ultimatepp/uppsrc/GLCtrl/Win32GLCtrl.cpp
cxl 8ebdcbb0d5 uppsrc: NAMESPACE_UPP / END_UPP_NAMESPACE removed
git-svn-id: svn://ultimatepp.org/upp/trunk@10186 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2016-08-26 17:15:30 +00:00

109 lines
2.3 KiB
C++

#include "GLCtrl.h"
namespace Upp {
#ifdef PLATFORM_WIN32
#pragma comment( lib, "opengl32.lib" ) // Search For OpenGL32.lib While Linking
#pragma comment( lib, "glu32.lib" ) // Search For GLu32.lib While Linking
void GLCtrl::GLPane::Init()
{
HWND hwnd = GetHWND();
if(!hwnd)
return;
hDC = ::GetDC(hwnd);
if(!hDC)
return;
PIXELFORMATDESCRIPTOR pfd;
memset(&pfd, 0, sizeof(pfd));
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_GENERIC_ACCELERATED | PFD_GENERIC_FORMAT;
if (ctrl->doubleBuffering) pfd.dwFlags |= PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 32;
pfd.cDepthBits = ctrl->depthSize;
pfd.cStencilBits = ctrl->stencilSize;
pfd.iLayerType = PFD_MAIN_PLANE;
int pf = ChoosePixelFormat(hDC, &pfd);
if(!pf) {
Destroy();
return;
}
if(!SetPixelFormat(hDC, pf, &pfd)) {
Destroy();
return;
}
DescribePixelFormat(hDC, pf, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
hRC = wglCreateContext(hDC);
if (!hRC)
return;
ActivateContext();
ctrl->GLInit();
ctrl->GLResize(GetSize().cx, GetSize().cy);
ctrl->GLPaint();
}
void GLCtrl::GLPane::Destroy()
{
if (hDC != NULL && hRC != NULL)
{
ActivateContext();
ctrl->GLDone();
wglMakeCurrent(NULL, NULL);
}
if(hRC)
wglDeleteContext(hRC);
if(hDC)
ReleaseDC(GetHWND(), hDC);
}
void GLCtrl::GLPane::ActivateContext()
{
if (hRC != NULL && wglGetCurrentContext() != hRC)
wglMakeCurrent(hDC, hRC);
}
void GLCtrl::GLPane::State(int reason)
{
if (reason == CLOSE)
Destroy();
if ((reason == LAYOUTPOS || reason == POSITION) && hDC != NULL && hRC != NULL)
{
ActivateContext();
ctrl->GLResize(GetSize().cx, GetSize().cy);
}
DHCtrl::State(reason);
if (reason == OPEN)
Init();
}
LRESULT GLCtrl::GLPane::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
if((message == WM_PAINT || message == WM_SIZE || message == WM_ERASEBKGND) && hDC && hRC)
{
PAINTSTRUCT ps;
BeginPaint(GetHWND(), &ps);
ActivateContext();
ctrl->GLPaint();
if(ctrl->doubleBuffering)
SwapBuffers(hDC);
else
glFlush();
EndPaint(GetHWND(), &ps);
return 0;
}
return DHCtrl::WindowProc(message, wParam, lParam);
}
#endif
}