ultimatepp/uppdev/AggCtrl/PixFmts.h
cxl 8f0b78606c uppdev sync
git-svn-id: svn://ultimatepp.org/upp/trunk@683 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2008-12-01 08:16:03 +00:00

37 lines
1.7 KiB
C++

#ifndef _AggCtrl_PixFmts_h_
#define _AggCtrl_PixFmts_h_
// Using a particular pixel format doesn't obligatory mean the necessity
// of software conversion. For example, win32 API can natively display
// gray8, 15-bit RGB, 24-bit BGR, and 32-bit BGRA formats.
// This list can be (and will be!) extended in future.
namespace agg{
enum pix_format_e{
pix_format_undefined = 0, // By default. No conversions are applied
pix_format_bw, // 1 bit per color B/W
pix_format_gray8, // Simple 256 level grayscale
pix_format_gray16, // Simple 65535 level grayscale
pix_format_rgb555, // 15 bit rgb. Depends on the byte ordering!
pix_format_rgb565, // 16 bit rgb. Depends on the byte ordering!
pix_format_rgbAAA, // 30 bit rgb. Depends on the byte ordering!
pix_format_rgbBBA, // 32 bit rgb. Depends on the byte ordering!
pix_format_bgrAAA, // 30 bit bgr. Depends on the byte ordering!
pix_format_bgrABB, // 32 bit bgr. Depends on the byte ordering!
pix_format_rgb24, // R-G-B, one byte per color component
pix_format_bgr24, // B-G-R, native win32 BMP format.
pix_format_rgba32, // R-G-B-A, one byte per color component
pix_format_argb32, // A-R-G-B, native MAC format
pix_format_abgr32, // A-B-G-R, one byte per color component
pix_format_bgra32, // B-G-R-A, native win32 BMP format
pix_format_rgb48, // R-G-B, 16 bits per color component
pix_format_bgr48, // B-G-R, native win32 BMP format.
pix_format_rgba64, // R-G-B-A, 16 bits byte per color component
pix_format_argb64, // A-R-G-B, native MAC format
pix_format_abgr64, // A-B-G-R, one byte per color component
pix_format_bgra64, // B-G-R-A, native win32 BMP format
end_of_pix_formats
};
};
#endif