ultimatepp/uppdev/Painter/Render.cpp
cxl 5f7bdbb994 Developing Painter2.0
git-svn-id: svn://ultimatepp.org/upp/trunk@848 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2009-02-10 17:31:20 +00:00

101 lines
2.2 KiB
C++

#include "Painter.h"
NAMESPACE_UPP
void BufferPainter::ClearOp(const RGBA& color)
{
UPP::Fill(~ib, color, ib.GetLength());
}
void BufferPainter::RenderPath(double width, SpanSource *ss, const RGBA& color)
{
if(width == 0)
return;
Transformer trans(pathattr.mtx);
trans.target = &rasterizer;
LinearPathConsumer *g;
Stroker stroker;
Dasher dasher;
bool evenodd = pathattr.evenodd;
if(width > 0) {
stroker.Init(width, pathattr.miter_limit, pathattr.tolerance, pathattr.cap, pathattr.join);
stroker.target = &trans;
if(pathattr.dash.GetCount()) {
dasher.Init(pathattr.dash, pathattr.dash_start);
dasher.target = &stroker;
g = &dasher;
}
else
g = &stroker;
evenodd = false;
}
else {
Close();
g = &trans;
}
byte *data = path.data;
int opacity = int(256 * pathattr.opacity);
RGBA c;
if(!ss)
c = Mul8(color, opacity);
Pointf pos = Pointf(0, 0);
{
PAINTER_TIMING("Pipeline");
for(int i = 0; i < path.type.GetCount(); i++) {
switch(path.type[i]) {
case MOVE: {
const LinearData *d = (LinearData *)data;
data += sizeof(LinearData);
g->Move(pos = d->p);
break;
}
case LINE: {
const LinearData *d = (LinearData *)data;
data += sizeof(LinearData);
g->Line(pos = d->p);
break;
}
case QUADRATIC: {
const QuadraticData *d = (QuadraticData *)data;
data += sizeof(QuadraticData);
ApproximateQuadratic(*g, pos, d->p1, d->p, pathattr.tolerance);
pos = d->p;
break;
}
case CUBIC: {
const CubicData *d = (CubicData *)data;
data += sizeof(CubicData);
ApproximateCubic(*g, pos, d->p1, d->p2, d->p, pathattr.tolerance);
pos = d->p;
break;
}
case ARC:
default:
NEVER();
return;
}
}
}
g->End();
if(ss) {
if(!span)
span.Alloc(ib.GetWidth() + 1);
Render(ib, rasterizer, ss, span, opacity, evenodd);
}
else
Render(ib, rasterizer, c, evenodd);
rasterizer.Reset();
current = Null;
}
void BufferPainter::FillOp(const RGBA& color)
{
RenderPath(-1, NULL, color);
}
void BufferPainter::StrokeOp(double width, const RGBA& color)
{
RenderPath(width, NULL, color);
}
END_UPP_NAMESPACE