ultimatepp/uppsrc/ScatterCtrl/Properties.cpp
koldo e0b81c581a ScatterCtrl: Added new plots
git-svn-id: svn://ultimatepp.org/upp/trunk@8646 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2015-07-08 05:51:14 +00:00

396 lines
No EOL
11 KiB
C++

#include "ScatterCtrl.h"
NAMESPACE_UPP
#define IMAGECLASS ScatterImgP
#define IMAGEFILE <ScatterCtrl/ScatterCtrl.iml>
#include <Draw/iml.h>
#define LAYOUTFILE <ScatterCtrl/ScatterCtrl.lay>
#include <CtrlCore/lay.h>
#include "Properties.h"
void ScatterCtrl::DoShowEditDlg(int itab) {
PropertiesDlg(*this, itab).Run(true);
}
void ScatterCtrl::DoShowData() {
DataDlg(*this).Run(true);
}
void MeasuresTab::Init(ScatterCtrl& scatter) {
CtrlLayout(*this);
SizePos();
pscatter = &scatter;
xMin <<= scatter.GetXMin();
xMax <<= scatter.GetXRange() + scatter.GetXMin();
yMin <<= scatter.GetYMin();
yMax <<= scatter.GetYRange() + scatter.GetYMin();
yMin2 <<= scatter.GetYMin2();
yMax2 <<= scatter.GetY2Range() + scatter.GetYMin2();
butUpdate.WhenAction = THISBACK(Change);
Change();
}
void MeasuresTab::Change() {
ScatterCtrl &scatter = *pscatter;
scatter.SetXYMin(xMin, yMin, yMin2);
scatter.SetMinUnits(xMin, yMin);
scatter.SetRange(xMax - xMin, yMax - yMin, yMax2 - yMin2);
scatter.SetModify();
scatter.Refresh();
}
void TextsTab::Init(ScatterCtrl& scatter) {
CtrlLayout(*this);
SizePos();
pscatter = &scatter;
title <<= scatter.GetTitle();
title <<= THISBACK(Change);
xLabel <<= scatter.GetLabelX();
xLabel <<= THISBACK(Change);
yLabel <<= scatter.GetLabelY();
yLabel <<= THISBACK(Change);
yLabel2 <<= scatter.GetLabelY2();
yLabel2 <<= THISBACK(Change);
leftMargin <<= scatter.GetPlotAreaLeftMargin();
leftMargin <<= THISBACK(Change);
rightMargin <<= scatter.GetPlotAreaRightMargin();
rightMargin <<= THISBACK(Change);
topMargin <<= scatter.GetPlotAreaTopMargin();
topMargin <<= THISBACK(Change);
bottomMargin <<= scatter.GetPlotAreaBottomMargin();
bottomMargin <<= THISBACK(Change);
Change();
}
void TextsTab::Change() {
ScatterCtrl &scatter = *pscatter;
scatter.SetTitle(title);
scatter.SetLabels(xLabel, yLabel, yLabel2);
scatter.SetPlotAreaMargin(~leftMargin, ~rightMargin, ~topMargin, ~bottomMargin);
scatter.SetModify();
scatter.Refresh();
}
void LegendTab::Init(ScatterCtrl& scatter) {
CtrlLayout(*this);
SizePos();
pscatter = &scatter;
showLegend <<= scatter.GetShowLegend();
showLegend <<= THISBACK(Change);
legendPosition <<= (scatter.GetLegendAnchor() == ScatterDraw::LEGEND_TOP ? 0 : 1);
legendPosition <<= THISBACK(Change);
legendAnchorRT = true;
switch(scatter.GetLegendAnchor()) {
case ScatterDraw::LEGEND_ANCHOR_LEFT_TOP: legendAnchorLT = true; break;
case ScatterDraw::LEGEND_ANCHOR_RIGHT_TOP: legendAnchorRT = true; break;
case ScatterDraw::LEGEND_ANCHOR_LEFT_BOTTOM: legendAnchorLB = true; break;
case ScatterDraw::LEGEND_ANCHOR_RIGHT_BOTTOM: legendAnchorRB = true; break;
}
legendAnchorLT <<= THISBACK1(ChangeAnchor, &legendAnchorLT);
legendAnchorRT <<= THISBACK1(ChangeAnchor, &legendAnchorRT);
legendAnchorLB <<= THISBACK1(ChangeAnchor, &legendAnchorLB);
legendAnchorRB <<= THISBACK1(ChangeAnchor, &legendAnchorRB);
fillColor <<= scatter.GetLegendFillColor();
fillColor <<= THISBACK(Change);
borderColor <<= scatter.GetLegendBorderColor();
borderColor <<= THISBACK(Change);
Point p = scatter.GetLegendPos();
tableHoriz <<= p.x;
tableHoriz <<= THISBACK(Change);
tableVert <<= p.y;
tableVert <<= THISBACK(Change);
numCols <<= scatter.GetLegendNumCols();
numCols <<= THISBACK(Change);
rowSpacing <<= scatter.GetLegendRowSpacing();
rowSpacing <<= THISBACK(Change);
Change();
}
void LegendTab::ChangeAnchor(Option *op) {
legendAnchorLT <<= false;
legendAnchorRT <<= false;
legendAnchorLB <<= false;
legendAnchorRB <<= false;
*op <<= true;
Change();
}
void LegendTab::Change() {
ScatterCtrl &scatter = *pscatter;
scatter.ShowLegend(showLegend);
scatter.SetLegendRowSpacing(rowSpacing);
int legendTableAnchor;
if (legendPosition == 0)
legendTableAnchor = ScatterDraw::LEGEND_TOP;
else if (legendAnchorLT)
legendTableAnchor = ScatterDraw::LEGEND_ANCHOR_LEFT_TOP;
else if (legendAnchorRT)
legendTableAnchor = ScatterDraw::LEGEND_ANCHOR_RIGHT_TOP;
else if (legendAnchorLB)
legendTableAnchor = ScatterDraw::LEGEND_ANCHOR_LEFT_BOTTOM;
else if (legendAnchorRB)
legendTableAnchor = ScatterDraw::LEGEND_ANCHOR_RIGHT_BOTTOM;
scatter.SetLegendAnchor(legendTableAnchor);
bool enable = (legendPosition != 0);
table.Enable(enable);
fillColor.Enable(enable); borderColor.Enable(enable);
tableHoriz.Enable(enable); tableVert.Enable(enable);
numCols.Enable(enable); rowSpacing.Enable(enable);
labelFill.Enable(enable); labelBorder.Enable(enable);
labelDistance.Enable(enable);
labelHoriz.Enable(enable); labelVert.Enable(enable);
labelNumCols.Enable(enable); labelRowSpacing.Enable(enable);
labelAnchorCorner.Enable(enable);
legendAnchorLT.Enable(enable); legendAnchorRT.Enable(enable);
legendAnchorLB.Enable(enable); legendAnchorRB.Enable(enable);
scatter.SetLegendFillColor(fillColor.GetData()).SetLegendBorderColor(borderColor.GetData());
scatter.SetLegendPosX(tableHoriz).SetLegendPosY(tableVert);
scatter.SetLegendNumCols(numCols);
scatter.SetModify();
scatter.Refresh();
}
void SeriesTab::Init(ScatterCtrl& scatter) {
CtrlLayout(*this);
SizePos();
pscatter = &scatter;
list.Reset();
list.SetLineCy(EditField::GetStdHeight());
list.AddColumn(t_("Name"));
for(int i = 0; i < scatter.GetCount(); i++)
list.Add(scatter.GetLegend(i));
list.SetCursor(0);
list.WhenSel = THISBACK(UpdateFields);
markstyle.Add(t_("No mark"));
for(int i = 0; i < MarkPlot::GetCount(); i++)
markstyle.Add(MarkPlot::TypeName(i));
markstyle.SetIndex(0);
UpdateFields();
linecolor <<= THISBACK(Change);
fillcolor <<= THISBACK(Change);
visible <<= THISBACK(Change);
dash <<= THISBACK(Change);
linethickness <<= THISBACK(Change);
markstyle <<= THISBACK(Change);
markcolor <<= THISBACK(Change);
markwidth <<= THISBACK(Change);
unitsY <<= THISBACK(Change);
unitsX <<= THISBACK(Change);
name <<= THISBACK(Change);
primary <<= THISBACK(Change);
name.SetFocus();
}
void SeriesTab::Change() {
int index = list.GetCursor();
if (index < 0)
return;
ScatterCtrl &scatter = *pscatter;
scatter.SetDataColor(index, Upp::Color(~linecolor));
scatter.SetFillColor(index, ~fillcolor);
scatter.ScatterDraw::Show(index, ~visible);
scatter.Dash(index, dash.GetData().ToString());
scatter.SetDataThickness(index, ~linethickness);
scatter.MarkStyle(index, ~markstyle);
scatter.SetMarkColor(index, Upp::Color(~markcolor));
scatter.SetMarkWidth(index, ~markwidth);
scatter.Units(index, ~unitsY, ~unitsX);
scatter.SetDataPrimaryY(index, ~primary);
list.Set(index, ~name);
scatter.Legend(index, ~name);
scatter.SetModify();
scatter.Refresh();
}
void SeriesTab::UpdateFields() {
int index = list.GetCursor();
if (index < 0)
return;
ScatterCtrl &scatter = *pscatter;
name <<= list.Get(0);
linecolor <<= scatter.GetDataColor(index);
fillcolor <<= scatter.GetFillColor(index);
visible <<= scatter.ScatterDraw::IsVisible(index);
dash <<= scatter.GetDash(index);
linethickness <<= scatter.GetDataThickness(index);
markstyle <<= scatter.GetMarkStyleName(index);
markcolor <<= scatter.GetMarkColor(index);
markwidth <<= scatter.GetMarkWidth(index);
unitsY <<= scatter.GetUnitsY(index);
unitsX <<= scatter.GetUnitsX(index);
primary <<= scatter.IsDataPrimaryY(index);
}
void DataDlg::OnClose() {
RejectBreak(IDOK);
Close(); Close();
}
DataDlg::DataDlg(ScatterCtrl& scatter)
{
CtrlLayout(*this);
Sizeable().Zoomable();
Title(t_("Scatter data"));
close <<= THISBACK(OnClose);
close.Exit();
pscatter = &scatter;
tab.Reset();
series.Clear();
for(int c = 0; c < scatter.GetCount(); c++)
if (!IsNull(scatter.GetCount(c))) {
WithDataSeries <StaticRect> &dataseries = series.Add();
CtrlLayout(dataseries);
dataseries.scatterIndex.Hide();
dataseries.scatterIndex = c;
tab.Add(dataseries.SizePos(), scatter.GetLegend(c));
}
OnTab();
tab <<= THISBACK(OnTab);
}
Value DataDlg::DataSourceX::Format(const Value& q) const
{
return pscatter->GetValueX(index, q);
}
Value DataDlg::DataSourceY::Format(const Value& q) const
{
return pscatter->GetValueY(index, q);
}
void DataDlg::OnTab()
{
int index = tab.Get();
if (index < 0)
return;
ScatterCtrl &scatter = *pscatter;
ArrayCtrl &data = series[index].data;
int scatterIndex = series[index].scatterIndex;
data.Reset();
data.MultiSelect().SetLineCy(EditField::GetStdHeight());
data.SetVirtualCount(int(scatter.GetCount(scatterIndex)));
dataSourceX.pscatter = dataSourceY.pscatter = pscatter;
dataSourceX.index = dataSourceY.index = scatterIndex;
String textX = pscatter->GetLabelX() +
(pscatter->GetUnitsX(scatterIndex).IsEmpty() ? "" : " [" + pscatter->GetUnitsX(scatterIndex) + "]");
String textY = pscatter->GetLegend(scatterIndex) +
(pscatter->GetUnitsY(scatterIndex).IsEmpty() ? "" : " [" + pscatter->GetUnitsY(scatterIndex) + "]");
data.AddRowNumColumn(textX).SetConvert(dataSourceX);
data.AddRowNumColumn(textY).SetConvert(dataSourceY);
data.WhenBar = THISBACK(OnArrayBar);
}
void DataDlg::ArrayCopy() {
int index = tab.Get();
if (index < 0)
return;
ArrayCtrl &data = series[index].data;
data.SetClipboard(true, true);
}
void DataDlg::ArraySelect() {
int index = tab.Get();
if (index < 0)
return;
ArrayCtrl &data = series[index].data;
data.Select(0, data.GetCount(), true);
}
void DataDlg::OnArrayBar(Bar &menu) {
menu.Add(t_("Select all"), Null, THISBACK(ArraySelect)).Key(K_CTRL_A).Help(t_("Select all rows"));
menu.Add(t_("Copy"), ScatterImgP::Copy(), THISBACK(ArrayCopy)).Key(K_CTRL_C).Help(t_("Copy selected rows"));
}
PropertiesDlg::PropertiesDlg(ScatterCtrl& scatter, int itab) : scatter(scatter)
{
CtrlLayout(*this);
Sizeable().Zoomable();
Title(t_("Scatter properties"));
tab.Add(measures, t_("Measures"));
tab.Add(texts, t_("Texts"));
tab.Add(legend, t_("Legend"));
tab.Add(series, t_("Series"));
tab.Set(itab);
OnTab();
tab <<= THISBACK(OnTab);
close <<= THISBACK(OnClose);
close.Exit();
}
void PropertiesDlg::OnTab()
{
if (tab.IsAt(measures))
measures.Init(scatter);
else if (tab.IsAt(texts))
texts.Init(scatter);
else if (tab.IsAt(legend))
legend.Init(scatter);
else if (tab.IsAt(series))
series.Init(scatter);
}
void PropertiesDlg::OnClose() {
measures.Change();
RejectBreak(IDOK);
Close(); Close();
}
END_UPP_NAMESPACE