ultimatepp/uppsrc/ScatterDraw/ScatterDraw.h
koldo 11e3b36e7b *ScatterDraw: Fixed bug in Jsonize
git-svn-id: svn://ultimatepp.org/upp/trunk@14637 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2020-06-28 16:26:36 +00:00

1784 lines
64 KiB
C++

#ifndef _ScatterDraw_ScatterDraw_h
#define _ScatterDraw_ScatterDraw_h
#include <Draw/Draw.h>
#include <Painter/Painter.h>
#include "DataSource.h"
#include "Equation.h"
#include "DrawingFunctions.h"
#include "SeriesPlot.h"
#include "MarkPlot.h"
namespace Upp {
Color GetOpaqueColor(const Color &color, const Color &background, double opacity);
void debug_h(); // Dummy function used to debug .h files
class DashStyle {
public:
static int Register(const String& name, const String& style) {
return map().FindAdd(name, style);
return map().FindAdd(name, style);
}
static void Unregister(const String& name) {
int id = TypeIndex(name);
ASSERT(id >= 0);
map().Remove(id);
}
static void UnregisterFrom(int id) {
for (int i = GetCount() - 1; i >= id; --i)
map().Remove(i);
}
static String TypeName(int i) {return map().GetKey(i);}
static String Style(int i) {return map()[i];}
static int TypeIndex(const String& name) {return map().Find(name);}
static int StyleIndex(const String& style) {
for (int i = 0; i < GetCount(); ++i) {
if (map()[i] == style)
return i;
}
return -1;
}
static int GetCount() {return map().GetCount();}
protected:
static VectorMap<String, String>& map() {static VectorMap<String, String> map; return map;}
};
enum RAINBOW {BLUE_YELLOW_RED, RED_YELLOW_BLUE, GREEN_YELLOW_RED, RED_YELLOW_GREEN,
BLUE_WHITE_RED, RED_WHITE_BLUE, WHITE_BLACK, BLACK_WHITE};
Color GetRainbowColor(double frac, RAINBOW rainbow, int numScales);
Color GetRainbowColor(double frac, const Color &from, const Color &to, int numScales);
Color GetRainbowColor(double frac, const Color &col0, const Color &col1, const Color &col2, int numScales);
class ScatterDraw {
public:
typedef ScatterDraw CLASSNAME;
ScatterDraw();
virtual ~ScatterDraw() noexcept {}
enum Formats {
EXP,
MON,
DY,
CUSTOM
};
enum {
MD_DRAW = -1,
MD_ANTIALIASED = MODE_ANTIALIASED,
MD_NOAA = MODE_NOAA,
MD_SUBPIXEL = MODE_SUBPIXEL
};
#define LINE_SOLID ""
#define LINE_DOTTED_FINER "2 10"
#define LINE_DOTTED_FINE "2 6"
#define LINE_DOTTED "4 10"
#define LINE_DOTTED_SEP "4 20"
#define LINE_DASHED "12 12"
#define LINE_DASH_DOT "12 8 3 8" // Reduced. Previous was too long
#define LINE_BEGIN_END "-"
protected:
class ScatterBasicSeries {
public:
ScatterBasicSeries();
void Init(int index);
bool primaryY;
bool sequential;
One<SeriesPlot> seriesPlot;
double thickness;
Color color;
String dash;
One<MarkPlot> markPlot;
double markWidth;
Color markColor;
double markBorderWidth;
Color markBorderColor;
Color fillColor;
String legend;
String unitsX, unitsY;
double opacity;
double barWidth;
bool isClosed;
Vector<String> *labels;
Font labelsFont;
Color labelsColor;
int labelsDx, labelsDy;
Alignment labelsAlign;
bool showLegend;
int id;
private:
template <class T>
void Ize(T& io) {
int seriesP = Null;
int markP = Null;
if (io.IsStoring()) {
if (markPlot)
markP = markPlot->GetType();
if (seriesPlot)
seriesP = seriesPlot->GetType();
}
io
("primaryY", primaryY)
("sequential", sequential)
("thickness", thickness)
("color", color)
("dash", dash)
("markWidth", markWidth)
("markColor", markColor)
("markBorderWidth", markBorderWidth)
("markBorderColor", markBorderColor)
("fillColor", fillColor)
("markBorderColor", markBorderColor)
("legend", legend)
("unitsX", unitsX)
("unitsY", unitsY)
("opacity", opacity)
("id", id)
("seriesP", seriesP)
("markPlot", markP)
("seriesPlot", seriesP)
("barWidth", barWidth)
("isClosed", isClosed)
("showLegend", showLegend)
;
if (io.IsLoading()) {
if (!IsNull(markP))
markPlot = MarkPlot::Create(markP);
else
markPlot = 0;
if (!IsNull(seriesP))
seriesPlot = SeriesPlot::Create(seriesP);
else
seriesPlot = 0;
}
}
public:
void Xmlize(XmlIO& xml) {Ize(xml);}
void Jsonize(JsonIO& json) {Ize(json);}
void Serialize(Stream& s) {
int seriesP = Null;
int markP = Null;
if (s.IsStoring()) {
if (markPlot)
markP = markPlot->GetType();
if (seriesP)
seriesP = seriesPlot->GetType();
}
s % primaryY
% sequential
% thickness
% color
% dash
% markWidth
% markColor
% markBorderWidth
% markBorderColor
% fillColor
% markBorderColor
% legend
% unitsX
% unitsY
% opacity
% id
% seriesP
% markP
% seriesP
% barWidth
% isClosed
% showLegend
;
if (s.IsLoading()) {
if (!IsNull(markP))
markPlot = MarkPlot::Create(markP);
else
markPlot = 0;
if (!IsNull(seriesP))
seriesPlot = SeriesPlot::Create(seriesP);
else
seriesPlot = 0;
}
}
};
class ScatterSeries : public Moveable<ScatterSeries>, public ScatterBasicSeries {
public:
typedef ScatterSeries CLASSNAME;
ScatterSeries() : owns(false), serializeData(false) {dataS.Init(&data);}
void SetDataSource(DataSource *pointsData, bool ownsData = true) {
DeletePD();
pD = pointsData;
owns = ownsData;
}
void SetDataSourceInternal() {
CopyInternal();
DeletePD();
pD = &dataS;
serializeData = true;
owns = false;
}
DataSource &Data() {return *(~pD);}
const DataSource &Data() const {return *(~pD);}
bool IsDeleted() const {
if (~pD == nullptr)
return true;
bool ismagic = (~pD)->IsMagic();
ASSERT(ismagic);
return !ismagic;
}
virtual ~ScatterSeries() noexcept {DeletePD();}
void SerializeData(bool ser = true) {serializeData = ser;}
void SerializeFormat(bool ser = false) {serializeFormat = ser;}
void Xmlize(XmlIO& xio) {XmlizeByJsonize(xio, *this);}
void Jsonize(JsonIO& json) {
ScatterBasicSeries::Jsonize(json);
if (json.IsStoring() && pD)
CopyInternal();
json("data", data);
if (json.IsLoading()) {
if (!data.IsEmpty()) {
pD = &dataS;
serializeData = true;
}
}
}
void Serialize(Stream& s) {
ScatterBasicSeries::Serialize(s);
if (s.IsStoring() && pD)
CopyInternal();
s % data;
if (s.IsLoading()) {
if (!data.IsEmpty()) {
pD = &dataS;
serializeData = true;
}
}
}
private:
Ptr<DataSource> pD;
bool owns;
Vector<Pointf> data;
VectorPointf dataS;
bool serializeData, serializeFormat;
void CopyInternal() {
int64 sz = pD->GetCount();
data.SetCount(int(sz));
for (int64 i = 0; i < sz; ++i) {
data[int(i)].x = pD->x(i);
data[int(i)].y = pD->y(i);
}
}
void DeletePD() {
if(pD && owns) {
delete pD;
pD = 0;
}
}
};
static Color GetNewColor(int index, int version = 1);
static String GetNewDash(int index);
static MarkPlot *GetNewMarkPlot(int index);
void WhenPaint(Painter &w) {WhenPainter(w);}
void WhenPaint(Draw &w) {WhenDraw(w);}
public:
template<class T>
void SetDrawing(T& w, bool ctrl = false);
Callback3<String&, int, double> cbModifFormatX;
Callback3<String&, int, double> cbModifFormatXGridUnits;
Callback3<String&, int, double> cbModifFormatDeltaX;
Callback3<String&, int, double> cbModifFormatY;
Callback3<String&, int, double> cbModifFormatYGridUnits;
Callback3<String&, int, double> cbModifFormatDeltaY;
Callback3<String&, int, double> cbModifFormatY2;
Callback3<String&, int, double> cbModifFormatY2GridUnits;
Callback3<String&, int, double> cbModifFormatDeltaY2;
Callback1<Vector<double>&> SetGridLinesX;
Callback1<Vector<double>&> SetGridLinesY;
Callback WhenZoomScroll;
Callback WhenSetRange;
Callback WhenSetXYMin;
Callback1<Painter&> WhenPainter;
Callback1<Draw&> WhenDraw;
Callback WhenZoomToFit;
Function <bool(int)> WhenRemoveSeries;
Function <bool(int, int)> WhenSwapSeries;
ScatterDraw& SetSize(const Size &sz) {
size = sz;
plotScaleX = responsive ? responsivenessFactor*size.cx/600. : 1;
plotScaleY = responsive ? responsivenessFactor*size.cy/400. : 1;
plotScaleAvg = responsive ? (plotScaleX + plotScaleY)/2. : 1;
return *this;
};
Size GetSize() const {return size;};
ScatterDraw& Responsive(bool _responsive = true, double factor = 1) {
this->responsive = _responsive;
responsivenessFactor = factor;
plotScaleX = _responsive ? responsivenessFactor*size.cx/600. : 1;
plotScaleY = _responsive ? responsivenessFactor*size.cy/400. : 1;
plotScaleAvg = _responsive ? (plotScaleX + plotScaleY)/2. : 1;
return *this;
}
bool IsResponsive() {return responsive;}
double GetResponsivenessFactor() {return responsivenessFactor;}
double GetPlotScaleX() {return plotScaleX;}
double GetPlotScaleY() {return plotScaleY;}
double GetPlotScaleAvg(){return plotScaleAvg;}
ScatterDraw& SetColor(const Color& _color);
ScatterDraw& SetTitle(const String& _title);
const String& GetTitle();
ScatterDraw& SetTitleFont(const Upp::Font& fontTitle);
Upp::Font& GetTitleFont() {return titleFont;};
ScatterDraw& SetTitleColor(const Color& colorTitle);
Upp::Color& GetTitleColor() {return titleColor;};
ScatterDraw& SetLabels(const String& _xLabel, const String& _yLabel, const String& _yLabel2 = "");
ScatterDraw& SetLabelX(const String& _xLabel);
const String &GetLabelX() {return xLabel_base;}
ScatterDraw& SetLabelY(const String& _yLabel);
const String &GetLabelY() {return yLabel_base;}
ScatterDraw& SetLabelY2(const String& _yLabel);
const String &GetLabelY2() {return yLabel2_base;}
ScatterDraw& SetLabelsFont(const Upp::Font& fontLabels);
Upp::Font GetLabelsFont() {return labelsFont;};
ScatterDraw& SetLabelsColor(const Color& colorLabels);
Upp::Color GetLabelsColor() {return labelsColor;};
ScatterDraw& SetPlotAreaMargin(int hLeft, int hRight, int vTop, int vBottom);
ScatterDraw& SetPlotAreaLeftMargin(int margin);
int GetPlotAreaLeftMargin() {return hPlotLeft;}
ScatterDraw& SetPlotAreaRightMargin(int margin);
int GetPlotAreaRightMargin() {return hPlotRight;}
ScatterDraw& SetPlotAreaTopMargin(int margin);
int GetPlotAreaTopMargin() {return vPlotTop;}
ScatterDraw& SetPlotAreaBottomMargin(int margin);
int GetPlotAreaBottomMargin() {return vPlotBottom;}
ScatterDraw& SetPlotAreaColor(const Color& p_a_color);
Color& GetPlotAreaColor() {return plotAreaColor;}
ScatterDraw& SetAxisColor(const Color& axis_color);
ScatterDraw& SetAxisWidth(double axis_width);
double GetAxisWidth() {return axisWidth;}
ScatterDraw& SetGridColor(const Color& grid_color){gridColor = grid_color; return *this;}
Color &GetGridColor() {return gridColor;}
ScatterDraw& SetGridWidth(double grid_width) {gridWidth = grid_width; return *this;}
double GetGridWidth() {return gridWidth;}
ScatterDraw& SetGridDash(const char *dash) {gridDash = dash; return *this;}
const char *GetGridDash() {return gridDash;}
ScatterDraw& ShowVGrid(bool show);
ScatterDraw& ShowHGrid(bool show);
ScatterDraw& ShowLegend(bool show = true) {showLegend = show; return *this;}
bool GetShowLegend() {return showLegend;}
ScatterDraw& SetLegendPos(const Point &pos) {legendPos = pos; return *this;}
ScatterDraw& SetLegendPosX(int x) {legendPos.x = x; return *this;}
ScatterDraw& SetLegendPosY(int y) {legendPos.y = y; return *this;}
Point& GetLegendPos() {return legendPos;}
ScatterDraw& SetLegendFont(const Font &fnt) {legendFont = fnt; return *this;}
Font &GetLegendFont() {return legendFont;}
ScatterDraw& SetLegendNumCols(int num) {legendNumCols = num; return *this;}
int GetLegendNumCols() {return legendNumCols;}
ScatterDraw& SetLegendRowSpacing(int num) {legendRowSpacing = num;return *this;}
int GetLegendRowSpacing() {return legendRowSpacing;}
enum LEGEND_POS {
TOP,
LEFT_TOP,
RIGHT_TOP,
LEFT_BOTTOM,
RIGHT_BOTTOM
};
ScatterDraw& SetLegendAnchor(LEGEND_POS anchor) {legendAnchor = anchor; return *this;}
LEGEND_POS GetLegendAnchor() {return legendAnchor;}
ScatterDraw& SetLegendFillColor(const Color &color) {legendFillColor = color; return *this;}
ScatterDraw& SetLegendBorderColor(const Color &color) {legendBorderColor = color; return *this;}
Color& GetLegendFillColor() {return legendFillColor;}
Color& GetLegendBorderColor() {return legendBorderColor;}
ScatterDraw& SetMode(int _mode = MD_ANTIALIASED) {this->mode = _mode; Refresh(); return *this;};
int GetMode() {return mode;};
void ZoomToFit(bool horizontal = true, bool vertical = false, double factor = 0);
//ScatterDraw &ZoomToFit(bool horizontal, double minx, double maxx, bool vertical, double minxy, double maxy,
// bool vertical2, double miny2, double maxy2, double factor);
//ScatterDraw &ZoomToFitSmart(bool horizontal, double minx, double maxx, bool vertical, double minxy, double maxy,
// bool vertical2, double miny2, double maxy2, double factor);
void Zoom(double scale, bool hor = true, bool ver = true);
void Scroll(double factorX, double factorY);
enum ZoomStyle {TO_CENTER, FROM_BASE};
ScatterDraw &SetZoomStyleX(ZoomStyle style = TO_CENTER) {zoomStyleX = style; return *this;}
ScatterDraw &SetZoomStyleY(ZoomStyle style = TO_CENTER) {zoomStyleY = style; return *this;}
ScatterDraw& SetRange(double rx, double ry = Null, double ry2 = Null);
ScatterDraw& SetRangeLinked(double rx, double ry, double ry2 = 100);
double GetXRange()const {return xRange;}
double GetYRange()const {return yRange;}
double GetY2Range()const {return yRange2;}
ScatterDraw &SetMajorUnits(double ux, double uy = Null);
ScatterDraw &SetMajorUnitsNum(int nx, int ny = Null);
double GetMajorUnitsX() {return xMajorUnit;}
double GetMajorUnitsY() {return yMajorUnit;}
double GetMajorUnitsY2() {return yMajorUnit2;}
ScatterDraw& SetMinUnits(double ux, double uy = Null);
double GetXMinUnit() const {return xMinUnit;}
double GetYMinUnit() const {return yMinUnit;}
double GetYMinUnit2() const {return yMinUnit2;}
ScatterDraw& SetXYMin(double xmin, double ymin = Null, double ymin2 = Null);
ScatterDraw& SetXYMinLinked(double xmin, double ymin = Null, double ymin2 = Null);
double GetXMin() const {return xMin;}
double GetYMin() const {return yMin;}
double GetYMin2() const {return yMin2;}
double GetY2Min() const {return yMin2;}
double GetXMax() const {return xMin + xRange;}
double GetYMax() const {return yMin + yRange;}
double GetY2Max() const {return yMin2 + yRange2;}
ScatterDraw &Graduation_FormatX(Formats fi);
ScatterDraw &Graduation_FormatY(Formats fi);
ScatterDraw &Graduation_FormatY2(Formats fi);
//ScatterDraw &SetPolar(bool polar = true) {isPolar = polar; return *this;};
ScatterDraw &AddSeries(double *yData, int numData, double x0, double deltaX)
{return AddSeries<CArray>(yData, numData, x0, deltaX);}
ScatterDraw &AddSeries(double *xData, double *yData, int numData)
{return AddSeries<CArray>(yData, xData, numData);}
ScatterDraw &AddSeries(Eigen::VectorXd &yData, double x0, double deltaX)
{return AddSeries<EigenVector>(yData, x0, deltaX);}
ScatterDraw &AddSeries(Eigen::VectorXd &xData, Eigen::VectorXd &yData)
{return AddSeries<EigenVector>(yData, xData);}
ScatterDraw &AddSeries(Vector<double> &xData, Vector<double> &yData)
{return AddSeries<VectorDouble>(yData, xData);}
ScatterDraw &AddSeries(Upp::Array<double> &xData, Upp::Array<double> &yData)
{return AddSeries<ArrayDouble>(yData, xData);}
ScatterDraw &AddSeries(Vector<Pointf> &points) {return AddSeries<VectorPointf>(points);}
ScatterDraw &AddSeries(Upp::Array<Pointf> &points) {return AddSeries<ArrayPointf>(points);}
template <class Y>
ScatterDraw &AddSeries(Vector<Vector <Y> > &data, int idx, int idy,
Vector<int> &idsx, Vector<int> &idsy, Vector<int> &idsFixed, bool useCols = true, int beginData = 0, int numData = Null) {
return AddSeries<VectorVectorY<Y> >(data, idx, idy, idsx, idsy, idsFixed, useCols, beginData, numData);
}
ScatterDraw &AddSeries(Function <double(double)> function) {return AddSeries<FuncSource>(function);}
ScatterDraw &AddSeries(double (*function)(double)) {return AddSeries<FuncSource>(function);}
ScatterDraw &AddSeries(void (*function)(double&, double))
{return AddSeries<FuncSourceV>(function);}
ScatterDraw &AddSeries(Pointf (*function)(double), int np, double from = 0, double to = 1)
{return AddSeries<FuncSourcePara>(function, np, from, to);}
ScatterDraw &AddSeries(PlotExplicFunc function) {return AddSeries<PlotExplicFuncSource>(function);}
ScatterDraw &AddSeries(PlotParamFunc function, int np, double from = 0, double to = 1)
{return AddSeries<PlotParamFuncSource>(function, np, from, to);}
ScatterDraw &AddSeries(DataSource &data);
template <class C>
ScatterDraw &AddSeries() {return _AddSeries(new C());}
template <class C, class T1>
ScatterDraw &AddSeries(T1 &arg1)
{return _AddSeries(new C(arg1));}
template <class C, class T1, class T2>
ScatterDraw &AddSeries(T1 &arg1, T2 &arg2)
{return _AddSeries(new C(arg1, arg2));}
template <class C, class T1, class T2, class T3>
ScatterDraw &AddSeries(T1 &arg1, T2 &arg2, T3 &arg3)
{return _AddSeries(new C(arg1, arg2, arg3));}
template <class C, class T1, class T2, class T3, class T4>
ScatterDraw &AddSeries(T1 &arg1, T2 &arg2, T3 &arg3, T4 &arg4)
{return _AddSeries(new C(arg1, arg2, arg3, arg4));}
template <class C, class T1, class T2, class T3, class T4, class T5>
ScatterDraw &AddSeries(T1 &arg1, T2 &arg2, T3 &arg3, T4 &arg4, T5 &arg5)
{return _AddSeries(new C(arg1, arg2, arg3, arg4, arg5));}
template <class C, class T1, class T2, class T3, class T4, class T5, class T6>
ScatterDraw &AddSeries(T1 &arg1, T2 &arg2, T3 &arg3, T4 &arg4, T5 &arg5, T6 &arg6)
{return _AddSeries(new C(arg1, arg2, arg3, arg4, arg5, arg6));}
template <class C, class T1, class T2, class T3, class T4, class T5, class T6, class T7>
ScatterDraw &AddSeries(T1 &arg1, T2 &arg2, T3 &arg3, T4 &arg4, T5 &arg5, T6 &arg6, T7 &arg7)
{return _AddSeries(new C(arg1, arg2, arg3, arg4, arg5, arg6, arg7));}
template <class C, class T1, class T2, class T3, class T4, class T5, class T6, class T7, class T8>
ScatterDraw &AddSeries(T1 &arg1, T2 &arg2, T3 &arg3, T4 &arg4, T5 &arg5, T6 &arg6, T7 &arg7, T8 &arg8)
{return _AddSeries(new C(arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8));}
template <class C, class T1, class T2, class T3, class T4, class T5, class T6, class T7, class T8, class T9>
ScatterDraw &AddSeries(T1 &arg1, T2 &arg2, T3 &arg3, T4 &arg4, T5 &arg5, T6 &arg6, T7 &arg7, T8 &arg8, T9 &arg9)
{return _AddSeries(new C(arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9));}
template <class Y>
ScatterDraw &AddSeries(Vector<Y> &yData, double x0, double deltaX) {return _AddSeries(new VectorY<Y>(yData, x0, deltaX));}
template <class Y>
ScatterDraw &AddSeries(Upp::Array<Y> &yData, double x0, double deltaX) {return _AddSeries(new ArrayY<Y>(yData, x0, deltaX));}
template <class X, class Y>
ScatterDraw &AddSeries(VectorMap<X, Y> &data) {return _AddSeries(new VectorMapXY<X, Y>(data));}
template <class X, class Y>
ScatterDraw &AddSeries(ArrayMap<X, Y> &data) {return _AddSeries(new ArrayMapXY<X, Y>(data));}
DataSource &GetDataSource(int index) {ASSERT(IsValid(index));ASSERT(!series[index].IsDeleted()); return series[index].Data();}
bool IsDeletedDataSource(int index) {return series[index].IsDeleted();}
ScatterDraw &InsertSeries(int index, double *yData, int numData, double x0 = 0, double deltaX = 1);
ScatterDraw &InsertSeries(int index, double *xData, double *yData, int numData);
ScatterDraw &InsertSeries(int index, Vector<double> &xData, Vector<double> &yData);
ScatterDraw &InsertSeries(int index, Upp::Array<double> &xData, Upp::Array<double> &yData);
ScatterDraw &InsertSeries(int index, Vector<Pointf> &points);
ScatterDraw &InsertSeries(int index, Upp::Array<Pointf> &points);
ScatterDraw &InsertSeries(int index, double (*function)(double));
ScatterDraw &InsertSeries(int index, Pointf (*function)(double), int np, double from = 0, double to = 1);
ScatterDraw &InsertSeries(int index, PlotExplicFunc &function);
ScatterDraw &InsertSeries(int index, PlotParamFunc function, int np, double from = 0, double to = 1);
ScatterDraw &_InsertSeries(int index, DataSource *data);
template <class C>
ScatterDraw &InsertSeries(int index) {return _InsertSeries(index, new C());}
template <class C, class T1>
ScatterDraw &InsertSeries(int index, T1 &arg1)
{return _InsertSeries(index, new C(arg1));}
template <class C, class T1, class T2>
ScatterDraw &InsertSeries(int index, T1 &arg1, T2 &arg2)
{return _InsertSeries(index, new C(arg1, arg2));}
template <class C, class T1, class T2, class T3>
ScatterDraw &InsertSeries(int index, T1 &arg1, T2 &arg2, T3 &arg3)
{return _InsertSeries(index, new C(arg1, arg2, arg3));}
template <class C, class T1, class T2, class T3, class T4>
ScatterDraw &InsertSeries(int index, T1 &arg1, T2 &arg2, T3 &arg3, T4 &arg4)
{return _InsertSeries(index, new C(arg1, arg2, arg3, arg4));}
template <class C, class T1, class T2, class T3, class T4, class T5>
ScatterDraw &InsertSeries(int index, T1 &arg1, T2 &arg2, T3 &arg3, T4 &arg4, T5 &arg5)
{return _InsertSeries(index, new C(arg1, arg2, arg3, arg4, arg5));}
template <class C, class T1, class T2, class T3, class T4, class T5, class T6>
ScatterDraw &InsertSeries(int index, T1 &arg1, T2 &arg2, T3 &arg3, T4 &arg4, T5 &arg5, T6 &arg6)
{return _InsertSeries(index, new C(arg1, arg2, arg3, arg4, arg5, arg6));}
template <class Y>
ScatterDraw &InsertSeries(int index, Vector<Y> &yData, double x0, double deltaX) {return _InsertSeries(index, new VectorY<Y>(yData, x0, deltaX));}
template <class Y>
ScatterDraw &InsertSeries(int index, Upp::Array<Y> &yData, double x0, double deltaX) {return _InsertSeries(index, new ArrayY<Y>(yData, x0, deltaX));}
template <class X, class Y>
ScatterDraw &InsertSeries(int index, VectorMap<X, Y> &data) {return _InsertSeries(index, new VectorMapXY<X, Y>(data));}
template <class X, class Y>
ScatterDraw &InsertSeries(int index, ArrayMap<X, Y> &data) {return _InsertSeries(index, new ArrayMapXY<X, Y>(data));}
int64 GetCount(int index);
void GetValues(int index, int64 idata, double &x, double &y);
double GetValueX(int index, int64 idata);
Value GetStringX(int index, int64 idata);
double GetValueY(int index, int64 idata);
Value GetStringY(int index, int64 idata);
ScatterDraw &SetNoPlot(int index);
ScatterDraw &PlotStyle() {return PlotStyle(0);};
template <class C>
ScatterDraw &PlotStyle() {return PlotStyle(new C());}
template <class C, class T1>
ScatterDraw &PlotStyle(T1 arg1) {return PlotStyle(new C(arg1));}
template <class C, class T1, class T2>
ScatterDraw &PlotStyle(T1 arg1, T2 arg2) {return PlotStyle(new C(arg1, arg2));}
template <class C, class T1, class T2, class T3>
ScatterDraw &PlotStyle(T1 arg1, T2 arg2, T3 arg3) {return PlotStyle(new C(arg1, arg2, arg3));}
ScatterDraw &PlotStyle(int index, SeriesPlot *data);
ScatterDraw &PlotStyle(SeriesPlot *data) {return PlotStyle(series.GetCount() - 1, data);}
ScatterDraw &PlotStyle(int index, const String name);
ScatterDraw &PlotStyle(const String name) {return PlotStyle(series.GetCount() - 1, name);}
const String GetPlotStyleName(int index);
ScatterDraw &NoPlot() {return PlotStyle();};
ScatterDraw &Stacked(bool _stacked = true) {stacked = _stacked; return *this;}
ScatterDraw &MarkStyle() {return MarkStyle(0);}
template <class C>
ScatterDraw &MarkStyle() {return MarkStyle(new C());}
template <class C, class T1>
ScatterDraw &MarkStyle(T1 arg1) {return MarkStyle(new C(arg1));}
template <class C, class T1, class T2>
ScatterDraw &MarkStyle(T1 arg1, T2 arg2) {return MarkStyle(new C(arg1, arg2));}
template <class C, class T1, class T2, class T3>
ScatterDraw &MarkStyle(T1 arg1, T2 arg2, T3 arg3) {return MarkStyle(new C(arg1, arg2, arg3));}
ScatterDraw &MarkStyle(int index, MarkPlot *data);
ScatterDraw &MarkStyle(MarkPlot *data) {return MarkStyle(series.GetCount() - 1, data);}
ScatterDraw &MarkStyle(int index, const String name);
ScatterDraw &MarkStyle(int index, int typeidx);
ScatterDraw &MarkStyle(const String name) {return MarkStyle(series.GetCount() - 1, name);}
const String GetMarkStyleName(int index);
ScatterDraw &SetMarkStyleType(int index, int type);
ScatterDraw &SetMarkStyleType(int type) {return SetMarkStyleType(series.GetCount() - 1, type);}
int GetMarkStyleType(int index);
ScatterDraw &NoMark() {return MarkStyle();};
ScatterDraw &Stroke(int index, double thickness, Color color);
ScatterDraw &Stroke(double thickness, Color color = Null) {return Stroke(series.GetCount() - 1, thickness, color);}
ScatterDraw &SetLineColor(int index, Color color);
void GetStroke(int index, double &thickness, Color &color);
ScatterDraw &Closed(int index, bool closed);
ScatterDraw &Closed(bool closed) {return Closed(series.GetCount() - 1, closed);}
bool IsClosed(int index);
ScatterDraw &BarWidth(int index, double width);
ScatterDraw &BarWidth(double width) {return BarWidth(series.GetCount() - 1, width);}
double GetBarWidth(int index);
ScatterDraw &Dash(const char *dash);
ScatterDraw &Dash(int index, const char *dash);
ScatterDraw &NoDash();
ScatterDraw &NoDash(int index);
const String GetDash(int index);
ScatterDraw &Fill(Color color = Null);
ScatterDraw &MarkColor(Color color = Null);
ScatterDraw &MarkBorderColor(Color color = Null);
ScatterDraw &MarkWidth(double markWidth = 8);
ScatterDraw &MarkBorderWidth(double markWidth = 1);
ScatterDraw &Hide() {series[series.GetCount() - 1].opacity = 0; return *this;}
ScatterDraw &ShowSeriesLegend(int index, bool show = false);
ScatterDraw &ShowSeriesLegend(bool show = false) {return ShowSeriesLegend(series.GetCount() - 1, show);}
bool GetShowSeriesLegend(int index) {ASSERT(IsValid(index));ASSERT(!series[index].IsDeleted());return series[index].showLegend;}
ScatterDraw &Opacity(double opacity = 1) {series[series.GetCount() - 1].opacity = opacity; return *this;}
ScatterDraw &Legend(const String legend);
ScatterDraw &Legend(int index, const String legend);
const String &GetLegend(int index);
ScatterDraw &Units(const String unitsY, const String unitsX = "");
ScatterDraw &Units(int index, const String unitsY, const String unitsX = "");
const String GetUnitsX(int index);
const String GetUnitsY(int index);
inline bool IsValid(int index) const {return (index >= 0 && index < series.GetCount());}
ScatterDraw &SetDrawXReticle(bool set = true) {drawXReticle = set; return *this;}
ScatterDraw &SetDrawYReticle(bool set = true) {drawYReticle = set; return *this;}
ScatterDraw &SetDrawY2Reticle(bool set = true) {drawY2Reticle = set; return *this;}
bool GetDrawXReticle() {return drawXReticle;}
bool GetDrawYReticle() {return drawYReticle;}
bool GetDrawY2Reticle() {return drawY2Reticle;}
ScatterDraw &SetDrawXReticleNumbers(bool set = true) {drawXReticleNumbers = set; return *this;}
ScatterDraw &SetDrawYReticleNumbers(bool set = true) {drawYReticleNumbers = set; return *this;}
ScatterDraw &SetDrawY2ReticleNumbers(bool set = true){drawY2ReticleNumbers = set; return *this;}
bool GetDrawXReticleNumbers() {return drawXReticleNumbers;}
bool GetDrawYReticleNumbers() {return drawYReticleNumbers;}
bool GetDrawY2ReticleNumbers() {return drawY2ReticleNumbers;}
ScatterDraw &SetReticleFont(const Font &fnt) {reticleFont = fnt; return *this;}
Font &GetReticleFont() {return reticleFont;}
ScatterDraw &SetReticleColor(const Color &col) {reticleColor = col; return *this;}
Color &GetReticleColor() {return reticleColor;}
ScatterDraw &SetFillColor(int index, const Color& color);
ScatterDraw &SetFillColor(const Color& color) {return SetFillColor(series.GetCount() - 1, color);}
Color GetFillColor(int index) const;
ScatterDraw &SetMarkWidth(int index, double width);
ScatterDraw &SetMarkWidth(double width) {return SetMarkWidth(series.GetCount() - 1, width);}
double GetMarkWidth(int index);
ScatterDraw &SetMarkColor(int index, const Color& pcolor);
ScatterDraw &SetMarkColor(const Color& pcolor) {return SetMarkColor(series.GetCount() - 1, pcolor);}
Color GetMarkColor(int index) const;
ScatterDraw &SetMarkBorderWidth(int index, double width);
double GetMarkBorderWidth(int index);
ScatterDraw &SetMarkBorderColor(int index, const Color& pcolor);
Color GetMarkBorderColor(int index) const;
void NoMark(int index);
bool IsShowMark(int index);
void SetDataPrimaryY(int index, bool primary = true);
ScatterDraw &SetDataPrimaryY(bool primary = true);
void SetDataSecondaryY(int index, bool secondary = true);
ScatterDraw &SetDataSecondaryY(bool secondary = true);
void SetRightY(int index) {SetDataSecondaryY(index);}
ScatterDraw &SetRightY() {return SetDataSecondaryY();}
bool IsDataPrimaryY(int index);
bool ThereAreSecondaryY();
void SetSequentialX(int index, bool sequential);
ScatterDraw &SetSequentialX(bool sequential = true);
ScatterDraw &SetSequentialXAll(bool sequential = true);
bool GetSequentialX(int index);
bool GetSequentialX();
void Show(int index, bool show = true);
bool IsVisible(int index);
ScatterDraw &ShowAll(bool show = true);
bool RemoveSeries(int index);
void RemoveAllSeries();
bool SwapSeries(int i1, int i2);
ScatterDraw& Id(int id);
ScatterDraw& Id(int index, int id);
int GetId(int index);
Drawing GetDrawing();
Image GetImage();
#ifdef PLATFORM_WIN32
void SaveAsMetafile(const char* file) const;
#endif
ScatterDraw& SetMinZoom(double x, double y = -1) {return SetMinRange(x, y);}
ScatterDraw& SetMaxZoom(double x, double y = -1) {return SetMaxRange(x, y);}
ScatterDraw& SetMinRange(double x, double y = -1) {minXRange = x; minYRange = y; return *this;}
ScatterDraw& SetMaxRange(double x, double y = -1) {maxXRange = x; maxYRange = y; return *this;}
ScatterDraw& SetMinXmin(double val) {minXmin = val; return *this;}
ScatterDraw& SetMinYmin(double val) {minYmin = val; return *this;}
ScatterDraw& SetMaxXmax(double val) {maxXmax = val; return *this;}
ScatterDraw& SetMaxYmax(double val) {maxYmax = val; return *this;}
ScatterDraw& SetFastViewX(bool set = true) {fastViewX = set; return *this;}
bool GetFastViewX() {return fastViewX;}
double GetXByPoint(double x);
double GetYByPoint(double y);
double GetY2ByPoint(double y);
double GetXPointByValue(double x);
double GetYPointByValue(double y);
int GetCount() {return series.GetCount();}
bool IsEmpty() {return series.IsEmpty();}
ScatterDraw& LinkedWith(ScatterDraw& ctrl);
void Unlinked();
double GetMinX() {return xMin;}
int GetPlotWidth() {return plotW;}
int GetPlotHeight() {return plotH;}
double GetPosX(double x) {return plotW*(x - xMin)/xRange;}
double GetSizeX(double cx) {return plotW*cx/xRange;}
double GetPosY(double y) {return plotH - plotH*(y - yMin)/yRange;}
double GetSizeY(double cy) {return plotH*cy/yRange;}
double GetPosY2(double y) {return plotH - plotH*(y - yMin2)/yRange2;}
double GetSizeY2(double cy) {return plotH*cy/yRange2;}
double GetRealPosX(double x) {return xMin + (x - hPlotLeft*plotScaleX)*xRange/plotW;}
double GetRealPosY(double y) {return yMin + yRange - (y - plotScaleY*vPlotTop - titleHeight)*yRange/plotH;}
double GetRealPosY2(double y) {return yMin2 + yRange2 - (y - plotScaleY*vPlotTop - titleHeight)*yRange2/plotH;}
double GetScatterPosX(double x) {return (x - xMin)*plotW/xRange + hPlotLeft*plotScaleX;}
double GetScatterPosY(double y) {return (yMin + yRange - y)*plotH/yRange + plotScaleY*vPlotTop + titleHeight;}
double GetScatterPosY2(double y){return (yMin2 + yRange2 - y)*plotH/yRange2 + plotScaleY*vPlotTop + titleHeight;}
double GetScatterDistance(double dx, double dy) {return sqrt(sqr(GetScatterPosX(dx)) + sqr(GetScatterPosY(dy)));}
double GetScatterDistance2(double dx, double dy) {return sqrt(sqr(GetScatterPosX(dx)) + sqr(GetScatterPosY2(dy)));}
double GetPixelThickX() {return xRange/plotW;}
double GetPixelThickY() {return yRange/plotH;}
ScatterDraw& SetMouseHandling(bool valx = true, bool valy = false);
ScatterDraw& SetMouseHandlingLinked(bool valx = true, bool valy = false);
bool GetMouseHandlingX() {return mouseHandlingX;}
bool GetMouseHandlingY() {return mouseHandlingY;}
ScatterDraw& AddSurf(DataSourceSurf &surf);
ScatterDraw& RemoveSurf() {surf = nullptr; return *this;}
ScatterDraw& SetSurfMinZ(double val) {surfMinZ = val; return *this;}
double GetSurfMinZ() const {return surfMinZ;}
ScatterDraw& SetSurfMaxZ(double val) {surfMaxZ = val; return *this;}
double GetSurfMaxZ() const {return surfMaxZ;}
ScatterDraw& ZoomToFitZ() {surfMinZ = surf->MinZ(); surfMaxZ = surf->MaxZ(); return *this;}
ScatterDraw& SurfNumColor(int num, bool cont){surfNumColor = num; continuousColor = cont; return *this;}
ScatterDraw& SurfRainbow(RAINBOW val) {surfRainbow = val; return *this;}
RAINBOW SurfRainbow() {return surfRainbow;}
ScatterDraw& SurfUnits(const String &units) {surfUnits = units; return *this;}
enum SURF_UNITS_POS {
UNITS_TOP,
UNITS_BOTTOM,
UNITS_LEFT,
UNITS_RIGHT
};
ScatterDraw& SurfUnitsPos(SURF_UNITS_POS pos) {surfUnitsPos = pos; return *this;}
enum SURF_LEGEND_POS {
LEGEND_LEFT,
LEGEND_RIGHT
};
ScatterDraw& SurfLegendPos(SURF_LEGEND_POS pos) {surfLegendPos = pos; return *this;}
ScatterDraw& ShowRainbowPalette(bool show = true) {showRainbow = show; return *this;}
bool GetShowRainbowPalette() {return showRainbow;}
ScatterDraw& SetRainbowPalettePos(const Point &p) {rainbowPos = p; return *this;}
Point& GetRainbowPalettePos() {return rainbowPos;}
ScatterDraw& SetRainbowPaletteSize(const Size &sz) {rainbowSize = sz; return *this;}
Size& GetRainbowPaletteSize() {return rainbowSize;}
ScatterDraw& SetRainbowPaletteAnchor(LEGEND_POS anchor) {rainbowAnchor = anchor;return *this;}
LEGEND_POS GetRainbowPaletteAnchor() {return rainbowAnchor;}
ScatterDraw& SetRainbowPaletteBorderColor(const Color &color) {rainbowBorderColor = color;return *this;}
Color& GetRainbowPaletteBorderColor() {return rainbowBorderColor;}
ScatterDraw& SetRainbowPaletteFont(const Font &fnt) {rainbowPaletteFont = fnt;return *this;}
Font& GetRainbowPaletteFont() {return rainbowPaletteFont;}
ScatterDraw& SetRainbowPaletteTextColor(const Color &color) {rainbowPaletteTextColor = color;return *this;}
Color& GetRainbowPaletteTextColor() {return rainbowPaletteTextColor;}
ScatterDraw &AddLabelSeries(Vector<String> &labels, int dx = 0, int dy = 0, Font font = StdFont(),
Alignment align = ALIGN_CENTER, Color color = Black()) {
int index = series.GetCount() - 1;
return AddLabelSeries(index, labels, dx, dy, font, align, color);
}
ScatterDraw& AddLabelSeries(int index, Vector<String> &labels, int dx = 0, int dy = 0, Font font = StdFont(),
Alignment align = ALIGN_CENTER, Color color = Black()) {
ASSERT(IsValid(index));
ASSERT(!series[index].IsDeleted());
series[index].labels = &labels;
series[index].labelsDx = dx;
series[index].labelsDy = dy;
series[index].labelsFont = font;
series[index].labelsAlign = align;
series[index].labelsColor = color;
return *this;
}
ScatterDraw& SetDataSourceInternal() {
for (int i = 0; i < series.GetCount(); ++i) {
ScatterSeries &serie = series[i];
if (serie.IsDeleted())
continue;
serie.SetDataSourceInternal();
}
return *this;
}
ScatterDraw& SerializeData(bool ser = true) {
for (int i = 0; i < series.GetCount(); ++i) {
ScatterSeries &serie = series[i];
if (serie.IsDeleted())
continue;
serie.SerializeData(ser);
}
return *this;
}
ScatterDraw& SerializeFormat(bool ser = true) {
for (int i = 0; i < series.GetCount(); ++i) {
ScatterSeries &serie = series[i];
if (serie.IsDeleted())
continue;
serie.SerializeFormat(ser);
}
serializeFormat = ser;
return *this;
}
template <class T>
void Ize(T& io) {
if (serializeFormat) {
int intlegendAnchor = 0, intrainbowAnchor = 0, intsurfRainbow = 0, intsurfUnitsPos = 0, intsurfLegendPos = 0;
if (io.IsStoring()) {
intlegendAnchor = legendAnchor;
intrainbowAnchor = rainbowAnchor;
intsurfRainbow = surfRainbow;
intsurfUnitsPos = surfUnitsPos;
intsurfLegendPos = surfLegendPos;
}
io
("title", title)
("titleFont", titleFont)
("titleColor", titleColor)
("titleHeight", titleHeight)
("xLabel_base", xLabel_base)
("yLabel_base", yLabel_base)
("yLabel2_base", yLabel2_base)
("labelsFont", labelsFont)
("labelsColor", labelsColor)
("xRange", xRange)
("yRange", yRange)
("yRange2", yRange2)
("xMin", xMin)
("yMin", yMin)
("yMin2", yMin2)
("xMajorUnit", xMajorUnit)
("yMajorUnit", yMajorUnit)
("yMajorUnit2", yMajorUnit2)
("xMinUnit", xMinUnit)
("yMinUnit", yMinUnit)
("yMinUnit2", yMinUnit2)
("minXRange", minXRange)
("maxXRange", maxXRange)
("minYRange", minYRange)
("maxYRange", maxYRange)
("minXmin", minXmin)
("minYmin", minYmin)
("maxXmax", maxXmax)
("maxYmax", maxYmax)
("hPlotLeft", hPlotLeft)
("hPlotRight", hPlotRight)
("vPlotTop", vPlotTop)
("vPlotBottom", vPlotBottom)
("size", size)
("responsive", responsive)
("legendAnchor", intlegendAnchor)
("legendPos", legendPos)
("legendFillColor", legendFillColor)
("legendBorderColor", legendBorderColor)
("legendFont", legendFont)
("legendNumCols", legendNumCols)
("legendRowSpacing", legendRowSpacing)
("series", series)
("mouseHandlingX", mouseHandlingX)
("mouseHandlingY", mouseHandlingY)
("plotAreaColor", plotAreaColor)
("drawXReticle", drawXReticle)
("drawYReticle", drawYReticle)
("drawY2Reticle", drawY2Reticle)
("drawXReticleNumbers", drawXReticleNumbers)
("drawYReticleNumbers", drawYReticleNumbers)
("drawY2ReticleNumbers", drawY2ReticleNumbers)
("axisWidth", axisWidth)
("reticleFont", reticleFont)
("reticleColor", reticleColor)
("gridColor", gridColor)
("gridWidth", gridWidth)
("gridDash", gridDash)
("drawVGrid", drawVGrid)
//("drawVGrid2", drawVGrid2)
("drawHGrid", drawHGrid)
//("drawHGrid2", drawHGrid2)
//("freqGrid2", freqGrid2)
("showRainbow", showRainbow)
("rainbowPos", rainbowPos)
("rainbowSize", rainbowSize)
("rainbowAnchor", intrainbowAnchor)
("rainbowBorderColor", rainbowBorderColor)
("rainbowPaletteFont", rainbowPaletteFont)
("rainbowPaletteTextColor", rainbowPaletteTextColor)
("surfRainbow", intsurfRainbow)
("surfNumColor", surfNumColor)
("continuousColor", continuousColor)
("surfMinZ", surfMinZ)
("surfMaxZ", surfMaxZ)
("surfUnits", surfUnits)
("surfUnitsPos", intsurfUnitsPos)
("surfLegendPos", intsurfLegendPos)
;
if (io.IsLoading()) {
labelsChanged = true;
legendAnchor = static_cast<LEGEND_POS>(intlegendAnchor);
rainbowAnchor = static_cast<LEGEND_POS>(intrainbowAnchor);
surfRainbow = static_cast<RAINBOW>(intsurfRainbow);
surfUnitsPos = static_cast<SURF_UNITS_POS>(intsurfUnitsPos);
surfLegendPos = static_cast<SURF_LEGEND_POS>(intsurfLegendPos);
}
} else
io("series", series);
}
void Xmlize(XmlIO& xml) {Ize(xml);}
void Jsonize(JsonIO& json) {Ize(json);}
void Serialize(Stream& s) {
if (serializeFormat) {
int intlegendAnchor = 0, intrainbowAnchor = 0, intsurfRainbow = 0, intsurfUnitsPos = 0, intsurfLegendPos = 0;
if (s.IsStoring()) {
intlegendAnchor = legendAnchor;
intrainbowAnchor = rainbowAnchor;
intsurfRainbow = surfRainbow;
intsurfUnitsPos = surfUnitsPos;
intsurfLegendPos = surfLegendPos;
}
s % title
% titleFont
% titleColor
% titleHeight
% xLabel_base
% yLabel_base
% yLabel2_base
% labelsFont
% labelsColor
% xRange
% yRange
% yRange2
% xMin
% yMin
% yMin2
% xMajorUnit
% yMajorUnit
% yMajorUnit2
% xMinUnit
% yMinUnit
% yMinUnit2
% minXRange
% maxXRange
% minYRange
% maxYRange
% minXmin
% minYmin
% maxXmax
% maxYmax
% hPlotLeft
% hPlotRight
% vPlotTop
% vPlotBottom
% size
% intlegendAnchor
% legendPos
% legendFillColor
% legendBorderColor
% legendFont
% series
% mouseHandlingX
% mouseHandlingY
% plotAreaColor
% drawXReticle
% drawYReticle
% drawY2Reticle
% reticleFont
% reticleColor
% responsive
% showRainbow
% rainbowPos
% rainbowSize
% intrainbowAnchor
% rainbowBorderColor
% rainbowPaletteFont
% rainbowPaletteTextColor
% intsurfRainbow
% surfNumColor
% continuousColor
% surfMinZ
% surfMaxZ
% surfUnits
% intsurfUnitsPos
% intsurfLegendPos
% drawXReticleNumbers
% drawYReticleNumbers
% drawY2ReticleNumbers
% axisWidth
;
if (s.IsLoading()) {
labelsChanged = true;
legendAnchor = static_cast<LEGEND_POS>(intlegendAnchor);
rainbowAnchor = static_cast<LEGEND_POS>(intrainbowAnchor);
surfRainbow = static_cast<RAINBOW>(intsurfRainbow);
surfUnitsPos = static_cast<SURF_UNITS_POS>(intsurfUnitsPos);
surfLegendPos = static_cast<SURF_LEGEND_POS>(intsurfLegendPos);
}
} else
s % series;
}
String VariableFormatX(double d) const {return VariableFormat(xRange, d);}
String VariableFormatY(double d) const {return VariableFormat(yRange, d);}
String VariableFormatY2(double d) const {return VariableFormat(yRange2, d);}
String VariableFormatZ(double d) const {return VariableFormat(GetSurfMaxZ()-GetSurfMinZ(), d);}
protected:
ScatterDraw &_AddSeries(DataSource *data);
virtual void Refresh() {};
int mode{MD_ANTIALIASED};
Color graphColor = White();
String title;
Upp::Font titleFont = Roman(20);
Color titleColor = SColorText();
int titleHeight;
String xLabel, yLabel, yLabel2;
String xLabel_base, yLabel_base, yLabel2_base;
Upp::Font labelsFont = GetStdFont();
Color labelsColor = SColorText();
int hPlotLeft = 30, hPlotRight = 30,
vPlotTop = 30, vPlotBottom = 30;
Color plotAreaColor = White();
bool fastViewX = false, sequentialXAll = false;
Color axisColor = SColorText();
double axisWidth = 0.5;
double xRange = 100., yRange = 100., yRange2 = 100.;
double xMin = 0, yMin = 0, yMin2 = 0;
double xMajorUnit = 10, yMajorUnit = 10, yMajorUnit2 = 10;
double xMajorUnitNum = 5, yMajorUnitNum = 5;
double xMinUnit = 0, yMinUnit = 0, yMinUnit2 = 0;
double xMinUnit0 = 0, yMinUnit0 = 0, yMinUnit20 = 0;
double minXRange = -1, maxXRange = -1, minYRange = -1, maxYRange = -1;
double minXmin = Null, minYmin = Null, maxXmax = Null, maxYmax = Null;
double lastxRange, lastyRange;
bool drawXReticle = true, drawYReticle = true, drawY2Reticle = false;
bool drawXReticleNumbers = true, drawYReticleNumbers = true, drawY2ReticleNumbers = false;
Font reticleFont = GetStdFont();
Color reticleColor = Black;
Color gridColor = SColorDkShadow();
double gridWidth = 0.5;
String gridDash = LINE_DOTTED_FINE;
bool drawVGrid = true, drawHGrid = true;
bool drawVGrid2, drawHGrid2;
int butDownX, butDownY;
bool isScrolling, isLabelPopUp;
ZoomStyle zoomStyleX = TO_CENTER,
zoomStyleY = TO_CENTER;
Upp::Array<ScatterSeries> series;
bool showLegend = true;
bool isPolar = false;
int lastRefresh_sign;
int highlight_0 = Null;
Point legendPos = Point(5, 5);
int legendNumCols = 1;
LEGEND_POS legendAnchor = RIGHT_TOP;
int legendRowSpacing = 5;
Color legendFillColor = White();
Color legendBorderColor = Black();
Font legendFont = GetStdFont();
void DrawLegend(Draw& w) const;
void Scrolling(bool down, Point &pt, bool isOut = false);
void ExpFormat(String& s, int , double d) {s = FormatDoubleExp(d, 1);}
void MonFormat(String& s, int , double d) {s = Format("%Mon", int(d));}
void DyFormat(String& s, int , double d) {s = Format("%Dy", int(d));}
static String VariableFormat(double range, double d);
template<class T>
void Plot(T& w);
template<class T>
bool PlotTexts(T& w, bool boldX = false, bool boldY = false);
void AdjustMinUnitX();
void AdjustMinUnitY();
void AdjustMinUnitY2();
void AdjustMajorUnitX();
void AdjustMajorUnitY();
void AdjustMajorUnitY2();
bool PointInPlot(Point &pt);
bool PointInBorder(Point &pt);
bool PointInLegend(Point &pt);
Upp::Index<ScatterDraw *> linkedCtrls;
ScatterDraw *linkedMaster = nullptr;
void ChangeMouseHandlingX() {mouseHandlingX = !mouseHandlingX;}
void ChangeMouseHandlingY() {mouseHandlingY = !mouseHandlingY;}
bool mouseHandlingX = true, mouseHandlingY = true;
DataSourceSurf *surf = nullptr;
RAINBOW surfRainbow = BLUE_YELLOW_RED;
int surfNumColor = 4;
bool continuousColor = true;
double surfMinZ = Null, surfMaxZ = Null;
String surfUnits;
SURF_UNITS_POS surfUnitsPos = UNITS_TOP;
SURF_LEGEND_POS surfLegendPos = LEGEND_RIGHT;
//Vector<Pointf> isolines;
//int isolinesId;
bool showRainbow = true;
Point rainbowPos = Point(5, 5);
Size rainbowSize = Size(10, 50);
LEGEND_POS rainbowAnchor = RIGHT_BOTTOM;
Color rainbowBorderColor = Black;
Font rainbowPaletteFont = StdFont();
Color rainbowPaletteTextColor = Black;
void DrawRainbowPalette(Draw& w) const;
private:
Size size{Size(800, 400)}; // Size to be used for all but screen painting
double plotScaleX = 1, plotScaleY = 1, plotScaleAvg = 1;
bool responsive = false;
double responsivenessFactor = 1;
static void ParseTextMultiline(const String &text, Upp::Font &fnt,
Upp::Vector <String> &texts, Upp::Vector <Size> &sizes);
ScatterDraw &DoFitToData(bool horizontal, bool vertical, double factor);
//ScatterDraw &DoFitToData(bool horizontal, double minx, double maxx, bool vertical, double minxy, double maxy,
// bool vertical2, double miny2, double maxy2, double factor = 0);
//ScatterDraw &DoFitToDataSmart(bool horizontal, double minx, double maxx, bool vertical, double minxy, double maxy,
// bool vertical2, double miny2, double maxy2, double factor = 0);
void DoZoom(double scale, bool hor, bool ver);
void DoScroll(double factorX, double factorY);
void SetXYMinLinkedEach(double xmin, double xmin0, double ymin, double ymin0, double ymin2, double ymin20);
void SetRangeLinkedEach(double rx, double rx0, double ry, double ry0, double ry2, double ry20);
int NumSeriesLegend() const;
int plotW = Null, plotH = Null;
bool labelsChanged = false;
bool stacked = false;
bool serializeFormat = true;
};
template <class T>
void ScatterDraw::SetDrawing(T& w, bool ctrl) {
w.DrawRect(size, graphColor);
titleHeight = !title.IsEmpty() ? fround(min(plotScaleX, plotScaleY)*titleFont.GetHeight()) : 0;
plotW = size.cx - fround((hPlotLeft + hPlotRight)*plotScaleX);
plotH = size.cy - fround((vPlotTop + vPlotBottom)*plotScaleY) - titleHeight;
Plot(w);
if (!ctrl) {
if (!PlotTexts(w))
return;
}
}
template <class T>
bool ScatterDraw::PlotTexts(T& w, const bool boldX, bool boldY) {
if(titleHeight > 0) {
Upp::Font fontTitle6;
fontTitle6 = titleFont;
fontTitle6.Height(titleHeight);
Size sz = GetTextSizeSpace(title, fontTitle6);
if (sz.cx > size.cx*0.95) {
fontTitle6.Height(fround(fontTitle6.GetHeight()*size.cx*(0.95/sz.cx)));
sz = GetTextSizeSpace(title, fontTitle6);
}
DrawText(w, fround((size.cx - sz.cx)/2.), plotScaleY*2, 0, title, fontTitle6, titleColor);
}
if(showLegend)
DrawLegend(w);
if (surf && showRainbow)
DrawRainbowPalette(w);
if (plotW < 0 || plotH < 0)
return false;
w.Offset(Point(fround(plotScaleX*hPlotLeft), fround(plotScaleY*vPlotTop + titleHeight)));
Upp::Font fontLabel;
fontLabel = labelsFont;
fontLabel.Height(fround(min(plotScaleX, plotScaleY)*labelsFont.GetHeight()));
Upp::Font fontX = fontLabel;
if (boldX)
fontX.Bold();
Upp::Font fontY = fontLabel;
if (boldY)
fontY.Bold();
Upp::Font fontY2 = fontY;
fontY2.Italic();
if (labelsChanged) {
xLabel = xLabel_base;
yLabel = yLabel_base;
yLabel2 = yLabel2_base;
String yLabelLegends, yLabelLegends2;
Upp::Index<String> xUnits, yUnits, yUnits2;
for (int i = 0; i < series.GetCount(); ++i) {
const ScatterSeries &serie = series[i];
if (serie.IsDeleted() || serie.opacity == 0)
continue;
if (serie.primaryY) {
if (yLabel.IsEmpty()) {
if (!yLabelLegends.IsEmpty())
yLabelLegends << ";";
yLabelLegends << serie.legend;
}
} else {
if (yLabel2.IsEmpty()) {
if (!yLabelLegends2.IsEmpty())
yLabelLegends2 << ";";
yLabelLegends2 << serie.legend;
}
}
if (!serie.unitsX.IsEmpty())
xUnits.FindAdd(serie.unitsX);
if (!serie.unitsY.IsEmpty()) {
if (serie.primaryY)
yUnits.FindAdd(serie.unitsY);
else
yUnits2.FindAdd(serie.unitsY);
}
}
yLabel << yLabelLegends;
yLabel2 << yLabelLegends2;
if (xLabel.Find('[') < 0 && !xUnits.IsEmpty()) {
xLabel += " ";
for (int i = 0; i < xUnits.GetCount(); ++i)
xLabel += "[" + xUnits[i] + "]";
}
if (yLabel.Find('[') < 0 && !yUnits.IsEmpty()) {
yLabel += " ";
for (int i = 0; i < yUnits.GetCount(); ++i)
yLabel += "[" + yUnits[i] + "]";
}
if (yLabel2.Find('[') < 0 && !yUnits2.IsEmpty()) {
yLabel2 += " ";
for (int i = 0; i < yUnits2.GetCount(); ++i)
yLabel2 += "[" + yUnits2[i] + "]";
}
labelsChanged = false;
}
Size lx = GetTextSizeSpace(xLabel, fontX);
Size ly = GetTextSizeSpace(yLabel, fontY);
Size ly2 = GetTextSizeSpace(yLabel2, fontY2);
DrawText(w, (plotW - lx.cx)/2., plotH + plotScaleY*(vPlotBottom - 2) - lx.cy, 0, xLabel, fontX, labelsColor);
DrawText(w, plotScaleX*(2 - hPlotLeft), (plotH + ly.cx)/2., 900, yLabel, fontY, labelsColor);
DrawText(w, size.cx - plotScaleX*(2 + hPlotLeft) - ly2.cy, (plotH + ly2.cx)/2., 900, yLabel2, fontY2, labelsColor);
drawXReticle &= (xRange != 0 && xMajorUnit != 0);
drawYReticle &= (yRange != 0 && yMajorUnit != 0);
drawY2Reticle &= (yRange2 != 0 && yMajorUnit != 0);
drawXReticleNumbers &= (xRange != 0 && xMajorUnit != 0);
drawYReticleNumbers &= (yRange != 0 && yMajorUnit != 0);
drawY2ReticleNumbers &= (yRange2 != 0 && yMajorUnit != 0);
Upp::Font standard6 = reticleFont;
standard6.Height(fround(min(plotScaleX, plotScaleY)*standard6.GetHeight()));
Upp::Font fontXNum = standard6;
if (boldX)
fontXNum.Bold();
Upp::Font fontYNum = standard6;
if (boldY)
fontYNum.Bold();
Upp::Font fontY2Num = fontYNum;
fontY2Num.Italic();
if (drawXReticle || drawXReticleNumbers) {
Vector<double> unitsX;
if (SetGridLinesX)
SetGridLinesX(unitsX);
else {
for(int i = 0; xMinUnit + i*xMajorUnit <= xRange; i++)
unitsX << xMinUnit + i*xMajorUnit;
}
double factorX = plotW/xRange;
for(int i = 0; i < unitsX.GetCount(); ++i) {
double reticleX = factorX*unitsX[i];
if (reticleX >=0 && reticleX <= plotW+0.001) {
double gridX = xMin + unitsX[i];
String gridLabelX;
if (cbModifFormatXGridUnits)
cbModifFormatXGridUnits(gridLabelX, i, gridX);
else if (cbModifFormatX)
cbModifFormatX(gridLabelX, i, gridX);
else
gridLabelX = VariableFormatX(gridX);
if (!gridLabelX.IsEmpty()) {
if (drawXReticleNumbers) {
Upp::Vector <String> texts;
Upp::Vector <Size> sizes;
ParseTextMultiline(gridLabelX, fontXNum, texts, sizes);
for (int ii = 0; ii < texts.GetCount(); ++ii) {
int cy = ii == 0 ? 0 : sizes[ii - 1].cy;
DrawText(w, reticleX - sizes[ii].cx/2.,
plotH + (4 + ii*cy), 0, texts[ii], fontXNum, reticleColor);
}
}
if (drawXReticle)
DrawLineOpa(w, reticleX, plotH, reticleX, plotH + plotScaleY*4, plotScaleAvg, 1, axisWidth, axisColor, LINE_SOLID);
}
}
}
}
if (drawYReticle || drawYReticleNumbers || drawY2ReticleNumbers) {
Vector<double> unitsY;
if (SetGridLinesY)
SetGridLinesY(unitsY);
else {
for(int i = 0; yMinUnit + i*yMajorUnit <= yRange; i++)
unitsY << yMinUnit + i*yMajorUnit;
}
double factorY = plotH/yRange;
for(int i = 0; i < unitsY.GetCount(); ++i) {
double reticleY = plotH - factorY*unitsY[i];
if (drawYReticle)
DrawLineOpa(w, -plotScaleX*4, reticleY, 0, reticleY, plotScaleAvg, 1, axisWidth, axisColor, LINE_SOLID);
if (drawY2Reticle)
DrawLineOpa(w, plotW+plotScaleX*4, reticleY, plotW, reticleY, plotScaleAvg, 1, axisWidth, axisColor, LINE_SOLID);
double gridY = yMin + unitsY[i];
if (drawYReticleNumbers) {
String gridLabelY;
if (cbModifFormatYGridUnits)
cbModifFormatYGridUnits(gridLabelY, i, gridY);
else if (cbModifFormatY)
cbModifFormatY(gridLabelY, i, gridY);
else
gridLabelY = VariableFormatY(gridY);
Size sz = GetTextSizeSpace(gridLabelY, fontYNum);
DrawText(w, -sz.cx - plotScaleX*6, reticleY - sz.cy/2, 0, gridLabelY, fontYNum, axisColor);
}
if (drawY2ReticleNumbers) {
double gridY2 = (gridY - yMin)/yRange*yRange2 + yMin2;
String gridLabelY2;
if (cbModifFormatY2GridUnits)
cbModifFormatY2GridUnits(gridLabelY2, i, gridY2);
else if (cbModifFormatY2)
cbModifFormatY2(gridLabelY2, i, gridY2);
else
gridLabelY2 = VariableFormatY2(gridY2);
Size sz = GetTextSizeSpace(gridLabelY2, fontY2Num);
DrawText(w, plotW + plotScaleX*10, reticleY - sz.cy/2, 0, gridLabelY2, fontY2Num, axisColor);
}
}
}
int borderWidth = fround(gridWidth*plotScaleAvg);
#ifdef flagGUI // Control highlight
if (!IsNull(highlight_0)) {
double delayFactor = 4*(1000. - (GetTickCount() - highlight_0))/1000.;
if (delayFactor < 1) {
delayFactor = 1;
highlight_0 = Null;
}
borderWidth = fround(delayFactor*borderWidth);
}
#endif
DrawRectangle(w, 0, 0, plotW, plotH, 1, borderWidth, Black);
w.End();
return true;
}
template <class T>
void ScatterDraw::Plot(T& w)
{
if (plotW < 0 || plotH < 0)
return;
w.Offset(Point(fround(plotScaleX*hPlotLeft), fround(plotScaleY*vPlotTop + titleHeight)));
Clip(w, 0, 0, plotW, plotH);
double factorX = plotW/xRange;
double factorY = plotH/yRange;
double left, top, d = min(plotW, plotH);//, r = d/2.;
if (!isPolar) {
if (!surf)
w.DrawRect(0, 0, plotW, plotH, plotAreaColor);
else {
ImageBuffer out_image(plotW, plotH);
Upp::Fill(~out_image, plotAreaColor, out_image.GetLength());
double deltaz = surfMaxZ - surfMinZ;
if (deltaz == 0)
Upp::Fill(~out_image, GetRainbowColor(0, surfRainbow, 0), out_image.GetLength());
else {
CoWork co;
for (int ix = 0; ix < plotW; ++ix) {
co & [=, &out_image] {
for (int iy = 0; iy < plotH; ++iy) {
double x = xMin + (ix + 0.5)/factorX;
double y = yMin + (iy + 0.5)/factorY;
double z = surf->z(x, y);
if (!IsNull(z))
out_image[plotH - iy - 1][ix] = GetRainbowColor((z - surfMinZ)/deltaz,
surfRainbow, continuousColor ? 0 : surfNumColor);
}
};
}
}
w.DrawImage(0, 0, out_image);
}
} else {
if (plotW > plotH) {
left = (plotW - d)/2.;
top = 0;
} else {
left = 0;
top = (plotH - d)/2.;
}
w.DrawEllipse(fround(left), fround(top), fround(d), fround(d), plotAreaColor);
}
if (drawVGrid) {
if (!isPolar) {
Vector<double> unitsX;
if (SetGridLinesX)
SetGridLinesX(unitsX);
else {
if (xMajorUnit > 0) {
for(int i = 0; xMinUnit + i*xMajorUnit <= xRange; i++)
unitsX << xMinUnit + i*xMajorUnit;
}
}
if (unitsX.GetCount() > 0) {
for(int i = 0; i < unitsX.GetCount(); i++) {
double reticleX = factorX*unitsX[i];
if (reticleX >=0 && reticleX <= plotW) {
if (gridDash.GetCount() == 1 && gridDash[0] == '-') {
DrawLineOpa(w, reticleX, 0, reticleX, 8*plotScaleAvg, plotScaleAvg, 1, gridWidth, gridColor, LINE_SOLID);
DrawLineOpa(w, reticleX, plotH-8*plotScaleAvg, reticleX, plotH, plotScaleAvg, 1, gridWidth, gridColor, LINE_SOLID);
} else
DrawLineOpa(w, reticleX, 0, reticleX, plotH, plotScaleAvg, 1, gridWidth, gridColor, gridDash);
}
}
}
} /*else {
double ang0 = 2*M_PI*xMinUnit/xRange;
for(double i = 0; xMinUnit + i*xMajorUnit < xRange; i++) {
double ang = ang0 + i*2*M_PI*xMajorUnit/xRange;
DrawLineOpa(w, x_c, y_c, x_c + r*cos(ang), y_c + r*sin(ang), plotScaleAvg, 1, gridWidth*plotScaleAvg, gridColor, gridDash);
}
}*/
}
if (drawHGrid) {
if (!isPolar) {
Vector<double> unitsY;
if (SetGridLinesY)
SetGridLinesY(unitsY);
else {
if (yMajorUnit > 0) {
for(int i = 0; yMinUnit + i*yMajorUnit <= yRange; i++)
unitsY << yMinUnit + i*yMajorUnit;
}
}
if (unitsY.GetCount() > 0) {
for(int i = 0; i < unitsY.GetCount(); i++) {
double reticleY = plotH - factorY*unitsY[i];
if (reticleY > 2*gridWidth*plotScaleAvg && reticleY < plotH - 2*gridWidth*plotScaleAvg) {
if (gridDash.GetCount() == 1 && gridDash[0] == '-') {
DrawLineOpa(w, 0, reticleY, 8*plotScaleAvg, reticleY, plotScaleAvg, 1, gridWidth, gridColor, LINE_SOLID);
DrawLineOpa(w, plotW-8*plotScaleAvg, reticleY, plotW, reticleY, plotScaleAvg, 1, gridWidth, gridColor, LINE_SOLID);
} else
DrawLineOpa(w, 0, reticleY, plotW, reticleY, plotScaleAvg, 1, gridWidth, gridColor, gridDash);
}
}
}
} /*else {
double y0 = -plotH*yMinUnit/r + plotH;
for(double i = 0; yMinUnit + i*yMajorUnit < yRange; i++) {
double reticleY = y0 + i*r*yRange/yMajorUnit;
DrawCircleOpa(w, plotW/2, plotH/2, reticleY, 1, 1, gridWidth, gridColor, gridDash);
}
}*/
}
try {
for (int j = 0; j < series.GetCount(); j++) {
ScatterSeries &serie = series[j];
if (serie.IsDeleted())
continue;
DataSource &data = serie.Data();
if (serie.opacity == 0 || (!serie.seriesPlot && !serie.markPlot) ||
(!data.IsExplicit() && data.GetCount() == 0))
continue;
Vector<Pointf> points;
if (data.IsParam()) {
double xmin = 0;
double xmax = double(data.GetCount());
for (double x = xmin; x <= xmax; x++) {
double xx = data.x(x);
double yy = data.y(x);
if (IsNull(xx) || IsNull(yy))
points << Null;
else {
int ix = fround(plotW*(xx - xMin)/xRange);
int iy;
if (serie.primaryY)
iy = fround(plotH*(yy - yMin)/yRange);
else
iy = fround(plotH*(yy - yMin2)/yRange2);
points << Point(ix, plotH - iy);
}
}
} else if (data.IsExplicit()) {
double xmin = xMin - 1;
double xmax = xMin + xRange + 1;
double dx = double(xmax - xmin)/plotW;
for (double xx = xmin; xx < xmax; xx += dx) {
double yy = data.f(xx);
if (IsNull(yy))
points << Null;
else {
int ix = fround(plotW*(xx - xMin)/xRange);
int iy;
if (serie.primaryY)
iy = fround(plotH*(yy - yMin)/yRange);
else
iy = fround(plotH*(yy - yMin2)/yRange2);
points << Point(ix, plotH - iy);
}
}
} else {
int64 imin, imax;
if (serie.sequential) {
imin = imax = Null;
for (int64 i = 0; i < data.GetCount(); ++i) {
double xx = data.x(i);
if (!IsNull(xx)) {
if (IsNull(imin)) {
if (xx >= xMin)
imin = i;
}
if (IsNull(imax)) {
if (xx >= xMin + xRange)
imax = i;
}
}
}
if (IsNull(imin))
imin = 0;
if (IsNull(imax))
imax = data.GetCount() - 1;
} else {
imin = 0;
imax = data.GetCount() - 1;
}
if (fastViewX) {
double dxpix = (data.x(imax) - data.x(imin))/plotW;
int npix = 1;
for (int64 i = imin; i <= imax; ) {
double yy = data.y(i);
if (IsNull(yy)) {
++i;
continue;
}
int64 ii;
double maxv = data.x(imin) + dxpix*npix;
double maxY = yy, minY = yy;
for (ii = 1; i + ii < imax && data.x(i + ii) < maxv; ++ii) {
double dd = data.y(i + ii);
if (IsNull(dd))
continue;
maxY = max(maxY, dd);
minY = min(minY, dd);
}
double xx = data.x(i);
if (IsNull(xx)) {
++i;
continue;
}
i += ii;
npix++;
int ix = fround(plotW*(xx - xMin)/xRange);
int iMax, iMin;
if (serie.primaryY) {
iMax = fround(plotH*(maxY - yMin)/yRange);
iMin = fround(plotH*(minY - yMin)/yRange);
} else {
iMax = fround(plotH*(maxY - yMin2)/yRange2);
iMin = fround(plotH*(minY - yMin2)/yRange2);
}
points << Point(ix, plotH - iMax);
if (iMax != iMin)
points << Point(ix, plotH - iMin);
}
} else {
for (int64 i = imin; i <= imax; ) {
double xx = data.x(i);
double yy = data.y(i);
++i;
if (IsNull(xx) || IsNull(yy))
points << Null;
else {
int ix = fround(plotW*(xx - xMin)/xRange);
int iy;
if (serie.primaryY)
iy = fround(plotH*(yy - yMin)/yRange);
else
iy = fround(plotH*(yy - yMin2)/yRange2);
points << Point(ix, plotH - iy);
}
}
}
}
if (!points.IsEmpty() && serie.seriesPlot && serie.thickness > 0)
serie.seriesPlot->Paint(w, points, plotScaleAvg, serie.opacity,
serie.thickness, serie.color,
serie.dash, plotAreaColor, serie.fillColor, plotW/xRange, plotH/yRange,
plotH*(1 + yMin/yRange), serie.barWidth,
serie.isClosed);
if (serie.markWidth >= 1 && serie.markPlot) {
if (!serie.markPlot->IsMultiPlot()) {
for (int i = 0; i < points.GetCount(); i++)
serie.markPlot->Paint(w, plotScaleAvg, points[i],
serie.markWidth, serie.markColor,
serie.markBorderWidth, serie.markBorderColor);
} else {
for (int64 i = 0; i < data.GetCount(); ++i) {
int ix = fround(plotW*(data.x(i) - xMin)/xRange);
int iy;
if (serie.primaryY)
iy = plotH - fround(plotH*(data.y(i) - yMin)/yRange);
else
iy = plotH - fround(plotH*(data.y(i) - yMin2)/yRange2);
Vector<int> dataX, dataY;
Vector<double> dataFixed;
for (int ii = 0; ii < data.GetznxCount(i); ++ii)
dataX << fround(plotW*(data.znx(ii, i) - xMin)/xRange);
if (serie.primaryY) {
for (int ii = 0; ii < data.GetznyCount(i); ++ii)
dataY << (plotH - fround(plotH*(data.zny(ii, i) - yMin)/yRange));
} else {
for (int ii = 0; ii < data.GetznyCount(i); ++ii)
dataY << (plotH - fround(plotH*(data.zny(ii, i) - yMin2)/yRange2));
}
for (int ii = 0; ii < data.GetznFixedCount(); ++ii)
dataFixed << data.znFixed(ii, i);
serie.markPlot->Paint(w, plotScaleAvg, ix, iy, dataX, dataY, dataFixed,
serie.markWidth, serie.markColor,
serie.markBorderWidth, serie.markBorderColor);
}
}
}
if (serie.labels) {
int dx = int(serie.labelsDx*plotScaleX);
int dy = int(serie.labelsDy*plotScaleY);
Font fnt = serie.labelsFont;
fnt.Height(int(fnt.GetHeight()*min(plotScaleX, plotScaleY)));
for (int i = 0; i < points.GetCount() && i < serie.labels->GetCount(); i++) {
String txt = (*(serie.labels))[i];
Size sz = GetTextSizeSpace(txt, fnt);
int ddy = static_cast<int>(-sz.cy/2.);
int ddx;
switch (serie.labelsAlign) {
case ALIGN_LEFT: ddx = 0; break;
case ALIGN_CENTER: ddx = -sz.cx/2; break;
case ALIGN_RIGHT: ddx = -sz.cx; break;
default: ddx = 0; // to avoid warning
}
double x = points[i].x + dx + ddx;
double y = points[i].y + dy + ddy;
DrawText(w, x, y, 0, txt, fnt, serie.labelsColor);
}
}
}
} catch(ValueTypeError error) {
ASSERT_(true, error);
}
WhenPaint(w);
ClipEnd(w);
w.End();
}
}
#endif