ultimatepp/uppsrc/Painter/Painter.h
cxl 55cbc33e90 MoveableWithSwap
git-svn-id: svn://ultimatepp.org/upp/trunk@829 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2009-01-31 13:40:28 +00:00

263 lines
10 KiB
C++

#ifndef _SDraw_SDraw_h
#define _SDraw_SDraw_h
#include <Draw/Draw.h>
#define PAINTER_TIMING(x) // RTIMING(x)
#define AGGUPP 1
#include "agg_basics.h"
#include "agg_renderer_base.h"
#include "agg_renderer_scanline.h"
#include "agg_rasterizer_scanline_aa.h"
#include "agg_scanline_u.h"
#include "agg_scanline_p.h"
#include "agg_path_storage.h"
#include "agg_conv_transform.h"
#include "agg_conv_stroke.h"
#include "agg_conv_curve.h"
#include "agg_conv_dash.h"
#include "agg_span_allocator.h"
#include "agg_span_interpolator_linear.h"
#include "agg_alpha_mask_u8.h"
NAMESPACE_UPP
struct Matrix2D : agg::trans_affine {
Matrix2D operator*(const Matrix2D& s) const { Matrix2D x = *this; x *= s; return x; }
void Transform(double& x, double& y) const { transform(&x, &y); }
Pointf Transformed(double x, double y) const { Transform(x, y); return Pointf(x, y); }
Pointf Transformed(Pointf p) const { Transform(p.x, p.y); return p; }
Matrix2D Inverted() const { Matrix2D h = *this; h.invert(); return h; }
};
Matrix2D Translate2D(double x, double y);
Matrix2D Rotate2D(double angle);
Matrix2D Scale2D(double scalex, double scaley);
Matrix2D Scale2D(double scale);
Matrix2D Sheer2D();
enum {
LINECAP_BUTT = agg::butt_cap,
LINECAP_SQUARE = agg::square_cap,
LINECAP_ROUND = agg::round_cap,
LINEJOIN_MITER = agg::miter_join,
LINEJOIN_ROUND = agg::round_join,
LINEJOIN_BEVEL = agg::bevel_join,
FILL_EXACT = 0,
FILL_HPAD = 1,
FILL_HREPEAT = 2,
FILL_HREFLECT = 3,
FILL_VPAD = 4,
FILL_VREPEAT = 8,
FILL_VREFLECT = 12,
FILL_PAD = FILL_HPAD|FILL_VPAD,
FILL_REPEAT = FILL_HREPEAT|FILL_VREPEAT,
FILL_REFLECT = FILL_HREFLECT|FILL_VREFLECT,
FILL_FAST = 128,
GRADIENT_PAD = 0,
GRADIENT_REPEAT = 1,
GRADIENT_REFLECT = 2,
};
class Painting;
class Painter : public Draw {
protected:
virtual void OffsetOp(Point p);
virtual bool ClipOp(const Rect& r);
virtual bool ClipoffOp(const Rect& r);
virtual bool ExcludeClipOp(const Rect& r);
virtual bool IntersectClipOp(const Rect& r);
virtual Rect GetClipOp() const;
virtual bool IsPaintingOp(const Rect& r) const;
virtual void DrawRectOp(int x, int y, int cx, int cy, Color color);
virtual void DrawImageOp(int x, int y, int cx, int cy, const Image& img, const Rect& src, Color color);
virtual void DrawLineOp(int x1, int y1, int x2, int y2, int width, Color color);
virtual void DrawPolyPolylineOp(const Point *vertices, int vertex_count,
const int *counts, int count_count,
int width, Color color, Color doxor);
virtual void DrawPolyPolyPolygonOp(const Point *vertices, int vertex_count,
const int *subpolygon_counts, int scc,
const int *disjunct_polygon_counts, int dpcc,
Color color, int width, Color outline,
uint64 pattern, Color doxor);
virtual void DrawArcOp(const Rect& rc, Point start, Point end, int width, Color color);
virtual void DrawEllipseOp(const Rect& r, Color color, int pen, Color pencolor);
virtual void DrawTextOp(int x, int y, int angle, const wchar *text, Font font,
Color ink, int n, const int *dx);
virtual void DrawPaintingOp(const Rect& target, const Painting& w);
protected:
virtual void ClearOp(const RGBA& color) = 0;
virtual void MoveOp(double x, double y, bool rel) = 0;
virtual void LineOp(double x, double y, bool rel) = 0;
virtual void QuadraticOp(double x1, double y1, double x, double y, bool rel) = 0;
virtual void QuadraticOp(double x, double y, bool rel) = 0;
virtual void CubicOp(double x1, double y1, double x2, double y2, double x, double y, bool rel) = 0;
virtual void CubicOp(double x2, double y2, double x, double y, bool rel) = 0;
virtual void CloseOp() = 0;
virtual void FillOp(const RGBA& color) = 0;
virtual void FillOp(const Image& image, const Matrix2D& transsrc, dword flags) = 0;
virtual void FillOp(double x1, double y1, const RGBA& color1,
double x2, double y2, const RGBA& color2,
int style) = 0;
virtual void FillOp(double fx, double fy, const RGBA& color1,
double x1, double y1, double r, const RGBA& color2,
int style) = 0;
virtual void StrokeOp(double width, const RGBA& rgba) = 0;
virtual void StrokeOp(double width, const Image& image, const Matrix2D& transsrc,
dword flags) = 0;
virtual void StrokeOp(double width, double x1, double y1, const RGBA& color1,
double x2, double y2, const RGBA& color2,
int style) = 0;
virtual void StrokeOp(double width, double fx, double fy, const RGBA& color1,
double x, double y, double r, const RGBA& color2,
int style) = 0;
virtual void ClipOp() = 0;
virtual void CharacterOp(double x, double y, int ch, Font fnt);
virtual void TextOp(double x, double y, const wchar *text, Font fnt, int n = -1, double *dx = NULL);
virtual void ColorStopOp(double pos, const RGBA& color) = 0;
virtual void ClearStopsOp() = 0;
virtual void OpacityOp(double o) = 0;
virtual void LineCapOp(int linecap) = 0;
virtual void LineJoinOp(int linejoin) = 0;
virtual void MiterLimitOp(double l) = 0;
virtual void EvenOddOp(bool evenodd) = 0;
virtual void DashOp(const Vector<double>& dash, double start = 0) = 0;
virtual void NoAAOp(bool noaa) = 0;
virtual void TransformOp(const Matrix2D& m) = 0;
virtual void BeginOp() = 0;
virtual void EndOp() = 0;
virtual void BeginMaskOp() = 0;
private:
Pointf ReadPoint(CParser& p);
void RectPath(int x, int y, int cx, int cy);
void RectPath(const Rect& r);
static RGBA GetRGBA(StringStream& ss);
public:
void Clear(const RGBA& color);
Painter& Move(double x, double y, bool rel);
Painter& Line(double x, double y, bool rel);
Painter& Quadratic(double x1, double y1, double x, double y, bool rel);
Painter& Quadratic(double x, double y, bool rel);
Painter& Cubic(double x1, double y1, double x2, double y2, double x, double y, bool rel);
Painter& Cubic(double x2, double y2, double x, double y, bool rel);
Painter& Move(double x, double y);
Painter& Line(double x, double y);
Painter& Quadratic(double x1, double y1, double x, double y);
Painter& Quadratic(double x, double y);
Painter& Cubic(double x1, double y1, double x2, double y2, double x, double y);
Painter& Cubic(double x2, double y2, double x, double y);
Painter& RelMove(double x, double y);
Painter& RelLine(double x, double y);
Painter& RelQuadratic(double x1, double y1, double x, double y);
Painter& RelQuadratic(double x, double y);
Painter& RelCubic(double x1, double y1, double x2, double y2, double x, double y);
Painter& RelCubic(double x2, double y2, double x, double y);
Painter& Close();
Painter& Fill(const RGBA& color);
Painter& Fill(const Image& image, const Matrix2D& transsrc = Matrix2D(), dword flags = 0);
Painter& Fill(const Image& image, double x1, double y1, double x2, double y2,
dword flags = 0);
Painter& Fill(double x1, double y1, const RGBA& color1,
double x2, double y2, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Fill(double fx, double fy, const RGBA& color1,
double x, double y, double r, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Fill(double x, double y, const RGBA& color1,
double r, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Stroke(double width, const RGBA& color);
Painter& Stroke(double width, const Image& image, const Matrix2D& transsrc, dword flags = 0);
Painter& Stroke(double width, const Image& image, double x1, double y1, double x2, double y2,
dword flags = 0);
Painter& Stroke(double width, double x1, double y1, const RGBA& color1,
double x2, double y2, const RGBA& color2,
int style = GRADIENT_PAD);
Painter& Stroke(double width, double fx, double fy, const RGBA& color1,
double x1, double y1, double r, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Stroke(double width, double x1, double y1, const RGBA& color1,
double r, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Clip();
Painter& Character(double x, double y, int ch, Font fnt);
Painter& Text(double x, double y, const wchar *text, Font fnt, int n = -1, double *dx = NULL);
Painter& Text(double x, double y, const WString& s, Font fnt, double *dx = NULL);
Painter& Text(double x, double y, const String& s, Font fnt, double *dx = NULL);
Painter& Text(double x, double y, const char *text, Font fnt, int n = -1, double *dx = NULL);
Painter& Path(CParser& p);
Painter& Path(const char *path);
Painter& ColorStop(double pos, const RGBA& color);
Painter& ClearStops();
Painter& Opacity(double o);
Painter& LineCap(int linecap);
Painter& LineJoin(int linejoin);
Painter& MiterLimit(double l);
Painter& EvenOdd(bool evenodd);
Painter& Dash(const Vector<double>& dash, double start = 0);
Painter& Dash(const char *dash, double start = 0);
Painter& NoAA(bool noaa = true);
void Transform(const Matrix2D& m);
void Begin();
void End();
void BeginMask();
void Translate(double x, double y);
void Rotate(double a);
void Scale(double scalex, double scaley);
void Scale(double scale);
void Paint(const Painting& p);
Painter& Arc(double x, double y, double rx, double ry,
double start_angle, double sweep_angle, bool startline = false);
Painter& Ellipse(double x, double y, double rx, double ry);
Painter& Circle(double x, double y, double r);
Painter& Rectangle(double x, double y, double cx, double cy);
};
#include "BufferPainter.h"
#include "Painting.h"
END_UPP_NAMESPACE
#include "Painter.hpp"
#endif