ultimatepp/uppsrc/Turtle/Turtle.h
cxl 8ebdcbb0d5 uppsrc: NAMESPACE_UPP / END_UPP_NAMESPACE removed
git-svn-id: svn://ultimatepp.org/upp/trunk@10186 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2016-08-26 17:15:30 +00:00

140 lines
3.7 KiB
C++

#define GUI_TURTLE
#define _TODO_ // _DBG_
#include <Draw/Draw.h>
#ifdef PLATFORM_POSIX
#include <CtrlCore/stdids.h>
#endif
namespace Upp {
#define IMAGECLASS FBImg
#define IMAGEFILE <Turtle/FB.iml>
#include <Draw/iml_header.h>
class TurtleStream : public OutStream {
public:
virtual void Out(const void *data, dword size);
private:
Zlib zlib;
bool hasdata;
void Reset();
public:
void SetDataFlag() { hasdata = true; }
bool HasData() const { return hasdata; }
String FlushStream();
TurtleStream() { Reset(); }
};
class SystemDraw : public SDraw {
public:
virtual void PutImage(Point p, const Image& img, const Rect& src);
virtual void PutRect(const Rect& r, Color color);
public:
struct ImageSysData {
Image img;
int handle;
static Vector<int> free_handle;
static int handle_count;
static int AllocImageHandle();
static void FreeImageHandle(int handle);
void Init(const Image& img);
~ImageSysData();
};
static LRUCache<ImageSysData, int64> cache;
Point pos;
static void ResetI();
bool CanSetSurface() { return false; }
static void Flush() {}
SystemDraw() { pos = Point(0, 0); PaintOnly(); }
};
struct BackDraw__ : public SystemDraw {
BackDraw__() : SystemDraw() {}
};
class BackDraw : public BackDraw__ { // Dummy only, as we are running in GlobalBackBuffer mode
Size size;
Draw *painting;
Point painting_offset;
ImageBuffer ib;
public:
virtual bool IsPaintingOp(const Rect& r) const;
public:
void Put(SystemDraw& w, int x, int y) {}
void Put(SystemDraw& w, Point p) { Put(w, p.x, p.y); }
void Create(SystemDraw& w, int cx, int cy) {}
void Create(SystemDraw& w, Size sz) { Create(w, sz.cx, sz.cy); }
void Destroy() {}
void SetPaintingDraw(Draw& w, Point off) { painting = &w; painting_offset = off; }
BackDraw();
~BackDraw();
};
class ImageDraw : public SImageDraw {
public:
ImageDraw(Size sz) : SImageDraw(sz) {}
ImageDraw(int cx, int cy) : SImageDraw(cx, cy) {}
};
void DrawDragRect(SystemDraw& w, const Rect& rect1, const Rect& rect2, const Rect& clip, int n,
Color color, uint64 pattern);
class TopWindowFrame;
#define GUIPLATFORM_CTRL_TOP_DECLS Ctrl *owner_window;
#define GUIPLATFORM_CTRL_DECLS_INCLUDE <Turtle/Ctrl.h>
#define GUIPLATFORM_PASTECLIP_DECLS \
bool dnd; \
friend struct DnDLoop; \
#define GUIPLATFORM_TOPWINDOW_DECLS_INCLUDE <Turtle/Top.h>
class PrinterJob { // _TODO_
NilDraw nil;
Vector<int> pages;
public:
Draw& GetDraw() { return nil; }
operator Draw&() { return GetDraw(); }
const Vector<int>& GetPages() const { return pages; }
int operator[](int i) const { return 0; }
int GetPageCount() const { return 0; }
bool Execute() { return false; }
PrinterJob& Landscape(bool b = true) { return *this; }
PrinterJob& MinMaxPage(int minpage, int maxpage) { return *this; }
PrinterJob& PageCount(int n) { return *this; }
PrinterJob& CurrentPage(int currentpage) { return *this; }
PrinterJob& Name(const char *_name) { return *this; }
PrinterJob(const char *name = NULL) {}
~PrinterJob() {}
};
}
#define GUIPLATFORM_INCLUDE_AFTER <Turtle/After.h>