ultimatepp/bazaar/ClassFactory/ClassFactory.h
2012-05-26 06:18:28 +00:00

179 lines
4.9 KiB
C++

#ifndef _ClassFactory_h_
#define _ClassFactory_h_
#include <Draw/Draw.h>
NAMESPACE_UPP;
extern String CLASSFACTORY_UNKNOWN;
template<class T> class WithFactory
{
private:
typedef One<T> (*CreateFunc)();
typedef VectorMap<String, CreateFunc>mapType;
static mapType &classMap() { static mapType cMap; return cMap; }
static VectorMap<String, String> &typeMap() { static VectorMap<String, String> tMap; return tMap; }
static VectorMap<String, String> &descMap() { static VectorMap<String, String> dMap; return dMap; }
static VectorMap<String, dword> &indexMap() { static VectorMap<String, dword> iMap; return iMap; }
static VectorMap<String, String> &imageMap() { static VectorMap<String, String> imgMap; return imgMap; }
static VectorMap<dword, String> &groupDescMap() { static VectorMap<dword, String> grpDescMap; return grpDescMap; }
static VectorMap<dword, String> &groupIconMap() { static VectorMap<dword, String> grpIcnMap; return grpIcnMap; }
template<class D> static One<T> __Create(void) { return One<T>((T *)new D); }
public:
template<class D> static void Register(const String &name, const String &desc = "", dword idx = 0, String const &img = "")
{
classMap().Add(name, __Create<D>);
typeMap().Add(typeid(D).name(), name);
descMap().Add(name, desc);
indexMap().Add(name, idx);
imageMap().Add(name, img);
}
static One<T> CreateInstance(const String &className)
{
One<T> res;
int i = classMap().Find(className);
if(i >= 0)
res = classMap()[i]();
return res;
}
static T *CreatePtr(String const &className)
{
One<T> res = CreateInstance(className);
if(res.IsEmpty())
return NULL;
else
return res.Detach();
}
static Vector<String> const &Classes(void) { return classMap().GetKeys(); }
static String GetClassDescription(const String &className)
{
int idx = descMap().Find(className);
if(idx >= 0)
return GetLngString(descMap()[idx]);
else
return "";
}
static dword GetClassIndex(const String &className)
{
int idx = indexMap().Find(className);
if(idx >= 0)
return indexMap()[idx];
else
return -1;
}
static Image GetClassImage(const String &className)
{
int idx = imageMap().Find(className);
if(idx >= 0)
{
String const &imlName = imageMap()[idx];
if(imlName == "")
return Null;
else
return GetImlImage(imlName);
}
else
return Null;
}
virtual String const &IsA(void) const
{
int idx = typeMap().Find(typeid(*this).name());
if(idx >= 0)
return typeMap()[idx];
else
return CLASSFACTORY_UNKNOWN;
}
// class groups handling
static void RegisterClassGroupIcon(dword gMask, String const &desc, String const &img) { groupIconMap().FindAdd(gMask, img); groupDescMap().FindAdd(gMask, desc); }
static Image GetGroupIcon(dword gMask)
{
int idx = groupIconMap().Find(gMask);
if(idx != -1)
{
String const &imlName = groupIconMap().operator[](idx);
if(imlName == "")
return Null;
else
return GetImlImage(imlName);
}
else
return Null;
}
static String GetGroupDesc(dword gMask)
{
int idx = groupDescMap().Find(gMask);
if(idx != -1)
return GetLngString(groupDescMap().operator[](idx));
else
return "";
}
static Vector<dword>GetGroupIndexes(dword groupMask, dword forceMask = 0, dword forceVal = 0)
{
Index<dword> idx;
Vector<dword> allIdx;
allIdx <<= groupDescMap().GetKeys();
for(int i = 0; i < allIdx.GetCount(); i++)
{
dword ci = allIdx.operator[](i);
if( ((ci & forceMask) == (forceVal & forceMask)) && (ci & groupMask))
idx.FindAdd((ci & groupMask) | (forceMask & forceVal));
}
Vector<dword>res = idx.PickKeys();
Sort(res);
return res;
}
static Vector<String>GetGroupClasses(dword gMask)
{
Vector<String>names;
Vector<dword>indexes;
VectorMap<String, dword> const &iMap = indexMap();
for(int i = 0; i < iMap.GetCount(); i++)
{
dword ci = iMap.operator[](i);
if((gMask & ci) == gMask)
{
names.Add(iMap.GetKey(i));
indexes.Add(ci);
}
}
IndexSort(indexes, names);
return names;
}
virtual ~WithFactory() {}
// for debugging purposes, we allow to de-register all classes at once
// so we can run multiple tests in a single app
static void UnregisterAll(void)
{
classMap().Clear();
typeMap().Clear();
descMap().Clear();
indexMap().Clear();
imageMap().Clear();
}
};
#ifdef COMPILER_MSC
#define REGISTERCLASS(type, ...) \
INITBLOCK { \
type::Register<type>(#type, __VA_ARGS__); \
}
#else
#define REGISTERCLASS(type, ...) \
INITBLOCK { \
type::Register<type>(#type, ##__VA_ARGS__); \
}
#endif
#define REGISTERCLASSGROUPICON(type, groupMask, desc, icon) \
INITBLOCK { \
type::RegisterClassGroupIcon(groupMask, desc, icon); \
}
END_UPP_NAMESPACE;
#endif