ultimatepp/rainbow/Framebuffer/Image.cpp
cxl 2a834f47e5 .developing rainbow
git-svn-id: svn://ultimatepp.org/upp/trunk@3696 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2011-07-22 13:45:48 +00:00

121 lines
2.6 KiB
C++

#include <CtrlCore/CtrlCore.h>
#ifdef GUI_FB
NAMESPACE_UPP
#define LTIMING(x) // RTIMING(x)
void SetSurface(SystemDraw& w, int x, int y, int cx, int cy, const RGBA *pixels)
{
GuiLock __;
}
void SetSurface(SystemDraw& w, const Rect& dest, const RGBA *pixels, Size psz, Point poff)
{
GuiLock __;
}
struct Image::Data::SystemData {
};
void Image::Data::SysInitImp()
{
SystemData& sd = Sys();
}
void Image::Data::SysReleaseImp()
{
SystemData& sd = Sys();
}
Image::Data::SystemData& Image::Data::Sys() const
{
ASSERT(sizeof(system_buffer) >= sizeof(SystemData));
return *(SystemData *)system_buffer;
}
int Image::Data::GetResCountImp() const
{
SystemData& sd = Sys();
return 0;
}
void Image::Data::PaintImp(SystemDraw& w, int x, int y, const Rect& src, Color c)
{
GuiLock __;
SystemData& sd = Sys();
}
Image ImageDraw::Get(bool pm) const
{
ImageBuffer result(image.GetSize());
const RGBA *e = image.End();
const RGBA *p = ~image;
RGBA *t = ~result;
if(has_alpha) {
const RGBA *a = ~alpha;
while(p < e) {
*t = *p++;
(t++)->a = (a++)->r;
}
if(pm)
Premultiply(result);
result.SetKind(IMAGE_ALPHA);
}
else {
while(p < e) {
*t = *p++;
(t++)->a = 255;
}
}
return result;
}
Draw& ImageDraw::Alpha()
{
has_alpha = true;
return alpha_painter;
}
ImageDraw::ImageDraw(Size sz)
: ImageDraw__(sz.cx, sz.cy),
BufferPainter(image),
alpha_painter(alpha)
{
has_alpha = false;
}
ImageDraw::ImageDraw(int cx, int cy)
: ImageDraw__(cx, cy),
BufferPainter(image),
alpha_painter(alpha)
{
has_alpha = false;
}
#define IMAGECLASS FBImg
#define IMAGEFILE <Framebuffer/FB.iml>
#include <Draw/iml_source.h>
Image Image::Arrow() { return FBImg::arrow(); }
Image Image::Wait() { return FBImg::wait(); }
Image Image::IBeam() { return FBImg::ibeam(); }
Image Image::No() { return FBImg::no(); }
Image Image::SizeAll() { return FBImg::sizeall(); }
Image Image::SizeHorz() { return FBImg::sizehorz(); }
Image Image::SizeVert() { return FBImg::sizevert(); }
Image Image::SizeTopLeft() { return FBImg::sizetopleft(); }
Image Image::SizeTop() { return FBImg::sizetop(); }
Image Image::SizeTopRight() { return FBImg::sizetopright(); }
Image Image::SizeLeft() { return FBImg::sizeleft(); }
Image Image::SizeRight() { return FBImg::sizeright(); }
Image Image::SizeBottomLeft() { return FBImg::sizebottomleft(); }
Image Image::SizeBottom() { return FBImg::sizebottom(); }
Image Image::SizeBottomRight() { return FBImg::sizebottomright(); }
Image Image::Hand() { return FBImg::hand(); }
END_UPP_NAMESPACE
#endif