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https://github.com/ultimatepp/ultimatepp.git
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207 lines
11 KiB
C++
207 lines
11 KiB
C++
template <class K, class T, class V, class HashFn>
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class AMap {
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protected:
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Index<K, HashFn> key;
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V value;
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public:
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T& Add(const K& k, const T& x) { key.Add(k); return value.Add(x); }
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T& AddPick(const K& k, T rval_ x) { key.Add(k); return value.AddPick(pick(x)); }
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T& Add(const K& k) { key.Add(k); return value.Add(); }
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int Find(const K& k, unsigned h) const { return key.Find(k, h); }
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int Find(const K& k) const { return key.Find(k); }
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int FindNext(int i) const { return key.FindNext(i); }
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int FindLast(const K& k, unsigned h) const { return key.FindLast(k, h); }
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int FindLast(const K& k) const { return key.FindLast(k); }
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int FindPrev(int i) const { return key.FindPrev(i); }
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int FindAdd(const K& k);
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int FindAdd(const K& k, const T& init);
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int FindAddPick(const K& k, T rval_ init);
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int Put(const K& k, const T& x);
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int PutPick(const K& k, T rval_ x);
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T& Put(const K& k);
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int FindPut(const K& k);
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int FindPut(const K& k, const T& init);
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int FindPutPick(const K& k, T rval_ init);
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T& Get(const K& k) { return value[Find(k)]; }
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const T& Get(const K& k) const { return value[Find(k)]; }
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const T& Get(const K& k, const T& d) const { int i = Find(k); return i >= 0 ? value[i] : d; }
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T& GetAdd(const K& k);
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T& GetAdd(const K& k, const T& x);
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T& GetAddPick(const K& k, T rval_ x);
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T& GetPut(const K& k);
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T& GetPut(const K& k, const T& x);
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T& GetPutPick(const K& k, T rval_ x);
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void SetKey(int i, const K& k) { key.Set(i, k); }
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T *FindPtr(const K& k) { int i = Find(k); return i >= 0 ? &value[i] : NULL; }
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const T *FindPtr(const K& k) const { int i = Find(k); return i >= 0 ? &value[i] : NULL; }
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void Unlink(int i) { key.Unlink(i); }
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int UnlinkKey(const K& k, unsigned h) { return key.UnlinkKey(k, h); }
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int UnlinkKey(const K& k) { return key.UnlinkKey(k); }
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bool IsUnlinked(int i) const { return key.IsUnlinked(i); }
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void Sweep();
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bool HasUnlinked() const { return key.HasUnlinked(); }
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T& Insert(int i, const K& k) { key.Insert(i, k); return value.Insert(i); }
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T& Insert(int i, const K& k, const T& x) { key.Insert(i, k); return value.Insert(i, x); }
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void Remove(int i) { key.Remove(i); value.Remove(i); }
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void Remove(int i, int count) { key.Remove(i, count); value.Remove(i, count); }
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void Remove(const int *sl, int n) { key.Remove(sl, n); value.Remove(sl, n); }
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void Remove(const Vector<int>& sl) { Remove(sl, sl.GetCount()); }
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int RemoveKey(const K& k);
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const T& operator[](int i) const { return value[i]; }
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T& operator[](int i) { return value[i]; }
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int GetCount() const { return value.GetCount(); }
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bool IsEmpty() const { return value.IsEmpty(); }
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void Clear() { key.Clear(); value.Clear(); }
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void Shrink() { value.Shrink(); key.Shrink(); }
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void Reserve(int xtra) { value.Reserve(xtra); key.Reserve(xtra); }
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int GetAlloc() const { return value.GetAlloc(); }
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unsigned GetHash(int i) const { return key.GetHash(i); }
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void Drop(int n = 1) { key.Drop(n); value.Drop(n); }
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T& Top() { return value.Top(); }
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const T& Top() const { return value.Top(); }
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const K& TopKey() const { return key.Top(); }
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// T Pop() { T h = Top(); Drop(); return h; }
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K PopKey() { K h = TopKey(); Drop(); return h; }
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void Trim(int n) { key.Trim(n); value.SetCount(n); }
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const K& GetKey(int i) const { return key[i]; }
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#ifdef UPP
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void Serialize(Stream& s);
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void Xmlize(XmlIO& xio);
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void Jsonize(JsonIO& jio);
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String ToString() const;
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bool operator==(const AMap& b) const { ASSERT(!HasUnlinked()); return IsEqualMap(*this, b); }
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bool operator!=(const AMap& b) const { return !operator==(b); }
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int Compare(const AMap& b) const { ASSERT(!HasUnlinked()); return CompareMap(*this, b); }
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bool operator<=(const AMap& x) const { return Compare(x) <= 0; }
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bool operator>=(const AMap& x) const { return Compare(x) >= 0; }
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bool operator<(const AMap& x) const { return Compare(x) < 0; }
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bool operator>(const AMap& x) const { return Compare(x) > 0; }
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#endif
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void Swap(AMap& x) { UPP::Swap(value, x.value);
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UPP::Swap(key, x.key); }
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const Index<K, HashFn>& GetIndex() const { return key; }
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Index<K, HashFn> PickIndex() { return pick(key); }
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const Vector<K>& GetKeys() const { return key.GetKeys(); }
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Vector<K> PickKeys() pick_ { return key.PickKeys(); }
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const V& GetValues() const { return value; }
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V& GetValues() { return value; }
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V PickValues() pick_ { return pick(value); }
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bool IsPicked() const { return value.IsPicked() || key.IsPicked(); }
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AMap& operator()(const K& k, const T& v) { Add(k, v); return *this; }
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AMap() {}
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AMap(const AMap& s, int) : key(s.key, 0), value(s.value, 0) {}
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AMap(Index<K, HashFn> rval_ ndx, V rval_ val) : key(pick(ndx)), value(pick(val)) {}
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AMap(Vector<K> rval_ ndx, V rval_ val) : key(pick(ndx)), value(pick(val)) {}
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typedef Vector<K> KeyContainer;
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typedef K KeyType;
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typedef typename Index<K, HashFn>::ConstIterator KeyConstIterator;
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KeyConstIterator KeyBegin() const { return key.Begin(); }
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KeyConstIterator KeyEnd() const { return key.End(); }
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KeyConstIterator KeyGetIter(int pos) const { return key.GetIter(pos); }
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typedef V ValueContainer;
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typedef T ValueType;
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typedef typename V::ConstIterator ConstIterator;
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typedef typename V::Iterator Iterator;
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Iterator Begin() { return value.Begin(); }
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Iterator End() { return value.End(); }
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Iterator GetIter(int pos) { return value.GetIter(pos); }
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ConstIterator Begin() const { return value.Begin(); }
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ConstIterator End() const { return value.End(); }
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ConstIterator GetIter(int pos) const { return value.GetIter(pos); }
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friend int GetCount(const AMap& v) { return v.GetCount(); }
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};
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template <class K, class T, class HashFn = StdHash<K> >
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class VectorMap : public MoveableAndDeepCopyOption<VectorMap<K, T, HashFn> >,
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public AMap< K, T, Vector<T>, HashFn > {
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typedef AMap< K, T, Vector<T>, HashFn > B;
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public:
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T Pop() { T h = B::Top(); B::Drop(); return h; }
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VectorMap(const VectorMap& s, int) : AMap<K, T, Vector<T>, HashFn>(s, 1) {}
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VectorMap(Index<K, HashFn> rval_ ndx, Vector<T> rval_ val) : AMap<K, T, Vector<T>, HashFn>(pick(ndx), pick(val)) {}
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VectorMap(Vector<K> rval_ ndx, Vector<T> rval_ val) : AMap<K, T, Vector<T>, HashFn>(pick(ndx), pick(val)) {}
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VectorMap() {}
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friend void Swap(VectorMap& a, VectorMap& b) { a.B::Swap(b); }
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typedef typename AMap< K, T, Vector<T>, HashFn >::ConstIterator ConstIterator; // GCC bug (?)
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typedef typename AMap< K, T, Vector<T>, HashFn >::Iterator Iterator; // GCC bug (?)
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STL_MAP_COMPATIBILITY(VectorMap<K _cm_ T _cm_ HashFn>)
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};
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template <class K, class T, class HashFn = StdHash<K> >
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class ArrayMap : public MoveableAndDeepCopyOption< ArrayMap<K, T, HashFn> >,
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public AMap< K, T, Array<T>, HashFn > {
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typedef AMap< K, T, Array<T>, HashFn > B;
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public:
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T& Add(const K& k, const T& x) { return B::Add(k, x); }
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T& Add(const K& k) { return B::Add(k); }
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T& Add(const K& k, T *newt) { B::key.Add(k); return B::value.Add(newt); }
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T& Insert(int i, const K& k, T *newt) { B::key.Insert(i, k); return B::value.Insert(i, newt); }
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using B::Insert;
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template <class TT> TT& Create(const K& k) { TT *q = new TT; B::key.Add(k); return static_cast<TT&>(B::value.Add(q)); }
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T& Set(int i, T *ptr) { return B::value.Set(i, ptr); }
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T *PopDetach() { B::key.Drop(); return B::value.PopDetach(); }
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T *Detach(int i) { B::key.Remove(i); return B::value.Detach(i); }
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T *Swap(int i, T *newt) { return B::value.Swap(i, newt); }
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ArrayMap(const ArrayMap& s, int) : AMap<K, T, Array<T>, HashFn>(s, 1) {}
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ArrayMap(Index<K, HashFn> rval_ ndx, Array<T> rval_ val) : AMap<K, T, Array<T>, HashFn>(pick(ndx), pick(val)) {}
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ArrayMap(Vector<K> rval_ ndx, Array<T> rval_ val) : AMap<K, T, Array<T>, HashFn>(pick(ndx), pick(val)) {}
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ArrayMap() {}
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friend void Swap(ArrayMap& a, ArrayMap& b) { a.B::Swap(b); }
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typedef typename AMap< K, T, Array<T>, HashFn >::ConstIterator ConstIterator; // GCC bug (?)
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typedef typename AMap< K, T, Array<T>, HashFn >::Iterator Iterator; // GCC bug (?)
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STL_MAP_COMPATIBILITY(ArrayMap<K _cm_ T _cm_ HashFn>)
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};
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template <class K, class T, int NBLK = 16, class HashFn = StdHash<K> >
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class SegtorMap : public MoveableAndDeepCopyOption< SegtorMap<K, T, NBLK, HashFn > >,
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public AMap< K, T, Segtor<T, NBLK>, HashFn > {
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typedef AMap< K, T, Segtor<T, NBLK>, HashFn > B;
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public:
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SegtorMap(const SegtorMap& s, int) : AMap<K, T, Segtor<T, NBLK>, HashFn>(s, 1) {}
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SegtorMap(Index<K, HashFn> rval_ ndx, Segtor<T> rval_ val) : AMap<K, T, Segtor<T, NBLK>, HashFn>(pick(ndx), pick(val)) {}
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SegtorMap(Vector<K> rval_ ndx, Segtor<T> rval_ val) : AMap<K, T, Segtor<T, NBLK>, HashFn>(pick(ndx), pick(val)) {}
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SegtorMap() {}
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friend void Swap(SegtorMap& a, SegtorMap& b) { a.B::Swap(b); }
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typedef typename B::ConstIterator ConstIterator; // GCC bug (?)
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typedef typename B::Iterator Iterator; // GCC bug (?)
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STL_MAP_COMPATIBILITY(SegtorMap<K _cm_ T _cm_ NBLK _cm_ HashFn>)
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};
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