mirror of
https://github.com/ultimatepp/ultimatepp.git
synced 2026-05-16 06:05:58 -06:00
421 lines
10 KiB
C++
421 lines
10 KiB
C++
#include "FT_fontsys.h"
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#include <plugin/FT_fontsys/ft2build.h>
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#include <plugin/FT_fontsys/ftoutln.h>
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#define LLOG(x) // DLOG(x)
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#define LTIMING(x) // TIMING(x)
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NAMESPACE_UPP
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struct FtFontStyle {
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String path;
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const byte *data;
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int size;
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operator bool() const { return path.GetCount() || data; }
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FtFontStyle() { data = NULL; size = 0; }
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};
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struct FtFontData : Moveable<FtFontData> {
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FtFontStyle style[4];
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};
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static Vector<FtFontData>& sFontData()
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{
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return Single<Vector<FtFontData> >();
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}
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void sSetFont(int index, const String& path, const byte *data, int size, dword style)
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{
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Vector<FtFontData>& fd = sFontData();
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FtFontStyle& f = fd.At(index).style[style & 3];
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f.path = path;
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f.data = data;
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f.size = size;
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if(!fd.At(index).style[0])
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sSetFont(index, path, data, size, 0);
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if(!fd.At(0).style[0])
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sSetFont(0, path, data, size, 0);
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InvalidateFontList();
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}
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void SetFileFont(int face, const char *path, dword style)
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{
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sSetFont(face, path, NULL, 0, style);
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}
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void SetMemoryFont(int face, const byte *data, int size, dword style)
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{
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sSetFont(face, Null, data, size, style);
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}
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void GetStdFontSys(String& name, int& height)
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{
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name = "xxxx";
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}
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FtFontStyle GetFontStyle(Font font)
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{
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Vector<FtFontData>& fd = sFontData();
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int face = font.GetFace();
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if(face >= 0 && face < fd.GetCount()) {
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const FtFontData& d = fd[face];
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int ii = font.IsBold() + 2 * font.IsItalic();
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if(d.style[ii])
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return d.style[ii];
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if(d.style[0])
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return d.style[0];
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}
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return fd.At(0).style[0];
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}
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String GetFontDataSys(Font font)
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{
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return LoadFile(font.Fi().path);
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}
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static FT_Library sFTlib;
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EXITBLOCK
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{
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if(sFTlib)
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FT_Done_FreeType(sFTlib);
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}
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bool sInitFt(void)
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{
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if(sFTlib)
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return true;
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return FT_Init_FreeType(&sFTlib) == 0;
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}
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void FT_ITALIC(FT_GlyphSlot slot)
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{
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FT_Matrix transform;
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FT_Outline* outline = &slot->outline;
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/* only oblique outline glyphs */
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if ( slot->format != FT_GLYPH_FORMAT_OUTLINE )
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return;
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/* we don't touch the advance width */
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/* For italic, simply apply a shear transform, with an angle */
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/* of about 12 degrees. */
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transform.xx = 0x10000L;
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transform.yx = 0x00000L;
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transform.xy = 0x03000L;
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transform.yy = 0x10000L;
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FT_Outline_Transform( outline, &transform );
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}
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void FT_BOLD(FT_GlyphSlot slot)
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{
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FT_Face face = slot->face;
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FT_Pos amount;
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if(slot->format != FT_GLYPH_FORMAT_OUTLINE)
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return;
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/* some reasonable strength */
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amount = FT_MulFix(face->units_per_EM,
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face->size->metrics.y_scale ) / 18;
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(void)FT_Outline_Embolden( &slot->outline, amount);
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if ( slot->advance.x )
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slot->advance.x += amount;
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if ( slot->advance.y )
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slot->advance.y += amount;
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slot->metrics.width += amount;
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slot->metrics.height += amount;
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slot->metrics.horiBearingY += amount;
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slot->metrics.horiAdvance += amount;
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slot->metrics.vertBearingX -= amount / 2;
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slot->metrics.vertBearingY += amount;
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slot->metrics.vertAdvance += amount;
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}
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FT_Face CreateFTFace(Font fnt)
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{
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sInitFt();
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FtFontStyle f = GetFontStyle(fnt);
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if(!f)
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return NULL;
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FT_Face face;
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if(IsNull(f.path) ? FT_New_Memory_Face(sFTlib, f.data, f.size, 0, &face)
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: FT_New_Face(sFTlib, f.path, 0, &face))
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return NULL;
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FT_Set_Pixel_Sizes(face, 0, fnt.GetHeight());
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return face;
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}
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#define FONTCACHE 37
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struct FtFaceEntry {
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Font font;
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FT_Face face;
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};
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static FtFaceEntry ft_cache[FONTCACHE];
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void ClearFtFaceCache()
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{
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for(int i = 0; i < FONTCACHE; i++)
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ft_cache[i].font.Height(-30000);
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}
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FT_Face FTFace(Font fnt)
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{
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LTIMING("FTFace");
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LLOG("FTFace " << fnt);
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ONCELOCK {
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ClearFtFaceCache();
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}
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FtFaceEntry be;
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be = ft_cache[0];
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for(int i = 0; i < FONTCACHE; i++) {
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FtFaceEntry e = ft_cache[i];
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if(i)
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ft_cache[i] = be;
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if(e.font == fnt && e.face) {
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if(i)
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ft_cache[0] = e;
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LLOG("Found " << e.face);
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return e.face;
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}
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be = e;
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}
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LTIMING("FTFace2");
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if(be.face) {
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LLOG("Removing " << be.font << " - " << (void *)be.face);
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FT_Done_Face(be.face);
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}
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be.font = fnt;
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be.face = CreateFTFace(be.font);
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ft_cache[0] = be;
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LLOG("Created " << be.face);
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return be.face;
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}
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CommonFontInfo GetFontInfoSys(Font font)
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{
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sInitFt();
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CommonFontInfo fi;
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FT_Face face = FTFace(font);
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if(face) {
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fi.ascent = face->size->metrics.ascender >> 6;
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fi.descent = -(face->size->metrics.descender >> 6);
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fi.height = fi.ascent + fi.descent;
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fi.lineheight = face->size->metrics.height >> 6;
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fi.external = 0;
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fi.internal = 0;
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fi.overhang = 0;
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fi.maxwidth = face->size->metrics.max_advance >> 6;
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fi.avewidth = fi.maxwidth;
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fi.default_char = '?';
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fi.fixedpitch = font.GetFaceInfo() & Font::FIXEDPITCH;
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fi.ttf = true;//strcmp(FT_Get_X11_Font_Format(face), "TrueType") == 0; // ????
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}
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else
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memset(&fi, 0, sizeof(fi));
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return fi;
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}
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#define FLOOR(x) ((x) & -64)
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#define CEIL(x) (((x)+63) & -64)
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#define TRUNC(x) ((x) >> 6)
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#define ROUND(x) (((x)+32) & -64)
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static bool sLoadGlyph(Font fnt, FT_Face face, int chr)
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{
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int glyph_index = FT_Get_Char_Index(face, chr);
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if(!glyph_index)
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return false;
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if(FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT|FT_LOAD_NO_BITMAP))
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return false;
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if(fnt.IsBold() && !(face->style_flags & FT_STYLE_FLAG_BOLD))
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FT_BOLD(face->glyph);
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if(fnt.IsItalic() && !(face->style_flags & FT_STYLE_FLAG_ITALIC))
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FT_ITALIC(face->glyph);
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return true;
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}
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GlyphInfo GetGlyphInfoSys(Font font, int chr)
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{
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LTIMING("GetGlyphInfoSys");
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GlyphInfo gi;
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FT_Face face = FTFace(font);
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gi.lspc = gi.rspc = 0;
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gi.width = (int16)0x8000;
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LLOG("GetGlyphInfoSys " << font << " " << (char)chr << " " << FormatIntHex(chr));
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if(face) {
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LTIMING("GetGlyphInfoSys 2");
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if(sLoadGlyph(font, face, chr)) {
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FT_Glyph_Metrics& m = face->glyph->metrics;
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int left = FLOOR(m.horiBearingX);
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int width = TRUNC(CEIL(m.horiBearingX + m.width) - left);
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gi.width = TRUNC(ROUND(face->glyph->advance.x));
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gi.lspc = TRUNC(left);
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gi.rspc = gi.width - width - gi.lspc;
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}
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}
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return gi;
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}
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Vector<FaceInfo> GetAllFacesSys()
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{
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static const char *basic_fonts[] = {
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"sans-serif",
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"serif",
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"sans-serif",
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"monospace",
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};
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Vector<FaceInfo> list;
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for(int i = 0; i < __countof(basic_fonts); i++) {
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FaceInfo& fi = list.Add();
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fi.name = basic_fonts[i];
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fi.info = (i == 3) ? Font::SCALEABLE|Font::FIXEDPITCH : Font::SCALEABLE;
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}
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// const Vector<FtFontData>& fd = sFontData();
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// for(int i = __countof(basic_fonts); i < fd.GetCount(); i++) {
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// FaceInfo& fi = list.Add();
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// }
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return list;
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}
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static inline double ft_dbl(int p)
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{
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return double(p) / 64.0;
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}
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bool RenderOutline(const FT_Outline& outline, FontGlyphConsumer& path, double xx, double yy)
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{
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FT_Vector v_last;
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FT_Vector v_control;
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FT_Vector v_start;
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FT_Vector* point;
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FT_Vector* limit;
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char* tags;
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int n; // index of contour in outline
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char tag; // current point's state
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int first = 0; // index of first point in contour
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for(n = 0; n < outline.n_contours; n++) {
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int last = outline.contours[n];
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limit = outline.points + last;
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v_start = outline.points[first];
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v_last = outline.points[last];
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v_control = v_start;
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point = outline.points + first;
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tags = outline.tags + first;
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tag = FT_CURVE_TAG(tags[0]);
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if(tag == FT_CURVE_TAG_CUBIC) return false;
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if(tag == FT_CURVE_TAG_CONIC) {
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if(FT_CURVE_TAG(outline.tags[last]) == FT_CURVE_TAG_ON) {
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// start at last point if it is on the curve
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v_start = v_last;
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limit--;
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}
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else {
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// if both first and last points are conic,
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// start at their middle and record its position
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// for closure
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v_start.x = (v_start.x + v_last.x) / 2;
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v_start.y = (v_start.y + v_last.y) / 2;
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v_last = v_start;
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}
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point--;
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tags--;
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}
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path.Move(Pointf(ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy));
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while(point < limit) {
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point++;
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tags++;
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tag = FT_CURVE_TAG(tags[0]);
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switch(tag) {
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case FT_CURVE_TAG_ON:
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path.Line(Pointf(ft_dbl(point->x) + xx, -ft_dbl(point->y) + yy));
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continue;
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case FT_CURVE_TAG_CONIC:
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v_control.x = point->x;
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v_control.y = point->y;
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Do_Conic:
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if(point < limit) {
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FT_Vector vec;
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FT_Vector v_middle;
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point++;
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tags++;
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tag = FT_CURVE_TAG(tags[0]);
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vec.x = point->x;
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vec.y = point->y;
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if(tag == FT_CURVE_TAG_ON) {
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path.Quadratic(Pointf(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy),
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Pointf(ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy));
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continue;
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}
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if(tag != FT_CURVE_TAG_CONIC) return false;
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v_middle.x = (v_control.x + vec.x) / 2;
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v_middle.y = (v_control.y + vec.y) / 2;
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path.Quadratic(Pointf(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy),
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Pointf(ft_dbl(v_middle.x) + xx, -ft_dbl(v_middle.y) + yy));
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v_control = vec;
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goto Do_Conic;
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}
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path.Quadratic(Pointf(ft_dbl(v_control.x) + xx, -ft_dbl(v_control.y) + yy),
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Pointf(ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy));
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goto Close;
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default:
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FT_Vector vec1, vec2;
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if(point + 1 > limit || FT_CURVE_TAG(tags[1]) != FT_CURVE_TAG_CUBIC)
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return false;
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vec1.x = point[0].x;
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vec1.y = point[0].y;
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vec2.x = point[1].x;
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vec2.y = point[1].y;
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point += 2;
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tags += 2;
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if(point <= limit) {
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FT_Vector vec;
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vec.x = point->x;
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vec.y = point->y;
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path.Cubic(Pointf(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy),
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Pointf(ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy),
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Pointf(ft_dbl(vec.x) + xx, -ft_dbl(vec.y) + yy));
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continue;
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}
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path.Cubic(Pointf(ft_dbl(vec1.x) + xx, -ft_dbl(vec1.y) + yy),
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Pointf(ft_dbl(vec2.x) + xx, -ft_dbl(vec2.y) + yy),
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Pointf(ft_dbl(v_start.x) + xx, -ft_dbl(v_start.y) + yy));
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goto Close;
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}
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}
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Close:
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path.Close();
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first = last + 1;
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}
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return true;
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}
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void RenderCharacterSys(FontGlyphConsumer& sw, double x, double y, int ch, Font fnt)
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{
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FT_Face face = FTFace(fnt);
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if(sLoadGlyph(fnt, face, ch))
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RenderOutline(face->glyph->outline, sw, x, y + fnt.GetAscent());
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}
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END_UPP_NAMESPACE
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