ultimatepp/uppsrc/CtrlCore/Win32Ctrl.h
Zbigniew Rębacz 80cb89603b
Immersive window boarder dark mode for Win10/Win11 (#80)
* Implemented immersive dark mode for Win11.

* .cosmetics
2022-07-08 00:57:57 +02:00

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2.4 KiB
C

//$ namespace Upp {
//$ class Ctrl {
private:
bool activex:1;
bool isdhctrl:1;
static bool GetMsg(MSG& msg);
static bool DumpMessage(Ctrl *w, UINT message, WPARAM wParam, LPARAM lParam);
static LRESULT CALLBACK UtilityProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
static void RenderFormat(int format);
static void RenderAllFormats();
static void DestroyClipboard();
static void DoCancelPreedit();
void UpdateDHCtrls();
void UseImmersiveDarkModeForWindowBorder();
public:
static Win32Event ExitLoopEvent;
static bool endsession;
static void EndSession();
static HINSTANCE hInstance;
protected:
static HCURSOR hCursor;
static Point CurrentMousePos;
friend Point GetMousePos();
static VectorMap< HWND, Ptr<Ctrl> >& Windows();
static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
static Win32Event OverwatchEndSession;
static HWND OverwatchHWND;
static HANDLE OverwatchThread;
static LRESULT CALLBACK OverwatchWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
static DWORD WINAPI Win32OverwatchThread(LPVOID);
static Rect GetScreenClient(HWND hwnd);
struct CreateBox;
void Create0(CreateBox *cr);
void Create(HWND parent, DWORD style, DWORD exstyle, bool savebits, int show, bool dropshadow);
Image DoMouse(int e, Point p, int zd = 0);
static void sProcessMSG(MSG& msg);
static Vector<Event<> > hotkey;
friend void sSetCursor(Ctrl *ctrl, const Image& m);
public:
virtual void NcCreate(HWND hwnd);
virtual void NcDestroy();
virtual void PreDestroy();
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
virtual bool PreprocessMessage(MSG& msg);
HWND GetHWND() const { return GetParent() ? NULL : GetTop() ? GetTop()->hwnd : NULL; }
HWND GetOwnerHWND() const;
static Ctrl *CtrlFromHWND(HWND hwnd);
Ctrl& ActiveX(bool ax = true) { activex = ax; return *this; }
Ctrl& NoActiveX() { return ActiveX(false); }
bool IsActiveX() const { return activex; }
void PopUpHWND(HWND hwnd, bool savebits = true, bool activate = true, bool dropshadow = false,
bool topmost = false);
static void InitWin32(HINSTANCE hinst);
static void ExitWin32();
static void GuiFlush() { ::GdiFlush(); }
//$ };
//$ };