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1774 lines
67 KiB
C
1774 lines
67 KiB
C
/*====================================================================*
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- Copyright (C) 2001 Leptonica. All rights reserved.
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- This software is distributed in the hope that it will be
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- useful, but with NO WARRANTY OF ANY KIND.
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- No author or distributor accepts responsibility to anyone for the
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- consequences of using this software, or for whether it serves any
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- particular purpose or works at all, unless he or she says so in
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- writing. Everyone is granted permission to copy, modify and
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- redistribute this source code, for commercial or non-commercial
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- purposes, with the following restrictions: (1) the origin of this
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- source code must not be misrepresented; (2) modified versions must
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- be plainly marked as such; and (3) this notice may not be removed
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- or altered from any source or modified source distribution.
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*====================================================================*/
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/*
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* blend.c
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*
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* Blending two images that are not colormapped
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* PIX *pixBlend()
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* PIX *pixBlendMask()
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* PIX *pixBlendGray()
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* PIX *pixBlendColor()
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* PIX *pixBlendColorByChannel()
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* PIX *pixBlendGrayAdapt()
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* static l_int32 blendComponents()
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* PIX *pixFadeWithGray()
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* PIX *pixBlendHardLight()
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* static l_int32 blendHardLightComponents()
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*
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* Blending two colormapped images
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* l_int32 pixBlendCmap()
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*
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* Coloring "gray" pixels
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* l_int32 pixColorGray()
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*
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* Adjusting one or more colors to a target color
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* PIX *pixSnapColor()
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* PIX *pixSnapColorCmap()
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*
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* In blending operations a new pix is produced where typically
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* a subset of pixels in src1 are changed by the set of pixels
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* in src2, when src2 is located in a given position relative
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* to src1. This is similar to rasterop, except that the
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* blending operations we allow are more complex, and typically
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* result in dest pixels that are a linear combination of two
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* pixels, such as src1 and its inverse. I find it convenient
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* to think of src2 as the "blender" (the one that takes the action)
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* and src1 as the "blendee" (the one that changes).
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*
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* Blending works best when src1 is 8 or 32 bpp. We also allow
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* src1 to be colormapped, but the colormap is removed before blending,
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* so if src1 is colormapped, we can't allow in-place blending.
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*
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* Because src2 is typically smaller than src1, we can implement by
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* clipping src2 to src1 and then transforming some of the dest
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* pixels that are under the support of src2. In practice, we
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* do the clipping in the inner pixel loop. For grayscale and
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* color src2, we also allow a simple form of transparency, where
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* pixels of a particular value in src2 are transparent; for those pixels,
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* no blending is done.
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*
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* The blending functions are categorized by the depth of src2,
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* the blender, and not that of src1, the blendee.
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*
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* - If src2 is 1 bpp, we can do one of three things:
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* (1) L_BLEND_WITH_INVERSE: Blend a given fraction of src1 with its
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* inverse color for those pixels in src2 that are fg (ON),
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* and leave the dest pixels unchanged for pixels in src2 that
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* are bg (OFF).
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* (2) L_BLEND_TO_WHITE: Fade the src1 pixels toward white by a
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* given fraction for those pixels in src2 that are fg (ON),
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* and leave the dest pixels unchanged for pixels in src2 that
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* are bg (OFF).
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* (3) L_BLEND_TO_BLACK: Fade the src1 pixels toward black by a
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* given fraction for those pixels in src2 that are fg (ON),
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* and leave the dest pixels unchanged for pixels in src2 that
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* are bg (OFF).
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* The blending function is pixBlendMask().
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*
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* - If src2 is 8 bpp grayscale, we can do one of two things
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* (but see pixFadeWithGray() below):
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* (1) L_BLEND_GRAY: If src1 is 8 bpp, mix the two values, using
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* a fraction of src2 and (1 - fraction) of src1.
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* If src1 is 32 bpp (rgb), mix the fraction of src2 with
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* each of the color components in src1.
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* (2) L_BLEND_GRAY_WITH_INVERSE: Use the grayscale value in src2
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* to determine how much of the inverse of a src1 pixel is
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* to be combined with the pixel value. The input fraction
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* further acts to scale the change in the src1 pixel.
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* The blending function is pixBlendGray().
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*
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* - If src2 is color, we blend a given fraction of src2 with
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* src1. If src1 is 8 bpp, the resulting image is 32 bpp.
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* The blending function is pixBlendColor().
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*
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* - For all three blending functions -- pixBlendMask(), pixBlendGray()
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* and pixBlendColor() -- you can apply the blender to the blendee
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* either in-place or generating a new pix. For the in-place
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* operation, this requires that the depth of the resulting pix
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* must equal that of the input pixs1.
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*
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* - We remove colormaps from src1 and src2 before blending.
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* Any quantization would have to be done after blending.
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*
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* We include another function, pixFadeWithGray(), that blends
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* a gray or color src1 with a gray src2. It does one of these things:
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* (1) L_BLEND_TO_WHITE: Fade the src1 pixels toward white by
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* a number times the value in src2.
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* (2) L_BLEND_TO_BLACK: Fade the src1 pixels toward black by
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* a number times the value in src2.
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*
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* Also included is a generalization of the so-called "hard light"
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* blending: pixBlendHardLight(). We generalize by allowing a fraction < 1.0
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* of the blender to be admixed with the blendee. The standard function
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* does full mixing.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "allheaders.h"
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static l_int32 blendComponents(l_int32 a, l_int32 b, l_float32 fract);
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static l_int32 blendHardLightComponents(l_int32 a, l_int32 b, l_float32 fract);
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/*-------------------------------------------------------------*
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* Pixel blending *
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*-------------------------------------------------------------*/
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/*!
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* pixBlend()
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*
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* Input: pixs1 (blendee)
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* pixs2 (blender; typ. smaller)
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* x,y (origin (UL corner) of pixs2 relative to
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* the origin of pixs1; can be < 0)
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* fract (blending fraction)
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* Return: 0 if OK; 1 on error
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*
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* Note: simple top-level interface. For more flexibility, call
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* directly into pixBlendMask(), etc.
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*/
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PIX *
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pixBlend(PIX *pixs1,
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PIX *pixs2,
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l_int32 x,
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l_int32 y,
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l_float32 fract)
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{
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l_int32 w1, h1, d1, d2;
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BOX *box;
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PIX *pixc, *pixt, *pixd;
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PROCNAME("pixBlend");
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if (!pixs1)
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return (PIX *)ERROR_PTR("pixs1 not defined", procName, NULL);
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if (!pixs2)
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return (PIX *)ERROR_PTR("pixs2 not defined", procName, NULL);
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/* check relative depths */
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d1 = pixGetDepth(pixs1);
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d2 = pixGetDepth(pixs2);
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if (d1 == 1 && d2 > 1)
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return (PIX *)ERROR_PTR("mixing gray or color with 1 bpp",
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procName, NULL);
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/* remove colormap from pixs2 if necessary */
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pixt = pixRemoveColormap(pixs2, REMOVE_CMAP_BASED_ON_SRC);
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d2 = pixGetDepth(pixt);
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/* Check if pixs2 is clipped by its position with respect
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* to pixs1; if so, clip it and redefine x and y if necessary.
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* This actually isn't necessary, as the specific blending
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* functions do the clipping directly in the pixel loop
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* over pixs2, but it's included here to show how it can
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* easily be done on pixs2 first. */
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w1 = pixGetWidth(pixs1);
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h1 = pixGetHeight(pixs1);
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box = boxCreate(-x, -y, w1, h1); /* box of pixs1 relative to pixs2 */
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pixc = pixClipRectangle(pixt, box, NULL);
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boxDestroy(&box);
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if (!pixc) {
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L_WARNING("box doesn't overlap pix", procName);
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return NULL;
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}
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x = L_MAX(0, x);
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y = L_MAX(0, y);
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if (d2 == 1)
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pixd = pixBlendMask(NULL, pixs1, pixc, x, y, fract,
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L_BLEND_WITH_INVERSE);
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else if (d2 == 8)
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pixd = pixBlendGray(NULL, pixs1, pixc, x, y, fract,
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L_BLEND_GRAY, 0, 0);
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else /* d2 == 32 */
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pixd = pixBlendColor(NULL, pixs1, pixc, x, y, fract, 0, 0);
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pixDestroy(&pixc);
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pixDestroy(&pixt);
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return pixd;
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}
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/*!
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* pixBlendMask()
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*
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* Input: pixd (<optional>; either NULL or equal to pixs1 for in-place)
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* pixs1 (blendee; depth > 1)
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* pixs2 (blender; typ. smaller in size than pixs1)
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* x,y (origin (UL corner) of pixs2 relative to
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* the origin of pixs1; can be < 0)
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* fract (blending fraction)
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* type (L_BLEND_WITH_INVERSE, L_BLEND_TO_WHITE, L_BLEND_TO_BLACK)
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* Return: pixd if OK; pixs1 on error
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*
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* Notes:
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* (1) pixs2 must be 1 bpp
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* (2) Clipping of pixs2 to pixs1 is done in the inner pixel loop.
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* (3) If pixs1 has a colormap, it is removed.
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* (4) For inplace operation, call it this way:
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* pixBlendMask(pixs1, pixs1, pixs2, ...)
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* (5) For generating a new pixd:
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* pixd = pixBlendMask(NULL, pixs1, pixs2, ...)
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* (6) Only call in-place if pixs1 does not have a colormap.
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*/
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PIX *
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pixBlendMask(PIX *pixd,
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PIX *pixs1,
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PIX *pixs2,
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l_int32 x,
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l_int32 y,
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l_float32 fract,
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l_int32 type)
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{
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l_int32 i, j, d, wc, hc, w, h, wplc;
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l_int32 val, rval, gval, bval;
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l_uint32 pixval;
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l_uint32 *linec, *datac;
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PIX *pixc, *pixt1, *pixt2;
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PROCNAME("pixBlendMask");
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if (!pixs1)
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return (PIX *)ERROR_PTR("pixs1 not defined", procName, pixd);
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if (!pixs2)
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return (PIX *)ERROR_PTR("pixs2 not defined", procName, pixd);
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if (pixGetDepth(pixs1) == 1)
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return (PIX *)ERROR_PTR("pixs1 is 1 bpp", procName, pixd);
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if (pixGetDepth(pixs2) != 1)
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return (PIX *)ERROR_PTR("pixs2 not 1 bpp", procName, pixd);
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if (pixd == pixs1 && pixGetColormap(pixs1))
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return (PIX *)ERROR_PTR("inplace; pixs1 has colormap", procName, pixd);
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if (pixd && (pixd != pixs1))
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return (PIX *)ERROR_PTR("pixd must be NULL or pixs1", procName, pixd);
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if (fract < 0.0 || fract > 1.0) {
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L_WARNING("fract must be in [0.0, 1.0]; setting to 0.5", procName);
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fract = 0.5;
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}
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if (type != L_BLEND_WITH_INVERSE && type != L_BLEND_TO_WHITE &&
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type != L_BLEND_TO_BLACK) {
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L_WARNING("invalid blend type; setting to L_BLEND_WITH_INVERSE",
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procName);
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type = L_BLEND_WITH_INVERSE;
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}
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/* If pixd != NULL, we know that it is equal to pixs1 and
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* that pixs1 does not have a colormap, so that an in-place operation
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* can be done. Otherwise, remove colormap from pixs1 if
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* it exists and unpack to at least 8 bpp if necessary,
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* to do the blending on a new pix. */
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if (!pixd) {
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pixt1 = pixRemoveColormap(pixs1, REMOVE_CMAP_BASED_ON_SRC);
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if (pixGetDepth(pixt1) < 8)
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pixt2 = pixConvertTo8(pixt1, FALSE);
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else
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pixt2 = pixClone(pixt1);
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pixd = pixCopy(NULL, pixt2);
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pixDestroy(&pixt1);
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pixDestroy(&pixt2);
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}
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pixGetDimensions(pixd, &w, &h, &d); /* d must be either 8 or 32 bpp */
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pixc = pixClone(pixs2);
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wc = pixGetWidth(pixc);
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hc = pixGetHeight(pixc);
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datac = pixGetData(pixc);
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wplc = pixGetWpl(pixc);
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/* Check limits for src1, in case clipping was not done. */
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switch (type)
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{
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case L_BLEND_WITH_INVERSE:
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/*
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* The core logic for this blending is:
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* p --> (1 - f) * p + f * (1 - p)
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* where p is a normalized value: p = pixval / 255.
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* Thus,
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* p --> p + f * (1 - 2 * p)
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*/
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for (i = 0; i < hc; i++) {
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if (i + y < 0 || i + y >= h) continue;
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linec = datac + i * wplc;
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for (j = 0; j < wc; j++) {
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if (j + x < 0 || j + x >= w) continue;
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bval = GET_DATA_BIT(linec, j);
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if (bval) {
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switch (d)
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{
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case 8:
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pixGetPixel(pixd, x + j, y + i, &pixval);
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val = (l_int32)(pixval + fract * (255 - 2 * pixval));
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pixSetPixel(pixd, x + j, y + i, val);
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break;
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case 32:
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pixGetPixel(pixd, x + j, y + i, &pixval);
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extractRGBValues(pixval, &rval, &gval, &bval);
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rval = (l_int32)(rval + fract * (255 - 2 * rval));
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gval = (l_int32)(gval + fract * (255 - 2 * gval));
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bval = (l_int32)(bval + fract * (255 - 2 * bval));
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composeRGBPixel(rval, gval, bval, &pixval);
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pixSetPixel(pixd, x + j, y + i, pixval);
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break;
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default:
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L_WARNING("d neither 8 nor 32 bpp; no blend", procName);
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}
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}
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}
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}
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break;
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case L_BLEND_TO_WHITE:
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for (i = 0; i < hc; i++) {
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if (i + y < 0 || i + y >= h) continue;
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linec = datac + i * wplc;
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for (j = 0; j < wc; j++) {
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if (j + x < 0 || j + x >= w) continue;
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bval = GET_DATA_BIT(linec, j);
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if (bval) {
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switch (d)
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{
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case 8:
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pixGetPixel(pixd, x + j, y + i, &pixval);
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val = (l_int32)(pixval + fract * (255 - pixval));
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pixSetPixel(pixd, x + j, y + i, val);
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break;
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case 32:
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pixGetPixel(pixd, x + j, y + i, &pixval);
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extractRGBValues(pixval, &rval, &gval, &bval);
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rval = (l_int32)(rval + fract * (255 - rval));
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gval = (l_int32)(gval + fract * (255 - gval));
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bval = (l_int32)(bval + fract * (255 - bval));
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composeRGBPixel(rval, gval, bval, &pixval);
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pixSetPixel(pixd, x + j, y + i, pixval);
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break;
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default:
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L_WARNING("d neither 8 nor 32 bpp; no blend", procName);
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}
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}
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}
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}
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break;
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case L_BLEND_TO_BLACK:
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for (i = 0; i < hc; i++) {
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if (i + y < 0 || i + y >= h) continue;
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linec = datac + i * wplc;
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for (j = 0; j < wc; j++) {
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if (j + x < 0 || j + x >= w) continue;
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bval = GET_DATA_BIT(linec, j);
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if (bval) {
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switch (d)
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{
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case 8:
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pixGetPixel(pixd, x + j, y + i, &pixval);
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val = (l_int32)((1. - fract) * pixval);
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pixSetPixel(pixd, x + j, y + i, val);
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break;
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case 32:
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pixGetPixel(pixd, x + j, y + i, &pixval);
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extractRGBValues(pixval, &rval, &gval, &bval);
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rval = (l_int32)((1. - fract) * rval);
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gval = (l_int32)((1. - fract) * gval);
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bval = (l_int32)((1. - fract) * bval);
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composeRGBPixel(rval, gval, bval, &pixval);
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pixSetPixel(pixd, x + j, y + i, pixval);
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break;
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default:
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L_WARNING("d neither 8 nor 32 bpp; no blend", procName);
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}
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}
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}
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}
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break;
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default:
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L_WARNING("invalid binary mask blend type", procName);
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break;
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}
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pixDestroy(&pixc);
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return pixd;
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}
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/*!
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* pixBlendGray()
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*
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* Input: pixd (<optional>; either NULL or equal to pixs1 for in-place)
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* pixs1 (blendee; depth > 1)
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* pixs2 (blender, 8 bpp; typ. smaller in size than pixs1)
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* x,y (origin (UL corner) of pixs2 relative to
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* the origin of pixs1; can be < 0)
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* fract (blending fraction)
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* type (L_BLEND_GRAY, L_BLEND_GRAY_WITH_INVERSE)
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* transparent (1 to use transparency; 0 otherwise)
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* transpix (pixel grayval in pixs2 that is to be transparent)
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* Return: pixd if OK; pixs1 on error
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*
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* Notes:
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* (1) pixs2 must be 8 bpp, and have no colormap.
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* (2) Clipping of pixs2 to pixs1 is done in the inner pixel loop.
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* (3) If pixs1 has a colormap, it is removed.
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* (4) If pixs1 has depth < 8, it is unpacked to generate a 8 bpp pix.
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* (5) For inplace operation, call it this way:
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* pixBlendGray(pixs1, pixs1, pixs2, ...)
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* (6) For generating a new pixd:
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* pixd = pixBlendGray(NULL, pixs1, pixs2, ...)
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* (7) Only call in-place if pixs1 does not have a colormap;
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* otherwise it is an error.
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* (8) If transparent = 0, the blending fraction (fract) is
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* applied equally to all pixels.
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* (9) If transparent = 1, all pixels of value transpix (typically
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* either 0 or 0xff) in pixs2 are transparent in the blend.
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* (10) After processing pixs1, it is either 8 bpp or 32 bpp:
|
|
* - if 8 bpp, the fraction of pixs2 is mixed with pixs1.
|
|
* - if 32 bpp, each component of pixs1 is mixed with
|
|
* the same fraction of pixs2.
|
|
* (11) For L_BLEND_GRAY_WITH_INVERSE, the white values of the blendee
|
|
* (cval == 255 in the code below) result in a delta of 0.
|
|
* Thus, these pixels are intrinsically transparent!
|
|
* The "pivot" value of the src, at which no blending occurs, is
|
|
* 128. Compare with the adaptive pivot in pixBlendGrayAdapt().
|
|
*/
|
|
PIX *
|
|
pixBlendGray(PIX *pixd,
|
|
PIX *pixs1,
|
|
PIX *pixs2,
|
|
l_int32 x,
|
|
l_int32 y,
|
|
l_float32 fract,
|
|
l_int32 type,
|
|
l_int32 transparent,
|
|
l_uint32 transpix)
|
|
{
|
|
l_int32 i, j, d, wc, hc, w, h, wplc, wpld, delta;
|
|
l_int32 ival, irval, igval, ibval, cval, dval;
|
|
l_uint32 val32;
|
|
l_uint32 *linec, *lined, *datac, *datad;
|
|
PIX *pixc, *pixt1, *pixt2;
|
|
|
|
PROCNAME("pixBlendGray");
|
|
|
|
if (!pixs1)
|
|
return (PIX *)ERROR_PTR("pixs1 not defined", procName, pixd);
|
|
if (!pixs2)
|
|
return (PIX *)ERROR_PTR("pixs2 not defined", procName, pixd);
|
|
if (pixGetDepth(pixs1) == 1)
|
|
return (PIX *)ERROR_PTR("pixs1 is 1 bpp", procName, pixd);
|
|
if (pixGetDepth(pixs2) != 8)
|
|
return (PIX *)ERROR_PTR("pixs2 not 8 bpp", procName, pixd);
|
|
if (pixGetColormap(pixs2))
|
|
return (PIX *)ERROR_PTR("pixs2 has a colormap", procName, pixd);
|
|
if (pixd == pixs1 && pixGetColormap(pixs1))
|
|
return (PIX *)ERROR_PTR("can't do in-place with cmap", procName, pixd);
|
|
if (pixd && (pixd != pixs1))
|
|
return (PIX *)ERROR_PTR("pixd must be NULL or pixs1", procName, pixd);
|
|
if (fract < 0.0 || fract > 1.0) {
|
|
L_WARNING("fract must be in [0.0, 1.0]; setting to 0.5", procName);
|
|
fract = 0.5;
|
|
}
|
|
if (type != L_BLEND_GRAY && type != L_BLEND_GRAY_WITH_INVERSE) {
|
|
L_WARNING("invalid blend type; setting to L_BLEND_GRAY", procName);
|
|
type = L_BLEND_GRAY;
|
|
}
|
|
|
|
/* If pixd != NULL, we know that it is equal to pixs1 and
|
|
* that pixs1 does not have a colormap, so that an in-place operation
|
|
* can be done. Otherwise, remove colormap from pixs1 if
|
|
* it exists and unpack to at least 8 bpp if necessary,
|
|
* to do the blending on a new pix. */
|
|
if (!pixd) {
|
|
pixt1 = pixRemoveColormap(pixs1, REMOVE_CMAP_BASED_ON_SRC);
|
|
if (pixGetDepth(pixt1) < 8)
|
|
pixt2 = pixConvertTo8(pixt1, FALSE);
|
|
else
|
|
pixt2 = pixClone(pixt1);
|
|
pixd = pixCopy(NULL, pixt2);
|
|
pixDestroy(&pixt1);
|
|
pixDestroy(&pixt2);
|
|
}
|
|
|
|
pixGetDimensions(pixd, &w, &h, &d); /* 8 or 32 bpp */
|
|
wpld = pixGetWpl(pixd);
|
|
datad = pixGetData(pixd);
|
|
pixc = pixClone(pixs2);
|
|
pixGetDimensions(pixc, &wc, &hc, NULL);
|
|
datac = pixGetData(pixc);
|
|
wplc = pixGetWpl(pixc);
|
|
|
|
/* check limits for src1, in case clipping was not done */
|
|
if (type == L_BLEND_GRAY) {
|
|
for (i = 0; i < hc; i++) {
|
|
if (i + y < 0 || i + y >= h) continue;
|
|
linec = datac + i * wplc;
|
|
lined = datad + (i + y) * wpld;
|
|
switch (d)
|
|
{
|
|
case 8:
|
|
for (j = 0; j < wc; j++) {
|
|
if (j + x < 0 || j + x >= w) continue;
|
|
cval = GET_DATA_BYTE(linec, j);
|
|
if (transparent == 0 ||
|
|
(transparent != 0 && cval != transpix)) {
|
|
dval = GET_DATA_BYTE(lined, j + x);
|
|
ival = (l_int32)((1. - fract) * dval + fract * cval);
|
|
SET_DATA_BYTE(lined, j + x, ival);
|
|
}
|
|
}
|
|
break;
|
|
case 32:
|
|
for (j = 0; j < wc; j++) {
|
|
if (j + x < 0 || j + x >= w) continue;
|
|
cval = GET_DATA_BYTE(linec, j);
|
|
if (transparent == 0 ||
|
|
(transparent != 0 && cval != transpix)) {
|
|
val32 = *(lined + j + x);
|
|
extractRGBValues(val32, &irval, &igval, &ibval);
|
|
irval = (l_int32)((1. - fract) * irval + fract * cval);
|
|
igval = (l_int32)((1. - fract) * igval + fract * cval);
|
|
ibval = (l_int32)((1. - fract) * ibval + fract * cval);
|
|
composeRGBPixel(irval, igval, ibval, &val32);
|
|
*(lined + j + x) = val32;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break; /* shouldn't happen */
|
|
}
|
|
}
|
|
}
|
|
else { /* L_BLEND_GRAY_WITH_INVERSE */
|
|
for (i = 0; i < hc; i++) {
|
|
if (i + y < 0 || i + y >= h) continue;
|
|
linec = datac + i * wplc;
|
|
lined = datad + (i + y) * wpld;
|
|
switch (d)
|
|
{
|
|
case 8:
|
|
/*
|
|
* For 8 bpp, the dest pix is shifted by a signed amount
|
|
* proportional to the distance from 128 (the pivot value),
|
|
* and to the darkness of src2. If the dest is darker
|
|
* than 128, it becomes lighter, and v.v.
|
|
* The basic logic is:
|
|
* d --> d + f * (0.5 - d) * (1 - c)
|
|
* where d and c are normalized pixel values for src1 and
|
|
* src2, respectively, with normalization to 255.
|
|
*/
|
|
for (j = 0; j < wc; j++) {
|
|
if (j + x < 0 || j + x >= w) continue;
|
|
cval = GET_DATA_BYTE(linec, j);
|
|
if (transparent == 0 ||
|
|
(transparent != 0 && cval != transpix)) {
|
|
ival = GET_DATA_BYTE(lined, j + x);
|
|
delta = (128 - ival) * (255 - cval) / 256;
|
|
ival += (l_int32)(fract * delta + 0.5);
|
|
SET_DATA_BYTE(lined, j + x, ival);
|
|
}
|
|
}
|
|
break;
|
|
case 32:
|
|
/* Each component is shifted by the same formula for 8 bpp */
|
|
for (j = 0; j < wc; j++) {
|
|
if (j + x < 0 || j + x >= w) continue;
|
|
cval = GET_DATA_BYTE(linec, j);
|
|
if (transparent == 0 ||
|
|
(transparent != 0 && cval != transpix)) {
|
|
val32 = *(lined + j + x);
|
|
extractRGBValues(val32, &irval, &igval, &ibval);
|
|
delta = (128 - irval) * (255 - cval) / 256;
|
|
irval += (l_int32)(fract * delta + 0.5);
|
|
delta = (128 - igval) * (255 - cval) / 256;
|
|
igval += (l_int32)(fract * delta + 0.5);
|
|
delta = (128 - ibval) * (255 - cval) / 256;
|
|
ibval += (l_int32)(fract * delta + 0.5);
|
|
composeRGBPixel(irval, igval, ibval, &val32);
|
|
*(lined + j + x) = val32;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break; /* shouldn't happen */
|
|
}
|
|
}
|
|
}
|
|
|
|
pixDestroy(&pixc);
|
|
return pixd;
|
|
}
|
|
|
|
|
|
/*!
|
|
* pixBlendColor()
|
|
*
|
|
* Input: pixd (<optional>; either NULL or equal to pixs1 for in-place)
|
|
* pixs1 (blendee; depth > 1)
|
|
* pixs2 (blender, 32 bpp; typ. smaller in size than pixs1)
|
|
* x,y (origin (UL corner) of pixs2 relative to
|
|
* the origin of pixs1)
|
|
* fract (blending fraction)
|
|
* transparent (1 to use transparency; 0 otherwise)
|
|
* transpix (pixel color in pixs2 that is to be transparent)
|
|
* Return: pixd if OK; pixs1 on error
|
|
*
|
|
* Notes:
|
|
* (1) pixs2 must be 32 bpp, and have no colormap.
|
|
* (2) Clipping of pixs2 to pixs1 is done in the inner pixel loop.
|
|
* (3) If pixs1 has a colormap, it is removed to generate a 32 bpp pix.
|
|
* (4) If pixs1 has depth < 32, it is unpacked to generate a 32 bpp pix.
|
|
* (5) For inplace operation, call it this way:
|
|
* pixBlendColor(pixs1, pixs1, pixs2, ...)
|
|
* (6) For generating a new pixd:
|
|
* pixd = pixBlendColor(NULL, pixs1, pixs2, ...)
|
|
* (7) Only call in-place if pixs1 is 32 bpp; otherwise it is an error.
|
|
* (8) If transparent = 0, the blending fraction (fract) is
|
|
* applied equally to all pixels.
|
|
* (9) If transparent = 1, all pixels of value transpix (typically
|
|
* either 0 or 0xffffff00) in pixs2 are transparent in the blend.
|
|
*/
|
|
PIX *
|
|
pixBlendColor(PIX *pixd,
|
|
PIX *pixs1,
|
|
PIX *pixs2,
|
|
l_int32 x,
|
|
l_int32 y,
|
|
l_float32 fract,
|
|
l_int32 transparent,
|
|
l_uint32 transpix)
|
|
{
|
|
l_int32 i, j, wc, hc, w, h, wplc, wpld;
|
|
l_int32 rval, gval, bval, rcval, gcval, bcval;
|
|
l_uint32 cval32, val32;
|
|
l_uint32 *linec, *lined, *datac, *datad;
|
|
PIX *pixc, *pixt1, *pixt2;
|
|
|
|
PROCNAME("pixBlendColor");
|
|
|
|
if (!pixs1)
|
|
return (PIX *)ERROR_PTR("pixs1 not defined", procName, pixd);
|
|
if (!pixs2)
|
|
return (PIX *)ERROR_PTR("pixs2 not defined", procName, pixd);
|
|
if (pixGetDepth(pixs1) == 1)
|
|
return (PIX *)ERROR_PTR("pixs1 is 1 bpp", procName, pixd);
|
|
if (pixGetDepth(pixs2) != 32)
|
|
return (PIX *)ERROR_PTR("pixs2 not 32 bpp", procName, pixd);
|
|
if (pixd == pixs1 && pixGetDepth(pixs1) != 32)
|
|
return (PIX *)ERROR_PTR("inplace; pixs1 not 32 bpp", procName, pixd);
|
|
if (pixd && (pixd != pixs1))
|
|
return (PIX *)ERROR_PTR("pixd must be NULL or pixs1", procName, pixd);
|
|
if (fract < 0.0 || fract > 1.0) {
|
|
L_WARNING("fract must be in [0.0, 1.0]; setting to 0.5", procName);
|
|
fract = 0.5;
|
|
}
|
|
|
|
/* If pixd != NULL, we know that it is equal to pixs1 and
|
|
* that pixs1 is 32 bpp rgb, so that an in-place operation
|
|
* can be done. Otherwise, remove colormap from pixs1 if
|
|
* it exists and unpack to 32 bpp if necessary, to do the
|
|
* blending on a new 32 bpp Pix. */
|
|
if (!pixd) {
|
|
pixt1 = pixRemoveColormap(pixs1, REMOVE_CMAP_TO_FULL_COLOR);
|
|
if (pixGetDepth(pixt1) < 32)
|
|
pixt2 = pixConvertTo32(pixt1);
|
|
else
|
|
pixt2 = pixClone(pixt1);
|
|
pixd = pixCopy(NULL, pixt2);
|
|
pixDestroy(&pixt1);
|
|
pixDestroy(&pixt2);
|
|
}
|
|
|
|
pixGetDimensions(pixd, &w, &h, NULL);
|
|
wpld = pixGetWpl(pixd);
|
|
datad = pixGetData(pixd);
|
|
pixc = pixClone(pixs2);
|
|
pixGetDimensions(pixc, &wc, &hc, NULL);
|
|
datac = pixGetData(pixc);
|
|
wplc = pixGetWpl(pixc);
|
|
|
|
/* check limits for src1, in case clipping was not done */
|
|
for (i = 0; i < hc; i++) {
|
|
if (i + y < 0 || i + y >= h) continue;
|
|
linec = datac + i * wplc;
|
|
lined = datad + (i + y) * wpld;
|
|
for (j = 0; j < wc; j++) {
|
|
if (j + x < 0 || j + x >= w) continue;
|
|
cval32 = *(linec + j);
|
|
if (transparent == 0 ||
|
|
(transparent != 0 &&
|
|
((cval32 & 0xffffff00) != (transpix & 0xffffff00)))) {
|
|
val32 = *(lined + j + x);
|
|
extractRGBValues(cval32, &rcval, &gcval, &bcval);
|
|
extractRGBValues(val32, &rval, &gval, &bval);
|
|
rval = (l_int32)((1. - fract) * rval + fract * rcval);
|
|
gval = (l_int32)((1. - fract) * gval + fract * gcval);
|
|
bval = (l_int32)((1. - fract) * bval + fract * bcval);
|
|
composeRGBPixel(rval, gval, bval, &val32);
|
|
*(lined + j + x) = val32;
|
|
}
|
|
}
|
|
}
|
|
|
|
pixDestroy(&pixc);
|
|
return pixd;
|
|
}
|
|
|
|
|
|
/*
|
|
* pixBlendColorByChannel()
|
|
*
|
|
* This is an extended version of pixBlendColor. All parameters have the
|
|
* same meaning except it takes one mixing fraction per channel, and the
|
|
* mixing fraction may be < 0 or > 1, in which case, the min or max of two
|
|
* images are taken. More specifically,
|
|
*
|
|
* for a = pixs1[i], b = pixs2[i]:
|
|
* frac < 0.0 --> min(a, b)
|
|
* frac > 1.0 --> max(a, b)
|
|
* else --> (1-frac)*a + frac*b
|
|
* frac == 0 --> a
|
|
* frac == 1 --> b
|
|
*
|
|
* Notes:
|
|
* (1) See usage notes in pixBlendColor()
|
|
* (2) pixBlendColor() would be equivalent to
|
|
* pixBlendColorChannel(..., fract, fract, fract, ...);
|
|
* at a small cost of efficiency.
|
|
*/
|
|
PIX *
|
|
pixBlendColorByChannel(PIX *pixd,
|
|
PIX *pixs1,
|
|
PIX *pixs2,
|
|
l_int32 x,
|
|
l_int32 y,
|
|
l_float32 rfract,
|
|
l_float32 gfract,
|
|
l_float32 bfract,
|
|
l_int32 transparent,
|
|
l_uint32 transpix)
|
|
{
|
|
l_int32 i, j, wc, hc, w, h, wplc, wpld;
|
|
l_int32 rval, gval, bval, rcval, gcval, bcval;
|
|
l_uint32 cval32, val32;
|
|
l_uint32 *linec, *lined, *datac, *datad;
|
|
PIX *pixc, *pixt1, *pixt2;
|
|
|
|
PROCNAME("pixBlendColorByChannel");
|
|
|
|
if (!pixs1)
|
|
return (PIX *)ERROR_PTR("pixs1 not defined", procName, pixd);
|
|
if (!pixs2)
|
|
return (PIX *)ERROR_PTR("pixs2 not defined", procName, pixd);
|
|
if (pixGetDepth(pixs1) == 1)
|
|
return (PIX *)ERROR_PTR("pixs1 is 1 bpp", procName, pixd);
|
|
if (pixGetDepth(pixs2) != 32)
|
|
return (PIX *)ERROR_PTR("pixs2 not 32 bpp", procName, pixd);
|
|
if (pixd == pixs1 && pixGetDepth(pixs1) != 32)
|
|
return (PIX *)ERROR_PTR("inplace; pixs1 not 32 bpp", procName, pixd);
|
|
if (pixd && (pixd != pixs1))
|
|
return (PIX *)ERROR_PTR("pixd must be NULL or pixs1", procName, pixd);
|
|
|
|
/* If pixd != NULL, we know that it is equal to pixs1 and
|
|
* that pixs1 is 32 bpp rgb, so that an in-place operation
|
|
* can be done. Otherwise, remove colormap from pixs1 if
|
|
* it exists and unpack to 32 bpp if necessary, to do the
|
|
* blending on a new 32 bpp Pix. */
|
|
if (!pixd) {
|
|
pixt1 = pixRemoveColormap(pixs1, REMOVE_CMAP_TO_FULL_COLOR);
|
|
if (pixGetDepth(pixt1) < 32)
|
|
pixt2 = pixConvertTo32(pixt1);
|
|
else
|
|
pixt2 = pixClone(pixt1);
|
|
pixd = pixCopy(NULL, pixt2);
|
|
pixDestroy(&pixt1);
|
|
pixDestroy(&pixt2);
|
|
}
|
|
|
|
pixGetDimensions(pixd, &w, &h, NULL);
|
|
wpld = pixGetWpl(pixd);
|
|
datad = pixGetData(pixd);
|
|
pixc = pixClone(pixs2);
|
|
pixGetDimensions(pixc, &wc, &hc, NULL);
|
|
datac = pixGetData(pixc);
|
|
wplc = pixGetWpl(pixc);
|
|
|
|
/* Check limits for src1, in case clipping was not done */
|
|
for (i = 0; i < hc; i++) {
|
|
if (i + y < 0 || i + y >= h) continue;
|
|
linec = datac + i * wplc;
|
|
lined = datad + (i + y) * wpld;
|
|
for (j = 0; j < wc; j++) {
|
|
if (j + x < 0 || j + x >= w) continue;
|
|
cval32 = *(linec + j);
|
|
if (transparent == 0 ||
|
|
(transparent != 0 &&
|
|
((cval32 & 0xffffff00) != (transpix & 0xffffff00)))) {
|
|
val32 = *(lined + j + x);
|
|
extractRGBValues(cval32, &rcval, &gcval, &bcval);
|
|
extractRGBValues(val32, &rval, &gval, &bval);
|
|
rval = blendComponents(rval, rcval, rfract);
|
|
gval = blendComponents(gval, gcval, gfract);
|
|
bval = blendComponents(bval, bcval, bfract);
|
|
composeRGBPixel(rval, gval, bval, &val32);
|
|
*(lined + j + x) = val32;
|
|
}
|
|
}
|
|
}
|
|
|
|
pixDestroy(&pixc);
|
|
return pixd;
|
|
}
|
|
|
|
|
|
static l_int32
|
|
blendComponents(l_int32 a,
|
|
l_int32 b,
|
|
l_float32 fract)
|
|
{
|
|
if (fract < 0.)
|
|
return ((a < b) ? a : b);
|
|
if (fract > 1.)
|
|
return ((a > b) ? a : b);
|
|
return (l_int32)((1. - fract) * a + fract * b);
|
|
}
|
|
|
|
|
|
/*!
|
|
* pixBlendGrayAdapt()
|
|
*
|
|
* Input: pixd (<optional>; either NULL or equal to pixs1 for in-place)
|
|
* pixs1 (blendee; depth > 1)
|
|
* pixs2 (blender, 8 bpp; typ. smaller in size than pixs1)
|
|
* x,y (origin (UL corner) of pixs2 relative to
|
|
* the origin of pixs1; can be < 0)
|
|
* fract (blending fraction)
|
|
* shift (>= 0 but <= 128: shift of zero blend value from
|
|
* median source; use -1 for default value; )
|
|
* Return: pixd if OK; pixs1 on error
|
|
*
|
|
* Notes:
|
|
* (1) pixs2 must be 8 bpp, and have no colormap.
|
|
* (2) Clipping of pixs2 to pixs1 is done in the inner pixel loop.
|
|
* (3) If pixs1 has a colormap, it is removed.
|
|
* (4) If pixs1 has depth < 8, it is unpacked to generate a 8 bpp pix.
|
|
* (5) For inplace operation, call it this way:
|
|
* pixBlendGray(pixs1, pixs1, pixs2, ...)
|
|
* For generating a new pixd:
|
|
* pixd = pixBlendGray(NULL, pixs1, pixs2, ...)
|
|
* Only call in-place if pixs1 does not have a colormap;
|
|
* otherwise it is an error.
|
|
* (6) This does a blend with inverse. Whereas in pixGlendGray(), the
|
|
* zero blend point is where the blendee pixel is 128, here
|
|
* the zero blend point is found adaptively, with respect to the
|
|
* median of the blendee region. If the median is < 128,
|
|
* the zero blend point is found from
|
|
* median + shift.
|
|
* Otherwise, if the median >= 128, the zero blend point is
|
|
* median - shift.
|
|
* The purpose of shifting the zero blend point away from the
|
|
* median is to prevent a situation in pixBlendGray() where
|
|
* the median is 128 and the blender is not visible.
|
|
* The default value of shift is 64.
|
|
* (7) After processing pixs1, it is either 8 bpp or 32 bpp:
|
|
* - if 8 bpp, the fraction of pixs2 is mixed with pixs1.
|
|
* - if 32 bpp, each component of pixs1 is mixed with
|
|
* the same fraction of pixs2.
|
|
* (8) The darker the blender, the more it mixes with the blendee.
|
|
* A blender value of 0 has maximum mixing; a value of 255
|
|
* has no mixing and hence is transparent.
|
|
*/
|
|
PIX *
|
|
pixBlendGrayAdapt(PIX *pixd,
|
|
PIX *pixs1,
|
|
PIX *pixs2,
|
|
l_int32 x,
|
|
l_int32 y,
|
|
l_float32 fract,
|
|
l_int32 shift)
|
|
{
|
|
l_int32 i, j, d, wc, hc, w, h, wplc, wpld, delta, overlap;
|
|
l_int32 rval, gval, bval, cval, dval, mval, median, pivot;
|
|
l_uint32 val32;
|
|
l_uint32 *linec, *lined, *datac, *datad;
|
|
l_float32 fmedian, factor;
|
|
BOX *box, *boxt;
|
|
PIX *pixc, *pixt1, *pixt2;
|
|
|
|
PROCNAME("pixBlendGrayAdapt");
|
|
|
|
if (!pixs1)
|
|
return (PIX *)ERROR_PTR("pixs1 not defined", procName, pixd);
|
|
if (!pixs2)
|
|
return (PIX *)ERROR_PTR("pixs2 not defined", procName, pixd);
|
|
if (pixGetDepth(pixs1) == 1)
|
|
return (PIX *)ERROR_PTR("pixs1 is 1 bpp", procName, pixd);
|
|
if (pixGetDepth(pixs2) != 8)
|
|
return (PIX *)ERROR_PTR("pixs2 not 8 bpp", procName, pixd);
|
|
if (pixGetColormap(pixs2))
|
|
return (PIX *)ERROR_PTR("pixs2 has a colormap", procName, pixd);
|
|
if (pixd == pixs1 && pixGetColormap(pixs1))
|
|
return (PIX *)ERROR_PTR("can't do in-place with cmap", procName, pixd);
|
|
if (pixd && (pixd != pixs1))
|
|
return (PIX *)ERROR_PTR("pixd must be NULL or pixs1", procName, pixd);
|
|
if (fract < 0.0 || fract > 1.0) {
|
|
L_WARNING("fract must be in [0.0, 1.0]; setting to 0.5", procName);
|
|
fract = 0.5;
|
|
}
|
|
if (shift == -1) shift = 64; /* default value */
|
|
if (shift < 0 || shift > 127) {
|
|
L_WARNING("invalid shift; setting to 64", procName);
|
|
shift = 64;
|
|
}
|
|
|
|
/* Test for overlap */
|
|
pixGetDimensions(pixs1, &w, &h, NULL);
|
|
pixGetDimensions(pixs2, &wc, &hc, NULL);
|
|
box = boxCreate(x, y, wc, hc);
|
|
boxt = boxCreate(0, 0, w, h);
|
|
boxIntersects(box, boxt, &overlap);
|
|
boxDestroy(&boxt);
|
|
if (!overlap) {
|
|
boxDestroy(&box);
|
|
return (PIX *)ERROR_PTR("no image overlap", procName, pixd);
|
|
}
|
|
|
|
/* If pixd != NULL, we know that it is equal to pixs1 and
|
|
* that pixs1 does not have a colormap, so that an in-place operation
|
|
* can be done. Otherwise, remove colormap from pixs1 if
|
|
* it exists and unpack to at least 8 bpp if necessary,
|
|
* to do the blending on a new pix. */
|
|
if (!pixd) {
|
|
pixt1 = pixRemoveColormap(pixs1, REMOVE_CMAP_BASED_ON_SRC);
|
|
if (pixGetDepth(pixt1) < 8)
|
|
pixt2 = pixConvertTo8(pixt1, FALSE);
|
|
else
|
|
pixt2 = pixClone(pixt1);
|
|
pixd = pixCopy(NULL, pixt2);
|
|
pixDestroy(&pixt1);
|
|
pixDestroy(&pixt2);
|
|
}
|
|
|
|
/* Get the median value in the region of blending */
|
|
pixt1 = pixClipRectangle(pixd, box, NULL);
|
|
pixt2 = pixConvertTo8(pixt1, 0);
|
|
pixGetRankValueMasked(pixt2, NULL, 0, 0, 1, 0.5, &fmedian, NULL);
|
|
median = (l_int32)(fmedian + 0.5);
|
|
if (median < 128)
|
|
pivot = median + shift;
|
|
else
|
|
pivot = median - shift;
|
|
/* L_INFO_INT2("median = %d, pivot = %d", procName, median, pivot); */
|
|
pixDestroy(&pixt1);
|
|
pixDestroy(&pixt2);
|
|
boxDestroy(&box);
|
|
|
|
/* Process over src2; clip to src1. */
|
|
d = pixGetDepth(pixd);
|
|
wpld = pixGetWpl(pixd);
|
|
datad = pixGetData(pixd);
|
|
pixc = pixClone(pixs2);
|
|
datac = pixGetData(pixc);
|
|
wplc = pixGetWpl(pixc);
|
|
for (i = 0; i < hc; i++) {
|
|
if (i + y < 0 || i + y >= h) continue;
|
|
linec = datac + i * wplc;
|
|
lined = datad + (i + y) * wpld;
|
|
switch (d)
|
|
{
|
|
case 8:
|
|
/*
|
|
* For 8 bpp, the dest pix is shifted by an amount
|
|
* proportional to the distance from the pivot value,
|
|
* and to the darkness of src2. In no situation will it
|
|
* pass the pivot value in intensity.
|
|
* The basic logic is:
|
|
* d --> d + f * (np - d) * (1 - c)
|
|
* where np, d and c are normalized pixel values for
|
|
* the pivot, src1 and src2, respectively, with normalization
|
|
* to 255.
|
|
*/
|
|
for (j = 0; j < wc; j++) {
|
|
if (j + x < 0 || j + x >= w) continue;
|
|
dval = GET_DATA_BYTE(lined, j + x);
|
|
cval = GET_DATA_BYTE(linec, j);
|
|
delta = (pivot - dval) * (255 - cval) / 256;
|
|
dval += (l_int32)(fract * delta + 0.5);
|
|
SET_DATA_BYTE(lined, j + x, dval);
|
|
}
|
|
break;
|
|
case 32:
|
|
/*
|
|
* For 32 bpp, the dest pix is shifted by an amount
|
|
* proportional to the max component distance from the
|
|
* pivot value, and to the darkness of src2. Each component
|
|
* is shifted by the same fraction, either up or down,
|
|
* depending on the shift direction (which is toward the
|
|
* pivot). The basic logic for the red component is:
|
|
* r --> r + f * (np - m) * (1 - c) * (r / m)
|
|
* where np, r, m and c are normalized pixel values for
|
|
* the pivot, the r component of src1, the max component
|
|
* of src1, and src2, respectively, again with normalization
|
|
* to 255. Likewise for the green and blue components.
|
|
*/
|
|
for (j = 0; j < wc; j++) {
|
|
if (j + x < 0 || j + x >= w) continue;
|
|
cval = GET_DATA_BYTE(linec, j);
|
|
val32 = *(lined + j + x);
|
|
extractRGBValues(val32, &rval, &gval, &bval);
|
|
mval = L_MAX(rval, gval);
|
|
mval = L_MAX(mval, bval);
|
|
mval = L_MAX(mval, 1);
|
|
delta = (pivot - mval) * (255 - cval) / 256;
|
|
factor = fract * delta / mval;
|
|
rval += (l_int32)(factor * rval + 0.5);
|
|
gval += (l_int32)(factor * gval + 0.5);
|
|
bval += (l_int32)(factor * bval + 0.5);
|
|
composeRGBPixel(rval, gval, bval, &val32);
|
|
*(lined + j + x) = val32;
|
|
}
|
|
break;
|
|
default:
|
|
break; /* shouldn't happen */
|
|
}
|
|
}
|
|
|
|
pixDestroy(&pixc);
|
|
return pixd;
|
|
}
|
|
|
|
|
|
/*!
|
|
* pixFadeWithGray()
|
|
*
|
|
* Input: pixs (colormapped or 8 bpp or 32 bpp)
|
|
* pixb (8 bpp blender)
|
|
* factor (multiplicative factor to apply to blender value)
|
|
* type (L_BLEND_TO_WHITE, L_BLEND_TO_BLACK)
|
|
* Return: pixd, or null on error
|
|
*
|
|
* Notes:
|
|
* (1) This function combines two pix aligned to the UL corner; they
|
|
* need not be the same size.
|
|
* (2) Each pixel in pixb is multiplied by 'factor' divided by 255, and
|
|
* clipped to the range [0 ... 1]. This gives the fade fraction
|
|
* to be appied to pixs. Fade either to white (L_BLEND_TO_WHITE)
|
|
* or to black (L_BLEND_TO_BLACK).
|
|
*/
|
|
PIX *
|
|
pixFadeWithGray(PIX *pixs,
|
|
PIX *pixb,
|
|
l_float32 factor,
|
|
l_int32 type)
|
|
{
|
|
l_int32 i, j, w, h, d, wb, hb, db, wd, hd, wplb, wpld;
|
|
l_int32 valb, vald, nvald, rval, gval, bval, nrval, ngval, nbval;
|
|
l_float32 nfactor, fract;
|
|
l_uint32 val32, nval32;
|
|
l_uint32 *lined, *datad, *lineb, *datab;
|
|
PIX *pixd;
|
|
PIXCMAP *cmap;
|
|
|
|
PROCNAME("pixFadeWithGray");
|
|
|
|
if (!pixs)
|
|
return (PIX *)ERROR_PTR("pixs not defined", procName, NULL);
|
|
if (!pixb)
|
|
return (PIX *)ERROR_PTR("pixb not defined", procName, NULL);
|
|
cmap = pixGetColormap(pixs);
|
|
d = pixGetDepth(pixs);
|
|
if (d < 8 && !cmap)
|
|
return (PIX *)ERROR_PTR("pixs not cmapped and < 8bpp", procName, NULL);
|
|
pixGetDimensions(pixb, &wb, &hb, &db);
|
|
if (db != 8)
|
|
return (PIX *)ERROR_PTR("pixb not 8bpp", procName, NULL);
|
|
if (type != L_BLEND_TO_WHITE && type != L_BLEND_TO_BLACK)
|
|
return (PIX *)ERROR_PTR("invalid fade type", procName, NULL);
|
|
|
|
if (cmap)
|
|
pixd = pixRemoveColormap(pixs, REMOVE_CMAP_BASED_ON_SRC);
|
|
else
|
|
pixd = pixCopy(NULL, pixs);
|
|
pixGetDimensions(pixd, &wd, &hd, &d);
|
|
w = L_MIN(wb, wd);
|
|
h = L_MIN(hb, hd);
|
|
datad = pixGetData(pixd);
|
|
wpld = pixGetWpl(pixd);
|
|
datab = pixGetData(pixb);
|
|
wplb = pixGetWpl(pixb);
|
|
|
|
nfactor = factor / 255.;
|
|
for (i = 0; i < h; i++) {
|
|
lineb = datab + i * wplb;
|
|
lined = datad + i * wpld;
|
|
for (j = 0; j < w; j++) {
|
|
valb = GET_DATA_BYTE(lineb, j);
|
|
fract = nfactor * (l_float32)valb;
|
|
fract = L_MIN(fract, 1.0);
|
|
if (d == 8) {
|
|
vald = GET_DATA_BYTE(lined, j);
|
|
if (type == L_BLEND_TO_WHITE)
|
|
nvald = vald + (l_int32)(fract * (255. - (l_float32)vald));
|
|
else /* L_BLEND_TO_BLACK */
|
|
nvald = vald - (l_int32)(fract * (l_float32)vald);
|
|
SET_DATA_BYTE(lined, j, nvald);
|
|
}
|
|
else { /* d == 32 */
|
|
val32 = lined[j];
|
|
extractRGBValues(val32, &rval, &gval, &bval);
|
|
if (type == L_BLEND_TO_WHITE) {
|
|
nrval = rval + (l_int32)(fract * (255. - (l_float32)rval));
|
|
ngval = gval + (l_int32)(fract * (255. - (l_float32)gval));
|
|
nbval = bval + (l_int32)(fract * (255. - (l_float32)bval));
|
|
}
|
|
else {
|
|
nrval = rval - (l_int32)(fract * (l_float32)rval);
|
|
ngval = gval - (l_int32)(fract * (l_float32)gval);
|
|
nbval = bval - (l_int32)(fract * (l_float32)bval);
|
|
}
|
|
composeRGBPixel(nrval, ngval, nbval, &nval32);
|
|
lined[j] = nval32;
|
|
}
|
|
}
|
|
}
|
|
|
|
return pixd;
|
|
}
|
|
|
|
|
|
/*
|
|
* pixBlendHardLight()
|
|
*
|
|
* Input: pixd (<optional>; either NULL or equal to pixs1 for in-place)
|
|
* pixs1 (blendee; depth > 1, may be cmapped)
|
|
* pixs2 (blender, 8 or 32 bpp; may be colormapped;
|
|
* typ. smaller in size than pixs1)
|
|
* x,y (origin (UL corner) of pixs2 relative to
|
|
* the origin of pixs1)
|
|
* fract (blending fraction, or 'opacity factor')
|
|
* Return: pixd if OK; pixs1 on error
|
|
*
|
|
* Notes:
|
|
* (1) pixs2 must be 8 or 32 bpp; either may have a colormap.
|
|
* (2) Clipping of pixs2 to pixs1 is done in the inner pixel loop.
|
|
* (3) Only call in-place if pixs1 is not colormapped.
|
|
* (4) If pixs1 has a colormap, it is removed to generate either an
|
|
* 8 or 32 bpp pix, depending on the colormap.
|
|
* (5) For inplace operation, call it this way:
|
|
* pixBlendHardLight(pixs1, pixs1, pixs2, ...)
|
|
* (6) For generating a new pixd:
|
|
* pixd = pixBlendHardLight(NULL, pixs1, pixs2, ...)
|
|
* (7) This is a generalization of the usual hard light blending,
|
|
* where fract == 1.0.
|
|
* (8) When the opacity factor fract = 1.0, this implements "overlay"
|
|
* blending, by swapping pixs1 and pixs2.
|
|
* (9) See, e.g.:
|
|
* http://www.pegtop.net/delphi/articles/blendmodes/hardlight.htm
|
|
* http://www.digitalartform.com/imageArithmetic.htm
|
|
* (10) This function was built by Paco Galanes.
|
|
*/
|
|
PIX *
|
|
pixBlendHardLight(PIX *pixd,
|
|
PIX *pixs1,
|
|
PIX *pixs2,
|
|
l_int32 x,
|
|
l_int32 y,
|
|
l_float32 fract)
|
|
{
|
|
l_int32 i, j, w, h, d, wc, hc, dc, wplc, wpld;
|
|
l_int32 cval, dval, rcval, gcval, bcval, rdval, gdval, bdval;
|
|
l_uint32 cval32, dval32;
|
|
l_uint32 *linec, *lined, *datac, *datad;
|
|
PIX *pixc, *pixt;
|
|
|
|
PROCNAME("pixBlendHardLight");
|
|
|
|
if (!pixs1)
|
|
return (PIX *)ERROR_PTR("pixs1 not defined", procName, pixd);
|
|
if (!pixs2)
|
|
return (PIX *)ERROR_PTR("pixs2 not defined", procName, pixd);
|
|
pixGetDimensions(pixs1, &w, &h, &d);
|
|
pixGetDimensions(pixs2, &wc, &hc, &dc);
|
|
if (d == 1)
|
|
return (PIX *)ERROR_PTR("pixs1 is 1 bpp", procName, pixd);
|
|
if (dc != 8 && dc != 32)
|
|
return (PIX *)ERROR_PTR("pixs2 not 8 or 32 bpp", procName, pixd);
|
|
if (pixd && (pixd != pixs1))
|
|
return (PIX *)ERROR_PTR("inplace and pixd != pixs1", procName, pixd);
|
|
if (pixd == pixs1 && pixGetColormap(pixs1))
|
|
return (PIX *)ERROR_PTR("inplace and pixs1 cmapped", procName, pixd);
|
|
if (pixd && d != 8 && d != 32)
|
|
return (PIX *)ERROR_PTR("inplace and not 8 or 32 bpp", procName, pixd);
|
|
|
|
if (fract < 0.0 || fract > 1.0) {
|
|
L_WARNING("fract must be in [0.0, 1.0]; setting to 0.5", procName);
|
|
fract = 0.5;
|
|
}
|
|
|
|
/* If pixs2 has a colormap, remove it */
|
|
if (pixGetColormap(pixs2))
|
|
pixc = pixRemoveColormap(pixs2, REMOVE_CMAP_BASED_ON_SRC);
|
|
else
|
|
pixc = pixClone(pixs2);
|
|
dc = pixGetDepth(pixc);
|
|
|
|
/* There are 4 cases:
|
|
* * pixs1 has or doesn't have a colormap
|
|
* * pixc is either 8 or 32 bpp
|
|
* In all situations, if pixs has a colormap it must be removed,
|
|
* and pixd must have a depth that is equal to or greater than pixc. */
|
|
if (dc == 32) {
|
|
if (pixGetColormap(pixs1)) /* pixd == NULL */
|
|
pixd = pixRemoveColormap(pixs1, REMOVE_CMAP_TO_FULL_COLOR);
|
|
else {
|
|
if (!pixd)
|
|
pixd = pixConvertTo32(pixs1);
|
|
else {
|
|
pixt = pixConvertTo32(pixs1);
|
|
pixCopy(pixd, pixt);
|
|
pixDestroy(&pixt);
|
|
}
|
|
}
|
|
d = 32;
|
|
} else { /* dc == 8 */
|
|
if (pixGetColormap(pixs1)) /* pixd == NULL */
|
|
pixd = pixRemoveColormap(pixs1, REMOVE_CMAP_BASED_ON_SRC);
|
|
else
|
|
pixd = pixCopy(pixd, pixs1);
|
|
d = pixGetDepth(pixd);
|
|
}
|
|
|
|
if (!(d == 8 && dc == 8) && /* 3 cases only */
|
|
!(d == 32 && dc == 8) &&
|
|
!(d == 32 && dc == 32)) {
|
|
pixDestroy(&pixc);
|
|
return (PIX *)ERROR_PTR("bad! -- invalid depth combo!", procName, pixd);
|
|
}
|
|
|
|
wpld = pixGetWpl(pixd);
|
|
datad = pixGetData(pixd);
|
|
datac = pixGetData(pixc);
|
|
wplc = pixGetWpl(pixc);
|
|
for (i = 0; i < hc; i++) {
|
|
if (i + y < 0 || i + y >= h) continue;
|
|
linec = datac + i * wplc;
|
|
lined = datad + (i + y) * wpld;
|
|
for (j = 0; j < wc; j++) {
|
|
if (j + x < 0 || j + x >= w) continue;
|
|
if (d == 8 && dc == 8) {
|
|
dval = GET_DATA_BYTE(lined, x + j);
|
|
cval = GET_DATA_BYTE(linec, j);
|
|
dval = blendHardLightComponents(dval, cval, fract);
|
|
SET_DATA_BYTE(lined, x + j, dval);
|
|
} else if (d == 32 && dc == 8) {
|
|
dval32 = *(lined + x + j);
|
|
extractRGBValues(dval32, &rdval, &gdval, &bdval);
|
|
cval = GET_DATA_BYTE(linec, j);
|
|
rdval = blendHardLightComponents(rdval, cval, fract);
|
|
gdval = blendHardLightComponents(gdval, cval, fract);
|
|
bdval = blendHardLightComponents(bdval, cval, fract);
|
|
composeRGBPixel(rdval, gdval, bdval, &dval32);
|
|
*(lined + x + j) = dval32;
|
|
} else if (d == 32 && dc == 32) {
|
|
dval32 = *(lined + x + j);
|
|
extractRGBValues(dval32, &rdval, &gdval, &bdval);
|
|
cval32 = *(linec + j);
|
|
extractRGBValues(cval32, &rcval, &gcval, &bcval);
|
|
rdval = blendHardLightComponents(rdval, rcval, fract);
|
|
gdval = blendHardLightComponents(gdval, gcval, fract);
|
|
bdval = blendHardLightComponents(bdval, bcval, fract);
|
|
composeRGBPixel(rdval, gdval, bdval, &dval32);
|
|
*(lined + x + j) = dval32;
|
|
}
|
|
}
|
|
}
|
|
|
|
pixDestroy(&pixc);
|
|
return pixd;
|
|
}
|
|
|
|
|
|
/*
|
|
* blendHardLightComponents()
|
|
* Input: a (8 bpp blendee component)
|
|
* b (8 bpp blender component)
|
|
* fract (fraction of blending; use 1.0 for usual definition)
|
|
* Return: blended 8 bpp component
|
|
*/
|
|
static l_int32 blendHardLightComponents(l_int32 a,
|
|
l_int32 b,
|
|
l_float32 fract)
|
|
{
|
|
if (b < 0x80) {
|
|
b = 0x80 - (l_int32)(fract * (0x80 - b));
|
|
return (a * b) >> 7;
|
|
} else {
|
|
b = 0x80 + (l_int32)(fract * (b - 0x80));
|
|
return 0xff - (((0xff - b) * (0xff - a)) >> 7);
|
|
}
|
|
}
|
|
|
|
|
|
/*-------------------------------------------------------------*
|
|
* Blending two colormapped images *
|
|
*-------------------------------------------------------------*/
|
|
/*!
|
|
* pixBlendCmap()
|
|
*
|
|
* Input: pixs (2, 4 or 8 bpp, with colormap)
|
|
* pixb (colormapped blender)
|
|
* x, y (UL corner of blender relative to pixs)
|
|
* sindex (colormap index of pixels in pixs to be changed)
|
|
* Return: 0 if OK, 1 on error
|
|
*
|
|
* Note:
|
|
* (1) This function combines two colormaps, and replaces the pixels
|
|
* in pixs that have a specified color value with those in pixb.
|
|
* (2) sindex must be in the existing colormap; otherwise an
|
|
* error is returned. In use, sindex will typically be the index
|
|
* for white (255, 255, 255).
|
|
* (3) Blender colors that already exist in the colormap are used;
|
|
* others are added. If any blender colors cannot be
|
|
* stored in the colormap, an error is returned.
|
|
* (4) In the implementation, a mapping is generated from each
|
|
* original blender colormap index to the corresponding index
|
|
* in the expanded colormap for pixs. Then for each pixel in
|
|
* pixs with value sindex, and which is covered by a blender pixel,
|
|
* the new index corresponding to the blender pixel is substituted
|
|
* for sindex.
|
|
*/
|
|
l_int32
|
|
pixBlendCmap(PIX *pixs,
|
|
PIX *pixb,
|
|
l_int32 x,
|
|
l_int32 y,
|
|
l_int32 sindex)
|
|
{
|
|
l_int32 rval, gval, bval;
|
|
l_int32 i, j, w, h, d, ncb, wb, hb, wpls;
|
|
l_int32 index, val, nadded;
|
|
l_int32 lut[256];
|
|
l_uint32 pval;
|
|
l_uint32 *lines, *datas;
|
|
PIXCMAP *cmaps, *cmapb, *cmapsc;
|
|
|
|
PROCNAME("pixBlendCmap");
|
|
|
|
if (!pixs)
|
|
return ERROR_INT("pixs not defined", procName, 1);
|
|
if (!pixb)
|
|
return ERROR_INT("pixb not defined", procName, 1);
|
|
if ((cmaps = pixGetColormap(pixs)) == NULL)
|
|
return ERROR_INT("no colormap in pixs", procName, 1);
|
|
if ((cmapb = pixGetColormap(pixb)) == NULL)
|
|
return ERROR_INT("no colormap in pixb", procName, 1);
|
|
ncb = pixcmapGetCount(cmapb);
|
|
|
|
/* Make a copy of cmaps; we'll add to this if necessary
|
|
* and substitute at the end if we found there was enough room
|
|
* to hold all the new colors. */
|
|
cmapsc = pixcmapCopy(cmaps);
|
|
|
|
pixGetDimensions(pixs, &w, &h, &d);
|
|
if (d != 2 && d != 4 && d != 8)
|
|
return ERROR_INT("depth not in {2,4,8}", procName, 1);
|
|
|
|
/* Add new colors if necessary; get mapping array between
|
|
* cmaps and cmapb. */
|
|
for (i = 0, nadded = 0; i < ncb; i++) {
|
|
pixcmapGetColor(cmapb, i, &rval, &gval, &bval);
|
|
if (pixcmapGetIndex(cmapsc, rval, gval, bval, &index)) { /* not found */
|
|
if (pixcmapAddColor(cmapsc, rval, gval, bval)) {
|
|
pixcmapDestroy(&cmapsc);
|
|
return ERROR_INT("not enough room in cmaps", procName, 1);
|
|
}
|
|
lut[i] = pixcmapGetCount(cmapsc) - 1;
|
|
nadded++;
|
|
}
|
|
else
|
|
lut[i] = index;
|
|
}
|
|
|
|
/* Replace cmaps if colors have been added. */
|
|
if (nadded == 0)
|
|
pixcmapDestroy(&cmapsc);
|
|
else
|
|
pixSetColormap(pixs, cmapsc);
|
|
|
|
/* Replace each pixel value sindex by mapped colormap index when
|
|
* a blender pixel in pixbc overlays it. */
|
|
datas = pixGetData(pixs);
|
|
wpls = pixGetWpl(pixs);
|
|
pixGetDimensions(pixb, &wb, &hb, NULL);
|
|
for (i = 0; i < hb; i++) {
|
|
if (i + y < 0 || i + y >= h) continue;
|
|
lines = datas + (y + i) * wpls;
|
|
for (j = 0; j < wb; j++) {
|
|
if (j + x < 0 || j + x >= w) continue;
|
|
switch (d) {
|
|
case 2:
|
|
val = GET_DATA_DIBIT(lines, x + j);
|
|
if (val == sindex) {
|
|
pixGetPixel(pixb, j, i, &pval);
|
|
SET_DATA_DIBIT(lines, x + j, lut[pval]);
|
|
}
|
|
break;
|
|
case 4:
|
|
val = GET_DATA_QBIT(lines, x + j);
|
|
if (val == sindex) {
|
|
pixGetPixel(pixb, j, i, &pval);
|
|
SET_DATA_QBIT(lines, x + j, lut[pval]);
|
|
}
|
|
break;
|
|
case 8:
|
|
val = GET_DATA_BYTE(lines, x + j);
|
|
if (val == sindex) {
|
|
pixGetPixel(pixb, j, i, &pval);
|
|
SET_DATA_BYTE(lines, x + j, lut[pval]);
|
|
}
|
|
break;
|
|
default:
|
|
return ERROR_INT("depth not in {2,4,8}", procName, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------*
|
|
* Coloring "gray" pixels *
|
|
*---------------------------------------------------------------------*/
|
|
/*!
|
|
* pixColorGray()
|
|
*
|
|
* Input: pixs (rgb or colormapped image)
|
|
* box (<optional> region in which to apply color; can be NULL)
|
|
* type (L_PAINT_LIGHT, L_PAINT_DARK)
|
|
* thresh (average value below/above which pixel is unchanged)
|
|
* rval, gval, bval (new color to paint)
|
|
* Return: 0 if OK; 1 on error
|
|
*
|
|
* Note:
|
|
* (1) This is an in-place operation.
|
|
* (2) If type == L_PAINT_LIGHT, it colorizes non-black pixels,
|
|
* preserving antialiasing.
|
|
* If type == L_PAINT_DARK, it colorizes non-white pixels,
|
|
* preserving antialiasing.
|
|
* (3) If box is NULL, applies function to the entire image; otherwise,
|
|
* clips the operation to the intersection of the box and pix.
|
|
* (4) If colormapped, calls pixColorGrayCmap(), which applies the
|
|
* coloring algorithm only to pixels that are strictly gray.
|
|
* (5) For RGB, determines a "gray" value by averaging; then uses this
|
|
* value, plus the input rgb target, to generate the output
|
|
* pixel values.
|
|
* (6) thresh is only used for rgb; it is ignored for colormapped pix.
|
|
* If type == L_PAINT_LIGHT, use thresh = 0 if all pixels are to
|
|
* be colored (black pixels will be unaltered).
|
|
* In situations where there are a lot of black pixels,
|
|
* setting thresh > 0 will make the function considerably
|
|
* more efficient without affecting the final result.
|
|
* If type == L_PAINT_DARK, use thresh = 255 if all pixels
|
|
* are to be colored (white pixels will be unaltered).
|
|
* In situations where there are a lot of white pixels,
|
|
* setting thresh < 255 will make the function considerably
|
|
* more efficient without affecting the final result.
|
|
*/
|
|
l_int32
|
|
pixColorGray(PIX *pixs,
|
|
BOX *box,
|
|
l_int32 type,
|
|
l_int32 thresh,
|
|
l_int32 rval,
|
|
l_int32 gval,
|
|
l_int32 bval)
|
|
{
|
|
l_int32 i, j, w, h, d, wpl, x1, x2, y1, y2, bw, bh;
|
|
l_int32 nrval, ngval, nbval, aveval;
|
|
l_float32 factor;
|
|
l_uint32 val32;
|
|
l_uint32 *line, *data;
|
|
PIXCMAP *cmap;
|
|
|
|
PROCNAME("pixColorGray");
|
|
|
|
if (!pixs)
|
|
return ERROR_INT("pixs not defined", procName, 1);
|
|
if (!pixs)
|
|
return ERROR_INT("pixs not defined", procName, 1);
|
|
if (type != L_PAINT_LIGHT && type != L_PAINT_DARK)
|
|
return ERROR_INT("invalid type", procName, 1);
|
|
|
|
cmap = pixGetColormap(pixs);
|
|
pixGetDimensions(pixs, &w, &h, &d);
|
|
if (!cmap && d != 32)
|
|
return ERROR_INT("pixs not cmapped or rgb", procName, 1);
|
|
if (cmap)
|
|
return pixColorGrayCmap(pixs, box, type, rval, gval, bval);
|
|
|
|
/* rgb image; check the thresh */
|
|
if (type == L_PAINT_LIGHT) { /* thresh should be low */
|
|
if (thresh >= 255)
|
|
return ERROR_INT("thresh must be < 255; else this is a no-op",
|
|
procName, 1);
|
|
if (thresh > 127)
|
|
L_WARNING("threshold set very high", procName);
|
|
}
|
|
else { /* type == L_PAINT_DARK; thresh should be high */
|
|
if (thresh <= 0)
|
|
return ERROR_INT("thresh must be > 0; else this is a no-op",
|
|
procName, 1);
|
|
if (thresh < 128)
|
|
L_WARNING("threshold set very low", procName);
|
|
}
|
|
|
|
if (!box) {
|
|
x1 = y1 = 0;
|
|
x2 = w;
|
|
y2 = h;
|
|
}
|
|
else {
|
|
boxGetGeometry(box, &x1, &y1, &bw, &bh);
|
|
x2 = x1 + bw - 1;
|
|
y2 = y1 + bh - 1;
|
|
}
|
|
|
|
data = pixGetData(pixs);
|
|
wpl = pixGetWpl(pixs);
|
|
factor = 1. / 255.;
|
|
for (i = y1; i <= y2; i++) {
|
|
if (i < 0 || i >= h)
|
|
continue;
|
|
line = data + i * wpl;
|
|
for (j = x1; j <= x2; j++) {
|
|
if (j < 0 || j >= w)
|
|
continue;
|
|
val32 = *(line + j);
|
|
aveval = ((val32 >> 24) + ((val32 >> 16) & 0xff) +
|
|
((val32 >> 8) & 0xff)) / 3;
|
|
if (type == L_PAINT_LIGHT) {
|
|
if (aveval < thresh) /* skip sufficiently dark pixels */
|
|
continue;
|
|
nrval = (l_int32)(rval * aveval * factor);
|
|
ngval = (l_int32)(gval * aveval * factor);
|
|
nbval = (l_int32)(bval * aveval * factor);
|
|
}
|
|
else { /* type == L_PAINT_DARK */
|
|
if (aveval > thresh) /* skip sufficiently light pixels */
|
|
continue;
|
|
nrval = rval + (l_int32)((255. - rval) * aveval * factor);
|
|
ngval = gval + (l_int32)((255. - gval) * aveval * factor);
|
|
nbval = bval + (l_int32)((255. - bval) * aveval * factor);
|
|
}
|
|
composeRGBPixel(nrval, ngval, nbval, &val32);
|
|
*(line + j) = val32;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
/*------------------------------------------------------------------*
|
|
* Adjusting one or more colors to a target color *
|
|
*------------------------------------------------------------------*/
|
|
/*!
|
|
* pixSnapColor()
|
|
*
|
|
* Input: pixd (<optional>; either NULL or equal to pixs for in-place)
|
|
* pixs (colormapped or 8 bpp gray or 32 bpp rgb)
|
|
* srcval (color center to be selected for change: 0xrrggbb00)
|
|
* dstval (target color for pixels: 0xrrggbb00)
|
|
* diff (max absolute difference, applied to all components)
|
|
* Return: pixd (with all pixels within diff of pixval set to pixval),
|
|
* or pixs on error
|
|
*
|
|
* Notes:
|
|
* (1) For inplace operation, call it this way:
|
|
* pixSnapColor(pixs, pixs, ... )
|
|
* (2) For generating a new pixd:
|
|
* pixd = pixSnapColor(NULL, pixs, ...)
|
|
* (3) If pixs has a colormap, it is handled by pixSnapColorCmap().
|
|
* (4) All pixels within 'diff' of 'srcval', componentwise,
|
|
* will be changed to 'dstval'.
|
|
*/
|
|
PIX *
|
|
pixSnapColor(PIX *pixd,
|
|
PIX *pixs,
|
|
l_uint32 srcval,
|
|
l_uint32 dstval,
|
|
l_int32 diff)
|
|
{
|
|
l_int32 val, sval, dval;
|
|
l_int32 rval, gval, bval, rsval, gsval, bsval;
|
|
l_int32 i, j, w, h, d, wpl;
|
|
l_uint32 pixel;
|
|
l_uint32 *line, *data;
|
|
|
|
PROCNAME("pixSnapColor");
|
|
|
|
if (!pixs)
|
|
return (PIX *)ERROR_PTR("pixs not defined", procName, pixd);
|
|
if (pixd && (pixd != pixs))
|
|
return (PIX *)ERROR_PTR("pixd not null or == pixs", procName, pixd);
|
|
|
|
if (pixGetColormap(pixs))
|
|
return pixSnapColorCmap(pixd, pixs, srcval, dstval, diff);
|
|
|
|
/* pixs does not have a colormap; it must be 8 bpp gray or
|
|
* 32 bpp rgb. */
|
|
if (pixGetDepth(pixs) < 8)
|
|
return (PIX *)ERROR_PTR("pixs is < 8 bpp", procName, pixd);
|
|
|
|
/* Do the work on pixd */
|
|
if (!pixd)
|
|
pixd = pixCopy(NULL, pixs);
|
|
|
|
pixGetDimensions(pixd, &w, &h, &d);
|
|
data = pixGetData(pixd);
|
|
wpl = pixGetWpl(pixd);
|
|
if (d == 8) {
|
|
sval = srcval & 0xff;
|
|
dval = dstval & 0xff;
|
|
for (i = 0; i < h; i++) {
|
|
line = data + i * wpl;
|
|
for (j = 0; j < w; j++) {
|
|
val = GET_DATA_BYTE(line, j);
|
|
if (L_ABS(val - sval) <= diff)
|
|
SET_DATA_BYTE(line, j, dval);
|
|
}
|
|
}
|
|
}
|
|
else { /* d == 32 */
|
|
extractRGBValues(srcval, &rsval, &gsval, &bsval);
|
|
for (i = 0; i < h; i++) {
|
|
line = data + i * wpl;
|
|
for (j = 0; j < w; j++) {
|
|
pixel = *(line + j);
|
|
extractRGBValues(pixel, &rval, &gval, &bval);
|
|
if ((L_ABS(rval - rsval) <= diff) &&
|
|
(L_ABS(gval - gsval) <= diff) &&
|
|
(L_ABS(bval - bsval) <= diff))
|
|
*(line + j) = dstval; /* replace */
|
|
}
|
|
}
|
|
}
|
|
|
|
return pixd;
|
|
}
|
|
|
|
|
|
/*!
|
|
* pixSnapColorCmap()
|
|
*
|
|
* Input: pixd (<optional>; either NULL or equal to pixs for in-place)
|
|
* pixs (colormapped)
|
|
* srcval (color center to be selected for change: 0xrrggbb00)
|
|
* dstval (target color for pixels: 0xrrggbb00)
|
|
* diff (max absolute difference, applied to all components)
|
|
* Return: pixd (with all pixels within diff of srcval set to dstval),
|
|
* or pixs on error
|
|
*
|
|
* Notes:
|
|
* (1) For inplace operation, call it this way:
|
|
* pixSnapCcmap(pixs, pixs, ... )
|
|
* (2) For generating a new pixd:
|
|
* pixd = pixSnapCmap(NULL, pixs, ...)
|
|
* (3) pixs must have a colormap.
|
|
* (4) All colors within 'diff' of 'srcval', componentwise,
|
|
* will be changed to 'dstval'.
|
|
*/
|
|
PIX *
|
|
pixSnapColorCmap(PIX *pixd,
|
|
PIX *pixs,
|
|
l_uint32 srcval,
|
|
l_uint32 dstval,
|
|
l_int32 diff)
|
|
{
|
|
l_int32 i, w, h, ncolors, index, found;
|
|
l_int32 rval, gval, bval, rsval, gsval, bsval, rdval, gdval, bdval;
|
|
PIX *pixm, *pixt;
|
|
PIXCMAP *cmap;
|
|
|
|
PROCNAME("pixSnapColorCmap");
|
|
|
|
if (!pixs)
|
|
return (PIX *)ERROR_PTR("pixs not defined", procName, pixd);
|
|
if (!pixGetColormap(pixs))
|
|
return (PIX *)ERROR_PTR("cmap not found", procName, pixd);
|
|
if (pixd && (pixd != pixs))
|
|
return (PIX *)ERROR_PTR("pixd not null or == pixs", procName, pixd);
|
|
|
|
if (!pixd)
|
|
pixd = pixCopy(NULL, pixs);
|
|
|
|
/* If no free colors, look for one close to the target
|
|
* that can be commandeered. */
|
|
cmap = pixGetColormap(pixd);
|
|
ncolors = pixcmapGetCount(cmap);
|
|
extractRGBValues(srcval, &rsval, &gsval, &bsval);
|
|
extractRGBValues(dstval, &rdval, &gdval, &bdval);
|
|
found = FALSE;
|
|
if (pixcmapGetFreeCount(cmap) == 0) {
|
|
for (i = 0; i < ncolors; i++) {
|
|
pixcmapGetColor(cmap, i, &rval, &gval, &bval);
|
|
if ((L_ABS(rval - rsval) <= diff) &&
|
|
(L_ABS(gval - gsval) <= diff) &&
|
|
(L_ABS(bval - bsval) <= diff)) {
|
|
index = i;
|
|
pixcmapResetColor(cmap, index, rdval, gdval, bdval);
|
|
found = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else { /* just add the new color */
|
|
pixcmapAddColor(cmap, rdval, gdval, bdval);
|
|
index = ncolors; /* index of new destination color */
|
|
found = TRUE;
|
|
}
|
|
|
|
if (!found) {
|
|
L_INFO("nothing to do", procName);
|
|
return pixd;
|
|
}
|
|
|
|
/* For each color in cmap that is close enough to srcval,
|
|
* add that pixel to a binary mask. */
|
|
w = pixGetWidth(pixd);
|
|
h = pixGetHeight(pixd);
|
|
pixm = pixCreate(w, h, 1);
|
|
for (i = 0; i < ncolors; i++) {
|
|
pixcmapGetColor(cmap, i, &rval, &gval, &bval);
|
|
if ((L_ABS(rval - rsval) <= diff) &&
|
|
(L_ABS(gval - gsval) <= diff) &&
|
|
(L_ABS(bval - bsval) <= diff)) {
|
|
pixt = pixGenerateMaskByValue(pixd, i);
|
|
pixOr(pixm, pixm, pixt);
|
|
pixDestroy(&pixt);
|
|
}
|
|
}
|
|
|
|
/* Use the binary mask to set all selected pixels to
|
|
* the dest color index. */
|
|
pixSetMasked(pixd, pixm, index);
|
|
pixDestroy(&pixm);
|
|
|
|
/* Remove all unused colors from the colormap. */
|
|
pixRemoveUnusedColors(pixd);
|
|
|
|
return pixd;
|
|
}
|
|
|