mirror of
https://github.com/ultimatepp/ultimatepp.git
synced 2026-05-16 06:05:58 -06:00
318 lines
6.8 KiB
C++
318 lines
6.8 KiB
C++
#include <CtrlLib/CtrlLib.h>
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NAMESPACE_UPP
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#include "GridDisplay.h"
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#define IMAGEFILE <GridCtrl/GridDisplay.iml>
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#define IMAGECLASS GridDispImg
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#include <Draw/iml_source.h>
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#include "GridUtils.h"
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GridDisplay StdGridDisplay;
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static Image (*vhdr[])() =
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{
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GridDispImg::ImgVHdr0,
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GridDispImg::ImgVHdr1,
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GridDispImg::ImgVHdr2,
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GridDispImg::ImgVHdr3,
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GridDispImg::ImgVHdr4,
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GridDispImg::ImgVHdr5
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};
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void GridDisplay::Paint(Draw &w, int x, int y, int cx, int cy, const Value &val, dword style,
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Color &fg, Color &bg, Font &fnt, bool found, int fs, int fe)
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{
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if(cx == 0 || cy == 0) return;
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if(style & GD::READONLY)
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{
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bg = Blend(bg, SGray(), 40);
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fg = Blend(fg, SGray(), 200);
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}
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Color mg = bg;
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int al = style & GD::ALIGN ? style & GD::ALIGN : align;
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if(cx > lm + rm && cy > tm + bm)
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{
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if(lm > 0) w.DrawRect(x, y, lm, cy, mg);
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if(rm > 0) w.DrawRect(x + cx - rm, y, rm, cy, mg);
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if(tm > 0) w.DrawRect(x, y, cx, tm, mg);
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if(bm > 0) w.DrawRect(x, y + cy - bm, cx, bm, mg);
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int nx = x + lm;
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int ny = y + tm;
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int ncx = cx - lm - rm;
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int ncy = cy - tm - bm;
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w.DrawRect(nx, ny, cx - lm - rm, cy - tm - bm, bg);
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w.Clip(nx, ny, ncx, ncy);
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if(!leftImg.IsEmpty())
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{
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Size isz = leftImg.GetSize();
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w.DrawImage(nx, ny + (cy - isz.cy) / 2, leftImg);
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nx += isz.cx + 3;
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}
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if(!rightImg.IsEmpty())
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{
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Size isz = rightImg.GetSize();
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w.DrawImage(nx + ncx - isz.cx, y + (cy - isz.cy) / 2, rightImg);
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}
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if(!centerImg.IsEmpty())
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{
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Size isz = centerImg.GetSize();
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w.DrawImage(x + (cx - isz.cx) / 2, y + (cy - isz.cy) / 2, centerImg);
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}
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if(!(style & GD::NOTEXT))
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DrawText(w, nx, nx, ny, ncx, ncy, al, (const wchar *) (WString) val, fnt, fg, bg, found, fs, fe, style & GD::WRAP);
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w.End();
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}
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else
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w.DrawRect(x, y, cx, cy, bg);
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}
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void GridDisplay::PaintFixed(Draw &w, bool firstx, bool firsty, int x, int y, int cx, int cy, const Value &val, dword style,
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bool indicator, bool moved, int sortmode, int sortcol, int sortcnt, bool horizontal)
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{
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static int ccy = -1;
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bool chameleon = style & GD::CHAMELEON;
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bool highlight = style & GD::HIGHLIGHT;
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bool readonly = style & GD::READONLY;
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if(chameleon)
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{
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int ncx = cx;
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int nx = x;
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int ht = HeaderCtrl::StyleDefault().gridadjustment;
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if(firstx)
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{
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if(ncx >= -ht)
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{
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ncx -= ht;
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if(ncx < 0)
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ncx = 0;
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}
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}
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else
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nx -= ht;
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int q = CTRL_NORMAL;
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if(highlight)
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q = CTRL_HOT;
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if(readonly)
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q = CTRL_DISABLED;
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ChPaint(w, nx, y, ncx, cy, HeaderCtrl::StyleDefault().look[q]);
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}
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else
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{
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if(theme < 0)
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w.DrawRect(x, y, cx, cy, highlight ? Blend(SColorFace(), White, 128) : SColorFace());
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else
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{
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int sx = cx > 1 ? cx : 1;
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int sy = cy - 1;
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w.DrawImage(x, y, sx, sy, highlight ? Contrast(vhdr[theme](), 230) : vhdr[theme]());
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}
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Color dark(76, 83, 92);
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Color bright(White);
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if(!firstx) w.DrawRect(x, y, 1, cy, bright);
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if(!firsty) w.DrawRect(x, y, cx, 1, bright);
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if(firstx) w.DrawRect(x, y, 1, cy, dark);
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if(firsty) w.DrawRect(x, y, cx, 1, dark);
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w.DrawRect(x + cx - 1, y, 1, cy, dark);
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w.DrawRect(x, y + cy - 1, cx, 1, dark);
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}
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if(moved)
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DrawBorder(w, x, y, cx, cy, BlackBorder);
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int tx = x + lm;
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Color col = style & GD::READONLY ? Gray : Black;
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if(sortmode > 0)
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{
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Size isz = GridDispImg::ImgSortAsc().GetSize();
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int yf = y + (cy - isz.cy) / 2;
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int xf = x + 2;
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tx = xf + isz.cx + 1;
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if(sortcol > 0 && sortcnt > 0)
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{
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String tcol = AsString(sortcol);
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Size tsz = GetTextSize(tcol, font);
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w.DrawText(tx, y + (cy - tsz.cy) / 2, tcol, font);
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tx += tsz.cx;
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}
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if(sortmode == 1)
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w.DrawImage(xf, yf, GridDispImg::ImgSortAsc(), col);
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else
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w.DrawImage(xf, yf, GridDispImg::ImgSortDsc(), col);
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tx += 3;
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}
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if(indicator)
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{
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w.Clip(x, y, cx, cy);
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if((style & GD::CURSOR) && (style & GD::SELECT))
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{
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Size isz = GridDispImg::ImgFocSel().GetSize();
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w.DrawImage(x + (cx - isz.cx) / 2, y + (cy - isz.cy) / 2, GridDispImg::ImgFocSel(), col);
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}
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else if(style & GD::CURSOR)
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{
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Size isz = GridDispImg::ImgFocused().GetSize();
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w.DrawImage(x + (cx - isz.cx) / 2, y + (cy - isz.cy) / 2, GridDispImg::ImgFocused(), col);
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}
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else if(style & GD::SELECT)
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{
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Size isz = GridDispImg::ImgSelected().GetSize();
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w.DrawImage(x + (cx - isz.cx) / 2, y + (cy - isz.cy) / 2, GridDispImg::ImgSelected(), col);
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}
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w.End();
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}
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else if(cx > lm + rm && cy > tm + bm)
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{
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int nx = x + lm;
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int ny = y + tm;
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int ncx = cx - lm - rm;
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int ncy = cy - tm - bm;
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w.Clip(nx, ny, ncx, ncy);
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int al = style & GD::ALIGN ? style & GD::ALIGN : align;
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Color fg = style & GD::READONLY ? SColorDisabled() : SColorText();
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DrawText(w, tx, nx, ny, ncx, ncy, al, (const wchar *) (WString) (val), font, fg, SColorPaper, 0, 0, 0, style & GD::WRAP);
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w.End();
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}
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}
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void GridDisplay::DrawText(Draw &w, int mx, int x, int y, int cx, int cy, int align, const wchar *s, const Font &font, const Color &fg, const Color &bg, bool found, int fs, int fe, bool wrap)
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{
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int tcy = font.Info().GetHeight();
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//w.Clip(x, y, cx, cy);
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const wchar *p = s;
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const wchar *t = s;
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int lines = 0;
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int ty = y;
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Size tsz;
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if((align & GD::VCENTER) || (align & GD::BOTTOM))
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{
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const wchar * e = t;
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while(*p)
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{
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if(*p == '\n' || *(p + 1) == '\0')
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{
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if(wrap)
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{
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int tcx = GetTextSize(e, font, p - e).cx;
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if(tcx > cx)
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{
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lines += tcx / cx;// + ((tcx % cx) > 0 ? 1 : 0);
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if(tcx % cx > 0)
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lines++;
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}
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else
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lines++;
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}
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else
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lines++;
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e = p;
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}
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p++;
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}
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if(align & GD::VCENTER)
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ty = y + (cy - tcy * lines) / 2;
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else
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ty = y + cy - tcy * lines;
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p = s;
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}
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while(true)
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{
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bool nextline = *p == '\n';
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bool caret = *p == '\r';
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bool endtext = *p == '\0';
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if(nextline || endtext)
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{
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int tx = x;
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tsz = GetTextSize(t, font, p - t);
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bool textbreak = false;
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if(wrap && tsz.cx > cx)
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{
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int size = 0;
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const wchar * e = t;
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while(e < p)
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{
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size += GetTextSize(e, font, 1).cx;
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if(size > cx)
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break;
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e++;
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}
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p = e;
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if(p == t)
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p = t + 1;
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textbreak = true;
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}
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if(align & GD::RIGHT)
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tx = x + cx - tsz.cx;
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else if(align & GD::HCENTER)
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tx = x + (cx - tsz.cx) / 2;
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if(found)
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{
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int s = GetTextSize(t, font, fs).cx;
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int e = GetTextSize(t, font, fe + 1).cx;
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w.DrawRect(max(mx, tx) + s, y, e - s, cy, Color(255, 242, 0));
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}
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w.DrawText(max(mx, tx), ty, t, font, fg, p - t);
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ty += tcy;
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t = textbreak ? p : p + 1;
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}
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if(caret)
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*(char *) p = ' ';
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if(endtext)
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break;
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else
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p++;
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}
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//w.End();
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}
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END_UPP_NAMESPACE
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