ultimatepp/tutorial/CoreTutorial/Stream.cpp
cxl 3ecd8e7da4 .tutorial
git-svn-id: svn://ultimatepp.org/upp/trunk@11527 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2017-12-04 12:21:50 +00:00

123 lines
3.1 KiB
C++

#include "Tutorial.h"
void Stream()
{
/// .Streams basics
/// U++ stream working with files is `FileStream`. It has 3 derived classes, `FileIn`,
/// `FileOut` and `FileAppend`, for the most common uses.
FileIn in(GetDataFile("test.txt"));
if(!in) {
LOG("Failed to open the file");
return;
}
/// The most basic operations of streams are `Put` and `Get`. `Get` works in the same ways
/// as good old C getc - it returns negative number on eof or error:
String h;
int c;
while((c = in.Get()) >= 0)
h.Cat(c);
DUMP(h);
/// U++ streams provide no formatting capabilities (that is deferred to text utilities),
/// but they have some unique features. U++ does not distinguish between 'text' and
/// 'binary' mode streams, methods are well suited to work with both in common mode.
/// `GetLine` returns `String` of single line read (lines separator being '\n', '\r' is
/// ignored):
in.Seek(0);
while(!in.IsEof())
DUMP(in.GetLine());
/// `Peek` can be used to look at the next character without actually moving on to the next
/// one:
in.Seek(0);
DDUMP((char)in.Peek());
DDUMP(in.GetLine());
/// `Get` method reads at most specified number of bytes from the stream and returns them as
/// `String`:
in.Seek(0);
DUMP(in.Get(10));
/// If there is not enough characters in the Stream as required by Get, everything till EOF
/// is returned:
in.Seek(0);
DUMP(in.Get(999999).GetCount());
/// In contrast, `GetAll` method fails when there is not enough characters in the Stream and
/// returns Void `String` if Stream is not in `LoadThrowing` mode:
in.Seek(0);
h = in.GetAll(100);
DUMP(h.GetCount());
///
h = in.GetAll(999999);
DUMP(h.IsVoid());
/// In `LoadThrowing` mode, `Stream` throws `LoadingError` exception when there is problem with
/// input `Stream`:
in.LoadThrowing();
try {
in.GetAll(999999);
}
catch(LoadingError) {
LOG("Loading error");
}
/// Template variant of `Stream::operator<<` is using `AsString` to convert data to text:
String fn = GetHomeDirFile("test.txt");
FileOut out(fn);
if(!out) {
LOG("Failed to open the file");
return;
}
out << "Some number " << 321 << " and Point " << Point(1, 2);
out.Close();
/// When writing to the `Stream`, the good way to check for errors is to write all data,
/// close the stream and then check for `IsError`:
if(out.IsError()) { // check whether file was properly written
LOG("Error");
return;
}
DUMP(LoadFile(fn));
/// `FileAppend` can be used to append data to the file:
FileAppend out2(fn);
out2 << "\nSomething more";
out2.Close();
DUMP(LoadFile(fn));
/// Important and often used type of `Stream` is `StringStream` which works with `String` as
/// input/output.
/// `Stream` also provides methods to store/load primitive types, in both
/// little-endian and big-endian modes:
StringStream ss;
ss.Put32le(0x12345678);
ss.Put32be(0x12345678);
DUMPHEX(ss.GetResult());
///
StringStream ss2(ss.GetResult());
DUMPHEX(ss2.Get32le());
DUMPHEX(ss2.Get32be());
///
}