ultimatepp/uppsrc/Painter/Fillers.cpp
cxl cf0caff149 Painter2.0 to uppsrc
git-svn-id: svn://ultimatepp.org/upp/trunk@856 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2009-02-12 16:32:53 +00:00

272 lines
4.2 KiB
C++

#include "Painter.h"
#include "Fillers.h"
NAMESPACE_UPP
void SolidFiller::Start(int minx, int maxx)
{
t += minx;
}
void SolidFiller::Render(int val)
{
AlphaBlendCover8(*t++, c, val);
}
void SolidFiller::Render(int val, int len)
{
if(val == 0) {
t += len;
return;
}
if(((val - 256) | (c.a - 255)) == 0) {
while(len >= 16) {
t[0] = c; t[1] = c; t[2] = c; t[3] = c;
t[4] = c; t[5] = c; t[6] = c; t[7] = c;
t[8] = c; t[9] = c; t[10] = c; t[11] = c;
t[12] = c; t[13] = c; t[14] = c; t[15] = c;
t += 16;
len -= 16;
}
switch(len) {
case 15: t[14] = c;
case 14: t[13] = c;
case 13: t[12] = c;
case 12: t[11] = c;
case 11: t[10] = c;
case 10: t[9] = c;
case 9: t[8] = c;
case 8: t[7] = c;
case 7: t[6] = c;
case 6: t[5] = c;
case 5: t[4] = c;
case 4: t[3] = c;
case 3: t[2] = c;
case 2: t[1] = c;
case 1: t[0] = c;
}
t += len;
}
else {
RGBA c1;
if(val != 256)
c1 = Mul8(c, val);
else
c1 = c;
RGBA *e = t + len;
while(t < e)
AlphaBlend(*t++, c1);
}
}
void SpanFiller::Start(int minx, int maxx)
{
t += minx;
ss->Get(buffer, minx, y, maxx - minx + 1);
s = buffer;
}
void SpanFiller::Render(int val)
{
if(alpha != 256)
val = alpha * val >> 8;
AlphaBlendCover8(*t++, *s++, val);
}
void SpanFiller::Render(int val, int len)
{
if(val == 0) {
t += len;
s += len;
return;
}
const RGBA *e = t + len;
if(alpha != 256)
val = alpha * val >> 8;
if(val == 256)
while(t < e) {
if(s->a == 255)
*t++ = *s++;
else
AlphaBlend(*t++, *s++);
}
else
while(t < e)
AlphaBlendCover8(*t++, *s++, val);
}
ClipFiller::ClipFiller(int _cx)
{
cx = _cx;
buffer.Alloc(2 * cx);
}
void ClipFiller::Clear()
{
t = ~buffer;
x = 0;
empty = true;
full = true;
last = -1;
}
void ClipFiller::Start(int xmin, int xmax)
{
Render(0, xmin);
}
void ClipFiller::Span(int val, int len)
{
int v = val >> 1;
if(last == val) {
int n = min(v + 128 - *lastn - 1, len);
*lastn += n;
len -= n;
}
last = -1;
while(len > 128) {
int n = min(len, 128);
*t++ = 0;
*t++ = v + n - 1;
len -= n;
}
if(len) {
*t++ = 0;
last = val;
lastn = t;
*t++ = v + len - 1;
}
}
void ClipFiller::Render(int val, int len)
{
if(val == 256) {
Span(256, len);
empty = false;
}
else {
full = false;
if(val == 0)
Span(0, len);
else {
memset(t, val, len);
t += len;
empty = false;
last = -1;
}
}
x += len;
}
void ClipFiller::Render(int val)
{
Render(val, 1);
}
void ClipFiller::Finish(ClipLine& cl)
{
if(empty)
return;
while(x < cx) {
int n = min(cx - x, 128);
*t++ = 0;
*t++ = n - 1;
x += n;
full = false;
}
if(full)
cl.SetFull();
else
cl.Set(~buffer, t - ~buffer);
}
void MaskFillerFilter::Render(int val)
{
for(;;) {
if(empty) {
t->Render(0);
empty--;
return;
}
if(full) {
t->Render(val);
full--;
return;
}
byte m = *mask++;
if(m) {
t->Render(val * m >> 8);
return;
}
m = *mask++;
if(m < 128)
empty = m + 1;
else
full = m - 128 + 1;
}
}
void MaskFillerFilter::Render(int val, int len)
{
while(len)
if(empty) {
int n = min(len, empty);
t->Render(0, n);
empty -= n;
len -= n;
}
else
if(full) {
int n = min(len, full);
t->Render(val, n);
full -= n;
len -= n;
}
else {
byte m = *mask++;
if(m) {
t->Render(val * m >> 8);
len--;
}
else {
m = *mask++;
if(m < 128)
empty = m + 1;
else
full = m - 128 + 1;
}
}
}
struct NilFiller : Rasterizer::Filler {
void Start(int minx, int maxx) {}
void Render(int val, int len) {}
void Render(int val) {}
};
void MaskFillerFilter::Start(int minx, int maxx)
{
t->Start(minx, maxx);
Rasterizer::Filler *h = t;
NilFiller nil;
t = &nil;
Render(0, minx);
t = h;
}
void NoAAFillerFilter::Start(int minx, int maxx)
{
t->Start(minx, maxx);
}
void NoAAFillerFilter::Render(int val, int len)
{
t->Render(val < 128 ? 0 : 256, len);
}
void NoAAFillerFilter::Render(int val)
{
t->Render(val < 128 ? 0 : 256);
}
END_UPP_NAMESPACE