mirror of
https://github.com/ultimatepp/ultimatepp.git
synced 2026-05-15 22:02:49 -06:00
250 lines
5.1 KiB
C++
250 lines
5.1 KiB
C++
#include "CtrlCore.h"
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namespace Upp {
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#define LLOG(x) // DLOG(x)
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#define LDUMP(x) // DDUMP(x)
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#define LTIMESTOP(x) // DTIMESTOP(x)
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void LocalLoop::Run()
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{
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ASSERT(master);
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master->AddChild(this);
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SizePos();
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Ptr<Ctrl> focus = GetFocusCtrl();
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SetCapture();
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SetFocus();
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LLOG("LocalLoop::Run");
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EventLoop(this);
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LLOG("LocalLoop Finished");
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Remove();
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if(focus)
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focus->SetFocus();
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}
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void LocalLoop::CancelMode()
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{
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EndLoop();
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}
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RectTracker::RectTracker(Ctrl& master)
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{
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op = GetMousePos();
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SetMaster(master);
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if(master.IsVisible()) {
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LTIMESTOP("--- snapshot");
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LDUMP(master.GetSize());
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ImageDraw iw(master.GetSize());
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master.Paint(iw);
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master_image = iw;
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}
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Clip(Rect(0, 0, 100000, 100000));
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width = 1;
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minsize = Size(0, 0);
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maxsize = Size(100000, 100000);
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maxrect = Rect(-100000, -100000, 100000, 100000);
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keepratio = false;
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cursorimage = Image::Arrow();
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color = InvertColor;
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pattern = DRAWDRAGRECT_NORMAL;
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animation = 0;
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rounder = NULL;
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}
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void RectTracker::LeftUp(Point, dword)
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{
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EndLoop();
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}
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void RectTracker::RightUp(Point, dword)
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{
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EndLoop();
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}
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Image RectTracker::CursorImage(Point, dword)
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{
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if(animation)
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Refresh();
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return cursorimage;
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}
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void RectTracker::DrawRect(Draw& w, Rect r)
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{
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DrawDragFrame(w, r, width, pattern, color, animation ? (msecs() / animation) % 8 : 0);
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}
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void RectTracker::Paint(Draw& w)
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{
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{
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LTIMESTOP("DrawImage");
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w.DrawImage(0, 0, master_image);
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}
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w.Clip(clip & GetMaster().GetSize());
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Rect r = rect;
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if(ty < 0)
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r.left = r.right - 1;
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else
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if(tx < 0)
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r.top = r.bottom - 1;
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else
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r.Normalize();
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DrawRect(w, r);
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w.End();
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}
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Rect RectTracker::Track(const Rect& r, int _tx, int _ty)
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{
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rect = r;
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tx = _tx;
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ty = _ty;
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org = rect;
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o = rect;
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Run();
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return rect;
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}
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int RectTracker::TrackHorzLine(int x0, int y0, int cx, int line)
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{
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return Track(RectC(x0, y0, cx, line + 1), -1, ALIGN_BOTTOM).bottom - 1;
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}
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int RectTracker::TrackVertLine(int x0, int y0, int cy, int line)
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{
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return Track(RectC(x0, y0, line + 1, cy), ALIGN_RIGHT, -1).right - 1;
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}
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Rect RectTracker::Round(const Rect& r)
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{
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Rect h = r;
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if(round)
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round(h);
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return rounder ? rounder->Round(h) : h;
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}
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void RectTracker::MouseMove(Point, dword)
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{
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Point p = GetMousePos();
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rect = org;
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if(tx == ALIGN_CENTER && ty == ALIGN_CENTER) {
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int x = org.left - op.x + p.x;
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int y = org.top - op.y + p.y;
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if(x + org.Width() > maxrect.right)
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x = maxrect.right - org.Width();
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if(x < maxrect.left)
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x = maxrect.left;
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if(y + org.Height() > maxrect.bottom)
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y = maxrect.bottom - org.Height();
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if(y < maxrect.top)
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y = maxrect.top;
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rect = RectC(x, y, org.Width(), org.Height());
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}
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else {
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if(tx == ALIGN_LEFT) {
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rect.left = max(org.left - op.x + p.x, maxrect.left);
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rect.left = minmax(rect.left, rect.right - maxsize.cx, rect.right - minsize.cx);
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}
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if(tx == ALIGN_RIGHT) {
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rect.right = min(org.right - op.x + p.x, maxrect.right);
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rect.right = minmax(rect.right, rect.left + minsize.cx, rect.left + maxsize.cx);
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}
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if(ty == ALIGN_TOP) {
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rect.top = max(org.top - op.y + p.y, maxrect.top);
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rect.top = minmax(rect.top, rect.bottom - maxsize.cy, rect.bottom - minsize.cy);
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}
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if(ty == ALIGN_BOTTOM) {
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rect.bottom = min(org.bottom - op.y + p.y, maxrect.bottom);
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rect.bottom = minmax(rect.bottom, rect.top + minsize.cy, rect.top + maxsize.cy);
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}
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if(tx == ALIGN_NULL) {
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rect.right = min(org.right - op.x + p.x, maxrect.right);
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if (rect.right < rect.left) {
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Swap(rect.right, rect.left);
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rect.InflateHorz(1);
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}
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}
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if(ty == ALIGN_NULL) {
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rect.bottom = min(org.bottom - op.y + p.y, maxrect.bottom);
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if (rect.bottom < rect.top) {
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Swap(rect.bottom, rect.top);
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rect.InflateVert(1);
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}
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}
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if(keepratio) {
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int cy = org.Width() ? rect.Width() * org.Height() / org.Width() : 0;
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int cx = org.Height() ? rect.Height() * org.Width() / org.Height() : 0;
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if(tx == ALIGN_BOTTOM && ty == ALIGN_RIGHT) {
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Size sz = rect.Size();
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if(cx > sz.cx)
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rect.right = rect.left + cx;
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else
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rect.bottom = rect.top + cy;
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}
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else
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if(tx == ALIGN_RIGHT)
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rect.bottom = rect.top + cy;
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else
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if(ty == ALIGN_BOTTOM)
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rect.right = rect.left + cx;
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}
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}
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if(rect != o) {
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rect = Round(rect);
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if(rect != o) {
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Refresh();
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sync(rect);
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o = rect;
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}
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}
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}
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class PointLooper : public LocalLoop {
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const Vector<Image>& ani;
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int ani_ms;
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bool result;
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public:
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virtual void LeftUp(Point, dword);
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virtual Image CursorImage(Point p, dword keyflags);
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virtual bool Key(dword key, int);
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operator bool() const { return result; }
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PointLooper(Ctrl& ctrl, const Vector<Image>& ani, int ani_ms)
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: ani(ani), ani_ms(ani_ms) { SetMaster(ctrl); }
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};
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void PointLooper::LeftUp(Point, dword)
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{
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result = true;
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EndLoop();
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}
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Image PointLooper::CursorImage(Point p, dword keyflags)
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{
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return ani[int(GetTimeClick() / ani_ms % ani.GetCount())];
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}
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bool PointLooper::Key(dword key, int)
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{
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if(key == K_ESCAPE) {
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result = false;
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EndLoop();
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}
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return true;
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}
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bool PointLoop(Ctrl& ctrl, const Vector<Image>& ani, int ani_ms)
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{
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PointLooper p(ctrl, ani, ani_ms);
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p.Run();
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return p;
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}
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bool PointLoop(Ctrl& ctrl, const Image& img)
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{
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Vector<Image> m;
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m.Add(img);
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return PointLoop(ctrl, m, 1);
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}
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}
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