ultimatepp/uppsrc/Draw/Draw.cpp
rylek e48f20a683 GetPaintRect support in SystemDraw
git-svn-id: svn://ultimatepp.org/upp/trunk@1423 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2009-07-17 11:50:58 +00:00

448 lines
14 KiB
C++

#include "Draw.h"
NAMESPACE_UPP
#define LLOG(x) // RLOG(x)
#define LTIMING(x) // RTIMING(x)
//#define BENCH
static StaticMutex sDrawLock;
INITBLOCK {
RichValue<Painting>::Register();
RichValue<Drawing>::Register();
}
void Draw::SinCos(int angle, double& sina, double& cosa)
{
angle = angle % 3600;
switch(angle) {
case 0: sina = 0; cosa = 1; break;
case 900: sina = 1; cosa = 0; break;
case 1800: sina = 0; cosa = -1; break;
case 2700: sina = -1; cosa = 0; break;
default:
double a = angle * M_PI / 1800.0;
sina = sin(a);
cosa = cos(a);
break;
}
}
Draw::~Draw() {}
Size Draw::GetPixelsPerInch() const
{
return IsNative() ? GetNativeDpi() : Dots() ? Size(600, 600) : Size(96, 96);
}
Size Draw::GetPageMMs() const
{
return GetPageSize() * 254 / (10 * GetPixelsPerInch());
}
int Draw::GetNativeX(int x) const
{
Size sz = GetNativeDpi();
return Dots() && sz.cx != 600 ? iscale(x, sz.cx, 600) : x;
}
int Draw::GetNativeY(int y) const
{
Size sz = GetNativeDpi();
return Dots() && sz.cx != 600 ? iscale(y, sz.cy, 600) : y;
}
void Draw::Native(int& x, int& y) const
{
x = GetNativeX(x);
y = GetNativeY(y);
}
void Draw::Native(Point& p) const
{
Native(p.x, p.y);
}
void Draw::Native(Size& sz) const
{
Native(sz.cx, sz.cy);
}
void Draw::Native(Rect& r) const
{
Native(r.left, r.top);
Native(r.right, r.bottom);
}
#ifdef BENCH
static TimingInspector sDrawTiming("DRAW");
#endif
void EnterDraw() {
sDrawLock.Enter();
#ifdef BENCH
sDrawTiming.Start();
#endif
}
void LeaveDraw() {
#ifdef BENCH
sDrawTiming.End();
#endif
sDrawLock.Leave();
}
Size Draw::GetPageSize() const
{
return Size(INT_MAX / 2, INT_MAX / 2);
}
Rect Draw::GetPaintRect() const
{
return Rect(-(INT_MAX / 2), -(INT_MAX / 2), INT_MAX / 2, INT_MAX / 2);
}
void Draw::StartPage() {}
void Draw::EndPage() {}
Size Draw::GetNativeDpi() const { return Dots() ? Size(600, 600) : Size(96, 96); }
void Draw::BeginNative() {}
void Draw::EndNative() {}
int Draw::GetCloffLevel() const { return 0; }
// -------------------------------
void Draw::DrawRect(const Rect& rect, Color color)
{
DrawRect(rect.left, rect.top, rect.GetWidth(), rect.GetHeight(), color);
}
void Draw::DrawRect(int x, int y, int cx, int cy, Color color)
{
DrawRectOp(x, y, cx, cy, color);
}
void Draw::DrawImage(int x, int y, int cx, int cy, const Image& img, const Rect& src)
{
DrawImageOp(x, y, cx, cy, img, src, Null);
}
void Draw::DrawImage(int x, int y, int cx, int cy, const Image& img)
{
DrawImage(x, y, cx, cy, img, img.GetSize());
}
void Draw::DrawImage(int x, int y, int cx, int cy, const Image& img, const Rect& src, Color color)
{
if(IsNull(color)) return;
DrawImageOp(x, y, cx, cy, img, src, color);
}
void Draw::DrawImage(int x, int y, int cx, int cy, const Image& img, Color color)
{
if(IsNull(color)) return;
DrawImage(x, y, cx, cy, img, img.GetSize(), color);
}
void Draw::DrawImage(const Rect& r, const Image& img, const Rect& src)
{
DrawImage(r.left, r.top, r.Width(), r.Height(), img, src);
}
void Draw::DrawImage(const Rect& r, const Image& img)
{
DrawImage(r.left, r.top, r.Width(), r.Height(), img);
}
void Draw::DrawImage(const Rect& r, const Image& img, const Rect& src, Color color)
{
if(IsNull(color)) return;
DrawImage(r.left, r.top, r.Width(), r.Height(), img, src, color);
}
void Draw::DrawImage(const Rect& r, const Image& img, Color color)
{
if(IsNull(color)) return;
DrawImage(r.left, r.top, r.Width(), r.Height(), img, color);
}
void Draw::DrawImage(int x, int y, const Image& img, const Rect& src)
{
Size sz = src.GetSize();
DrawImageOp(x, y, sz.cx, sz.cy, img, src, Null);
}
void Draw::DrawImage(int x, int y, const Image& img)
{
Size sz = img.GetSize();
DrawImageOp(x, y, sz.cx, sz.cy, img, img.GetSize(), Null);
}
void Draw::DrawImage(int x, int y, const Image& img, const Rect& src, Color color)
{
if(IsNull(color)) return;
Size sz = img.GetSize();
DrawImageOp(x, y, sz.cx, sz.cy, img, src, color);
}
void Draw::DrawImage(int x, int y, const Image& img, Color color)
{
if(IsNull(color)) return;
Size sz = img.GetSize();
DrawImageOp(x, y, sz.cx, sz.cy, img, img.GetSize(), color);
}
void Draw::DrawData(int x, int y, int cx, int cy, const String& data, const char *type)
{
DrawDataOp(x, y, cx, cy, data, type);
}
void Draw::DrawData(const Rect& r, const String& data, const char *type)
{
DrawDataOp(r.left, r.top, r.GetWidth(), r.GetHeight(), data, type);
}
void Draw::DrawLine(Point p1, Point p2, int width, Color color)
{
DrawLine(p1.x, p1.y, p2.x, p2.y, width, color);
}
void Draw::DrawLine(int x1, int y1, int x2, int y2, int width, Color color)
{
DrawLineOp(x1, y1, x2, y2, width, color);
}
void Draw::DrawPolyPolyline(const Point *vertices, int vertex_count,
const int *counts, int count_count,
int width, Color color, Color doxor)
{
DrawPolyPolylineOp(vertices, vertex_count, counts, count_count, width,
color, doxor);
}
void Draw::DrawPolyPolyline(const Vector<Point>& vertices, const Vector<int>& counts,
int width, Color color, Color doxor)
{
DrawPolyPolyline(vertices.Begin(), vertices.GetCount(),
counts.Begin(), counts.GetCount(),
width, color, doxor);
}
void Draw::DrawPolyline(const Point *vertices, int count,
int width, Color color, Color doxor)
{
DrawPolyPolyline(vertices, count, &count, 1, width, color, doxor);
}
void Draw::DrawPolyline(const Vector<Point>& vertices,
int width, Color color, Color doxor)
{
DrawPolyline(vertices.Begin(), vertices.GetCount(), width, color, doxor);
}
void Draw::DrawPolyPolyPolygon(const Point *vertices, int vertex_count,
const int *subpolygon_counts, int subpolygon_count_count,
const int *disjunct_polygon_counts,
int disjunct_polygon_count_count, Color color,
int width, Color outline, uint64 pattern, Color doxor)
{
DrawPolyPolyPolygonOp(vertices, vertex_count, subpolygon_counts, subpolygon_count_count,
disjunct_polygon_counts, disjunct_polygon_count_count, color,
width, outline, pattern, doxor);
}
void Draw::DrawPolyPolyPolygon(const Vector<Point>& vertices,
const Vector<int>& subpolygon_counts,
const Vector<int>& disjunct_polygon_counts,
Color color, int width, Color outline,
uint64 pattern, Color doxor)
{
DrawPolyPolyPolygon(vertices.Begin(), vertices.GetCount(),
subpolygon_counts.Begin(), subpolygon_counts.GetCount(),
disjunct_polygon_counts.Begin(), disjunct_polygon_counts.GetCount(),
color, width, outline, pattern, doxor);
}
void Draw::DrawPolyPolygon(const Point *vertices, int vertex_count,
const int *subpolygon_counts, int subpolygon_count_count,
Color color, int width, Color outline, uint64 pattern, Color doxor)
{
DrawPolyPolyPolygon(vertices, vertex_count,
subpolygon_counts, subpolygon_count_count, &vertex_count, 1,
color, width, outline, pattern, doxor);
}
void Draw::DrawPolyPolygon(const Vector<Point>& vertices, const Vector<int>& subpolygon_counts,
Color color, int width, Color outline, uint64 pattern, Color doxor)
{
DrawPolyPolygon(vertices.Begin(), vertices.GetCount(),
subpolygon_counts.Begin(), subpolygon_counts.GetCount(),
color, width, outline, pattern, doxor);
}
void Draw::DrawPolygons(const Point *vertices, int vertex_count,
const int *polygon_counts, int polygon_count_count,
Color color, int width, Color outline, uint64 pattern, Color doxor)
{
DrawPolyPolyPolygon(vertices, vertex_count,
polygon_counts, polygon_count_count,
polygon_counts, polygon_count_count,
color, width, outline, pattern, doxor);
}
void Draw::DrawPolygons(const Vector<Point>& vertices, const Vector<int>& polygon_counts,
Color color, int width, Color outline, uint64 pattern, Color doxor)
{
DrawPolygons(vertices.Begin(), vertices.GetCount(),
polygon_counts.Begin(), polygon_counts.GetCount(),
color, width, outline, pattern, doxor);
}
void Draw::DrawPolygon(const Point *vertices, int vertex_count,
Color color, int width, Color outline, uint64 pattern, Color doxor)
{
DrawPolyPolyPolygon(vertices, vertex_count, &vertex_count, 1, &vertex_count, 1,
color, width, outline, pattern, doxor);
}
void Draw::DrawPolygon(const Vector<Point>& vertices,
Color color, int width, Color outline, uint64 pattern, Color doxor)
{
DrawPolygon(vertices.Begin(), vertices.GetCount(), color, width, outline, pattern, doxor);
}
void Draw::DrawEllipse(int x, int y, int cx, int cy, Color color, int pen, Color pencolor)
{
DrawEllipse(RectC(x, y, cx, cy), color, pen, pencolor);
}
void Draw::DrawEllipse(const Rect& r, Color color, int pen, Color pencolor)
{
DrawEllipseOp(r, color, pen, pencolor);
}
void Draw::DrawArc(const Rect& rc, Point start, Point end, int width, Color color)
{
DrawArcOp(rc, start, end, width, color);
}
void Draw::Offset(int x, int y)
{
Offset(Point(x, y));
}
bool Draw::Clip(int x, int y, int cx, int cy)
{
return Clip(RectC(x, y, cx, cy));
}
bool Draw::Clipoff(int x, int y, int cx, int cy)
{
return Clipoff(RectC(x, y, cx, cy));
}
bool Draw::ExcludeClip(int x, int y, int cx, int cy)
{
return ExcludeClip(RectC(x, y, cx, cy));
}
bool Draw::IntersectClip(int x, int y, int cx, int cy)
{
return IntersectClip(RectC(x, y, cx, cy));
}
bool Draw::IsPainting(int x, int y, int cx, int cy) const
{
return IsPainting(RectC(x, y, cx, cy));
}
static void (*sIgfn)(ImageBuffer& ib, const Painting& pw, Size sz, Point pos, int mode);
static void (*sIwfn)(ImageBuffer& ib, const Drawing& p, int mode);
void RegisterPaintingFns__(void (*ig)(ImageBuffer& ib, const Painting& pw, Size sz, Point pos, int mode),
void (*iw)(ImageBuffer& ib, const Drawing& p, int mode))
{
sIgfn = ig;
sIwfn = iw;
}
bool HasPainter()
{
return sIgfn && sIwfn;
}
void PaintImageBuffer(ImageBuffer& ib, const Painting& p, Size sz, Point pos, int mode)
{
if(sIgfn)
(*sIgfn)(ib, p, sz, pos, mode);
}
void PaintImageBuffer(ImageBuffer& ib, const Painting& p, int mode)
{
PaintImageBuffer(ib, p, ib.GetSize(), Point(0, 0), mode);
}
void PaintImageBuffer(ImageBuffer& ib, const Drawing& iw, int mode)
{
if(sIwfn)
(*sIwfn)(ib, iw, mode);
}
void Draw::DrawPaintingOp(const Rect& target, const Painting& pw)
{
if(!HasPainter())
return;
Size sz = target.GetSize();
if((sz.cx > 2000 || sz.cy > 1500) && IsPrinter()) {
int yy = 0;
while(yy < sz.cy) {
int ccy = min(sz.cy - yy, 100);
ImageBuffer ib(sz.cx, ccy);
Fill(~ib, White(), ib.GetLength());
PaintImageBuffer(ib, pw, sz, Point(0, yy), true);
DrawImageBandRLE(*this, target.left, target.top + yy, ib, 16);
yy += ccy;
}
}
else {
ImageBuffer ib(sz);
Fill(~ib, IsPrinter() ? White() : SColorPaper(), ib.GetLength());
PaintImageBuffer(ib, pw, sz, Point(0, 0), IsPrinter());
DrawImage(target.left, target.top, ib);
}
}
void Draw::DrawPainting(int x, int y, int cx, int cy, const Painting& ig)
{
DrawPainting(RectC(x, y, cx, cy), ig);
}
// ---------------------------
dword NilDraw::GetInfo() const { return DOTS; }
Size NilDraw::GetPageSize() const { return Size(0, 0); }
void NilDraw::BeginOp() {}
void NilDraw::EndOp() {}
void NilDraw::OffsetOp(Point p) {}
bool NilDraw::ClipOp(const Rect& r) { return false; }
bool NilDraw::ClipoffOp(const Rect& r) { return false; }
bool NilDraw::ExcludeClipOp(const Rect& r) { return false; }
bool NilDraw::IntersectClipOp(const Rect& r) { return false; }
bool NilDraw::IsPaintingOp(const Rect& r) const { return false; }
Rect NilDraw::GetPaintRect() const { return Rect(0, 0, 0, 0); }
void NilDraw::DrawRectOp(int x, int y, int cx, int cy, Color color) {}
void NilDraw::DrawImageOp(int x, int y, int cx, int cy, const Image& img, const Rect& src, Color color) {}
void NilDraw::DrawDataOp(int x, int y, int cx, int cy, const String& data, const char *id) {}
void NilDraw::DrawLineOp(int x1, int y1, int x2, int y2, int width, Color color) {}
void NilDraw::DrawPolyPolylineOp(const Point *vertices, int vertex_count, const int *counts, int count_count, int width, Color color, Color doxor) {}
void NilDraw::DrawPolyPolyPolygonOp(const Point *vertices, int vertex_count, const int *subpolygon_counts, int scc, const int *disjunct_polygon_counts, int dpcc, Color color, int width, Color outline, uint64 pattern, Color doxor) {}
void NilDraw::DrawArcOp(const Rect& rc, Point start, Point end, int width, Color color) {}
void NilDraw::DrawEllipseOp(const Rect& r, Color color, int pen, Color pencolor) {}
void NilDraw::DrawTextOp(int x, int y, int angle, const wchar *text, Font font, Color ink, int n, const int *dx) {}
void NilDraw::DrawDrawingOp(const Rect& target, const Drawing& w) {}
void NilDraw::DrawPaintingOp(const Rect& target, const Painting& w) {}
END_UPP_NAMESPACE