mirror of
https://github.com/ultimatepp/ultimatepp.git
synced 2026-05-16 14:16:09 -06:00
385 lines
6.5 KiB
C++
385 lines
6.5 KiB
C++
#include <CtrlCore/CtrlCore.h>
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#ifdef GUI_FB
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NAMESPACE_UPP
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#define LLOG(x)
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Ptr<Ctrl> desktop;
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ImageBuffer framebuffer;
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Vector<Rect> invalid;
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void SetDesktop(Ctrl& q)
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{
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desktop = &q;
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desktop->SetRect(framebuffer.GetSize());
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desktop->SetOpen(true);
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desktop->SetTop();
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invalid.Add(framebuffer.GetSize());
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}
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Ctrl *GetDesktop()
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{
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return desktop;
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}
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void Ctrl::InitFB()
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{
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Ctrl::GlobalBackBuffer();
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Ctrl::InitTimer();
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framebuffer.Create(1000, 600);
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}
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bool Ctrl::IsAlphaSupported()
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{
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return false;
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}
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bool Ctrl::IsCompositedGui()
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{
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return false;
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}
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Vector<Ctrl *> Ctrl::GetTopCtrls()
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{
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Vector<Ctrl *> ctrl;
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if(desktop)
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ctrl.Add(desktop);
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return ctrl;
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}
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Ctrl *Ctrl::GetOwner()
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{
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GuiLock __;
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return NULL;
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}
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Ctrl *Ctrl::GetActiveCtrl()
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{
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GuiLock __;
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return desktop;
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}
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// Vector<Callback> Ctrl::hotkey;
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int Ctrl::RegisterSystemHotKey(dword key, Callback cb)
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{
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/* ASSERT(key >= K_DELTA);
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int q = hotkey.GetCount();
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for(int i = 0; i < hotkey.GetCount(); i++)
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if(!hotkey[i]) {
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q = i;
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break;
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}
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hotkey.At(q) = cb;
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dword mod = 0;
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if(key & K_ALT)
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mod |= MOD_ALT;
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if(key & K_SHIFT)
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mod |= MOD_SHIFT;
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if(key & K_CTRL)
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mod |= MOD_CONTROL;
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return RegisterHotKey(NULL, q, mod, key & 0xffff) ? q : -1;*/
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return -1;
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}
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void Ctrl::UnregisterSystemHotKey(int id)
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{
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/* if(id >= 0 && id < hotkey.GetCount()) {
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UnregisterHotKey(NULL, id);
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hotkey[id].Clear();
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}*/
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}
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bool Ctrl::IsWaitingEvent()
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{
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return FBIsWaitingEvent();
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}
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bool Ctrl::ProcessEvent(bool *quit)
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{
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ASSERT(IsMainThread());
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if(DoCall())
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return false;
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if(FBEndSession()) {
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if(quit) *quit = true;
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return false;
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}
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if(!GetMouseLeft() && !GetMouseRight() && !GetMouseMiddle())
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ReleaseCtrlCapture();
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if(FBProcessEvent(quit)) {
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DefferedFocusSync();
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SyncCaret();
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return true;
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}
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return false;
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}
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bool Ctrl::ProcessEvents(bool *quit)
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{
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if(!ProcessEvent(quit))
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return false;
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while(ProcessEvent(quit) && (!LoopCtrl || LoopCtrl->InLoop()) && !FBEndSession()); // LoopCtrl-MF 071008
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TimerProc(GetTickCount());
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SweepMkImageCache();
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if(invalid.GetCount()) {
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RemoveCursor();
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RemoveCaret();
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SystemDraw painter(framebuffer, invalid);
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painter.Begin();
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Rect r = invalid[0];
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for(int i = 0; i < invalid.GetCount(); i++) {
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painter.RectPath(invalid[i]);
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r |= invalid[i];
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}
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painter.Painter::Clip();
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if(desktop)
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desktop->UpdateArea(painter, r);
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for(int i = 0; i < invalid.GetCount(); i++)
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FBUpdate(invalid[i]);
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invalid.Clear();
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}
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CursorSync();
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return false;
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}
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void Ctrl::EventLoop0(Ctrl *ctrl)
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{
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GuiLock __;
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ASSERT(IsMainThread());
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ASSERT(LoopLevel == 0 || ctrl);
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LoopLevel++;
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LLOG("Entering event loop at level " << LoopLevel << BeginIndent);
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Ptr<Ctrl> ploop;
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if(ctrl) {
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ploop = LoopCtrl;
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LoopCtrl = ctrl;
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ctrl->inloop = true;
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}
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bool quit = false;
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ProcessEvents(&quit);
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while(!FBEndSession() && !quit && ctrl ? ctrl->IsOpen() && ctrl->InLoop() : GetTopCtrls().GetCount())
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{
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// LLOG(GetSysTime() << " % " << (unsigned)msecs() % 10000 << ": EventLoop / GuiSleep");
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SyncCaret();
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GuiSleep(20);
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if(FBEndSession()) break;
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// LLOG(GetSysTime() << " % " << (unsigned)msecs() % 10000 << ": EventLoop / ProcessEvents");
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ProcessEvents(&quit);
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// LLOG(GetSysTime() << " % " << (unsigned)msecs() % 10000 << ": EventLoop / after ProcessEvents");
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}
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if(ctrl)
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LoopCtrl = ploop;
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LoopLevel--;
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LLOG(EndIndent << "Leaving event loop ");
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}
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void Ctrl::GuiSleep0(int ms)
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{
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GuiLock __;
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ASSERT(IsMainThread());
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LLOG("GuiSleep");
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if(FBEndSession())
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return;
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LLOG("GuiSleep 2");
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int level = LeaveGMutexAll();
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FBSleep(ms);
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EnterGMutex(level);
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}
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Rect Ctrl::GetWndUpdateRect() const
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{
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GuiLock __;
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Rect r;
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return Rect(0, 0, 1000, 600);
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}
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Rect Ctrl::GetWndScreenRect() const
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{
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GuiLock __;
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return GetRect();
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}
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void Ctrl::WndShow0(bool b)
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{
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GuiLock __;
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}
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void Ctrl::WndUpdate0()
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{
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GuiLock __;
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}
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bool Ctrl::IsWndOpen() const {
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GuiLock __;
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return this == desktop;
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}
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void Ctrl::SetAlpha(byte alpha)
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{
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GuiLock __;
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}
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Rect Ctrl::GetWorkArea() const
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{
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GuiLock __;
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return framebuffer.GetSize();
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}
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void Ctrl::GetWorkArea(Array<Rect>& rc)
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{
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GuiLock __;
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Array<Rect> r;
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r.Add(framebuffer.GetSize());
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}
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Rect Ctrl::GetVirtualWorkArea()
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{
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return framebuffer.GetSize();
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}
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Rect Ctrl::GetWorkArea(Point pt)
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{
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return framebuffer.GetSize();
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}
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Rect Ctrl::GetVirtualScreenArea()
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{
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GuiLock __;
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return framebuffer.GetSize();
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}
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Rect Ctrl::GetPrimaryWorkArea()
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{
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Rect r;
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return framebuffer.GetSize();
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}
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Rect Ctrl::GetPrimaryScreenArea()
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{
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return framebuffer.GetSize();
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}
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int Ctrl::GetKbdDelay()
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{
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GuiLock __;
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return 500;
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}
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int Ctrl::GetKbdSpeed()
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{
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GuiLock __;
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return 1000 / 32;
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}
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void Ctrl::WndDestroy0()
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{
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if(top)
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delete top;
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}
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void Ctrl::SetWndForeground0()
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{
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GuiLock __;
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}
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bool Ctrl::IsWndForeground() const
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{
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GuiLock __;
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return false;
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}
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void Ctrl::WndEnable0(bool *b)
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{
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GuiLock __;
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}
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void Ctrl::SetWndFocus0(bool *b)
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{
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GuiLock __;
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*b = true;
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}
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bool Ctrl::HasWndFocus() const
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{
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GuiLock __;
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return focusCtrl && focusCtrl->GetTopCtrl() == this;
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}
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bool Ctrl::SetWndCapture()
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{
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GuiLock __;
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ASSERT(IsMainThread());
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return true;
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}
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bool Ctrl::ReleaseWndCapture()
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{
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GuiLock __;
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ASSERT(IsMainThread());
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return true;
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}
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bool Ctrl::HasWndCapture() const
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{
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GuiLock __;
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return captureCtrl && captureCtrl->GetTopCtrl() == this;
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}
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void Ctrl::WndInvalidateRect0(const Rect& r)
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{
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GuiLock __;
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AddRefreshRect(invalid, r);
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}
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void Ctrl::WndSetPos0(const Rect& rect)
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{
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GuiLock __;
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}
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void Ctrl::WndUpdate0r(const Rect& r)
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{
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GuiLock __;
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}
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void Ctrl::WndScrollView0(const Rect& r, int dx, int dy)
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{
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GuiLock __;
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}
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void Ctrl::PopUp(Ctrl *owner, bool savebits, bool activate, bool dropshadow, bool topmost)
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{
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}
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Rect Ctrl::GetDefaultWindowRect() {
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return Rect(0, 0, 100, 100);
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}
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Vector<WString> SplitCmdLine__(const char *cmd)
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{
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Vector<WString> out;
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while(*cmd)
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if((byte)*cmd <= ' ')
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cmd++;
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else if(*cmd == '\"') {
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WString quoted;
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while(*++cmd && (*cmd != '\"' || *++cmd == '\"'))
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quoted.Cat(FromSystemCharset(String(cmd, 1)).ToWString());
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out.Add(quoted);
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}
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else {
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const char *begin = cmd;
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while((byte)*cmd > ' ')
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cmd++;
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out.Add(String(begin, cmd).ToWString());
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}
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return out;
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}
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END_UPP_NAMESPACE
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#endif
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