ultimatepp/olddraw/Painter/Render.cpp
cxl fa47b4615a developing new draw
git-svn-id: svn://ultimatepp.org/upp/trunk@1372 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2009-07-06 20:31:00 +00:00

230 lines
5.4 KiB
C++

#include "Painter.h"
#include "Fillers.h"
NAMESPACE_UPP
void BufferPainter::ClearOp(const RGBA& color)
{
UPP::Fill(~ib, color, ib.GetLength());
}
struct BufferPainter::OnPathTarget : LinearPathConsumer {
Vector<BufferPainter::PathLine> path;
Pointf pos;
double len;
virtual void Move(const Pointf& p) {
BufferPainter::PathLine& t = path.Add();
t.len = 0;
pos = t.p = p;
}
virtual void Line(const Pointf& p) {
BufferPainter::PathLine& t = path.Add();
len += (t.len = Distance(pos, p));
pos = t.p = p;
}
OnPathTarget() { len = 0; pos = Pointf(0, 0); }
};
Buffer<ClipLine> BufferPainter::RenderPath(double width, SpanSource *ss, const RGBA& color)
{
Buffer<ClipLine> newclip;
if(width == 0)
return newclip;
Transformer trans(pathattr.mtx);
Stroker stroker;
Dasher dasher;
OnPathTarget onpathtarget;
bool evenodd = pathattr.evenodd;
bool regular = pathattr.mtx.IsRegular() && width < 0 && !ischar;
double tolerance;
LinearPathConsumer *g = &rasterizer;
if(regular)
tolerance = 0.3;
else {
trans.target = g;
g = &trans;
tolerance = 0.3 / attr.mtx.GetScale();
}
if(width == ONPATH) {
g = &onpathtarget;
regular = false;
}
else
if(width > 0) {
stroker.Init(width, pathattr.miter_limit, tolerance, pathattr.cap, pathattr.join);
stroker.target = g;
if(pathattr.dash.GetCount()) {
dasher.Init(pathattr.dash, pathattr.dash_start);
dasher.target = &stroker;
g = &dasher;
}
else
g = &stroker;
evenodd = false;
}
else
Close();
byte *data = path.data;
int opacity = int(256 * pathattr.opacity);
Pointf pos = Pointf(0, 0);
int i = 0;
Rasterizer::Filler *rg;
SpanFiller span_filler;
SolidFiller solid_filler;
SubpixelFiller subpixel_filler;
ClipFiller clip_filler(render_cx);
NoAAFillerFilter noaa_filler;
MaskFillerFilter mf;
bool doclip = width == CLIP;
subpixel_filler.sbuffer = subpixel;
if(doclip) {
rg = &clip_filler;
newclip.Alloc(ib.GetHeight());
}
else
if(ss) {
if(!span)
span.Alloc((subpixel ? 3 : 1) * ib.GetWidth() + 3);
if(subpixel) {
subpixel_filler.ss = ss;
subpixel_filler.buffer = span;
subpixel_filler.alpha = opacity;
rg = &subpixel_filler;
}
else {
span_filler.ss = ss;
span_filler.buffer = span;
span_filler.alpha = opacity;
rg = &span_filler;
}
}
else {
if(subpixel) {
subpixel_filler.color = Mul8(color, opacity);
subpixel_filler.ss = NULL;
rg = &subpixel_filler;
}
else {
solid_filler.c = Mul8(color, opacity);
rg = &solid_filler;
}
}
if(mode == MODE_NOAA) {
noaa_filler.Set(rg);
rg = &noaa_filler;
}
for(;;) {
if(i >= path.type.GetCount() || path.type[i] == DIV) {
g->End();
if(width != ONPATH) {
for(int y = rasterizer.MinY(); y <= rasterizer.MaxY(); y++) {
solid_filler.t = subpixel_filler.t = span_filler.t = ib[y];
subpixel_filler.end = subpixel_filler.t + ib.GetWidth();
span_filler.y = subpixel_filler.y = y;
Rasterizer::Filler *rf = rg;
if(clip.GetCount()) {
const ClipLine& s = clip.Top()[y];
if(s.IsEmpty()) goto empty;
if(!s.IsFull()) {
mf.Set(rg, s);
rf = &mf;
}
}
if(doclip)
clip_filler.Clear();
rasterizer.Render(y, *rf, evenodd);
if(doclip)
clip_filler.Finish(newclip[y]);
empty:;
}
rasterizer.Reset();
}
if(i >= path.type.GetCount())
break;
}
else
switch(path.type[i]) {
case MOVE: {
const LinearData *d = (LinearData *)data;
data += sizeof(LinearData);
g->Move(pos = regular ? pathattr.mtx.Transform(d->p) : d->p);
break;
}
case LINE: {
const LinearData *d = (LinearData *)data;
data += sizeof(LinearData);
g->Line(pos = regular ? pathattr.mtx.Transform(d->p) : d->p);
break;
}
case QUADRATIC: {
const QuadraticData *d = (QuadraticData *)data;
data += sizeof(QuadraticData);
if(regular) {
Pointf p = pathattr.mtx.Transform(d->p);
ApproximateQuadratic(*g, pos, pathattr.mtx.Transform(d->p1), p, tolerance);
pos = p;
}
else {
ApproximateQuadratic(*g, pos, d->p1, d->p, tolerance);
pos = d->p;
}
break;
}
case CUBIC: {
const CubicData *d = (CubicData *)data;
data += sizeof(CubicData);
if(regular) {
Pointf p = pathattr.mtx.Transform(d->p);
ApproximateCubic(*g, pos, pathattr.mtx.Transform(d->p1),
pathattr.mtx.Transform(d->p2), p, tolerance);
pos = p;
}
else {
ApproximateCubic(*g, pos, d->p1, d->p2, d->p, tolerance);
pos = d->p;
}
break;
}
case CHAR:
ApproximateChar(*g, *(CharData *)data, tolerance);
data += sizeof(CharData);
break;
default:
NEVER();
return newclip;
}
i++;
}
current = Null;
if(width == ONPATH) {
onpath = onpathtarget.path;
pathlen = onpathtarget.len;
}
return newclip;
}
void BufferPainter::FillOp(const RGBA& color)
{
RenderPath(FILL, NULL, color);
}
void BufferPainter::StrokeOp(double width, const RGBA& color)
{
RenderPath(width, NULL, color);
}
void BufferPainter::ClipOp()
{
Buffer<ClipLine> newclip = RenderPath(CLIP, NULL, RGBAZero());
if(attr.hasclip)
clip.Top() = newclip;
else {
clip.Add() = newclip;
attr.hasclip = true;
attr.cliplevel = clip.GetCount();
}
}
END_UPP_NAMESPACE