ultimatepp/olddraw/Painter/OnPath.cpp
cxl fa47b4615a developing new draw
git-svn-id: svn://ultimatepp.org/upp/trunk@1372 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2009-07-06 20:31:00 +00:00

33 lines
701 B
C++

#include "Painter.h"
NAMESPACE_UPP
void BufferPainter::BeginOnPathOp(double q, bool abs)
{
if(onpath.GetCount() == 0)
RenderPath(ONPATH, NULL, RGBAZero());
Begin();
if(pathlen > 0) {
if(!abs)
q *= pathlen;
Pointf pos(0, 0);
for(int i = 0; i < onpath.GetCount(); i++) {
PathLine& l = onpath[i];
if(l.len > 0 && (l.len > q || q >= 1.0 && i == onpath.GetCount() - 1)) {
Pointf v = l.p - pos;
Translate(q / l.len * v + pos);
Rotate(Bearing(v));
break;
}
q -= l.len;
pos = l.p;
}
}
attrstack.Top().onpath = true;
onpathstack.Add() = onpath;
pathlenstack.Add(pathlen);
onpath.Clear();
pathlen = 0;
}
END_UPP_NAMESPACE