ultimatepp/uppdev/Dim/Dim4.h
cxl 70810f4345 .uppdev: Dim
git-svn-id: svn://ultimatepp.org/upp/trunk@7759 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2014-10-06 08:12:10 +00:00

68 lines
2 KiB
C++

#ifndef _Dim_Dim4_h_
#define _Dim_Dim4_h_
template <class T> class Dim4;
template <class T, class R> class Dim4y;
template <class T, class R> class Dim4z;
template <class T, class R>
class Dim4x {
protected:
typename Dim4<T> *dim;
int x;
friend typename Dim4<T>;
friend typename Dim4z<T, R>;
public:
Dim4y<T, R> operator[](int i) { Dim4y<T, R> h; (Dim4x<T, R>&)h = *this; h.y = i; return h; }
};
template <class T, class R>
class Dim4y : protected Dim4x<T, R> {
protected:
int y;
friend typename Dim4x<T, R>;
public:
Dim4z<T, R> operator[](int i) { Dim4z<T, R> h; (Dim4y<T, R>&)h = *this; h.z = i; return h; }
};
template <class T, class R>
class Dim4z : Dim4y<T, R> {
int z;
friend typename Dim4y<T, R>;
public:
R& operator[](int i) { return dim->At(x, y, z, i); }
};
template <class T>
class Dim4 {
T *data;
int cx, cy, cz, cu;
T& At0(int x, int y, int z, int u) const;
public:
void Create(int cx, int cy, int cz, int cu);
T& At(int x, int y, int z, int u) { return At0(x, y, z, u); }
const T& At(int x, int y, int z, int u) const { return At0(x, y, z, u); }
T& operator()(int x, int y, int z, int u) { return At0(x, y, z, u); }
const T& operator()(int x, int y, int z, int u) const { return At0(x, y, z, u); }
void Clear();
void Set(const Dim4& src);
Dim4& operator=(const Dim4& src);
Dim4(const Dim4& src) { data = NULL; Set(src); }
Dim4() { data = NULL; }
Dim4(int cx, int cy, int cz, int cu) { data = NULL; Create(cx, cy, cz, cu); }
~Dim4() { Clear(); }
Dim4x<T, T> operator[](int i) { Dim4x<T, T> h; h.dim = this; h.x = i; return h; }
Dim4x<T, const T> operator[](int i) const { Dim4x<T, const T> h; h.dim = const_cast<Dim4<T> *>(this); h.x = i; return h; }
};
#endif