Finish(newclip[y]);
|
|
empty:;
|
|
}
|
|
rasterizer.Reset();
|
|
if(i >= path.type.GetCount())
|
|
break;
|
|
}
|
|
else
|
|
switch(path.type[i]) {
|
|
case MOVE: {
|
|
const LinearData *d = (LinearData *)data;
|
|
data += sizeof(LinearData);
|
|
g->Move(pos = d->p);
|
|
break;
|
|
}
|
|
case LINE: {
|
|
const LinearData *d = (LinearData *)data;
|
|
data += sizeof(LinearData);
|
|
g->Line(pos = d->p);
|
|
break;
|
|
}
|
|
case QUADRATIC: {
|
|
const QuadraticData *d = (QuadraticData *)data;
|
|
data += sizeof(QuadraticData);
|
|
ApproximateQuadratic(*g, pos, d->p1, d->p, pathattr.tolerance);
|
|
pos = d->p;
|
|
break;
|
|
}
|
|
case CUBIC: {
|
|
const CubicData *d = (CubicData *)data;
|
|
data += sizeof(CubicData);
|
|
ApproximateCubic(*g, pos, d->p1, d->p2, d->p, pathattr.tolerance);
|
|
pos = d->p;
|
|
break;
|
|
}
|
|
default:
|
|
NEVER();
|
|
return newclip;
|
|
}
|
|
i++;
|
|
}
|
|
current = Null;
|
|
return newclip;
|
|
}
|
|
|
|
void BufferPainter::FillOp(const RGBA& color)
|
|
{
|
|
RenderPath(-1, NULL, color);
|
|
}
|
|
|
|
void BufferPainter::StrokeOp(double width, const RGBA& color)
|
|
{
|
|
RenderPath(width, NULL, color);
|
|
}
|
|
|
|
void BufferPainter::ClipOp()
|
|
{
|
|
Buffer<ClipLine> newclip = RenderPath(-2, NULL, RGBAZero());
|
|
if(attr.hasclip)
|
|
clip.Top() = newclip;
|
|
else {
|
|
clip.Add() = newclip;
|
|
attr.hasclip = true;
|
|
attr.cliplevel = clip.GetCount();
|
|
}
|
|
}
|
|
|
|
END_UPP_NAMESPACE
|