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46 lines
862 B
C++
46 lines
862 B
C++
#include <Core/Core.h>
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using namespace Upp;
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struct Foo {
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int i;
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String ToString() const { return "Foo: " + AsString(i); }
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Foo() { i = 0; }
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Foo(int i) : i(i) {}
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};
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CONSOLE_APP_MAIN
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{
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LOG(123);
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LOG("Loop:");
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LOGBEGIN();
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for(int i = 0; i < 4; i++)
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DUMP(i);
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LOGEND();
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DUMP(Foo(1));
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Vector<String> x;
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x.Add("One");
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x.Add("Two");
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x.Add("Three");
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DUMPC(x);
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VectorMap<String, String> y;
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y.Add("Key1", "Value1");
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y.Add("Key2", "Value2");
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DUMPC(y);
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static char h[200] = "alsjkdfhlaksjdhfklajshdfklj";
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LOGHEXDUMP(h, 200);
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String s = "Some text for hex dumps";
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LOGHEX(s);
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DUMPHEX(s);
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RLOG("Prepending 'R' forces log even in the release mode");
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// You need to comment out following line in order to compile in release mode
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DLOG("Prepending 'D' issues error when compiled in release mode. This is to avoid forgotten debug logs");
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}
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