ultimatepp/uppsrc/TabBar/TabBarCtrl.cpp

125 lines
No EOL
2.4 KiB
C++

#include "TabBar.h"
namespace Upp {
TabBarCtrl& TabBarCtrl::AddCtrl(Ctrl &ctrl, Value key, Value value, Image icon, String group, bool make_active)
{
return InsertCtrl(GetCount(), ctrl, key, value, icon, group, make_active);
}
TabBarCtrl& TabBarCtrl::AddCtrl(Ctrl &ctrl, Value value, Image icon, String group, bool make_active)
{
return InsertCtrl(GetCount(), ctrl, value, value, icon, group, make_active);
}
TabBarCtrl& TabBarCtrl::InsertCtrl(int ix, Ctrl &ctrl, Value key, Value value, Image icon, String group, bool make_active)
{
ctrls.Add(key, &ctrl);
ctrl.Hide();
pane.Add(ctrl.SizePos());
TabBar::InsertKey(ix, key, value, icon, group, make_active);
return *this;
}
TabBarCtrl& TabBarCtrl::InsertCtrl(int ix, Ctrl &ctrl, Value value, Image icon, String group, bool make_active)
{
return InsertCtrl(ix, ctrl, value, value, icon, group, make_active);
}
void TabBarCtrl::RemoveCtrl(Value key)
{
int ix = ctrls.Find(key);
if (ix >= 0) {
ctrls[ix]->Remove();
ctrls.Remove(ix);
}
CloseKey(key);
}
void TabBarCtrl::RemoveCtrl(int ix)
{
RemoveCtrl(GetKey(ix));
}
void TabBarCtrl::RemoveCtrl(Ctrl &ctrl)
{
for (int i = 0; i < ctrls.GetCount(); ++i)
if (ctrls[i] == &ctrl)
return RemoveCtrl(i);
}
Ctrl * TabBarCtrl::GetCtrl(Value key)
{
int ix = ctrls.Find(key);
return (ix >= 0) ? ctrls[ix] : NULL;
}
Ctrl * TabBarCtrl::GetCtrl(int ix)
{
ASSERT(ix >= 0 && ix < ctrls.GetCount());
return GetCtrl(GetKey(ix));
}
Ctrl * TabBarCtrl::GetCurrentCtrl()
{
return GetCtrl(GetData());
}
int TabBarCtrl::GetCurrentIndex()
{
return FindKey(GetData());
}
void TabBarCtrl::SetCtrl(Value key)
{
int ix = ctrls.Find(key);
if (ix < 0)
return;
SetData(key);
}
void TabBarCtrl::SetCtrl(int ix)
{
ASSERT(ix < GetCount());
return SetCtrl(GetKey(ix));
}
void TabBarCtrl::SetCtrl(Ctrl &ctrl)
{
for(int i = 0; i < ctrls.GetCount(); i++)
if(ctrls[i] == &ctrl)
{
SetData(ctrls.GetKey(i));
return;
}
SetData(-1);
}
void TabBarCtrl::CursorChanged()
{
Value ix = GetData();
for (int i = 0; i < ctrls.GetCount(); i++)
ctrls[i]->Show(ctrls.GetKey(i) == ix);
}
void TabBarCtrl::TabClosed(Value key)
{
ctrls.RemoveKey(key);
}
Vector<Ctrl*> TabBarCtrl::GetCtrlGroup(const String& group)
{
Vector<Ctrl*> v;
for(const TabBar::Tab& t : tabs)
if(t.group == group) {
Ctrl *c = GetCtrl(t.key);
if(c) v.Add(c);
}
return pick(v);
}
}