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https://github.com/ultimatepp/ultimatepp.git
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140 lines
3.7 KiB
C++
140 lines
3.7 KiB
C++
#define GUI_TURTLE
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#define _TODO_ // _DBG_
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#include <Draw/Draw.h>
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#ifdef PLATFORM_POSIX
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#include <CtrlCore/stdids.h>
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#endif
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namespace Upp {
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#define IMAGECLASS FBImg
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#define IMAGEFILE <Turtle/FB.iml>
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#include <Draw/iml_header.h>
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class TurtleStream : public OutStream {
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public:
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virtual void Out(const void *data, dword size);
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private:
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Zlib zlib;
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bool hasdata;
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void Reset();
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public:
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void SetDataFlag() { hasdata = true; }
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bool HasData() const { return hasdata; }
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String FlushStream();
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TurtleStream() { Reset(); }
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};
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class SystemDraw : public SDraw {
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public:
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virtual void PutImage(Point p, const Image& img, const Rect& src);
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virtual void PutRect(const Rect& r, Color color);
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public:
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struct ImageSysData {
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Image img;
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int handle;
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static Vector<int> free_handle;
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static int handle_count;
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static int AllocImageHandle();
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static void FreeImageHandle(int handle);
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void Init(const Image& img);
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~ImageSysData();
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};
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static LRUCache<ImageSysData, int64> cache;
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Point pos;
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static void ResetI();
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bool CanSetSurface() { return false; }
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static void Flush() {}
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SystemDraw() { pos = Point(0, 0); PaintOnly(); }
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};
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struct BackDraw__ : public SystemDraw {
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BackDraw__() : SystemDraw() {}
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};
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class BackDraw : public BackDraw__ { // Dummy only, as we are running in GlobalBackBuffer mode
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Size size;
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Draw *painting;
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Point painting_offset;
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ImageBuffer ib;
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public:
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virtual bool IsPaintingOp(const Rect& r) const;
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public:
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void Put(SystemDraw& w, int x, int y) {}
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void Put(SystemDraw& w, Point p) { Put(w, p.x, p.y); }
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void Create(SystemDraw& w, int cx, int cy) {}
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void Create(SystemDraw& w, Size sz) { Create(w, sz.cx, sz.cy); }
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void Destroy() {}
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void SetPaintingDraw(Draw& w, Point off) { painting = &w; painting_offset = off; }
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BackDraw();
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~BackDraw();
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};
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class ImageDraw : public SImageDraw {
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public:
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ImageDraw(Size sz) : SImageDraw(sz) {}
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ImageDraw(int cx, int cy) : SImageDraw(cx, cy) {}
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};
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void DrawDragRect(SystemDraw& w, const Rect& rect1, const Rect& rect2, const Rect& clip, int n,
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Color color, uint64 pattern);
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class TopWindowFrame;
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#define GUIPLATFORM_CTRL_TOP_DECLS Ctrl *owner_window;
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#define GUIPLATFORM_CTRL_DECLS_INCLUDE <Turtle/Ctrl.h>
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#define GUIPLATFORM_PASTECLIP_DECLS \
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bool dnd; \
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friend struct DnDLoop; \
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#define GUIPLATFORM_TOPWINDOW_DECLS_INCLUDE <Turtle/Top.h>
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class PrinterJob { // _TODO_
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NilDraw nil;
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Vector<int> pages;
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public:
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Draw& GetDraw() { return nil; }
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operator Draw&() { return GetDraw(); }
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const Vector<int>& GetPages() const { return pages; }
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int operator[](int i) const { return 0; }
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int GetPageCount() const { return 0; }
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bool Execute() { return false; }
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PrinterJob& Landscape(bool b = true) { return *this; }
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PrinterJob& MinMaxPage(int minpage, int maxpage) { return *this; }
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PrinterJob& PageCount(int n) { return *this; }
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PrinterJob& CurrentPage(int currentpage) { return *this; }
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PrinterJob& Name(const char *_name) { return *this; }
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PrinterJob(const char *name = NULL) {}
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~PrinterJob() {}
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};
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}
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#define GUIPLATFORM_INCLUDE_AFTER <Turtle/After.h>
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