ultimatepp/uppsrc/Painter/Painter.cpp
cxl f5eca158c8 Removed DUMPs
git-svn-id: svn://ultimatepp.org/upp/trunk@781 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2009-01-17 12:52:45 +00:00

278 lines
5.8 KiB
C++

#include "Painter.h"
NAMESPACE_UPP
void Painter::OffsetOp(Point p)
{
Begin();
Translate(p.x, p.y);
}
void Painter::RectPath(int x, int y, int cx, int cy)
{
Move(x, y).Line(x + cx, y).Line(x + cx, y + cy).Line(x, y + cy).Close();
}
void Painter::RectPath(const Rect& r)
{
RectPath(r.left, r.top, r.GetWidth(), r.GetHeight());
}
bool Painter::ClipOp(const Rect& r)
{
Begin();
RectPath(r);
Clip();
return true;
}
bool Painter::ClipoffOp(const Rect& r)
{
Begin();
RectPath(r);
Clip();
Translate(r.left, r.top);
return true;
}
bool Painter::ExcludeClipOp(const Rect& r)
{
return true;
}
bool Painter::IntersectClipOp(const Rect& r)
{
return true;
RectPath(r);
Clip();
return true;
}
Rect Painter::GetClipOp() const
{
return Rect(0, 0, 0, 0);
}
bool Painter::IsPaintingOp(const Rect& r) const
{
return true;
}
void Painter::DrawRectOp(int x, int y, int cx, int cy, Color color)
{
RectPath(x, y, cx, cy);
Fill(color);
}
void Painter::DrawImageOp(int x, int y, int cx, int cy, const Image& img, const Rect& src, Color color)
{
// Color and src support!!!
RectPath(x, y, cx, cy);
Fill(img, Translate2D(x, y));
}
void Painter::DrawLineOp(int x1, int y1, int x2, int y2, int width, Color color)
{
double h = width / 2;
Move(x1 + h, y1 + h);
Line(x2 + h, y2 + h);
Stroke(max(width, 0), color);
}
void Painter::DrawPolyPolylineOp(const Point *vertices, int vertex_count, const int *counts,
int count_count, int width, Color color, Color doxor)
{
}
void Painter::DrawPolyPolyPolygonOp(const Point *vertices, int vertex_count,
const int *subpolygon_counts, int scc, const int *disjunct_polygon_counts,
int dpcc, Color color, int width, Color outline, uint64 pattern, Color doxor)
{
}
void Painter::DrawArcOp(const Rect& rc, Point start, Point end, int width, Color color)
{
}
void Painter::DrawEllipseOp(const Rect& r, Color color, int pen, Color pencolor)
{
Sizef sz = r.GetSize();
Ellipse(r.left + sz.cx / 2, r.top + sz.cy / 2, sz.cx / 2, sz.cy / 2);
Fill(color);
Stroke(max(pen, 0), pencolor);
}
void Painter::DrawTextOp(int x, int y, int angle, const wchar *text, Font font, Color ink, int n, const int *dx)
{
Begin();
EvenOdd(true);
if(angle)
Rotate(angle * M_2PI / 36000);
if(n < 0)
n = wstrlen(text);
double *ddx = NULL;
Buffer<double> h;
if(dx) {
h.Alloc(n);
ddx = h;
for(int i = 0; i < n; i++)
ddx[i] = dx[i];
}
Text(x, y, text, font, n, ddx);
Fill(ink);
End();
}
void Painter::DrawPaintingOp(const Rect& target, const Painting& p)
{
Size sz = target.GetSize();
Sizef psz = p.GetSize();
Begin();
Translate(target.left, target.top);
Scale(sz.cx / psz.cx, sz.cy / psz.cy);
Paint(p);
End();
}
Painter& Painter::Move(double x, double y)
{
return Move(x, y, false);
}
Painter& Painter::Line(double x, double y)
{
return Line(x, y, false);
}
Painter& Painter::Quadratic(double x1, double y1, double x, double y)
{
return Quadratic(x1, y1, x, y, false);
}
Painter& Painter::Quadratic(double x, double y)
{
return Quadratic(x, y, false);
}
Painter& Painter::Cubic(double x1, double y1, double x2, double y2, double x, double y)
{
return Cubic(x1, y1, x2, y2, x, y, false);
}
Painter& Painter::Cubic(double x2, double y2, double x, double y)
{
return Cubic(x2, y2, x, y, false);
}
Painter& Painter::RelMove(double x, double y)
{
return Move(x, y, true);
}
Painter& Painter::RelLine(double x, double y)
{
return Line(x, y, true);
}
Painter& Painter::RelQuadratic(double x1, double y1, double x, double y)
{
return Quadratic(x1, y1, x, y, true);
}
Painter& Painter::RelQuadratic(double x, double y)
{
return Quadratic(x, y, true);
}
Painter& Painter::RelCubic(double x1, double y1, double x2, double y2, double x, double y)
{
return Cubic(x1, y1, x2, y2, x, y, true);
}
Painter& Painter::RelCubic(double x2, double y2, double x, double y)
{
return Cubic(x2, y2, x, y, true);
}
Matrix2D GetImageLineMatrix(double x1, double y1, double x2, double y2, const Image& image)
{
Matrix2D m;
Size sz = image.GetSize();
m.scale(agg::calc_distance(x1, y1, x2, y2) / sz.cx);
if(fabs(x2 - x1) < fabs(y2 - y1) * 1e-6)
m.rotate(y2 > y1 ? M_PI_2 : -M_PI_2);
else
m.rotate(atan((y2 - y1) / (x2 - x1)));
m.translate(x1, y1);
return m;
}
Painter& Painter::Fill(const Image& image, double x1, double y1,
double x2, double y2, dword flags)
{
return Fill(image, GetImageLineMatrix(x1, y1, x2, y2, image), flags);
}
Painter& Painter::Stroke(double width, const Image& image, double x1, double y1,
double x2, double y2, dword flags)
{
return Stroke(width, image, GetImageLineMatrix(x1, y1, x2, y2, image), flags);
}
Painter& Painter::Dash(const char *dash, double start)
{
Vector<double> d;
CParser p(dash);
try {
while(!p.IsEof())
if(p.Char(':'))
start = p.ReadDouble();
else
d.Add(p.ReadDouble());
}
catch(CParser::Error) {}
Dash(d, start);
return *this;
}
void Painter::Translate(double x, double y)
{
Transform(Translate2D(x, y));
}
void Painter::Rotate(double a)
{
Transform(Rotate2D(a));
}
void Painter::Scale(double scalex, double scaley)
{
Transform(Scale2D(scalex, scaley));
}
void Painter::Scale(double scale)
{
Transform(Scale2D(scale));
}
Painter& Painter::Ellipse(double x, double y, double rx, double ry)
{
return Arc(x, y, rx, ry, 0, M_2PI);
}
Painter& Painter::Circle(double x, double y, double r)
{
return Ellipse(x, y, r, r);
}
Painter& Painter::Rectangle(double x, double y, double cx, double cy)
{
Move(x, y);
Line(x + cx, y);
Line(x + cx, y + cy);
Line(x, y + cy);
Close();
return *this;
}
END_UPP_NAMESPACE