ultimatepp/rainbow/guiplatform.h
kohait 82e771a69d rainbow: some small fixes, SDLFb first shot..
git-svn-id: svn://ultimatepp.org/upp/trunk@3607 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2011-07-04 21:21:17 +00:00

30 lines
868 B
C

#ifdef flagSKELETON
#define GUIPLATFORM_INCLUDE <Skeleton/Skeleton.h>
#endif
#ifdef flagWINALT
#define GUIPLATFORM_INCLUDE <WinAlt/WinAlt.h>
#endif
#ifdef flagWINFB
#define GUIPLATFORM_KEYCODES_INCLUDE <WinFb/Keys.h>
#define GUIPLATFORM_INCLUDE <Framebuffer/Framebuffer.h>
#define FRAMEBUFFER_INCLUDE <WinFb/Local.h>
#endif
#ifdef flagLINUXFB
#define GUIPLATFORM_KEYCODES_INCLUDE <LinuxFb/Keys.h>
#define GUIPLATFORM_INCLUDE <LinuxFb/LinuxFb.h>
#define FRAMEBUFFER_INCLUDE <LinuxFb/Local.h>
#endif
#ifdef flagSDLFB
#define GUIPLATFORM_KEYCODES_INCLUDE <SDLFb/Keys.h>
//need to make SDL_keysym.h known before K_ enum
#define GUIPLATFORM_INCLUDE <SDLFb/SDLFb.h>
#define FRAMEBUFFER_INCLUDE <SDLFb/Local.h>
#endif
#ifdef flagWINGL
#define GUIPLATFORM_INCLUDE <WinGl/WinGl.h>
#endif