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https://github.com/ultimatepp/ultimatepp.git
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930 lines
23 KiB
C++
930 lines
23 KiB
C++
#include <CtrlLib/CtrlLib.h>
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using namespace Upp;
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#include "Controls4U/Controls4U.h"
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#define IMAGECLASS Controls4UImg
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#define IMAGEFILE <Controls4U/Controls4U.iml>
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#include <Draw/iml.h>
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void EditFileFolder::Init() {
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EditString::AddFrame(ButBrowse);
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ButBrowse.SetImage(CtrlImg::right_arrow());
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ButBrowse <<= THISBACK(DoBrowse);
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EditString::AddFrame(ButGo);
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ButGo.SetImage(CtrlImg::SmallRight());
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ButGo <<= THISBACK(DoGo);
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isFile = isLoad = true;
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fs.Asking(!isLoad);
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}
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void EditFileFolder::DoBrowse() {
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if (isFile && isLoad) {
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if (fs.ExecuteOpen(title)) {
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SetData(~fs);
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WhenChange();
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}
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} else if (isFile && !isLoad) {
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if (fs.ExecuteSaveAs(title)) {
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SetData(~fs);
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WhenChange();
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}
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} else if (!isFile) {
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if (fs.ExecuteSelectDir(title)) {
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SetData(~fs);
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WhenChange();
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}
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}
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}
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void EditFileFolder::DoGo()
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{
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Set(GetData()); // Write Edit to FileSel
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WhenChange();
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}
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bool EditFileFolder::Key(dword key, int rep) {
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if (key == K_ENTER) { // Catch the ENTER
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DoGo();
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return false;
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} else
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return EditField::Key(key, rep);
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}
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void StaticImage::Paint(Draw& w) {
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Size sz = GetSize();
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w.DrawRect(sz, background);
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if (!origImage)
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return;
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if (sz.cx == 0 || sz.cy == 0)
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return;
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Size imagesize = origImage.GetSize();
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if (imagesize.cx == 0 || imagesize.cy == 0)
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return;
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Image *imageView;
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if (angle == Angle_0)
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imageView = &origImage;
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else {
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imageView = ℑ
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imagesize = imageView->GetSize();
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}
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switch (fit) {
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case BestFit:
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w.DrawImage(FitInFrame(sz, imagesize), *imageView);
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break;
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case FillFrame:
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w.DrawImage(0, 0, sz.cx, sz.cy, *imageView);
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break;
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case NoScale:
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w.DrawImage(0, 0, *imageView);
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break;
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case Background:
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{
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Ctrl *p = GetParent();
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if (p->GetFirstChild() != this) {
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p->RemoveChild(this);
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p->AddChildBefore(this, p->GetFirstChild());
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}
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}
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SizePos();
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case RepeatToFill:
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for (int left = 0; left < sz.cx; left += imagesize.cx)
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for (int top = 0; top < sz.cy; top += imagesize.cy)
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w.DrawImage(left, top, *imageView);
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break;
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}
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}
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bool StaticImage::Set(String _fileName) {
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fileName = _fileName;
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origImage.Clear();
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origImage = StreamRaster::LoadFileAny(_fileName);
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if (angle != Angle_0)
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SetAngle(angle);
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Refresh();
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return !IsNull(origImage);
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}
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bool StaticImage::Set(Image _image) {
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origImage.Clear();
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origImage = _image;
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if (angle != Angle_0)
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SetAngle(angle);
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fileName = "";
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Refresh();
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return !IsNull(origImage);
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}
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StaticImage& StaticImage::SetAngle(int _angle) {
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angle = _angle;
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if (origImage) {
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switch (angle) {
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case Angle_90: image = RotateClockwise(origImage);
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break;
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case Angle_180: image = Rotate180(origImage);
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break;
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case Angle_270: image = RotateAntiClockwise(origImage);
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break;
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}
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Refresh();
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}
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return *this;
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}
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StaticImage::StaticImage() {
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Transparent();
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NoWantFocus();
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origImage = Null;
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background = Null;
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angle = Angle_0;
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fit = BestFit;
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}
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void StaticRectangle::Paint(Draw& w) {
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Size sz = GetSize();
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ImageBuffer ib(sz);
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MyBufferPainter sw(ib);
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sw.Clear(RGBAZero());
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double wid;
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if (background)
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wid = width*2;
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else
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wid = width;
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sw.Rectangle(wid/2, wid/2, sz.cx-wid, sz.cy-wid).Stroke(wid, color).Fill(background);
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w.DrawImage(0, 0, ib);
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}
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StaticRectangle::StaticRectangle() {
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Transparent();
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NoWantFocus();
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color = Black();
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background = Null;
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width = 1;
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}
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void StaticEllipse::Paint(Draw& w) {
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Size sz = GetSize();
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ImageBuffer ib(sz);
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MyBufferPainter sw(ib);
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sw.Clear(RGBAZero());
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double wid;
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if (background)
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wid = width*2;
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else
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wid = width;
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sw.Ellipse(sz.cx/2, sz.cy/2, sz.cx/2-wid/2, sz.cy/2-wid/2).Stroke(wid, color).Fill(background);
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w.DrawImage(0, 0, ib);
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}
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StaticEllipse::StaticEllipse() {
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Transparent();
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NoWantFocus();
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color = Black();
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background = Null;
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width = 1;
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}
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StaticFrame::StaticFrame() {
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Transparent();
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NoWantFocus();
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SetFrame(InsetFrame());
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}
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void StaticLine::FramePaint(Draw& w, const Rect& rr) {
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int off = (int)(0.25*max(rr.GetWidth(), rr.GetHeight()));
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ImageBuffer ib(rr.GetWidth()+2*off, rr.GetHeight()+2*off);
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MyBufferPainter sw(ib);
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Rect r = rr;
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r.Offset(off, off);
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sw.Clear(RGBAZero());
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if (orientation == OrVert)
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sw.DrawLine((r.right+r.left)/2, r.top, (r.right+r.left)/2, r.bottom, width, color);
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else if (orientation == OrHor)
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sw.DrawLine(r.left, (r.bottom+r.top)/2, r.right, (r.bottom+r.top)/2, width, color);
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else if (orientation == OrSW_NE)
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sw.DrawLine(r.left, r.bottom, r.right, r.top, width, color);
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else
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sw.DrawLine(r.left, r.top, r.right, r.bottom, width, color);
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w.DrawImage(-off, -off, ib);
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}
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StaticLine& StaticLine::SetOrientation(String o) {
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if (o == "|")
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return SetOrientation(OrVert);
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else if (o == "-")
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return SetOrientation(OrHor);
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else if (o == "\\")
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return SetOrientation(OrNW_SE);
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else
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return SetOrientation(OrSW_NE);
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}
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StaticLine::StaticLine() {
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SetFrame(*this);
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Transparent();
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NoWantFocus();
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color = Black();
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width = 1;
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orientation = OrVert;
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}
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void PaintArrowEnd(Painter &sw, double x0, double y0, double x1, double y1, int width, Color &color, bool direction) {
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double alen, awidth;
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double wd = width;
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if (width == 1) {
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alen = 16;
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awidth = 2;
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} else {
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alen = 9*wd;
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awidth = 1.5*wd;
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}
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if (!direction)
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alen = -alen;
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if (x0 == x1) {
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sw.Move(x0, y0).Line(x0 + awidth, y0 + alen).Line(x0 - awidth, y0 + alen).Line(x0, y0);
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sw.Fill(color);
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} else if (y0 == y1) {
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sw.Move(x0, y0).Line(x0 + alen, y0 - awidth).Line(x0 + alen, y0 + awidth).Line(x0, y0);
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sw.Fill(color);
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} else {
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double t = atan((y1-y0)/(double)(x1-x0));
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double xa = alen*cos(t);
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double ya = alen*sin(t);
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double xb = awidth*sin(t);
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double yb = awidth*cos(t);
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sw.Move(x0, y0).Line(x0+xa+xb, y0+ya-yb).Line(x0+xa-xb, y0+ya+yb).Line(x0, y0);
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sw.Fill(color);
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}
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}
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void StaticArrow::FramePaint(Draw& w, const Rect& rr) {
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int off = (int)(0.25*max(rr.GetWidth(), rr.GetHeight()));
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ImageBuffer ib(rr.GetWidth()+2*off, rr.GetHeight()+2*off);
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MyBufferPainter sw(ib);
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Rect r = rr;
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r.Offset(off, off);
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Size sz = rr.GetSize();
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sw.Clear(RGBAZero());
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sw.LineCap(LINECAP_BUTT);
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double x0, y0, x1, y1, middle;
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if (orientation == OrVert) {
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x0 = x1 = (r.right+r.left)/2;
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y0 = r.top;
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y1 = r.bottom;
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} else if (orientation == OrHor) {
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x0 = r.left;
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y0 = y1 = (r.bottom+r.top)/2;
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x1 = r.right;
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} else if (orientation == OrSW_NE) {
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x0 = r.left;
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y0 = r.bottom;
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x1 = r.right;
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y1 = r.top;
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} else if (orientation == OrNW_SE_HVH) {
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x0 = r.left;
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y0 = r.top + 2*width;
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x1 = r.right;
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y1 = r.bottom - 2*width;
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middle = (r.left+r.right)/2;
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} else if (orientation == OrSW_NE_HVH) {
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x0 = r.left;
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y0 = r.bottom - 2*width;
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x1 = r.right;
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y1 = r.top + 2*width;
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middle = (r.left + r.right)/2;
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} else if (orientation == OrNW_SE_VHV) {
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x0 = r.left + 2*width;
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y0 = r.top;
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x1 = r.right - 2*width;
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y1 = r.bottom;
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middle = (r.top + r.bottom)/2;
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} else if (orientation == OrSW_NE_VHV) {
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x1 = r.left + 2*width;
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y1 = r.bottom;
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x0 = r.right - 2*width;
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y0 = r.top;
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middle = (r.top + r.bottom)/2;
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} else { // OrNW_SE
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x0 = r.left;
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y0 = r.top;
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x1 = r.right;
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y1 = r.bottom;
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}
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// Arrow len is 9*width, but 8 joins better arrow end with line
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if (ends == EndLeft || ends == EndLeftRight) {
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if (x0 == x1 || orientation == OrVert || orientation == OrNW_SE_VHV || orientation == OrSW_NE_VHV) {
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PaintArrowEnd(sw, x0, y0, x0, y1, width, color, true);
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y0 += 8*width;
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} else if (y0 == y1 || orientation == OrHor || orientation == OrNW_SE_HVH || orientation == OrSW_NE_HVH) {
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PaintArrowEnd(sw, x0, y0, x1, y0, width, color, true);
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x0 += 8*width;
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} else {
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PaintArrowEnd(sw, x0, y0, x1, y1, width, color, true);
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double t = atan((y1-y0)/(double)(x1-x0));
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x0 += 8*width*cos(t);
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y0 += 8*width*sin(t);
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}
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}
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if (ends == EndRight || ends == EndLeftRight) { // Same as other but swapping points
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if (x0 == x1 || orientation == OrVert || orientation == OrNW_SE_VHV || orientation == OrSW_NE_VHV) {
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PaintArrowEnd(sw, x1, y1, x1, y0, width, color, false);
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y1 -= 8*width;
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} else if (y0 == y1 || orientation == OrHor || orientation == OrNW_SE_HVH || orientation == OrSW_NE_HVH) {
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PaintArrowEnd(sw, x1, y1, x0, y1, width, color, false);
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x1 -= 8*width;
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} else {
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PaintArrowEnd(sw, x1, y1, x0, y0, width, color, false);
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double t = atan((y1-y0)/(double)(x1-x0));
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x1 -= 8*width*cos(t);
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y1 -= 8*width*sin(t);
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}
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}
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if (orientation == OrVert)
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sw.DrawLine(x0, y0, x1, y1, width, color);
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else if (orientation == OrHor)
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sw.DrawLine(x0, y0, x1, y1, width, color);
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else if (orientation == OrSW_NE)
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sw.DrawLine(x0, y0, x1, y1, width, color);
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else if (orientation == OrNW_SE_HVH) {
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middle = (r.left+r.right)/2;
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sw.DrawLine(x0, y0, middle, y0, width, color);
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sw.DrawLine(middle, y0, middle, y1, width, color);
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sw.DrawLine(middle, y1, x1, y1, width, color);
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} else if (orientation == OrSW_NE_HVH) {
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middle = (r.left + r.right)/2;
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sw.DrawLine(x0, y0, middle, y0, width, color);
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sw.DrawLine(middle, y0, middle, y1, width, color);
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sw.DrawLine(middle, y1, x1, y1, width, color);
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} else if (orientation == OrNW_SE_VHV) {
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middle = (r.top + r.bottom)/2;
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sw.DrawLine(x0, y0, x0, middle, width, color);
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sw.DrawLine(x0, middle, x1, middle, width, color);
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sw.DrawLine(x1, middle, x1, y1, width, color);
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} else if (orientation == OrSW_NE_VHV) {
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middle = (r.top + r.bottom)/2;
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sw.DrawLine(x0, y0, x0, middle, width, color);
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sw.DrawLine(x0, middle, x1, middle, width, color);
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sw.DrawLine(x1, middle, x1, y1, width, color);
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} else {
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sw.DrawLine(x0, y0, x1, y1, width, color);
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}
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w.DrawImage(-off, -off, ib);
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}
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StaticArrow& StaticArrow::SetOrientation(String o) {
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if (o == "|")
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return SetOrientation(OrVert);
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else if (o == "-")
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return SetOrientation(OrHor);
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else if (o == "\\")
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return SetOrientation(OrNW_SE);
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else if (o == "/")
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return SetOrientation(OrSW_NE);
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else if (o == "┐_")
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return SetOrientation(OrNW_SE_HVH);
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else if (o == "_┌")
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return SetOrientation(OrSW_NE_HVH);
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else if (o == "└┐")
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return SetOrientation(OrNW_SE_VHV);
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else //if (o == "┌┘") {
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return SetOrientation(OrSW_NE_VHV);
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}
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StaticArrow& StaticArrow::SetEnds(String e) {
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if (e == "<-")
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return SetEnds(EndLeft);
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else if (e == "->")
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return SetEnds(EndRight);
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else if (e == "<->")
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return SetEnds(EndLeftRight);
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else
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return SetEnds(NoEnd);
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}
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StaticArrow::StaticArrow() {
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SetFrame(*this);
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Transparent();
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NoWantFocus();
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color = Black();
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width = 1;
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orientation = OrVert;
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ends = EndLeft;
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}
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void StaticClock::PaintPtr(MyBufferPainter &w, double cmx, double cmy, double pos, double m, double d, Color color, double cf) {
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double dx = m * sin(pos * 2 * M_PI);
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double dy = m * cos(pos * 2 * M_PI);
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double sx = cmx - dx * 35 / 2.0;
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double sy = cmy + dy * 35 / 2.0;
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double ex = cmx + dx * cf;
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double ey = cmy - dy * cf;
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w.DrawLine(sx, sy, ex, ey, d, color);
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}
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void StaticClock::Paint(Draw& ww) {
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Size sz = GetSize();
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ImageBuffer ib(sz);
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MyBufferPainter w(ib);
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w.Clear(RGBAZero());
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w.LineCap(LINECAP_BUTT);
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Rect r = GetRect();
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Rect ro = GetRect();
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Color letterColor, background;;
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if (colorType == WhiteType) {
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background = White();
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letterColor = Black();
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} else {
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background = Black();
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letterColor = White();
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}
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double hs = 20;
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int width = min(r.right - r.left, r.bottom - r.top);
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double bigF = width/200.;
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if (image)
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w.DrawImage(0, 0, width, width, image);
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else
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w.Circle(width/2, width/2, width/2).Fill(background);
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double cmx = width / 2;
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double cmy = width / 2;
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double cf = min(cmy, cmx) - 2;
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if (hourType != StaticClock::No) {
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for(int i = 1; i <= 60; i++) {
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double x = cmx + (0.95 * sin(i * M_PI / 30.0) * cf);
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double y = cmy - (0.95 * cos(i * M_PI / 30.0) * cf);
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if (hourType == StaticClock::Square) {
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if(i % 5 == 0)
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w.DrawRect(x, y, 3*bigF, 3*bigF, letterColor);
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else
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w.DrawRect(x, y, 2*bigF, 2*bigF, letterColor);
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} else if (hourType == StaticClock::Rectangle) {
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if(i % 5 == 0) {
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double x2 = cmx + (0.7 * sin(i * M_PI / 30.0) * cf);
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double y2 = cmy - (0.7 * cos(i * M_PI / 30.0) * cf);
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w.DrawLine(x, y, x2, y2, 4*bigF, Gray());
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w.DrawLine(x, y, x2, y2, 2*bigF, letterColor);
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} else {
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double x2 = cmx + (0.8 * sin(i * M_PI / 30.0) * cf);
|
|
double y2 = cmy - (0.8 * cos(i * M_PI / 30.0) * cf);
|
|
w.DrawLine(x, y, x2, y2, 1*bigF, Gray());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (numberType != StaticClock::NoNumber) {
|
|
double numberPos;
|
|
if (hourType == StaticClock::No)
|
|
numberPos = 1;
|
|
else if (hourType == StaticClock::Square)
|
|
numberPos = 0.96;
|
|
else if (hourType == StaticClock::Rectangle)
|
|
numberPos = 0.75;
|
|
double numberd;
|
|
Font fnt, fnt4;
|
|
if (numberType == StaticClock::Small) {
|
|
numberd = numberPos - 0.2;
|
|
fnt4 = Arial((int)(14*bigF));
|
|
fnt = Arial((int)(14*bigF));
|
|
} else if (numberType == StaticClock::Big) {
|
|
numberd = numberPos - 0.2;
|
|
fnt4 = Arial((int)(20*bigF));
|
|
fnt = Arial((int)(20*bigF));
|
|
} else if (numberType == StaticClock::BigSmall) {
|
|
numberd = numberPos - 0.2;
|
|
fnt4 = Arial((int)(20*bigF));
|
|
fnt = Arial((int)(14*bigF));
|
|
} else if (numberType == StaticClock::Big4) {
|
|
numberd = numberPos - 0.2;
|
|
fnt4 = Arial((int)(20*bigF));
|
|
}
|
|
for(int i = 1; i <= 12; i++) {
|
|
double x = cmx + (numberd * sin(i * M_PI / 6.0) * cf);
|
|
double y = cmy - (numberd * cos(i * M_PI / 6.0) * cf);
|
|
if (i % 3 == 0)
|
|
w.DrawCenterText(x, y, FormatInt(i), fnt4, letterColor);
|
|
else if (numberType != StaticClock::Big4)
|
|
w.DrawCenterText(x, y, FormatInt(i), fnt, letterColor);
|
|
}
|
|
}
|
|
double handleF = bigF;
|
|
double tm = t.hour * 3600 + t.minute * 60 + t.second;
|
|
PaintPtr(w, cmx, cmy, tm / 3600 / 12, 0.5, 4*handleF, Color(200, 200, 200), cf);
|
|
PaintPtr(w, cmx, cmy, tm / 3600 / 12, 0.5, 3*handleF, letterColor, cf);
|
|
PaintPtr(w, cmx, cmy, tm / 3600, 0.6, 3*handleF, Color(200, 200, 200), cf);
|
|
PaintPtr(w, cmx, cmy, tm / 3600, 0.6, 2*handleF, letterColor, cf);
|
|
if (seconds)
|
|
PaintPtr(w, cmx, cmy, tm / 60, 0.75, 1*handleF, Color(200, 200, 200), cf);
|
|
|
|
int wm = width;
|
|
if (colorType == WhiteType) {
|
|
w.Begin();
|
|
w.BeginMask();
|
|
w.Move(0, 0).Line(wm, 0)
|
|
.Line(wm, wm).Line(0, wm)
|
|
.Fill(wm/4, wm/4, Black(), 2*wm, Color(220, 220, 220));
|
|
w.End();
|
|
w.Circle(wm/2, wm/2, wm/2).Fill(Black());
|
|
w.End();
|
|
} else {
|
|
w.Begin();
|
|
w.BeginMask();
|
|
w.Ellipse(wm/2, wm/4, wm/3, wm/4).Fill(Color(60, 60, 60));
|
|
w.End();
|
|
w.Ellipse(wm/2, wm/4, wm/3, wm/4).Fill(White());
|
|
w.End();
|
|
}
|
|
ww.DrawImage(0, 0, ib);
|
|
}
|
|
|
|
StaticClock& StaticClock::SetImage(String _fileName) {
|
|
image = StreamRaster::LoadFileAny(_fileName);
|
|
Refresh();
|
|
return *this;
|
|
}
|
|
|
|
void StaticClock::SetData(const Value& v) {
|
|
SetTime((Time) v);
|
|
}
|
|
|
|
void StaticClock::SetTime(const Time& tm) {
|
|
if (!IsNull(tm) && tm.IsValid()) {
|
|
t = tm;
|
|
Refresh();
|
|
}
|
|
}
|
|
|
|
void StaticClock::SetTime(int h, int n, int s) {
|
|
t.hour = h;
|
|
t.minute = n;
|
|
t.second = s;
|
|
Refresh();
|
|
}
|
|
|
|
struct StaticClocks;
|
|
void StaticClockThread(StaticClocks *gui);
|
|
|
|
struct StaticClocks {
|
|
Array <StaticClock *> clocks;
|
|
volatile Atomic running, kill;
|
|
|
|
friend void StaticClockThread(StaticClocks *gui);
|
|
|
|
StaticClocks() {
|
|
running = kill = 0;
|
|
}
|
|
~StaticClocks() {
|
|
AtomicInc(kill);
|
|
while (running)
|
|
Sleep(10);
|
|
}
|
|
void Add(StaticClock *clock) {
|
|
clocks.Add(clock);
|
|
if (!running) {
|
|
AtomicInc(running);
|
|
Thread().Run(callback1(StaticClockThread, this));
|
|
}
|
|
}
|
|
void Remove(StaticClock *clock) {
|
|
for (int i = 0; i < clocks.GetCount(); ++i) {
|
|
if (clocks[i] == clock) {
|
|
clocks.Remove(i);
|
|
break;
|
|
}
|
|
}
|
|
if (clocks.GetCount() == 0 && running) {
|
|
AtomicInc(kill);
|
|
while (running)
|
|
Sleep(10);
|
|
AtomicDec(kill);
|
|
}
|
|
}
|
|
void SetTimeRefresh(int i) {
|
|
clocks[i]->SetTimeRefresh();
|
|
}
|
|
int GetCount() {return clocks.GetCount();}
|
|
};
|
|
|
|
StaticClocks clocks;
|
|
|
|
void StaticClockThread(StaticClocks *gui) {
|
|
while (true) {
|
|
if (gui->kill) {
|
|
AtomicDec(gui->running);
|
|
return;
|
|
}
|
|
for (int i = 0; i < gui->GetCount(); ++i)
|
|
PostCallback(callback(gui->clocks[i], &StaticClock::SetTimeRefresh));
|
|
Sleep(200);
|
|
}
|
|
}
|
|
|
|
StaticClock& StaticClock::SetAuto(bool mode) {
|
|
autoMode = mode;
|
|
if (!mode)
|
|
clocks.Remove(this);
|
|
else
|
|
clocks.Add(this);
|
|
return *this;
|
|
}
|
|
|
|
StaticClock::StaticClock() {
|
|
Transparent();
|
|
NoWantFocus();
|
|
|
|
hourType = StaticClock::Square;
|
|
numberType = StaticClock::Small;
|
|
image = Null;
|
|
colorType = WhiteType;
|
|
seconds = true;
|
|
|
|
t = GetSysTime();
|
|
autoMode = false;
|
|
}
|
|
|
|
StaticClock::~StaticClock() {
|
|
}
|
|
|
|
void Meter::PaintMarks(MyBufferPainter &w, double cx, double cy, double R, double ang0,
|
|
double ang1, int direction, double step, double bigF, Color color) {
|
|
if (direction == -1)
|
|
Swap(ang0, ang1);
|
|
ang0 = ToRad(ang0);
|
|
ang1 = ToRad(ang1);
|
|
step = ToRad(step);
|
|
if (ang0 > ang1)
|
|
ang1 += 2*M_PI;
|
|
double width = 6*bigF;
|
|
for (double i = ang0; i <= ang1+0.1; i += step) {
|
|
double x0 = cx + R*cos(i);
|
|
double y0 = cy - R*sin(i);
|
|
double x1 = cx + 0.93*R*cos(i);
|
|
double y1 = cy - 0.93*R*sin(i);
|
|
w.DrawLine(x0, y0, x1, y1, width, color);
|
|
}
|
|
}
|
|
|
|
double Meter::AngAdd(double ang, double val)
|
|
{
|
|
ang += val;
|
|
while (ang >= 360)
|
|
ang -= 360;
|
|
while (ang < 0)
|
|
ang += 360;
|
|
return ang;
|
|
}
|
|
|
|
void Meter::PaintNumbers(MyBufferPainter &w, double cx, double cy, double R, double a0,
|
|
double step, int direction, double minv, double maxv, double stepv, double bigF, Color color)
|
|
{
|
|
a0 = ToRad(a0);
|
|
step = ToRad(step);
|
|
Font fnt = Arial((int)(13*bigF));
|
|
while (minv <= maxv) {
|
|
double x = cx + 0.8*R*cos(a0);
|
|
double y = cy - 0.8*R*sin(a0);
|
|
w.DrawCenterText(x, y, FormatDouble(minv), fnt, color);
|
|
a0 += step*direction;
|
|
minv += stepv;
|
|
}
|
|
}
|
|
|
|
void Meter::PaintHand(MyBufferPainter &w, double cx, double cy, double R, double val,
|
|
double bigF, int colorType)
|
|
{
|
|
Color letterColor;
|
|
if (colorType == WhiteType) {
|
|
letterColor = Black();
|
|
} else {
|
|
letterColor = White();
|
|
}
|
|
val = ToRad(val);
|
|
double x0 = cx + 0.90*R*cos(val);
|
|
double y0 = cy - 0.90*R*sin(val);
|
|
double x1 = cx;
|
|
double y1 = cy;
|
|
w.DrawLine(x0, y0, x1, y1, 5*bigF, LtGray());
|
|
double x2 = cx + 0.4*R*cos(val);
|
|
double y2 = cy - 0.4*R*sin(val);
|
|
w.DrawLine(x0, y0, x2, y2, 4*bigF, letterColor);
|
|
double x3 = cx - 0.3*R*cos(val);
|
|
double y3 = cy + 0.3*R*sin(val);
|
|
w.DrawLine(x1, y1, x3, y3, 5*bigF, letterColor);
|
|
|
|
w.DrawCircle(cx, cy, bigF*18, LtGray());
|
|
w.DrawCircle(cx, cy, bigF*15, Black());
|
|
}
|
|
|
|
void Meter::Paint(Draw& ww) {
|
|
Size sz = GetSize();
|
|
ImageBuffer ib(sz);
|
|
MyBufferPainter w(ib);
|
|
|
|
w.Clear(RGBAZero());
|
|
w.LineCap(LINECAP_BUTT);
|
|
|
|
Rect r(0, 0, sz.cx, sz.cy);
|
|
|
|
Color backColor, letterColor;
|
|
if (colorType == WhiteType) {
|
|
backColor = White();
|
|
letterColor = Black();
|
|
} else {
|
|
backColor = Black();
|
|
letterColor = White();
|
|
}
|
|
w.DrawRect(r, backColor);
|
|
int width = r.right - r.left;
|
|
int height = r.bottom - r.top;
|
|
double bigF = width/200.;
|
|
double bigH = height/100.;
|
|
|
|
int direction;
|
|
if (clockWise)
|
|
direction = -1;
|
|
else
|
|
direction = 1;
|
|
double a = angleBegin;
|
|
double b = angleEnd;
|
|
double cosa = cos(ToRad(a));
|
|
double cosb = cos(ToRad(b));
|
|
double sina = sin(ToRad(a));
|
|
double sinb = sin(ToRad(b));
|
|
double minx = cosa;
|
|
double maxx = cosa;
|
|
double miny = sina;
|
|
double maxy = sina;
|
|
double angminx = a;
|
|
double angminy = a;
|
|
if (cosb < minx) {
|
|
minx = cosb;
|
|
angminx = b;
|
|
}
|
|
if (cosb > maxx)
|
|
maxx = cosb;
|
|
if (sinb > miny) {
|
|
miny = sinb;
|
|
angminy = b;
|
|
}
|
|
if (sinb < maxy)
|
|
maxy = sinb;
|
|
int maxgrad = 0;
|
|
double angmaxx = 0;
|
|
for (double ang = a; ang != b; ang = AngAdd(ang, direction)) {
|
|
maxgrad++;
|
|
if (ang == 180) {
|
|
minx = -1;
|
|
angminx = 180;
|
|
} else if (ang == 0) {
|
|
maxx = 1;
|
|
angmaxx = 0;
|
|
} else if (ang == 90) {
|
|
miny = 1;
|
|
angminy = 90;
|
|
} else if (ang == 270)
|
|
maxy = -1;
|
|
}
|
|
double rate = width/(maxx - minx);
|
|
double cx = -minx*rate;
|
|
double R = 0.92*fabs(rate*minx/cos(ToRad(angminx)));
|
|
double cy;
|
|
if (fabs(miny) >= fabs(maxy))
|
|
cy = 1.08*R*miny;
|
|
else
|
|
cy = r.bottom + 1.08*R*maxy;
|
|
|
|
w.DrawArc(cx, cy, R, a, b, direction, fceil(0.8*bigF), letterColor);
|
|
|
|
if (peak < max && peak > min) {
|
|
double valpk = peak*maxgrad/(max-min);
|
|
for (double i = 0.93; i < 0.98; i+= 0.004)
|
|
w.DrawArc(cx, cy, i*R, a + valpk*direction, b, direction, (int)(2*bigF), LtRed());
|
|
double fsize = 7*Upp::min(bigF, bigH);
|
|
Font fnt = Arial((int)fsize);
|
|
double txtx = cx + R*cos(ToRad(b))/2;
|
|
double txty = cy - R*sin(ToRad(b))/2;
|
|
w.DrawCenterText(txtx, txty, " PEAK", fnt, Gray());
|
|
Image light;
|
|
if (value < peak)
|
|
light = Controls4UImg::LightOff();
|
|
else
|
|
light = Controls4UImg::LightOn();
|
|
w.DrawImage((int)(txtx - fsize*2/3.), (int)(txty + fsize), (int)(1.8*fsize), (int)(1.8*fsize), light);
|
|
}
|
|
double stepa = step*maxgrad/(max-min);
|
|
PaintMarks(w, cx, cy, R, a, b, direction, stepa, bigF, letterColor);
|
|
if (number)
|
|
PaintNumbers(w, cx, cy, R, a, stepa, direction, min, max, step, bigF, letterColor);
|
|
|
|
Font fnt = Arial((int)(20*Upp::min(bigF, bigH)));
|
|
double angtxt = ToRad(a + maxgrad*direction/2);
|
|
double txtx = cx + R*cos(angtxt)/2;
|
|
double txty = cy - R*sin(angtxt)/2;
|
|
w.DrawCenterText(txtx, txty, text, fnt, letterColor);
|
|
|
|
double vala = value*maxgrad/(max-min);
|
|
PaintHand(w, cx, cy, R, a + vala*direction, bigF, colorType);
|
|
|
|
int wm = width;
|
|
if (colorType == WhiteType) {
|
|
w.Begin();
|
|
w.BeginMask();
|
|
w.Rectangle(0, 0, wm, wm)
|
|
.Fill(wm/4, wm/4, Black(), wm, Color(100, 100, 100));
|
|
w.End();
|
|
w.Rectangle(0, 0, wm, wm).Fill(Black());
|
|
w.End();
|
|
} else {
|
|
w.Begin();
|
|
w.BeginMask();
|
|
w.Rectangle(0, 0, wm, height).Fill(Color(70, 70, 70));
|
|
w.End();
|
|
w.Rectangle(0, 0, wm, height/2).Fill(White());
|
|
w.End();
|
|
}
|
|
ww.DrawImage(0, 0, ib);
|
|
}
|
|
|
|
void MeterThread(Meter *gui, double newValue) {
|
|
double delta = Sign(newValue-gui->value)*(gui->max - gui->min)/gui->sensibility;
|
|
long deltaT = labs((long)(1000*gui->speed/delta));
|
|
int maxi = (int)(fabs((newValue-gui->value)/delta));
|
|
|
|
long t0 = GetTickCount();
|
|
for (int i = 0; i < maxi; ++i, gui->value += delta) {
|
|
if (gui->kill) {
|
|
AtomicDec(gui->running);
|
|
return;
|
|
}
|
|
PostCallback(callback(gui, &Meter::RefreshValue));
|
|
Sleep(deltaT);
|
|
}
|
|
gui->value = newValue;
|
|
PostCallback(callback(gui, &Meter::RefreshValue));
|
|
AtomicDec(gui->running);
|
|
}
|
|
|
|
void Meter::SetData(const Value& v) {
|
|
double val = v;
|
|
if (running) { // Stop movement before changing value
|
|
AtomicInc(kill);
|
|
while (running)
|
|
Sleep(10);
|
|
AtomicDec(kill);
|
|
}
|
|
AtomicInc(running);
|
|
Thread().Run(callback2(MeterThread, this, val));
|
|
}
|
|
|
|
Meter::~Meter()
|
|
{
|
|
AtomicInc(kill);
|
|
while (running)
|
|
Sleep(10);
|
|
}
|
|
|
|
Meter::Meter() {
|
|
Transparent();
|
|
NoWantFocus();
|
|
|
|
min = value = 0;
|
|
max = 100;
|
|
peak = 80;
|
|
step = 20;
|
|
angleBegin = 120;
|
|
angleEnd = 40;
|
|
clockWise = false;
|
|
number = false;
|
|
colorType = WhiteType;
|
|
sensibility = 10;
|
|
speed = 1;
|
|
running = 0;
|
|
kill = 0;
|
|
}
|